Oreyn_Bearclaw wrote: »
How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.
It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.
Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.
That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.
It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.
Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.
Sheezabeast wrote: »Everyone's worried about enchant cooldowns and whatnot, while ESOers are currently blowing up Spell Strategist like they want it to get nerfed asap.
And getting lots of transmute crystals farming itSheezabeast wrote: »Everyone's worried about enchant cooldowns and whatnot, while ESOers are currently blowing up Spell Strategist like they want it to get nerfed asap.
Hardly flavor of the month when Zos makes such changes.
I had to respect two of my skills. One no longer did damage and the other did half the damage as the other morph choice. I guess many of us are chasing the flavor of the month the way you seem to look at it.
Enchant proc cheese builds are the same as nightblades changing morphs?
If that's what you want to interpret, by all means go ahead
All I said was that Infused was still the superior trait for PvE and has been for quite a while
Shezzarrine wrote: »
People on the forums, yes. PvP players probably. But the majority of PvE players who don't use the forums had no idea it was coming
But you cant do final content, is it worth it?
Chasing meta won't make you instantly good enough for end game, and having decent but not BiS gear will probably be enough if you know how to handle yourself, only won't be able to join elitist groups going for scoreboard, but you'll still do the content anyway.
I ask you... Is it wirth it to spend millions chasing an ever changing meta if you're not trying to get to the to of the scores? Because I know the answer to this one... And I think you know it too...
More often than not, chasers are just doing it for bragging "look at my gear it's best in slot and everything you have is *** and I'm better than you". Had to deal with many of these before.
Knootewoot wrote: »
Why would they not know it? They knew when it became OP.
Oreyn_Bearclaw wrote: »
How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.
It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.
Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.
That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.
It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.
Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.
I wish I had the strength to start destroying my geode crystals... spread over 10 characters I must be sitting at at least 8 to 9 thousand....
hmmmmm, just maybe one day zos will let us re-purpose them...
CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
Meta chasers meta chasing. So cute! 😂
Oreyn_Bearclaw wrote: »
How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.
It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.
Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.
That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.
It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.
Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.
CleymenZero wrote: »
Some people want to play the meta, the way the game designers intended the game to be played at its optimal level. Some people don't.
He made his choice, you made yours.
He made his choice because changes were made by the game developer and because it had a destructive impact on pvp, changes were reversed. That's 2 meta changes in 2 weeks. I don't think he's wrong for feeling wronged.
This is why whenever there is a huge, game mechanics changing patch you should wait for it to go live and ride it out for a month or two and stabilize before making sweeping changes.
They really should
lmfao, I still have over 40 of the 50 transmute gem-geodes lying around on multiple characters, just do 30 day pvp campaign and get those characters to tier1 (50k AP / take 4 keeps and a few ressources) and you are guaranteed to get 1 at the end of the 30 days. If your faction wins you even get 2.
Transmute crystals shouldnt be a problem at this point of the game, you are just being lazy.
Bummer.