Wiping three times on the vMA ice stage has become the norm for my weekends. I’m an average PvE / PvP player and it frustrates me how difficult vMA is. I have never made it past the ice stage and I don’t think I will.
But that’s okay, because I’m not a professional gamer and don’t need to be the best of the best.
That being said, I’d love to improve my game and actively look for builds/gear that could help improve my overall game experience.
If you are Stormproof or a Flawless Conqueror, I salute you and remind you that the average person also wishes to complete end game content (maybe I don’t care about being on leaderboards but I do want to complete it). I would also like to remind everyone that the majority of players on the forums are top tier players and do not represent the average player. And it is not fun when one keeps dying just because one hasn’t memorized the mechanics. If I wanted to spend time getting stressed trying to memorize something, I’d rather do that at work where I get paid for it.
In short, trying to complete vMA makes me hate ESO. Please let me enjoy the game and experiment with gear that is currently beyond my reach. I’d be happy if nMA drops weapons which are 3 times weaker than vMA.
fxeconomisteb17_ESO wrote: »But I don't understand. If the other dungeons offer a normal and Perfected version, why not the same for Maelstrom weapons
THE_BIG_BOSS wrote: »The sense of self entitlement with this playerbase is outright ridiculous.
If you're not good enough to do vMA, then you have no business getting your hands on the best weapons in the game.
But they wouldn't be the best weapons, the perfected versions would be. Only 10% of players complete the normal arena. Less than 50% of players that complete the normal arena go on to complete the veteran version and only 10% go on to get flawless.
The sense of entitlement among this small percentage of players that only they should have half decent gear is the truly ridiculous thing.
The reality would be tho that even with normal and perfected weapons all the popular published builds would just update to only use the perfected ones and we'd be no further ahead.
You are making up numbers.
I'm using the only numbers I have access to which are from ESO DB achievement reports. Not perfect but most likely within a reasonable order of magnitude.
https://eso-database.com/en/character/storm-s-daughter/14209373/achievements/orsinium/41/
Maelstrom Arena Champion
Conquer all challengers and earn the title of Maelstrom Arena Champion.
Nov 28, 2016 6:51 PM
10.33% of all Players have achieved this.
Maelstrom Arena Conqueror
Conquer all challengers in Veteran Maelstrom Arena.
Apr 30, 2018 8:39 PM
4.77% of all Players have achieved this.
Maelstrom Arena: Perfect Run
Complete Veteran Maelstrom Arena without dying, and without continuing from a saved quest.
1.25% of all Players have achieved this.
You know those numbers include the people who only played ESO during free weekend trials as well right?
John_Falstaff wrote: »@Maryal , no, I think I understood you right, and even replied to that point. In fact, you've just said it yourself - you complained that game is full of lackluster players because powerful gear is too easily available. And now you suggest to give them another piece of easily available gear by offering nMA weapons. Isn't it a contradiction? The point of my response was, running nMA won't make those newbie players much better, it won't give them the taste for achieving more. nMA is hardly challenging for anybody. They will clear it and they will stay bad players, except now they will also be disappointed because the reward they got didn't give them advantage they hoped it would. If anything, it may take away their incentive to get better. 2k extra damage is only exciting when you have 40-50k and want to push the edge a bit further, but for someone with 10k and yearning for first clears, expectations will be so high they'll be sorely disappointed, that's all. They'll remain bad players, just with another set of easily available good gear on them.
@MaleAmazon This makes no sense. How is rewarding a lesser weapon "dumbing down" the content? Nobody's asking vMA to be nerfed. The BiS perfected gear would still exclusive to vMA. The incentives to beat vMA--the title, polymorph, sense of accomplishment, and yes, the BiS perfected gear--are all still there. The only change is giving people a lesser version of the gear on a lower difficulty in a way that is consistent with all other content.MaleAmazon wrote: »I don´t oppose people getting imperfect gear, but I would weep inside since the *only* difficult solo content in the game would have gotten dumbed down. Really, we don´t need *less* solo challenges.
@Bevik You can say the same about any normal content in this game. St. Olms' swipe that will kill any tank who fail to block it can't even kill a light armor DD who isn't blocking. Most of the one-shot mechanics that absolutely must be followed precisely in vet Cloudrest can't kill people and some can even be blithely ignored in normal. The werewolf adds on Vykosa HM will hit a DD for 60-80K--you can't even survive it with shielding and blocking, but on normal, you will barely even notice that you took a hit.Why would you give anything to nMA finishers? It is so easy
@DeadlyRecluse Back when DSA was added to the game, vet rewarded VR14 Master weapons (the max level at the time), and normal rewarded VR13 Master weapons. The stat difference between VR13 and VR14 was minimal.DeadlyRecluse wrote: »There's no imperfect Master's weapons, for instance. The perfect/imperfect system came out after DSA and Maelstrom.
DeadlyRecluse Back when DSA was added to the game, vet rewarded VR14 Master weapons (the max level at the time), and normal rewarded VR13 Master weapons. The stat difference between VR13 and VR14 was minimal.DeadlyRecluse wrote: »There's no imperfect Master's weapons, for instance. The perfect/imperfect system came out after DSA and Maelstrom.
In fact, I still have my very first Master weapon that I've kept around as a souvenir--a VR13 resto staff from nDSA. Here it is, pictured beside the VR14 resto that I later got from vDSA:
Just 24 less spell damage and 6 less stamina from the proc. That's all the penalty that you got for getting the normal version instead of the vet verison. The imperfect/perfect system didn't technically exist back then, but this is effectively the same thing.
. How is rewarding a lesser weapon "dumbing down" the content? Nobody's asking vMA to be nerfed. The BiS perfected gear would still exclusive to vMA. The incentives to beat vMA--the title, polymorph, sense of accomplishment, and yes, the BiS perfected gear--are all still there. The only change is giving people a lesser version of the gear on a lower difficulty in a way that is consistent with all other content.
MaleAmazon wrote: ». How is rewarding a lesser weapon "dumbing down" the content? Nobody's asking vMA to be nerfed. The BiS perfected gear would still exclusive to vMA. The incentives to beat vMA--the title, polymorph, sense of accomplishment, and yes, the BiS perfected gear--are all still there. The only change is giving people a lesser version of the gear on a lower difficulty in a way that is consistent with all other content.
IMO it is dumbing down the content, since at the moment there is that brick wall of difficulty, behind which are the weapons. Ok, you might not want them there, but they are there and they are hard to get.
Which is of course the whole reason for this thread - people want their cookie but they don´t want to work for it.
This is a trajectory in ESO ("no challenge, exit through crown store please") and I dont like it.
vMA is very difficult content, yes, but there are excellent guides that help a lot; and vMA is the one place in ESO where you need self heal, DPS, and above all environmental awareness and knowledge of enemies and mechanics. It shows what ESO combat can be when ZOS dont deliberately put you into 'very easy' mode like they have with the power creep + static monster stats.
I mean I think it is a good idea to have normal and perfected weapons for the new trials, and like I said I would be fine with it in Maelstrom arena. It just sucks a bit as well; since this is clearly an example of 'I want the reward but this is a computer game and I paid for it so just give it to me I don´t want to have to work for it'.
There is also IMO a difference between vMA and veteran 12-man trials since those are hard to even get into. vMA is completely up to you. And many people aren´t up to it. Which kind of does make me ask: then why do you want the weapons? If you are casual enough that you don´t even want to try to actually complete vMA, why do you want the weapons for?
@MaleAmazon This makes no sense. How is rewarding a lesser weapon "dumbing down" the content? Nobody's asking vMA to be nerfed. The BiS perfected gear would still exclusive to vMA. The incentives to beat vMA--the title, polymorph, sense of accomplishment, and yes, the BiS perfected gear--are all still there. The only change is giving people a lesser version of the gear on a lower difficulty in a way that is consistent with all other content.MaleAmazon wrote: »I don´t oppose people getting imperfect gear, but I would weep inside since the *only* difficult solo content in the game would have gotten dumbed down. Really, we don´t need *less* solo challenges.@Bevik You can say the same about any normal content in this game. St. Olms' swipe that will kill any tank who fail to block it can't even kill a light armor DD who isn't blocking. Most of the one-shot mechanics that absolutely must be followed precisely in vet Cloudrest can't kill people and some can even be blithely ignored in normal. The werewolf adds on Vykosa HM will hit a DD for 60-80K--you can't even survive it with shielding and blocking, but on normal, you will barely even notice that you took a hit.Why would you give anything to nMA finishers? It is so easy
You, like so many other people in this thread, have this silly notion that somehow gear is the appropriate reward for difficult content. Have you been playing ESO? Have you noticed how that isn't how things work with any other piece of content? Yes, there are rewards for difficult content. But it's not gear. It's the skins, titles, and prestige of leaderboard scores. And even under this proposal, gear is still a reward, because if someone wants the absolute best, they will still need to do vet in order to get the perfected version.@DeadlyRecluse Back when DSA was added to the game, vet rewarded VR14 Master weapons (the max level at the time), and normal rewarded VR13 Master weapons. The stat difference between VR13 and VR14 was minimal.DeadlyRecluse wrote: »There's no imperfect Master's weapons, for instance. The perfect/imperfect system came out after DSA and Maelstrom.
In fact, I still have my very first Master weapon that I've kept around as a souvenir--a VR13 resto staff from nDSA. Here it is, pictured beside the VR14 resto that I later got from vDSA:
Just 24 less spell damage and 6 less stamina from the proc. That's all the penalty that you got for getting the normal version instead of the vet verison. The imperfect/perfect system didn't technically exist back then, but this is effectively the same thing.
I feel like a broken record at this point. There are already rewards for difficult content: skins, titles, etc. When vMoL came out, we spent months progressing through it. Why? If all we cared about was the gear, that was available in normal. Maybe, just maybe, there are reasons for running the content beyond the gear, hmm? If you're running vMA just to get the gear, you're running it for all the wrong reasons.
You are gauging the difficulty of nMA based on your personal experience. There are many under-experienced players who have not cleared nMA because, for them, it's too difficult and the current reward for nMA doesn't justify the frustration and time expendature. Difficulty is a matter of degree based on the player's individual ability/experience.
Incentivizing nMA per my suggestion won't turn an under-experienced player into a 'highly experienced' one. What it will do, however, is give them a decent foundation from which they can draw on and build upon.
Stewart1874 wrote: »The sense of self entitlement with this playerbase is outright ridiculous.
If you're not good enough to do vMA, then you have no business getting your hands on the best weapons in the game.
But they wouldn't be the best weapons, the perfected versions would be. Only 10% of players complete the normal arena. Less than 50% of players that complete the normal arena go on to complete the veteran version and only 10% go on to get flawless.
The sense of entitlement among this small percentage of players that only they should have half decent gear is the truly ridiculous thing.
The reality would be tho that even with normal and perfected weapons all the popular published builds would just update to only use the perfected ones and we'd be no further ahead.
Think that myself when I read that reply. There seems to be an insurmountable difficulty wall that is in this game for harder content, Maelstrom being one and also the more recent dungeons like Fang Lair. You shouldn't need to live and breath ESO to be able to get that content. Folk have lives - work, relationships, other activities to try and balance. Just because less than 5% of the player base (if that) have so much free time shouldn't mean that the remaining 95% are left frustrated. I have no problem with disgustingly hard content if the rewards are just achievements but when cosmetics are being stuck behind that difficulty wall it really pisses me off.
Anyway, that circa 5% of players need to realise they aren't the majority and content needs to be better designed to be accessible by all players with harder content being playable by a more sizeable percentage than just around 5.
All content is very accessible in ESO. It's called normal mode for a reason. And guess why the other one is called veteran?
Is that seriously your answer to not being able to beat vma? Is to make the weapons perfected and non perfected so anyone can get a cookie?
You obviously dont need the weapons. Facepalm
Umm thank you for telling me what I don’t need.
While you’re at it would you also like to tell me how to play my game ?
You obviously are a very good player so I’d request you to keep your privilege in check in the future.
Abysswarrior45 wrote: »normal weapons for veteran run, and vastly superior versions for a flawless veteran run. That I'd be okay with.
Agenericname wrote: »Agenericname wrote: »The sense of self entitlement with this playerbase is outright ridiculous.
If you're not good enough to do vMA, then you have no business getting your hands on the best weapons in the game.
But they wouldn't be the best weapons, the perfected versions would be. Only 10% of players complete the normal arena. Less than 50% of players that complete the normal arena go on to complete the veteran version and only 10% go on to get flawless.
The sense of entitlement among this small percentage of players that only they should have half decent gear is the truly ridiculous thing.
The reality would be tho that even with normal and perfected weapons all the popular published builds would just update to only use the perfected ones and we'd be no further ahead.THE_BIG_BOSS wrote: »The sense of self entitlement with this playerbase is outright ridiculous.
If you're not good enough to do vMA, then you have no business getting your hands on the best weapons in the game.
But they wouldn't be the best weapons, the perfected versions would be. Only 10% of players complete the normal arena. Less than 50% of players that complete the normal arena go on to complete the veteran version and only 10% go on to get flawless.
The sense of entitlement among this small percentage of players that only they should have half decent gear is the truly ridiculous thing.
The reality would be tho that even with normal and perfected weapons all the popular published builds would just update to only use the perfected ones and we'd be no further ahead.
You are making up numbers.
I'm using the only numbers I have access to which are from ESO DB achievement reports. Not perfect but most likely within a reasonable order of magnitude.
https://eso-database.com/en/character/storm-s-daughter/14209373/achievements/orsinium/41/
Maelstrom Arena Champion
Conquer all challengers and earn the title of Maelstrom Arena Champion.
Nov 28, 2016 6:51 PM
10.33% of all Players have achieved this.
Maelstrom Arena Conqueror
Conquer all challengers in Veteran Maelstrom Arena.
Apr 30, 2018 8:39 PM
4.77% of all Players have achieved this.
Maelstrom Arena: Perfect Run
Complete Veteran Maelstrom Arena without dying, and without continuing from a saved quest.
1.25% of all Players have achieved this.
The second post is saying that approximately 10% complete normal MA, 5% complete vMA, and 1.25% get flawless.
I'm making the assumption here that if you have completed vMA you have also completed nMA. 4.77% is roughly half of 10%. 1.25% is roughly one tenth of 10%.
The numbers are the same just restating in a slightly different way.
Gotcha, you're right. I read that wrong.
I would have thought that more than 10% had completed nMA.
No problems. I am guessing it is partially due to Orsinium being a DLC and partially due to less than 50% of players even reaching level 50.
Level 50 Hero
Reach Level 50.
Jul 28, 2016 11:52 PM
44.57% of all Players have achieved this.
Of course this is all from ESO DB which is self reported stats using the ESO DB addon so there is going to be all sorts of confounding variables and biases but I think it still helps to provide some context.
fxeconomisteb17_ESO wrote: »I'm not gonna kill myself trying the VMA. It's quite pointless whatever I do. I'm not too much of an avid player.
But I don't understand. If the other dungeons offer a normal and Perfected version, why not the same for Maelstrom weapons ?
First acquire some normal ones, and then go and try beat the VMA. The only way I see to increase my damage is to give up on my tanking, and that makes me very fragile.
And even so, doesn't look like it's enough.
@ZOS_GinaBruno But really, why is Maelstrom different than the others ?
arasysb14_ESO wrote: »You are gauging the difficulty of nMA based on your personal experience. There are many under-experienced players who have not cleared nMA because, for them, it's too difficult and the current reward for nMA doesn't justify the frustration and time expendature. Difficulty is a matter of degree based on the player's individual ability/experience.
Incentivizing nMA per my suggestion won't turn an under-experienced player into a 'highly experienced' one. What it will do, however, is give them a decent foundation from which they can draw on and build upon.
There are tons of ways a casual can get decent gear right now for both stamina and magicka builds. Normal maelstrom is nowhere near the veteran version, and people have literally spent lots of time getting their weapons. Offering Perfected ~ non-perfected versions, or selling VMA weapon skins on crown store would make the game more shallow.
ZOS could of course tune down DLC dungeons' difficulty for casuals and stop nerfing classes, but giving away best weapons in a game almost every overland creature dies in 2 attacks would make things worse.
Agenericname wrote: »Agenericname wrote: »The sense of self entitlement with this playerbase is outright ridiculous.
If you're not good enough to do vMA, then you have no business getting your hands on the best weapons in the game.
But they wouldn't be the best weapons, the perfected versions would be. Only 10% of players complete the normal arena. Less than 50% of players that complete the normal arena go on to complete the veteran version and only 10% go on to get flawless.
The sense of entitlement among this small percentage of players that only they should have half decent gear is the truly ridiculous thing.
The reality would be tho that even with normal and perfected weapons all the popular published builds would just update to only use the perfected ones and we'd be no further ahead.THE_BIG_BOSS wrote: »The sense of self entitlement with this playerbase is outright ridiculous.
If you're not good enough to do vMA, then you have no business getting your hands on the best weapons in the game.
But they wouldn't be the best weapons, the perfected versions would be. Only 10% of players complete the normal arena. Less than 50% of players that complete the normal arena go on to complete the veteran version and only 10% go on to get flawless.
The sense of entitlement among this small percentage of players that only they should have half decent gear is the truly ridiculous thing.
The reality would be tho that even with normal and perfected weapons all the popular published builds would just update to only use the perfected ones and we'd be no further ahead.
You are making up numbers.
I'm using the only numbers I have access to which are from ESO DB achievement reports. Not perfect but most likely within a reasonable order of magnitude.
https://eso-database.com/en/character/storm-s-daughter/14209373/achievements/orsinium/41/
Maelstrom Arena Champion
Conquer all challengers and earn the title of Maelstrom Arena Champion.
Nov 28, 2016 6:51 PM
10.33% of all Players have achieved this.
Maelstrom Arena Conqueror
Conquer all challengers in Veteran Maelstrom Arena.
Apr 30, 2018 8:39 PM
4.77% of all Players have achieved this.
Maelstrom Arena: Perfect Run
Complete Veteran Maelstrom Arena without dying, and without continuing from a saved quest.
1.25% of all Players have achieved this.
The second post is saying that approximately 10% complete normal MA, 5% complete vMA, and 1.25% get flawless.
I'm making the assumption here that if you have completed vMA you have also completed nMA. 4.77% is roughly half of 10%. 1.25% is roughly one tenth of 10%.
The numbers are the same just restating in a slightly different way.
Gotcha, you're right. I read that wrong.
I would have thought that more than 10% had completed nMA.
SteveCampsOut wrote: »arasysb14_ESO wrote: »You are gauging the difficulty of nMA based on your personal experience. There are many under-experienced players who have not cleared nMA because, for them, it's too difficult and the current reward for nMA doesn't justify the frustration and time expendature. Difficulty is a matter of degree based on the player's individual ability/experience.
Incentivizing nMA per my suggestion won't turn an under-experienced player into a 'highly experienced' one. What it will do, however, is give them a decent foundation from which they can draw on and build upon.
There are tons of ways a casual can get decent gear right now for both stamina and magicka builds. Normal maelstrom is nowhere near the veteran version, and people have literally spent lots of time getting their weapons. Offering Perfected ~ non-perfected versions, or selling VMA weapon skins on crown store would make the game more shallow.
ZOS could of course tune down DLC dungeons' difficulty for casuals and stop nerfing classes, but giving away best weapons in a game almost every overland creature dies in 2 attacks would make things worse.
Frankly When Tamriel One came out and every zone suddenly scaled to your level it really took the wind out of my sails regarding leveling. I Do think a Max CP Sorcerer should be able to snap their fingers and kill mudcrabs! I'm sorry if you think this is some sort of Sacrilege but I have spend over 4 years leveling multiple alts and It damn well should be a thing that I can safely breeze through any overland obstacle in the game at this point. I've put in the time and effort to earn these levels and champion point skills. They should mean something. This includes "Normal Mode" DLC dungeons. There should be no excuse for anyone over CP300 to wipe on any Normal Mode dungeon. EVER. The fact that it happens means the dev's have artificially increased the difficulties of these dungeons to levels they shouldn't be at.
ZarkingFrued wrote: »The sense of self entitlement with this playerbase is outright ridiculous.
If you're not good enough to do vMA, then you have no business getting your hands on the best weapons in the game.
But they wouldn't be the best weapons, the perfected versions would be. Only 10% of players complete the normal arena. Less than 50% of players that complete the normal arena go on to complete the veteran version and only 10% go on to get flawless.
The sense of entitlement among this small percentage of players that only they should have half decent gear is the truly ridiculous thing.
The reality would be tho that even with normal and perfected weapons all the popular published builds would just update to only use the perfected ones and we'd be no further ahead.
I've never completed normal lol, went straight into Vet. What's funny is that this dungeon caters to so pvp players as you need damage and defence/heals. Anyhow, I think that the 5% beat Vet concept is a little rigged as that's 5% of all players that have ever played, including the ones who get to level 10 and quit.
Agenericname wrote: »The sense of self entitlement with this playerbase is outright ridiculous.
If you're not good enough to do vMA, then you have no business getting your hands on the best weapons in the game.
But they wouldn't be the best weapons, the perfected versions would be. Only 10% of players complete the normal arena. Less than 50% of players that complete the normal arena go on to complete the veteran version and only 10% go on to get flawless.
The sense of entitlement among this small percentage of players that only they should have half decent gear is the truly ridiculous thing.
The reality would be tho that even with normal and perfected weapons all the popular published builds would just update to only use the perfected ones and we'd be no further ahead.THE_BIG_BOSS wrote: »The sense of self entitlement with this playerbase is outright ridiculous.
If you're not good enough to do vMA, then you have no business getting your hands on the best weapons in the game.
But they wouldn't be the best weapons, the perfected versions would be. Only 10% of players complete the normal arena. Less than 50% of players that complete the normal arena go on to complete the veteran version and only 10% go on to get flawless.
The sense of entitlement among this small percentage of players that only they should have half decent gear is the truly ridiculous thing.
The reality would be tho that even with normal and perfected weapons all the popular published builds would just update to only use the perfected ones and we'd be no further ahead.
You are making up numbers.
I'm using the only numbers I have access to which are from ESO DB achievement reports. Not perfect but most likely within a reasonable order of magnitude.
https://eso-database.com/en/character/storm-s-daughter/14209373/achievements/orsinium/41/
Maelstrom Arena Champion
Conquer all challengers and earn the title of Maelstrom Arena Champion.
Nov 28, 2016 6:51 PM
10.33% of all Players have achieved this.
Maelstrom Arena Conqueror
Conquer all challengers in Veteran Maelstrom Arena.
Apr 30, 2018 8:39 PM
4.77% of all Players have achieved this.
Maelstrom Arena: Perfect Run
Complete Veteran Maelstrom Arena without dying, and without continuing from a saved quest.
1.25% of all Players have achieved this.
The second post is saying that approximately 10% complete normal MA, 5% complete vMA, and 1.25% get flawless.
I'm making the assumption here that if you have completed vMA you have also completed nMA. 4.77% is roughly half of 10%. 1.25% is roughly one tenth of 10%.
The numbers are the same just restating in a slightly different way.
Wasn't there a video of a level 3 magblade completing nMA?
LeagueTroll wrote: »Agenericname wrote: »The sense of self entitlement with this playerbase is outright ridiculous.
If you're not good enough to do vMA, then you have no business getting your hands on the best weapons in the game.
But they wouldn't be the best weapons, the perfected versions would be. Only 10% of players complete the normal arena. Less than 50% of players that complete the normal arena go on to complete the veteran version and only 10% go on to get flawless.
The sense of entitlement among this small percentage of players that only they should have half decent gear is the truly ridiculous thing.
The reality would be tho that even with normal and perfected weapons all the popular published builds would just update to only use the perfected ones and we'd be no further ahead.THE_BIG_BOSS wrote: »The sense of self entitlement with this playerbase is outright ridiculous.
If you're not good enough to do vMA, then you have no business getting your hands on the best weapons in the game.
But they wouldn't be the best weapons, the perfected versions would be. Only 10% of players complete the normal arena. Less than 50% of players that complete the normal arena go on to complete the veteran version and only 10% go on to get flawless.
The sense of entitlement among this small percentage of players that only they should have half decent gear is the truly ridiculous thing.
The reality would be tho that even with normal and perfected weapons all the popular published builds would just update to only use the perfected ones and we'd be no further ahead.
You are making up numbers.
I'm using the only numbers I have access to which are from ESO DB achievement reports. Not perfect but most likely within a reasonable order of magnitude.
https://eso-database.com/en/character/storm-s-daughter/14209373/achievements/orsinium/41/
Maelstrom Arena Champion
Conquer all challengers and earn the title of Maelstrom Arena Champion.
Nov 28, 2016 6:51 PM
10.33% of all Players have achieved this.
Maelstrom Arena Conqueror
Conquer all challengers in Veteran Maelstrom Arena.
Apr 30, 2018 8:39 PM
4.77% of all Players have achieved this.
Maelstrom Arena: Perfect Run
Complete Veteran Maelstrom Arena without dying, and without continuing from a saved quest.
1.25% of all Players have achieved this.
The second post is saying that approximately 10% complete normal MA, 5% complete vMA, and 1.25% get flawless.
I'm making the assumption here that if you have completed vMA you have also completed nMA. 4.77% is roughly half of 10%. 1.25% is roughly one tenth of 10%.
The numbers are the same just restating in a slightly different way.
looks more like half the ppl commented on this thread has vma clears. your data is prob from 2016.