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Overcome, adapt, and try to be fluid... (Current live Sorc PVP build for upcoming shield changes)

Savos_Saren
Savos_Saren
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mGLpRjj.png

So, here we have a build that is Destro/Resto. It consists of Ice Heart (crits for heals, and a 9k damage shield), Innate Axiom (adds 400 damage to all class abilities), and Netch's Touch (400 spell damage to shock). This was taken in Rawl-ka... so remember to add 5,000 health in Cyrodiil and since Innate and Netch don't show up on your spell damage- remember to add 800 spell damage to your shock-based class abilities. The build is 5l/1m/1h consisting of two protective rings.

So, you can get instant cast Healing Ward from Resto, 4500 damage shield from Ice Heart, 1354 shield from Reinforced (CP passive), and a 2500 damage shield from slotting Time Stop (which I will do when I level my Psijic skill line. Remember, all of these shields are instant. No cast time.

Since it's hard to tell how much damage you can do without seeing the effects of Innate and Netch- I'll show you my Power Overload.

adJM9Vv.png

Now, I realize that it will be taking a slight nerf as well- but my CP will also increase. So, I'll have to adjust it accordingly. I'm also VERY interested in utilizing Spell Strategist instead of Netch. I'll have to test it out, though. Let me know what you think.

Edited by Savos_Saren on September 21, 2018 3:54AM
Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

PC NA AD
Savos Saren
  • Lord-Otto
    Lord-Otto
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    Ehhh...
    Healing Ward is not a main shield, psijic is tiny and on cooldown, Iceheart means no Minor Maim from Shadowrend, so you're out in 1v1. Or Balorgh, Zaan, ... Iceheart is really weak.
    Two damage sets. That's not viable now and won't be with nerfed Dark Conversion.
    Lightning Flood is easy to avoid in PvP, and you're lacking the fire staff for Curse and Frags.

    It's... not good. At all. Sorry if I'm harsh, I don't wanna demotivate you. Fresh ideas are always interesting. They're just not always realistic.
    The idea to capitalize on Overload with set support might be something, though.
    =)
  • Savos_Saren
    Savos_Saren
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    Lord-Otto wrote: »
    Ehhh...
    Healing Ward is not a main shield, psijic is tiny and on cooldown, Iceheart means no Minor Maim from Shadowrend, so you're out in 1v1. Or Balorgh, Zaan, ... Iceheart is really weak.
    Two damage sets. That's not viable now and won't be with nerfed Dark Conversion.
    Lightning Flood is easy to avoid in PvP, and you're lacking the fire staff for Curse and Frags.

    It's... not good. At all. Sorry if I'm harsh, I don't wanna demotivate you. Fresh ideas are always interesting. They're just not always realistic.
    The idea to capitalize on Overload with set support might be something, though.
    =)

    It's completely understandable. But here's the thing: We're trying to adapt around "main shields" and focus on resistances and smaller shields to avoid bleeds. You can replace the Lightning Staff for an Ice Staff. Lightning Flood is actually the skill I was going to replace with Time Stop (but I need to level Psijic skills)

    I would replace Netch's Touch with:

    Bright-Throat’s Boast (Light)
    2: Max Magicka
    3: Max Magicka
    4: Magicka Recovery
    5: While you have a drink buff active, your Max Magicka is increased by 2000 and Magicka Recovery 150.

    That way- you have a better regen/max magicka build without the need to double slot pets (for necropotence).
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • TBois
    TBois
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    Isn't iceheart affected by battle spirit?
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Savos_Saren
    Savos_Saren
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    @TBois

    All shields/healing are effected by battle spirit... as is health. But that applies to the shields that we currently have as well. So your 15k Hardened Ward is only 7.5k in Cyrodiil as well. Then again- the stats that you see aren't effected by Continuous Attack, either. ;) Add 10% spell damage and 20% stam/mag regen.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • TBois
    TBois
    ✭✭✭✭✭
    mGLpRjj.png

    So, here we have a build that is Destro/Resto. It consists of Ice Heart (crits for heals, and a 9k damage shield), Innate Axiom (adds 400 damage to all class abilities), and Netch's Touch (400 spell damage to shock). This was taken in Rawl-ka... so remember to add 5,000 health in Cyrodiil and since Innate and Netch don't show up on your spell damage- remember to add 800 spell damage to your shock-based class abilities. The build is 5l/1m/1h consisting of two protective rings.

    So, you can get instant cast Healing Ward from Resto, 9000 damage shield from Ice Heart, 1354 shield from Reinforced (CP passive), and a 5000 damage shield from slotting Time Stop (which I will do when I level my Psijic skill line. Remember, all of these shields are instant. No cast time.

    It would be clearer for ppl if you stated the shield battle spirit effect along with the health instead of referencing 9k shields each time.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Savos_Saren
    Savos_Saren
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    TBois wrote: »
    mGLpRjj.png

    So, here we have a build that is Destro/Resto. It consists of Ice Heart (crits for heals, and a 9k damage shield), Innate Axiom (adds 400 damage to all class abilities), and Netch's Touch (400 spell damage to shock). This was taken in Rawl-ka... so remember to add 5,000 health in Cyrodiil and since Innate and Netch don't show up on your spell damage- remember to add 800 spell damage to your shock-based class abilities. The build is 5l/1m/1h consisting of two protective rings.

    So, you can get instant cast Healing Ward from Resto, 9000 damage shield from Ice Heart, 1354 shield from Reinforced (CP passive), and a 5000 damage shield from slotting Time Stop (which I will do when I level my Psijic skill line. Remember, all of these shields are instant. No cast time.

    It would be clearer for ppl if you stated the shield battle spirit effect along with the health instead of referencing 9k shields each time.

    Thanks. I'll edit my original post.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Savos_Saren
    Savos_Saren
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    Also- I would argue that, in light of the shield changes, bound Aegis needs an adjustment to the amount of time that it's up. 3 seconds is very, very short for both PVE and PVP.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • leepalmer95
    leepalmer95
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    mGLpRjj.png

    So, here we have a build that is Destro/Resto. It consists of Ice Heart (crits for heals, and a 9k damage shield), Innate Axiom (adds 400 damage to all class abilities), and Netch's Touch (400 spell damage to shock). This was taken in Rawl-ka... so remember to add 5,000 health in Cyrodiil and since Innate and Netch don't show up on your spell damage- remember to add 800 spell damage to your shock-based class abilities. The build is 5l/1m/1h consisting of two protective rings.

    So, you can get instant cast Healing Ward from Resto, 4500 damage shield from Ice Heart, 1354 shield from Reinforced (CP passive), and a 2500 damage shield from slotting Time Stop (which I will do when I level my Psijic skill line. Remember, all of these shields are instant. No cast time.

    Since it's hard to tell how much damage you can do without seeing the effects of Innate and Netch- I'll show you my Power Overload.

    adJM9Vv.png

    Now, I realize that it will be taking a slight nerf as well- but my CP will also increase. So, I'll have to adjust it accordingly. I'm also VERY interested in utilizing Spell Strategist instead of Netch. I'll have to test it out, though. Let me know what you think.

    Netches touch is pointless considering all your skills mainly aren't shock.

    Thats is some low regen you have there, don't forget dark conversion is getting nerfed.

    I'm guessing you have magelight somewhere judging by your spell crit.

    What skills are you running because i think you're missing a lot of needed skills because you have magelight and you having the armour buff so you are missing something important? Also do you have a tripot up?

    But yeah your not gonna sustain with that regen
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Xsorus
    Xsorus
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    https://en.uesp.net/wiki/Special:EsoBuildData?id=84447

    This is what i'm looking sort of at right now.

    This isn't with Bloodspawn up either.

  • leepalmer95
    leepalmer95
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    Xsorus wrote: »
    https://en.uesp.net/wiki/Special:EsoBuildData?id=84447

    This is what i'm looking sort of at right now.

    This isn't with Bloodspawn up either.

    You'll be tanky i guess but thats it, you won't have much dmg your equiv spell dmg is only in the 7k's and thats with a glyph up, you've got no dmg set on.

    You shield is low because of the low max magicka, so while you will have some dr is it really worth it.

    You only have hardened ward.

    Also your cp is inflating your armour, you have low actual dr from cp but have pumped up physical resist.

    Sure you may be able to survive maybe but why bother?



    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Savos_Saren
    Savos_Saren
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    ✭✭✭
    mGLpRjj.png

    So, here we have a build that is Destro/Resto. It consists of Ice Heart (crits for heals, and a 9k damage shield), Innate Axiom (adds 400 damage to all class abilities), and Netch's Touch (400 spell damage to shock). This was taken in Rawl-ka... so remember to add 5,000 health in Cyrodiil and since Innate and Netch don't show up on your spell damage- remember to add 800 spell damage to your shock-based class abilities. The build is 5l/1m/1h consisting of two protective rings.

    So, you can get instant cast Healing Ward from Resto, 4500 damage shield from Ice Heart, 1354 shield from Reinforced (CP passive), and a 2500 damage shield from slotting Time Stop (which I will do when I level my Psijic skill line. Remember, all of these shields are instant. No cast time.

    Since it's hard to tell how much damage you can do without seeing the effects of Innate and Netch- I'll show you my Power Overload.

    adJM9Vv.png

    Now, I realize that it will be taking a slight nerf as well- but my CP will also increase. So, I'll have to adjust it accordingly. I'm also VERY interested in utilizing Spell Strategist instead of Netch. I'll have to test it out, though. Let me know what you think.

    Netches touch is pointless considering all your skills mainly aren't shock.

    Thats is some low regen you have there, don't forget dark conversion is getting nerfed.

    I'm guessing you have magelight somewhere judging by your spell crit.

    What skills are you running because i think you're missing a lot of needed skills because you have magelight and you having the armour buff so you are missing something important? Also do you have a tripot up?

    But yeah your not gonna sustain with that regen

    @leepalmer95

    Netch's touch isn't exactly "pointless" considering that it enhances my Shock Reach, Overload, Boundless Storm, Mage's Fury, and Streak. 400 spell damage is nothing to shake a stick at.

    No, I don't have Magelight somewhere. Remember: Innate Axiom gives you spell crit. So you get the max magicka/resistances bonus of Bound Aegis AND the spell damage/crit from Innate Axiom. ;)

    No tripots, either. Just good ol fashioned Mag/Health/regen food.

    And, I realized that all three pieces of my jewelry were spell damage enchants. So, for *** and giggles- I changed one pieces to Magicka regen. Remember- now that you're relying a little less on shields and have the resistances buffer- you can get more heavy attacks in... thus helping with your regen. Here's the new screenshots/stats after changing one enchantment from spell damage to mag regen:

    bvkpPRu.png

    And my overload difference is pretty negligible:

    D3XM9fq.png
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Xsorus
    Xsorus
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    Xsorus wrote: »
    https://en.uesp.net/wiki/Special:EsoBuildData?id=84447

    This is what i'm looking sort of at right now.

    This isn't with Bloodspawn up either.

    You'll be tanky i guess but thats it, you won't have much dmg your equiv spell dmg is only in the 7k's and thats with a glyph up, you've got no dmg set on.

    You shield is low because of the low max magicka, so while you will have some dr is it really worth it.

    You only have hardened ward.

    Also your cp is inflating your armour, you have low actual dr from cp but have pumped up physical resist.

    Sure you may be able to survive maybe but why bother?



    Here is a copy of the build using a pretty standard setup on live right now

    https://en.uesp.net/wiki/Special:EsoBuildData?id=88161

    *edit*

    Also You will not run more then one shield after patch unless they change ***.
    Edited by Xsorus on September 21, 2018 5:54AM
  • Xsorus
    Xsorus
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    https://en.uesp.net/wiki/Special:EsoBuildEditor?id=84447

    https://en.uesp.net/wiki/Special:EsoBuildEditor?id=88161

    This is how you can get fairly close, You can trade out bloodspawn and run something similar to live...One's got more damage and the other has more Mitigation.

  • leepalmer95
    leepalmer95
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    Xsorus wrote: »
    https://en.uesp.net/wiki/Special:EsoBuildEditor?id=84447

    https://en.uesp.net/wiki/Special:EsoBuildEditor?id=88161

    This is how you can get fairly close, You can trade out bloodspawn and run something similar to live...One's got more damage and the other has more Mitigation.

    No matter what you try to do sorc's are going to be even weaker that on live.

    Even if you stack lots of armour, realistically you're going to be taking more dmg because of the crit changes unless you stack into armour heavily to get about the same.

    But on live now shields are very weak open world cp and in bg's. I favour stamina builds a lot nowadays but i can say for certain that shields are weaker than heavy armour or dodge builds currently.

    The change just straight up makes them even weaker by a lot, so no matter when you do to compensate for them you are going to have less sustain/ dmg and likely be more squishy.

    Even running around on a 3k spell dmg, 50k magicka build in open world i cannot do anything vs half good players. I'm forced to be on the defensive the entire time while they melt my shields and i'm forced to cast them every 2s until they burst me. That is with 2 shields being instant.

    Your giving up something to run those skills like that, mines, dark deal a cc that actually works against anyone blocking.
    Clench is a bad cc, it's dodgeable just like rune cage yet doesn't work against anyone blocking so useless to try and kill a magplar.

    It's also useless vs dk's/ warden so thats 40% of potential classes its bad against, not including just straight up being blocked by heavy s&b builds.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • leepalmer95
    leepalmer95
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    ✭✭✭✭✭
    mGLpRjj.png

    So, here we have a build that is Destro/Resto. It consists of Ice Heart (crits for heals, and a 9k damage shield), Innate Axiom (adds 400 damage to all class abilities), and Netch's Touch (400 spell damage to shock). This was taken in Rawl-ka... so remember to add 5,000 health in Cyrodiil and since Innate and Netch don't show up on your spell damage- remember to add 800 spell damage to your shock-based class abilities. The build is 5l/1m/1h consisting of two protective rings.

    So, you can get instant cast Healing Ward from Resto, 4500 damage shield from Ice Heart, 1354 shield from Reinforced (CP passive), and a 2500 damage shield from slotting Time Stop (which I will do when I level my Psijic skill line. Remember, all of these shields are instant. No cast time.

    Since it's hard to tell how much damage you can do without seeing the effects of Innate and Netch- I'll show you my Power Overload.

    adJM9Vv.png

    Now, I realize that it will be taking a slight nerf as well- but my CP will also increase. So, I'll have to adjust it accordingly. I'm also VERY interested in utilizing Spell Strategist instead of Netch. I'll have to test it out, though. Let me know what you think.

    Netches touch is pointless considering all your skills mainly aren't shock.

    Thats is some low regen you have there, don't forget dark conversion is getting nerfed.

    I'm guessing you have magelight somewhere judging by your spell crit.

    What skills are you running because i think you're missing a lot of needed skills because you have magelight and you having the armour buff so you are missing something important? Also do you have a tripot up?

    But yeah your not gonna sustain with that regen

    @leepalmer95

    Netch's touch isn't exactly "pointless" considering that it enhances my Shock Reach, Overload, Boundless Storm, Mage's Fury, and Streak. 400 spell damage is nothing to shake a stick at.

    No, I don't have Magelight somewhere. Remember: Innate Axiom gives you spell crit. So you get the max magicka/resistances bonus of Bound Aegis AND the spell damage/crit from Innate Axiom. ;)

    No tripots, either. Just good ol fashioned Mag/Health/regen food.

    And, I realized that all three pieces of my jewelry were spell damage enchants. So, for *** and giggles- I changed one pieces to Magicka regen. Remember- now that you're relying a little less on shields and have the resistances buffer- you can get more heavy attacks in... thus helping with your regen. Here's the new screenshots/stats after changing one enchantment from spell damage to mag regen:

    bvkpPRu.png

    And my overload difference is pretty negligible:

    D3XM9fq.png

    But its not buffing you curse or frag which is the main sorc of a sorc burst, boundless dmg increase is negligible, same with fury and streak, they aren't all your main dmg skills, a dk or warden will also completely counter you.

    Sure 24k armour looks nice it's about 35% damage reduction but my nb has 8-9k pen which knocks like 15% off straight away.

    35k magicka with only 15% dr is not going to last, if anything you are going to need to cast shields far more because of the low size. This is the equiv of running around with 35k magicka with wizards but now you're shields can be crit, bleeds will eat them because they'll ignore armour but now can crit.

    Even with 2k regen you are not going to sustain, you cannt use dark deal for easy 5k resources anymore, it takes 20s to get the 5k.

    You'll be casting shields more than ever because even with that armour you are going to be more squishy than on live.

    Also is that overload tooltip on the pts? Because it going to get nerfed by 60% if it isn't.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Savos_Saren
    Savos_Saren
    ✭✭✭✭✭
    ✭✭✭
    mGLpRjj.png

    So, here we have a build that is Destro/Resto. It consists of Ice Heart (crits for heals, and a 9k damage shield), Innate Axiom (adds 400 damage to all class abilities), and Netch's Touch (400 spell damage to shock). This was taken in Rawl-ka... so remember to add 5,000 health in Cyrodiil and since Innate and Netch don't show up on your spell damage- remember to add 800 spell damage to your shock-based class abilities. The build is 5l/1m/1h consisting of two protective rings.

    So, you can get instant cast Healing Ward from Resto, 4500 damage shield from Ice Heart, 1354 shield from Reinforced (CP passive), and a 2500 damage shield from slotting Time Stop (which I will do when I level my Psijic skill line. Remember, all of these shields are instant. No cast time.

    Since it's hard to tell how much damage you can do without seeing the effects of Innate and Netch- I'll show you my Power Overload.

    adJM9Vv.png

    Now, I realize that it will be taking a slight nerf as well- but my CP will also increase. So, I'll have to adjust it accordingly. I'm also VERY interested in utilizing Spell Strategist instead of Netch. I'll have to test it out, though. Let me know what you think.

    Netches touch is pointless considering all your skills mainly aren't shock.

    Thats is some low regen you have there, don't forget dark conversion is getting nerfed.

    I'm guessing you have magelight somewhere judging by your spell crit.

    What skills are you running because i think you're missing a lot of needed skills because you have magelight and you having the armour buff so you are missing something important? Also do you have a tripot up?

    But yeah your not gonna sustain with that regen

    @leepalmer95

    Netch's touch isn't exactly "pointless" considering that it enhances my Shock Reach, Overload, Boundless Storm, Mage's Fury, and Streak. 400 spell damage is nothing to shake a stick at.

    No, I don't have Magelight somewhere. Remember: Innate Axiom gives you spell crit. So you get the max magicka/resistances bonus of Bound Aegis AND the spell damage/crit from Innate Axiom. ;)

    No tripots, either. Just good ol fashioned Mag/Health/regen food.

    And, I realized that all three pieces of my jewelry were spell damage enchants. So, for *** and giggles- I changed one pieces to Magicka regen. Remember- now that you're relying a little less on shields and have the resistances buffer- you can get more heavy attacks in... thus helping with your regen. Here's the new screenshots/stats after changing one enchantment from spell damage to mag regen:

    bvkpPRu.png

    And my overload difference is pretty negligible:

    D3XM9fq.png

    But its not buffing you curse or frag which is the main sorc of a sorc burst, boundless dmg increase is negligible, same with fury and streak, they aren't all your main dmg skills, a dk or warden will also completely counter you.

    Sure 24k armour looks nice it's about 35% damage reduction but my nb has 8-9k pen which knocks like 15% off straight away.

    35k magicka with only 15% dr is not going to last, if anything you are going to need to cast shields far more because of the low size. This is the equiv of running around with 35k magicka with wizards but now you're shields can be crit, bleeds will eat them because they'll ignore armour but now can crit.

    Even with 2k regen you are not going to sustain, you cannt use dark deal for easy 5k resources anymore, it takes 20s to get the 5k.

    You'll be casting shields more than ever because even with that armour you are going to be more squishy than on live.

    Also is that overload tooltip on the pts? Because it going to get nerfed by 60% if it isn't.

    The main source of burst on this build is overload- which is easier to obtain next patch.

    24k armor is average if not a little more than what most builds run in Cyrodiil. A NB with 8-9k pen would do that to ANY build with 24k resistances. The shield nerf doesn't effect that at all.

    The purpose of all the smaller shields that pop up automatically from just tapping block for a millisecond (Reinforced, Concentrated Barrier) will negate the bleeds from happening.

    Who said anything about Dark Deal? If you slot Healing Ward and replace Conjured Ward with Regeneration- you're all set. Again- this build doesn't rely on a "main shield".

    That Overload is not from PTS (as originally stated in my first post) but let's not cry wolf, bud. Yes- the light attack got nerfed by 50% but also the heavy attack got buffed by 60%.

    I guess no matter how much people try to show an adaptation to changes- there's always going to be people that rely on their "crutch" ability to carry them through, @leepalmer95 .

    So- Templars managed to overcome and adapt to the healing nerfs that happened long ago. DKs managed to overcome and adapt to the blocking nerfs that happened long ago. But yet, in Sorc's minds, the damage shield nerfs are completely game changing and can't be overcome. It's sad, really. Our classes get our OP crutch taken away... and every time- there's a huge QQ in the forums.

    I guess no matter what build anyone posts- if it doesn't have a 15,000 point double damage shield for defense while some Sorcs pew pew with their double execute burst offence... it won't be good enough.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    mGLpRjj.png

    So, here we have a build that is Destro/Resto. It consists of Ice Heart (crits for heals, and a 9k damage shield), Innate Axiom (adds 400 damage to all class abilities), and Netch's Touch (400 spell damage to shock). This was taken in Rawl-ka... so remember to add 5,000 health in Cyrodiil and since Innate and Netch don't show up on your spell damage- remember to add 800 spell damage to your shock-based class abilities. The build is 5l/1m/1h consisting of two protective rings.

    So, you can get instant cast Healing Ward from Resto, 4500 damage shield from Ice Heart, 1354 shield from Reinforced (CP passive), and a 2500 damage shield from slotting Time Stop (which I will do when I level my Psijic skill line. Remember, all of these shields are instant. No cast time.

    Since it's hard to tell how much damage you can do without seeing the effects of Innate and Netch- I'll show you my Power Overload.

    adJM9Vv.png

    Now, I realize that it will be taking a slight nerf as well- but my CP will also increase. So, I'll have to adjust it accordingly. I'm also VERY interested in utilizing Spell Strategist instead of Netch. I'll have to test it out, though. Let me know what you think.

    Netches touch is pointless considering all your skills mainly aren't shock.

    Thats is some low regen you have there, don't forget dark conversion is getting nerfed.

    I'm guessing you have magelight somewhere judging by your spell crit.

    What skills are you running because i think you're missing a lot of needed skills because you have magelight and you having the armour buff so you are missing something important? Also do you have a tripot up?

    But yeah your not gonna sustain with that regen

    @leepalmer95

    Netch's touch isn't exactly "pointless" considering that it enhances my Shock Reach, Overload, Boundless Storm, Mage's Fury, and Streak. 400 spell damage is nothing to shake a stick at.

    No, I don't have Magelight somewhere. Remember: Innate Axiom gives you spell crit. So you get the max magicka/resistances bonus of Bound Aegis AND the spell damage/crit from Innate Axiom. ;)

    No tripots, either. Just good ol fashioned Mag/Health/regen food.

    And, I realized that all three pieces of my jewelry were spell damage enchants. So, for *** and giggles- I changed one pieces to Magicka regen. Remember- now that you're relying a little less on shields and have the resistances buffer- you can get more heavy attacks in... thus helping with your regen. Here's the new screenshots/stats after changing one enchantment from spell damage to mag regen:

    bvkpPRu.png

    And my overload difference is pretty negligible:

    D3XM9fq.png

    But its not buffing you curse or frag which is the main sorc of a sorc burst, boundless dmg increase is negligible, same with fury and streak, they aren't all your main dmg skills, a dk or warden will also completely counter you.

    Sure 24k armour looks nice it's about 35% damage reduction but my nb has 8-9k pen which knocks like 15% off straight away.

    35k magicka with only 15% dr is not going to last, if anything you are going to need to cast shields far more because of the low size. This is the equiv of running around with 35k magicka with wizards but now you're shields can be crit, bleeds will eat them because they'll ignore armour but now can crit.

    Even with 2k regen you are not going to sustain, you cannt use dark deal for easy 5k resources anymore, it takes 20s to get the 5k.

    You'll be casting shields more than ever because even with that armour you are going to be more squishy than on live.

    Also is that overload tooltip on the pts? Because it going to get nerfed by 60% if it isn't.

    The main source of burst on this build is overload- which is easier to obtain next patch.

    24k armor is average if not a little more than what most builds run in Cyrodiil. A NB with 8-9k pen would do that to ANY build with 24k resistances. The shield nerf doesn't effect that at all.

    The purpose of all the smaller shields that pop up automatically from just tapping block for a millisecond (Reinforced, Concentrated Barrier) will negate the bleeds from happening.

    Who said anything about Dark Deal? If you slot Healing Ward and replace Conjured Ward with Regeneration- you're all set. Again- this build doesn't rely on a "main shield".

    That Overload is not from PTS (as originally stated in my first post) but let's not cry wolf, bud. Yes- the light attack got nerfed by 50% but also the heavy attack got buffed by 60%.

    I guess no matter how much people try to show an adaptation to changes- there's always going to be people that rely on their "crutch" ability to carry them through, @leepalmer95 .

    So- Templars managed to overcome and adapt to the healing nerfs that happened long ago. DKs managed to overcome and adapt to the blocking nerfs that happened long ago. But yet, in Sorc's minds, the damage shield nerfs are completely game changing and can't be overcome. It's sad, really. Our classes get our OP crutch taken away... and every time- there's a huge QQ in the forums.

    I guess no matter what build anyone posts- if it doesn't have a 15,000 point double damage shield for defense while some Sorcs pew pew with their double execute burst offence... it won't be good enough.

    Crutch? They were literally the class defining skill, mag sorc were shields users.

    Its fine of you sitting here posting screenshots of subpar builds with bad skill setups saying you're going to run around cyrodiil with rapid regen as your heal and saying that using a sorcerers unique shield is crutch.

    Have you even tested overload on the pts? The heavy attack change is pointless it still deals hardly any dmg. So if you say your build is only going start doing dmg when you start throwing 10k tooltip overloads at people, which can be dodged, blocked, reflected or absorbed then that says everything.

    It'll matter when people post actual good builds and not whatever this is mean't to be.

    You are not even that tanky, your small shield procs won't do anything, your 'heal' is a small hot, your relying on healing ward for defence, your dmg sucks, your crit resist is low and your burst and cc is easily countered by wardens/ dk's, templar and anything stamina. How exactly are you planning to kill anyone in heavy armour?



    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • pieratsos
    pieratsos
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    mGLpRjj.png

    So, here we have a build that is Destro/Resto. It consists of Ice Heart (crits for heals, and a 9k damage shield), Innate Axiom (adds 400 damage to all class abilities), and Netch's Touch (400 spell damage to shock). This was taken in Rawl-ka... so remember to add 5,000 health in Cyrodiil and since Innate and Netch don't show up on your spell damage- remember to add 800 spell damage to your shock-based class abilities. The build is 5l/1m/1h consisting of two protective rings.

    So, you can get instant cast Healing Ward from Resto, 4500 damage shield from Ice Heart, 1354 shield from Reinforced (CP passive), and a 2500 damage shield from slotting Time Stop (which I will do when I level my Psijic skill line. Remember, all of these shields are instant. No cast time.

    Since it's hard to tell how much damage you can do without seeing the effects of Innate and Netch- I'll show you my Power Overload.

    adJM9Vv.png

    Now, I realize that it will be taking a slight nerf as well- but my CP will also increase. So, I'll have to adjust it accordingly. I'm also VERY interested in utilizing Spell Strategist instead of Netch. I'll have to test it out, though. Let me know what you think.

    Your sustain is trash, ur dmg is even worse (seriously why do u insist on netch when last time everyone told u is trash) and ur shields are too small and unreliable. Even if u ignore the cast time on hardened ward ur max mag is so low to the point where the resistances added to them won't compensate.

  • Lasinagol
    Lasinagol
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    I have honestly been getting away with Barrier and fortified brass light, mixed stam and magicka emchantments and slapped potentates on and resumed viable zergling status.
    Altmer Supremist, filthy spell slinger since Nerevar was assasinated
  • Kel
    Kel
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    I applaud your attempts, OP.
    But remember, you are on the forum. You could come up with the perfect build and it will be shouted down. What everyone is after is thier shields back, even though Zos has now publicly said changes to shield are definitely going live, despite feedback. So every attempt that doesn't have the original shield as a part of a build is going to be ripped apart. That's why you're only seeing complaining instead of these players trying to come up with something of thier own to adapt. They don't want to adapt. They want to stomp thier feet and downplay anything else in the hope it'll somehow get the shield decision reversed.
    Don't take it personally. You are just going against the current agenda of "revert the change by making noise".
    Trust me, anything you come up with will be looked at in a negative light.
    That's why you're only getting criticism and seeing no one come up with anything else.
    Your heart is in the right place. Good for you trying to face reality instead of sitting on your hands. Too bad everyone else is just so willing to complain and not look to what's actually coming.
  • pieratsos
    pieratsos
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    jabrone77 wrote: »
    I applaud your attempts, OP.
    But remember, you are on the forum. You could come up with the perfect build and it will be shouted down. What everyone is after is thier shields back, even though Zos has now publicly said changes to shield are definitely going live, despite feedback. So every attempt that doesn't have the original shield as a part of a build is going to be ripped apart. That's why you're only seeing complaining instead of these players trying to come up with something of thier own to adapt. They don't want to adapt. They want to stomp thier feet and downplay anything else in the hope it'll somehow get the shield decision reversed.
    Don't take it personally. You are just going against the current agenda of "revert the change by making noise".
    Trust me, anything you come up with will be looked at in a negative light.
    That's why you're only getting criticism and seeing no one come up with anything else.
    Your heart is in the right place. Good for you trying to face reality instead of sitting on your hands. Too bad everyone else is just so willing to complain and not look to what's actually coming.

    If you actually believe that this build is good then u've set ur bar too low.

    Funny thing is that this build didn't even take the pts changes into consideration. The entire killing potential of the build revolves around overload's iteration on live. It didn't even take into consideration the dmg nerf. The build literally fails at its core. Even the idea of the build failed. Let alone the actual build.

    So before u talk about other people's failure to adapt u better read the patch notes and actually trying to understand them. To adapt to something u need to actually understand the mechanics. Which u and the OP fail to do in the first place.
    Edited by pieratsos on September 21, 2018 10:41AM
  • Septimus_Magna
    Septimus_Magna
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    Netch doenst buff cfrags and curse and Axiom doesnt buff destro skills, light/heavy attacks and heals.
    The Overload tooltip might be high but for other skills only one 5pc bonus is active.

    You can reach a lot better offensive and defensive stats with some of the new sets. Its probably smart to run something for sustain, either vMA resto, Lich or the new Bright-Throat’s Boast.

    For dmg sets there are also better options that buff all your skills. Even sets like Julianos are getting more viable because you can crit on shields and the extra crit will also help to proc Iceheart more often.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Kel
    Kel
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    pieratsos wrote: »
    jabrone77 wrote: »
    I applaud your attempts, OP.
    But remember, you are on the forum. You could come up with the perfect build and it will be shouted down. What everyone is after is thier shields back, even though Zos has now publicly said changes to shield are definitely going live, despite feedback. So every attempt that doesn't have the original shield as a part of a build is going to be ripped apart. That's why you're only seeing complaining instead of these players trying to come up with something of thier own to adapt. They don't want to adapt. They want to stomp thier feet and downplay anything else in the hope it'll somehow get the shield decision reversed.
    Don't take it personally. You are just going against the current agenda of "revert the change by making noise".
    Trust me, anything you come up with will be looked at in a negative light.
    That's why you're only getting criticism and seeing no one come up with anything else.
    Your heart is in the right place. Good for you trying to face reality instead of sitting on your hands. Too bad everyone else is just so willing to complain and not look to what's actually coming.

    If you actually believe that this build is good then u've set ur bar too low.

    Funny thing is that this build didn't even take the pts changes into consideration. The entire killing potential of the build revolves around overload's iteration on live. It didn't even take into consideration the dmg nerf. The build literally fails at its core. Even the idea of the build failed. Let alone the actual build.

    So before u talk about other people's failure to adapt u better read the patch notes and actually trying to understand them. To adapt to something u need to actually understand the mechanics. Which u and the OP fail to do in the first place.

    Didn't say this build was good, did I?
    What I said was no matter what anyone comes up with will be looked down on and OP's heart was in the right place, looking forward instead of crying.
    L2read before you start talking about other peoples failure to read....

    What have you come up with, besides tears and threats to quit?
    :neutral:
    Edited by Kel on September 21, 2018 11:07AM
  • leepalmer95
    leepalmer95
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    jabrone77 wrote: »
    pieratsos wrote: »
    jabrone77 wrote: »
    I applaud your attempts, OP.
    But remember, you are on the forum. You could come up with the perfect build and it will be shouted down. What everyone is after is thier shields back, even though Zos has now publicly said changes to shield are definitely going live, despite feedback. So every attempt that doesn't have the original shield as a part of a build is going to be ripped apart. That's why you're only seeing complaining instead of these players trying to come up with something of thier own to adapt. They don't want to adapt. They want to stomp thier feet and downplay anything else in the hope it'll somehow get the shield decision reversed.
    Don't take it personally. You are just going against the current agenda of "revert the change by making noise".
    Trust me, anything you come up with will be looked at in a negative light.
    That's why you're only getting criticism and seeing no one come up with anything else.
    Your heart is in the right place. Good for you trying to face reality instead of sitting on your hands. Too bad everyone else is just so willing to complain and not look to what's actually coming.

    If you actually believe that this build is good then u've set ur bar too low.

    Funny thing is that this build didn't even take the pts changes into consideration. The entire killing potential of the build revolves around overload's iteration on live. It didn't even take into consideration the dmg nerf. The build literally fails at its core. Even the idea of the build failed. Let alone the actual build.

    So before u talk about other people's failure to adapt u better read the patch notes and actually trying to understand them. To adapt to something u need to actually understand the mechanics. Which u and the OP fail to do in the first place.

    Didn't say this build was good, did I?
    What I said was no matter what anyone comes up with will be looked down on and OP's heart was in the right place, looking forward instead of crying.
    L2read before you start talking about other peoples failure to read....

    What have you come up with, besides tears and threats to quit?
    :neutral:

    I love how you describe accepting bad changes and looking forward and not accepting bad changes as crying.

    Not like the whole point of the pts is to feedback about changes before they get implemented and not just accept them.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • pieratsos
    pieratsos
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    jabrone77 wrote: »
    pieratsos wrote: »
    jabrone77 wrote: »
    I applaud your attempts, OP.
    But remember, you are on the forum. You could come up with the perfect build and it will be shouted down. What everyone is after is thier shields back, even though Zos has now publicly said changes to shield are definitely going live, despite feedback. So every attempt that doesn't have the original shield as a part of a build is going to be ripped apart. That's why you're only seeing complaining instead of these players trying to come up with something of thier own to adapt. They don't want to adapt. They want to stomp thier feet and downplay anything else in the hope it'll somehow get the shield decision reversed.
    Don't take it personally. You are just going against the current agenda of "revert the change by making noise".
    Trust me, anything you come up with will be looked at in a negative light.
    That's why you're only getting criticism and seeing no one come up with anything else.
    Your heart is in the right place. Good for you trying to face reality instead of sitting on your hands. Too bad everyone else is just so willing to complain and not look to what's actually coming.

    If you actually believe that this build is good then u've set ur bar too low.

    Funny thing is that this build didn't even take the pts changes into consideration. The entire killing potential of the build revolves around overload's iteration on live. It didn't even take into consideration the dmg nerf. The build literally fails at its core. Even the idea of the build failed. Let alone the actual build.

    So before u talk about other people's failure to adapt u better read the patch notes and actually trying to understand them. To adapt to something u need to actually understand the mechanics. Which u and the OP fail to do in the first place.

    Didn't say this build was good, did I?
    What I said was no matter what anyone comes up with will be looked down on and OP's heart was in the right place, looking forward instead of crying.
    L2read before you start talking about other peoples failure to read....

    :neutral:

    I said if you actually believe. Key word is if. So yeah u did fail to read. Again.

    Just like you did before u actually made ur first post. Cause if you actually read anything in this thread u wouldn't even make that post. The build wasn't shot down because people don't want to adapt or because of their hidden agenda or whatever. It was shot down based on actual facts, knowledge of game mechanics, math and experience by playing the class.

    You are right. His heart is in the right place by trying to make a build work or adapt or whatever. And not a single person was actually rude to him at the beginning. But then he started talking about crutches not wanting to adapt and all the other bs he said because he didn't like that people disagreed with him and somehow other people are to blame because they responded accordingly? Yeah, whatever floats ur boat mate.
  • rafaelcsmaia
    rafaelcsmaia
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    This is what i've come up with for next patch:

    https://en.uesp.net/wiki/Special:EsoBuildEditor?id=40449

    Health regen is the only thing that will save you from both shield nerf and that stupid heal negating set.

    You lose a lot of damage this way, but oh well, isnt that what zos wanted? This sorc build can surely annoy people.

    Btw if anyone is wondering how permafrost will keep its uptime, its on infused shielding enchant, every 2 secs it will proc when youre fighting.
    Edited by rafaelcsmaia on September 21, 2018 11:54AM
  • The_Camper
    The_Camper
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    OH NO Sorcerers will have to think about defensive options now like every other class, instead of putting on 2 damage sets and strap on skoria and go into cyrodil with 11k resistances. aw noes we are doomed. our entire class is unplayable.
  • LegendaryMage
    LegendaryMage
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    Theorycrafting going well I see. Carry on.
  • rafaelcsmaia
    rafaelcsmaia
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    The_Camper wrote: »
    OH NO Sorcerers will have to think about defensive options now like every other class, instead of putting on 2 damage sets and strap on skoria and go into cyrodil with 11k resistances. aw noes we are doomed. our entire class is unplayable.

    Skoria sorcerers? now ive seen everything.

    Also only noobs go 2 offensive sets, the good ones run regen
  • Savos_Saren
    Savos_Saren
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    @jabrone77

    You're right. No matter what we say or try- these guys will constantly knock it down. Yet- I guarantee you that some of them were hardcore advocates of blocking nerfs and healing nerfs.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
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