Then you are going to love this upcoming patch. :-P Those books...
1. Select 'em all.
2. Use EHT's new "Link Group" function under the "Change these items..." drop down.
3. Once linked, you can just select and animate the Parent item and all of the other books move with it.
4. /wand2
5. /cheer
6. /dance
7. Profit.
Or something like that. But you get the idea.
playfull_kitten wrote: »First of all.....THANK YOU SO MUCH!!! This addon has done so much for me and my ideas.
But i also have a question (don't meant in any way, shape or form as critic) and because you are such a patient and helpful person i dare to post it here.
I am working on the snowglobe and as you can see on the picture, i have a whole bunch of snowmen that i want to animate.
The three "singers" on the podium are bouncing just fine. But whatever i do...i just can't get all of the couples to dance simultaniously.
First try: I did managed to get the singers + 1 couple to move (merged scences) but i can't merge another duo in.
Second try: simply trying to record the scene frame by frame and adjusting every couple seperatly, but when i playback only one couple danced.
What did i do wrong? I am positive the fault is all mine and not your addon. So could you please make a video explaning how i can get multiple scences merged?
The singers and every couple has it's own saved selection btw.
In the end result the musicbox should be the trigger of it all....
Thanks
Madhattr64 wrote: »So do I have to be in my house for this to work or can someone visit my house when I am not there and do this?
you have to be in your house
Konstant_Tel_Necris wrote: »Those secret bookcase doors activated by candles reminds me one moviehttps://www.youtube.com/watch?v=sO3qJGKs9gw
playfull_kitten wrote: »First of all.....THANK YOU SO MUCH!!! This addon has done so much for me and my ideas.
But i also have a question (don't meant in any way, shape or form as critic) and because you are such a patient and helpful person i dare to post it here.
I am working on the snowglobe and as you can see on the picture, i have a whole bunch of snowmen that i want to animate.
The three "singers" on the podium are bouncing just fine. But whatever i do...i just can't get all of the couples to dance simultaniously.
First try: I did managed to get the singers + 1 couple to move (merged scences) but i can't merge another duo in.
Second try: simply trying to record the scene frame by frame and adjusting every couple seperatly, but when i playback only one couple danced.
What did i do wrong? I am positive the fault is all mine and not your addon. So could you please make a video explaning how i can get multiple scences merged?
The singers and every couple has it's own saved selection btw.
In the end result the musicbox should be the trigger of it all....
Thanks
10 minutes later; im more clever then I thought! merged 2 scenes and works perfect.
this addon is amazing....
still waiting on that video though....
TwIsTeDReDQuEeN wrote: »@R_K any idea if we will see any iteration or implementation of your EHT for console?! Im praying to the divines there is a yes, perhaps?! @ZOS_GinaBruno @ZOS_JessicaFolsom our console Housing addicts are going mad and some have adquired pitchforks in order to demand such awesomeness!!!!!!
mayasunrising wrote: »@R_K , when working with a looped animation, how do you trigger them to stop? I'm trying to build a rotating target dummy station in my Psijic Villa, and I have no problem building the animation, but I want to stop it when I or someone in my group throws a particular switch, and then have another animation start to hide the station. Is it possible?
Thank you! I love your addons!
Konstant_Tel_Necris wrote: »Those secret bookcase doors activated by candles reminds me one moviehttps://www.youtube.com/watch?v=sO3qJGKs9gw
WolfStar07 wrote: »I was able to set up a pathway of lights, like a runway, from my ship to the dock for my guild's Halloween party. I thought it was pretty cool, though I wish I could reset those lights easier to show off to the next group of people who didn't see it lol. Also need to figure out what I'm doing wrong with the lights on my deck.
@mayasunrising Thank you so much, Maya!So, I am really glad you asked that question in case others were wondering the same thing (I suspect possibly so!).
As you know, when you save a Scene with the "Loop" option enabled, playback of the Scene (including from a Trigger) will always be looped.
Because Essential Housing Tools processes Triggers sequentially [for the time being], I designed the Trigger system to automatically interrupt a Looped Scene's playback when another Trigger activates. So, you should be able to set up one or more Triggers (such as one that activates from the Switch you described, as an example) that would play a second Scene (such as the hiding of the target dummy station); when that Scene activates, it should stop the target dummy rotation Scene automatically and begin the Hiding Scene.
I hope this helps! If you run into any issues, if the Looped Scene is not interrupted, or if you have any other questions, please don't hesitate to reach out!
@mayasunrising Thank you so much, Maya!So, I am really glad you asked that question in case others were wondering the same thing (I suspect possibly so!).
As you know, when you save a Scene with the "Loop" option enabled, playback of the Scene (including from a Trigger) will always be looped.
Because Essential Housing Tools processes Triggers sequentially [for the time being], I designed the Trigger system to automatically interrupt a Looped Scene's playback when another Trigger activates. So, you should be able to set up one or more Triggers (such as one that activates from the Switch you described, as an example) that would play a second Scene (such as the hiding of the target dummy station); when that Scene activates, it should stop the target dummy rotation Scene automatically and begin the Hiding Scene.
I hope this helps! If you run into any issues, if the Looped Scene is not interrupted, or if you have any other questions, please don't hesitate to reach out!
mayasunrising wrote: »