@DoobZ69 Yeah, Sorcerer tanks got an unnecessary sustain nerf. If it was instant or something, then it would be fine but this is just a straight nerf to already unpopular class for tanking. What kind of changes do you suggest to make Sorcerer tanks better than the mess they are now? Especially in terms of support which they lack badly.
CosmicChaos wrote: »Wow I actually hate that change to Restoring focus. I run a magicka tank SB/Frost Staff and losing this is going to hurt. Because of this silly change I'm going to lose 8% healing and take 8% more damage. So basically I get to lose 16% damage mitigation to Zos and their bad ideas. Why am I even surprised at this point. Guess it doesn't really matter if they keep going and break my build completely it'll save me $15 a month.
Lightspeedflashb14_ESO wrote: »CosmicChaos wrote: »Wow I actually hate that change to Restoring focus. I run a magicka tank SB/Frost Staff and losing this is going to hurt. Because of this silly change I'm going to lose 8% healing and take 8% more damage. So basically I get to lose 16% damage mitigation to Zos and their bad ideas. Why am I even surprised at this point. Guess it doesn't really matter if they keep going and break my build completely it'll save me $15 a month.
you can actually regen stam while blocking now, so you can block more, so more mit that way or you can get more mag regen, so you can have Radiant ward up more, instantly, which also takes your armor and spell resist into account(up to 50% more damage mitigated by the ward) AND you get that 8% mit from minor protection, the new passive apply to the ward for and all damage for 3 seconds. temps get a buff this patch, no two ways around it.
CosmicChaos wrote: »Lightspeedflashb14_ESO wrote: »CosmicChaos wrote: »Wow I actually hate that change to Restoring focus. I run a magicka tank SB/Frost Staff and losing this is going to hurt. Because of this silly change I'm going to lose 8% healing and take 8% more damage. So basically I get to lose 16% damage mitigation to Zos and their bad ideas. Why am I even surprised at this point. Guess it doesn't really matter if they keep going and break my build completely it'll save me $15 a month.
you can actually regen stam while blocking now, so you can block more, so more mit that way or you can get more mag regen, so you can have Radiant ward up more, instantly, which also takes your armor and spell resist into account(up to 50% more damage mitigated by the ward) AND you get that 8% mit from minor protection, the new passive apply to the ward for and all damage for 3 seconds. temps get a buff this patch, no two ways around it.
First I don't use Stam as a primary tanking resource. In fact I don't have a single stam ability slotted most of the time. So more stam regen is going to have nearly zero impact on my play. I definitely won't be using the stamina version. I missed the spear passive part, but it's only a max duration of 3 seconds so casting Radiant Ward for nearly 3700 magicka is a pretty bad comparison to the Restoring focus up time. Ultimately for me this means being forced to sacrifice a slot on my bar for a costly damage shield. This is a great buff for Stam builds though, just wish they could do it without ruining the better morph for magtanks
Lightspeedflashb14_ESO wrote: »
NIGHTBLADE
Nightblade tanks are still very potent at protecting the team with AOE Minor Maim using Dark Shade and Lord Warden together. They can also drop Major Protection that can affect every ally with long uptime. They have small buffs and nerfs, nothing crazy. They got completely stripped from the Tava's Ultigen playstyle though.
"Path of Darkness: This ability no longer deals damage. It now grants Major Expedition to you and your allies on the path, and for up to 2 seconds after leaving it."
This is a huge buff to this skill. Not only giving the Speed buff to you but also your allies. Amazing, nothing else to say.
"Siphoning Strikes: Fully charged Heavy Attacks now restore twice the amount of Health and resources for this ability and its morphs."
Here is a small buff to sustain while using Heavy Attacks.
"Swallow Soul (morph): This morph now doubles the damage, but decreases the heal to 35% of the damage done and can only target you. The passive Minor Vitality effect has been removed."
Minor Vitality is removed, a bit of a tankiness and healing nerf.
NB: similar to above, while I understand that evasion tanking and its synergy with tava’s was fun and no longer as viable now, I don’t think any well built nb tank should have been relying on an rng-based mechanic like evasion to survive so I really don’t see this as a nerf: you can still actively dodge a big hit if you don’t want to take it, plus now you get aoe reduction which you probably didn’t have in your kit before. I also didn’t use strife or path or anything on any of my builds so am not heartbroken by the changes there. Heavy attacks giving further resources from leeching is also great. Really, if there were any nerfs, they’re mild at best imo. NBs have been my favorite to tank with for a while now and I don’t see that changing next patch. Certainly they’ll still be viable.
Silver_Strider wrote: »NB: similar to above, while I understand that evasion tanking and its synergy with tava’s was fun and no longer as viable now, I don’t think any well built nb tank should have been relying on an rng-based mechanic like evasion to survive so I really don’t see this as a nerf: you can still actively dodge a big hit if you don’t want to take it, plus now you get aoe reduction which you probably didn’t have in your kit before. I also didn’t use strife or path or anything on any of my builds so am not heartbroken by the changes there. Heavy attacks giving further resources from leeching is also great. Really, if there were any nerfs, they’re mild at best imo. NBs have been my favorite to tank with for a while now and I don’t see that changing next patch. Certainly they’ll still be viable.
Viable =/= Good.
It's not that NB relied on Major Evasion to survive, it's that it was used as a psuedo-sustain skill; Every attack dodged was an attack we didn't need to use resource on blocking/healing on and it's now gone, on top of the Tava Utility that it opened up and the meager "buff" to Siphoning Strikes is NOT going to make up for those resources or loss of utility. Throw on the loss of damage from Refreshing Path as well as Minor Vitality from Swallow Soul and really, there is nothing left of NB Tank that it begs the question of even being a NB Tank when they have nothing unique to them. I could completely neglect all of NB's toolkit and make a generic, blank slate Tank, using nothing but universal skill lines and perform just as well, if not better, as a NB Tank at this point since nothing NB offers is any good anymore.
Just thinking about it, I might as well just respec my NB Tank to go full on Stamina Tank, drop every single NB skill in my toolkit off my bar and use nothing but generic skills and the absolute saddest thing about it is that I can already see him being infinitely more useful than my current Tank set up because nothing I have in my Toolkit can't easily be replicated with outside skills. Major Evasion? Not necessary for Tanking but Histbark would work if I so choose to use it and that's assuming Gossamer doesn't immediately become a healer go to set and shoots up in popularity now that it has a viable usage. HoTs? Vigor works well for that and while Dark Cloak is probably the only case that would trump over Vigor, it's not as though NB has had this skill for long and adapting to not using it wouldn't be difficult. I tanked vDSA before Dark Cloak, I can do it again without it. Major Resistance? Immovable gets me those for longer than Shadow Barrier on top of CC immunity. Resource sustain? Meditate is equally viable as Siphoning Strike because both are equally worthless in any content that requires permablocking and in the situations that don't, Meditate will work fine when coupled with Immovable and Shield Wall.
I legit cannot think of 1 thing I cannot do with a blank slate tank that a NB Tank can do better and it's heartbreaking.
Silver_Strider wrote: »NB: similar to above, while I understand that evasion tanking and its synergy with tava’s was fun and no longer as viable now, I don’t think any well built nb tank should have been relying on an rng-based mechanic like evasion to survive so I really don’t see this as a nerf: you can still actively dodge a big hit if you don’t want to take it, plus now you get aoe reduction which you probably didn’t have in your kit before. I also didn’t use strife or path or anything on any of my builds so am not heartbroken by the changes there. Heavy attacks giving further resources from leeching is also great. Really, if there were any nerfs, they’re mild at best imo. NBs have been my favorite to tank with for a while now and I don’t see that changing next patch. Certainly they’ll still be viable.
Viable =/= Good.
It's not that NB relied on Major Evasion to survive, it's that it was used as a psuedo-sustain skill; Every attack dodged was an attack we didn't need to use resource on blocking/healing on and it's now gone, on top of the Tava Utility that it opened up and the meager "buff" to Siphoning Strikes is NOT going to make up for those resources or loss of utility. Throw on the loss of damage from Refreshing Path as well as Minor Vitality from Swallow Soul and really, there is nothing left of NB Tank that it begs the question of even being a NB Tank when they have nothing unique to them. I could completely neglect all of NB's toolkit and make a generic, blank slate Tank, using nothing but universal skill lines and perform just as well, if not better, as a NB Tank at this point since nothing NB offers is any good anymore.
Just thinking about it, I might as well just respec my NB Tank to go full on Stamina Tank, drop every single NB skill in my toolkit off my bar and use nothing but generic skills and the absolute saddest thing about it is that I can already see him being infinitely more useful than my current Tank set up because nothing I have in my Toolkit can't easily be replicated with outside skills. Major Evasion? Not necessary for Tanking but Histbark would work if I so choose to use it and that's assuming Gossamer doesn't immediately become a healer go to set and shoots up in popularity now that it has a viable usage. HoTs? Vigor works well for that and while Dark Cloak is probably the only case that would trump over Vigor, it's not as though NB has had this skill for long and adapting to not using it wouldn't be difficult. I tanked vDSA before Dark Cloak, I can do it again without it. Major Resistance? Immovable gets me those for longer than Shadow Barrier on top of CC immunity. Resource sustain? Meditate is equally viable as Siphoning Strike because both are equally worthless in any content that requires permablocking and in the situations that don't, Meditate will work fine when coupled with Immovable and Shield Wall.
I legit cannot think of 1 thing I cannot do with a blank slate tank that a NB Tank can do better and it's heartbreaking.
Could come down to a difference of opinion, and I’d accept that. But imo dark cloak is the best self heal skill in the game. If for that alone I’d choose nb. Offering and its morphs also enable you to throw out unlimited heals, since the dot it places on you is practically non-existent to a tank build. Also, passives give you buffs to health, magicka, and sustain that no other class has quite as potently (if at all) from what I can recall off the top of my head. Potion ulti gen can be really strong with all infused pot cd jewels, and even with a standard pot cd is a neat tool that no other class offers.
Bottom line, I’ve tried it out on PTS and I still think nb tanking is just as fun as on live right now, where it’s currently my favorite class to tank with.
Silver_Strider wrote: »NB: similar to above, while I understand that evasion tanking and its synergy with tava’s was fun and no longer as viable now, I don’t think any well built nb tank should have been relying on an rng-based mechanic like evasion to survive so I really don’t see this as a nerf: you can still actively dodge a big hit if you don’t want to take it, plus now you get aoe reduction which you probably didn’t have in your kit before. I also didn’t use strife or path or anything on any of my builds so am not heartbroken by the changes there. Heavy attacks giving further resources from leeching is also great. Really, if there were any nerfs, they’re mild at best imo. NBs have been my favorite to tank with for a while now and I don’t see that changing next patch. Certainly they’ll still be viable.
Viable =/= Good.
It's not that NB relied on Major Evasion to survive, it's that it was used as a psuedo-sustain skill; Every attack dodged was an attack we didn't need to use resource on blocking/healing on and it's now gone, on top of the Tava Utility that it opened up and the meager "buff" to Siphoning Strikes is NOT going to make up for those resources or loss of utility. Throw on the loss of damage from Refreshing Path as well as Minor Vitality from Swallow Soul and really, there is nothing left of NB Tank that it begs the question of even being a NB Tank when they have nothing unique to them. I could completely neglect all of NB's toolkit and make a generic, blank slate Tank, using nothing but universal skill lines and perform just as well, if not better, as a NB Tank at this point since nothing NB offers is any good anymore.
Just thinking about it, I might as well just respec my NB Tank to go full on Stamina Tank, drop every single NB skill in my toolkit off my bar and use nothing but generic skills and the absolute saddest thing about it is that I can already see him being infinitely more useful than my current Tank set up because nothing I have in my Toolkit can't easily be replicated with outside skills. Major Evasion? Not necessary for Tanking but Histbark would work if I so choose to use it and that's assuming Gossamer doesn't immediately become a healer go to set and shoots up in popularity now that it has a viable usage. HoTs? Vigor works well for that and while Dark Cloak is probably the only case that would trump over Vigor, it's not as though NB has had this skill for long and adapting to not using it wouldn't be difficult. I tanked vDSA before Dark Cloak, I can do it again without it. Major Resistance? Immovable gets me those for longer than Shadow Barrier on top of CC immunity. Resource sustain? Meditate is equally viable as Siphoning Strike because both are equally worthless in any content that requires permablocking and in the situations that don't, Meditate will work fine when coupled with Immovable and Shield Wall.
I legit cannot think of 1 thing I cannot do with a blank slate tank that a NB Tank can do better and it's heartbreaking.
Could come down to a difference of opinion, and I’d accept that. But imo dark cloak is the best self heal skill in the game. If for that alone I’d choose nb. Offering and its morphs also enable you to throw out unlimited heals, since the dot it places on you is practically non-existent to a tank build. Also, passives give you buffs to health, magicka, and sustain that no other class has quite as potently (if at all) from what I can recall off the top of my head. Potion ulti gen can be really strong with all infused pot cd jewels, and even with a standard pot cd is a neat tool that no other class offers.
Bottom line, I’ve tried it out on PTS and I still think nb tanking is just as fun as on live right now, where it’s currently my favorite class to tank with.
I will disagree about the best self heal in the game - Personally I consider clanfear superior as a heal - it's 34% of your total health in one hit, rather than 32% over 4 ticks. Also means it can bypass the heal reduction thing from equilibrium... It can die, granted, but it also does damage... resummoning and casting the heal is still faster than all 4 ticks of DC.
All other classes now have better sustain than NB tank. Their sustain is actually pretty good for other roles though.
The passive buffs require NB skills slotting, and whilst good on paper, many of those skills are not as good as generic versions. Look at the unmorphed path - a small AE Major expedition to your group for a mega cost. If people wanted to move faster, they would use swift glyphs over damage glyphs.
Infused pot yes, so we can get a bit of extra ulti-gen from that - but look at what is lost. Additional tri-stats, or 450+ regen or... That cost is significant.
Silver_Strider wrote: »NB: similar to above, while I understand that evasion tanking and its synergy with tava’s was fun and no longer as viable now, I don’t think any well built nb tank should have been relying on an rng-based mechanic like evasion to survive so I really don’t see this as a nerf: you can still actively dodge a big hit if you don’t want to take it, plus now you get aoe reduction which you probably didn’t have in your kit before. I also didn’t use strife or path or anything on any of my builds so am not heartbroken by the changes there. Heavy attacks giving further resources from leeching is also great. Really, if there were any nerfs, they’re mild at best imo. NBs have been my favorite to tank with for a while now and I don’t see that changing next patch. Certainly they’ll still be viable.
Viable =/= Good.
It's not that NB relied on Major Evasion to survive, it's that it was used as a psuedo-sustain skill; Every attack dodged was an attack we didn't need to use resource on blocking/healing on and it's now gone, on top of the Tava Utility that it opened up and the meager "buff" to Siphoning Strikes is NOT going to make up for those resources or loss of utility. Throw on the loss of damage from Refreshing Path as well as Minor Vitality from Swallow Soul and really, there is nothing left of NB Tank that it begs the question of even being a NB Tank when they have nothing unique to them. I could completely neglect all of NB's toolkit and make a generic, blank slate Tank, using nothing but universal skill lines and perform just as well, if not better, as a NB Tank at this point since nothing NB offers is any good anymore.
Just thinking about it, I might as well just respec my NB Tank to go full on Stamina Tank, drop every single NB skill in my toolkit off my bar and use nothing but generic skills and the absolute saddest thing about it is that I can already see him being infinitely more useful than my current Tank set up because nothing I have in my Toolkit can't easily be replicated with outside skills. Major Evasion? Not necessary for Tanking but Histbark would work if I so choose to use it and that's assuming Gossamer doesn't immediately become a healer go to set and shoots up in popularity now that it has a viable usage. HoTs? Vigor works well for that and while Dark Cloak is probably the only case that would trump over Vigor, it's not as though NB has had this skill for long and adapting to not using it wouldn't be difficult. I tanked vDSA before Dark Cloak, I can do it again without it. Major Resistance? Immovable gets me those for longer than Shadow Barrier on top of CC immunity. Resource sustain? Meditate is equally viable as Siphoning Strike because both are equally worthless in any content that requires permablocking and in the situations that don't, Meditate will work fine when coupled with Immovable and Shield Wall.
I legit cannot think of 1 thing I cannot do with a blank slate tank that a NB Tank can do better and it's heartbreaking.
Could come down to a difference of opinion, and I’d accept that. But imo dark cloak is the best self heal skill in the game. If for that alone I’d choose nb. Offering and its morphs also enable you to throw out unlimited heals, since the dot it places on you is practically non-existent to a tank build. Also, passives give you buffs to health, magicka, and sustain that no other class has quite as potently (if at all) from what I can recall off the top of my head. Potion ulti gen can be really strong with all infused pot cd jewels, and even with a standard pot cd is a neat tool that no other class offers.
Bottom line, I’ve tried it out on PTS and I still think nb tanking is just as fun as on live right now, where it’s currently my favorite class to tank with.