usmguy1234 wrote: »leepalmer95 wrote: »usmguy1234 wrote: »leepalmer95 wrote: »usmguy1234 wrote: »leepalmer95 wrote: »usmguy1234 wrote: »
Not enough to counter potential 100k tooltips.
Obviously but that paired with rally should be enough in most cases. Block cost is roughly 16k without any blocking passives. That is definitely high but if you are playing on the ragged edge of being out of stam you are asking to be popped. I survived a templar's soul assault with a zaan proc on my stamplar so it is possible.
You can literally purge the zaan.
But 16k is out of stam?
I usually find that people defending the obviously intentionally OP skills used by bad players to secure ez kills are in fact bad players.
I've got to stand there and block for 4s while mitigating 70-100k tooltip while hoping my heals somehow work.
It's 8 ticks over 4s. Ignoring any dots on you which will make it cost up to double.
Then you add in the lost regen ticks which is 2 ticks worth which is usually 4-6k stamina lost.
Then you add in the heals costs, which is vigor which is expensive and a rally hoping you have rally and that it'll actually heal you noticeably.
So in the minimum end it's 16k + 4k + 4k (vigor) = 24k
In the maximum end its 32k (a block cost every 0.25s) + 6k (e.g. 3k regen) + 4k vigor + 3.5k rally.. ...
But still 1 cheap ultimate which is ranged and always hits will at the very least drain 20k stamina from someone.
In addition have a 70-100k tooltip which even in blocked in pvp is stil 17.5k- 25k dmg without armour/ cp.
This is all without including any dot dmg already on you or dmg of likelihood of the group behind the soul assault user because people who use this skill are never solo/ small scalers.
Yeah it's very balanced.
I've never slotted this ultimate nor am I defending it. What I am defending against is the asinine notion that this skill needs a morph that ignores shields just because the skill over performs on medium builds. I don't whine on the forums because dawnbreaker nukes my vampire characters in pvp. I adapt, overcome and get gud as people notoriously say on the forums.
You know the OP's suggestion was completely sarcastic right.
I'm not so sure. He was one of the most adamant voices behind the rune cage nerf and most recently posted a thread about shield nerfs. If it was sarcasm, it has no constructive value and is baiting. We'll let @Daus clarify so either the mods can close it or we can have a conversation around it.
The devil is in the details. Yeah I'm being sarcastic about the Stam morph. But I'm quite serious about the free AP against stam with Soul Assault in its current form. This ult needs to be interruptible. I have no idea why so much counter-play has been removed from the game. I miss the days when you were able to reflect meteor. PvP was so much more enjoyable back then.
usmguy1234 wrote: »leepalmer95 wrote: »usmguy1234 wrote: »leepalmer95 wrote: »usmguy1234 wrote: »leepalmer95 wrote: »usmguy1234 wrote: »
Not enough to counter potential 100k tooltips.
Obviously but that paired with rally should be enough in most cases. Block cost is roughly 16k without any blocking passives. That is definitely high but if you are playing on the ragged edge of being out of stam you are asking to be popped. I survived a templar's soul assault with a zaan proc on my stamplar so it is possible.
You can literally purge the zaan.
But 16k is out of stam?
I usually find that people defending the obviously intentionally OP skills used by bad players to secure ez kills are in fact bad players.
I've got to stand there and block for 4s while mitigating 70-100k tooltip while hoping my heals somehow work.
It's 8 ticks over 4s. Ignoring any dots on you which will make it cost up to double.
Then you add in the lost regen ticks which is 2 ticks worth which is usually 4-6k stamina lost.
Then you add in the heals costs, which is vigor which is expensive and a rally hoping you have rally and that it'll actually heal you noticeably.
So in the minimum end it's 16k + 4k + 4k (vigor) = 24k
In the maximum end its 32k (a block cost every 0.25s) + 6k (e.g. 3k regen) + 4k vigor + 3.5k rally.. ...
But still 1 cheap ultimate which is ranged and always hits will at the very least drain 20k stamina from someone.
In addition have a 70-100k tooltip which even in blocked in pvp is stil 17.5k- 25k dmg without armour/ cp.
This is all without including any dot dmg already on you or dmg of likelihood of the group behind the soul assault user because people who use this skill are never solo/ small scalers.
Yeah it's very balanced.
I've never slotted this ultimate nor am I defending it. What I am defending against is the asinine notion that this skill needs a morph that ignores shields just because the skill over performs on medium builds. I don't whine on the forums because dawnbreaker nukes my vampire characters in pvp. I adapt, overcome and get gud as people notoriously say on the forums.
You know the OP's suggestion was completely sarcastic right.
I'm not so sure. He was one of the most adamant voices behind the rune cage nerf and most recently posted a thread about shield nerfs. If it was sarcasm, it has no constructive value and is baiting. We'll let @Daus clarify so either the mods can close it or we can have a conversation around it.
The devil is in the details. Yeah I'm being sarcastic about the Stam morph. But I'm quite serious about the free AP against stam with Soul Assault in its current form. This ult needs to be interruptible. I have no idea why so much counter-play has been removed from the game. I miss the days when you were able to reflect meteor. PvP was so much more enjoyable back then.
Yeah cause it completely made sense you could spend a few k magicka or stamina to basically fire an ultimate back at someone. I enjoyed doing it...but still.
Yeah cause it completely made sense you could spend a few k magicka or stamina to basically fire an ultimate back at someone. I enjoyed doing it...but still.
KingExecration wrote: »Give us a magic dawny instead of soul assault. The ultimate is such a rock paper scissors skill, you'll either get a fat burst, get losed mid channel, or target someone's pokemon build clanfear or something ridiculous.
KingExecration wrote: »or target someone's pokemon build clanfear
How is soul assault killing you on stamina ? its same as comet in other words wasted ult, never died of soul assault or comet on any of my character
leepalmer95 wrote: »usmguy1234 wrote: »leepalmer95 wrote: »usmguy1234 wrote: »
Not enough to counter potential 100k tooltips.
Obviously but that paired with rally should be enough in most cases. Block cost is roughly 16k without any blocking passives. That is definitely high but if you are playing on the ragged edge of being out of stam you are asking to be popped. I survived a templar's soul assault with a zaan proc on my stamplar so it is possible.
You can literally purge the zaan.
But 16k is out of stam?
I usually find that people defending the obviously intentionally OP skills used by bad players to secure ez kills are in fact bad players.
I've got to stand there and block for 4s while mitigating 70-100k tooltip while hoping my heals somehow work.
It's 8 ticks over 4s. Ignoring any dots on you which will make it cost up to double.
Then you add in the lost regen ticks which is 2 ticks worth which is usually 4-6k stamina lost.
Then you add in the heals costs, which is vigor which is expensive and a rally hoping you have rally and that it'll actually heal you noticeably.
So in the minimum end it's 16k + 4k + 4k (vigor) = 24k
In the maximum end its 32k (a block cost every 0.25s) + 6k (e.g. 3k regen) + 4k vigor + 3.5k rally.. ...
But still 1 cheap ultimate which is ranged and always hits will at the very least drain 20k stamina from someone.
In addition have a 70-100k tooltip which even in blocked in pvp is stil 17.5k- 25k dmg without armour/ cp.
This is all without including any dot dmg already on you or dmg of likelihood of the group behind the soul assault user because people who use this skill are never solo/ small scalers.
Yeah it's very balanced.
mr_wazzabi wrote: »Waffennacht wrote: »Because there is no snare I just use LoS to break it
Edit: wait, you have cloak, yet complain because you don't use the best counter provided to you? Smh
Sa negates cloak.