@ZOS_GinaBruno @ZOS_Finn You realize that Asylum is currently the weekly trial, right?
VaranisArano wrote: »But seriously, can we nominate Asylum Sanctorium for ESO's glitchiest/most exploited trial?
AurbisDragon wrote: »I am currently leading a progression core team, and we were planning to start vAS HM pulls this Saturday. While it says in this post that it will be fixed in an incremental patch, I sincerely hope that this incremental patch is deployed before Sunday. I love this game and the raiding, and it's disheartening to hear that the plans our team have been working months toward are being delayed by factors outside our control.
I know that ZoS does their best for the community on topics like this, and i'm usually not one to beg.
But please fix this as soon as possible.
@ZOS_GinaBruno @ZOS_Finn You realize that Asylum is currently the weekly trial, right?
For both servers...
Re-enter, hell. You won't be able to leave either.ZOS_GinaBruno wrote: »if you attempt to enter. If you're currently in the Trial, you won't be able to re-enter once your character dies or you complete it.
@VaranisArano most exploited? Probably.VaranisArano wrote: »Good choice, ZOS. Better to remove the temptation.
But seriously, can we nominate Asylum Sanctorium for ESO's glitchiest/most exploited trial?
Milambersf wrote: »What about reverting AS to its summerset state (sure olms doesn't fly but I believe people would much rather have a non flying olms than no AS for now) till the exploit is fixed, then (in a few weeks most likely) push the new debugged version.
It shall require a minor downtime yet it'd save NA'a weekly, as well as all progression guilds out there that may disband due to the bug.
Nightingale707 wrote: »Milambersf wrote: »What about reverting AS to its summerset state (sure olms doesn't fly but I believe people would much rather have a non flying olms than no AS for now) till the exploit is fixed, then (in a few weeks most likely) push the new debugged version.
It shall require a minor downtime yet it'd save NA'a weekly, as well as all progression guilds out there that may disband due to the bug.
To be honest: I´d rather have them take it down for a week and actually fix things, than leaving bugs in there for another 2-3 Patches.
And no progression guild is going to disband because they cannot access one trial for a certain amount of time. I know my group has plenty of fun just running another trial for the time being.
Apache_Kid wrote: »Why is this not being done for console too?