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Cyrodiil keep defense AP nerfed or broken?

DonRavello
DonRavello
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It seems to me the new keep / resources levels have decreased the defenders' AP significantly, e.g. defending Blue Road Keep in a long battle (outer and inner breached) with about 20 ppl. on both sides yielded 10K to 50K AP prior to today's patch (and during midyear's mayham crazy amounts up to 200K). This evening it was just 1.9K AP. And other keeps similarly. Seriously?

Was that intended, making defending keeps unattractive again? Or is it just broken?

Can other PvP players confirm / correct my observation?
  • DonRavello
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    ...This also resulted in adjusting the bonus a level 1 Keep gives to be much higher than in Update 18.

    Hi Brian,

    thanks a lot for the quick response. I will take some notes during my next Cyrodiil journey, because I think in Update 18 it was impossible to get < 2K AP for a real keep defense (inner and outer breached, dozens of ppl killed on each side), even of a lvl 1 keep. Now, with Update 19 it seems possible. I did not pay attention to the resources, though.

    I could imagine, if all resources are turned by the enemy, they will provide no bonus at all, so overall AP for the keep defense (keep lvl 1) will be much less than in Update 18 (keep lvl 1), where resources did not matter for keep defense AP. Correct?

    Cheers,
    Don
  • DonRavello
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    Thanks for clarification. :)
  • JamieAubrey
    JamieAubrey
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    Will get a bit getting used to but after a time you wont really notice
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  • Mister_DMC
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    @ZOS_BrianWheeler Hi Wheels is there an idiots guy to Cyrodiil? After all these years of playing this is all still Greek to me.

    So I should always try to recapture the resources? Is there a time limit?
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    @ZOS_BrianWheeler Any progress on the Cyro loading players/objects crash? Basically in large fights before the patch you couldn't go take or defend a resource without risking a crash on returning towards the keep due to these loading crashes.
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  • Lylith
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    so what change causes the posterns to intermittently vanish/reappear and the wall health to fluctuate between 66pct and 100pct?

    this is with all resources captured, btw. happened at fare for quite some time, today.

    interesting 'feature.'
  • geonsocal
    geonsocal
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    yeah man, stop being so stingy with the AP...
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  • geonsocal
    geonsocal
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    while we are all at it, i'd just like to say - the change to the ayleid well bonus system totally stinks too...
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  • Aliyavana
    Aliyavana
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    Astrid_V wrote: »
    DonRavello wrote: »
    This evening it was just 1.9K AP. And other keeps similarly. Seriously?

    Just wow. Less than 2k for a keep? Then what's the point of defending them at all? You get more AP from damn quest board.
    Do they want to keep us in BGs, when we have 7-14K AP for a match?

    we defended a keep that was lvl 0 for 30ish minutes, got 10k for my time. Not sure how much a lvl 0 keep would have given last patch
  • Aliyavana
    Aliyavana
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    geonsocal wrote: »
    while we are all at it, i'd just like to say - the change to the ayleid well bonus system totally stinks too...

    what change?
  • geonsocal
    geonsocal
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    Aliyavana wrote: »
    geonsocal wrote: »
    while we are all at it, i'd just like to say - the change to the ayleid well bonus system totally stinks too...

    what change?

    the bonus used to be 10% health increase for 10 minutes...if you died, no big deal - you still got the full 10 minutes...I'm not sure exactly how many people can use the well... think the well's were on a 15 minute "respawn"(?)...

    now, you still get the 10% boost for 30 minutes, but, if you die you lose it, and - the well's are on like a 30 minute timer now...

    I rarely even bother checking on them now...
    Edited by geonsocal on August 14, 2018 5:47AM
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  • Qbiken
    Qbiken
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    I´m glad defensive ticks got some attention, was ridiculous how easy it was to farm AP just by showing up.
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  • Beardimus
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    First of all I think it's great you respond to these threads @ZOS_BrianWheeler that's actually really great.

    Another question I had is how the lower pop battles generate AP. During the event we had a few keep takes on a quiet server around 15k AP, defending as a smallish group (5-7) against a similar size we got about 5-10k AP.

    Near the end of the night I went to check Drakelowe solo as it was UA, two attackers which I killed and repaired the wall. I got like a 45k AP tick. I guess I couldn't get it straight in my head how the numbers work for defense.
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