We already have group vs group in BGs (and Cyrodiil).
The idea of adding something for the sake of adding it is a poor idea. We already have a second PvP zone in IC and it clearly has failed.
Lord_Sando wrote: »We need some kind of free for all area pvp mode and or a option to tun on pvp mode in the regular questing zones that would be the dream. Imagine true open world pvp a option i think most would use.
its bad enough that 2 our of 4 DLC packs/expansions per year are near useless to me (dungeon DLC's). pvp expansion/DLC will make it so that only one DLC is something I can actualy fully partake in. personaly
now.. having some pvp features as PART of otherwise PVE pack, so that there is something for everyone? sure. (like Morrowind introducing battlegrounds for example) but another Imperial City. no. no. NO.
Ya it is bad enough isnt it.. sadly most people will use those dungeons but that doesnt apply to pvp players...
Let me ask you this, Do you think its fair to have 1 pvp dlc and nearly 10 pve ones?
selfishly? yes.
objectively? this is why I said, pvp features should be one part of the DLCs that are released. what I will NOT like or support is pvp only DLC, and there is NOTHING that will change my mind, especially given my experiences with IC, up to and including missing out on majority of the story that actualy sounded interesting, what I managed to see of it - mainly because i couldn't even take a moment to enjoy it, must always watch out for the the lurking gankers, and don't even get me started on all the ways I HATE the way Tel Var is set up.
unless they replace one of the dungeon DLC's with it, but even then.. nyah.
DrInsanity666 wrote: »Lord_Sando wrote: »We need some kind of free for all area pvp mode and or a option to tun on pvp mode in the regular questing zones that would be the dream. Imagine true open world pvp a option i think most would use.
I always wonder why they don't have pvp servers with open pvp.
its bad enough that 2 our of 4 DLC packs/expansions per year are near useless to me (dungeon DLC's). pvp expansion/DLC will make it so that only one DLC is something I can actualy fully partake in. personaly
now.. having some pvp features as PART of otherwise PVE pack, so that there is something for everyone? sure. (like Morrowind introducing battlegrounds for example) but another Imperial City. no. no. NO.
Ya it is bad enough isnt it.. sadly most people will use those dungeons but that doesnt apply to pvp players...
Let me ask you this, Do you think its fair to have 1 pvp dlc and nearly 10 pve ones?
selfishly? yes.
objectively? this is why I said, pvp features should be one part of the DLCs that are released. what I will NOT like or support is pvp only DLC, and there is NOTHING that will change my mind, especially given my experiences with IC, up to and including missing out on majority of the story that actualy sounded interesting, what I managed to see of it - mainly because i couldn't even take a moment to enjoy it, must always watch out for the the lurking gankers, and don't even get me started on all the ways I HATE the way Tel Var is set up.
unless they replace one of the dungeon DLC's with it, but even then.. nyah.
I mean it is extremely selfish and your opinion ( or people who hold this same opinion ) should not be considered by any game dev but i understand why...
Saying there should be no pvp dlcs when every dlc is a pve dlc is bad for the game. In fact, having this many pve dlcs is bad for the game. I take it you're the questing/lore/story type. And thats fine, i enjoy that stuff too. But pvp is my favorite thing.. And i would never say there should be no more pve dlcs til they give us a pvp one. Because IMO more of the games players are pve. But i think us pvp players are over due for a new zone..
And i do agree with you. I wish they would give us both pve and pvp in each update... But the fact is we arent going to get a pvp and pve zone in one update ever (not even once).. Furthermore we are never going to get a pvp zone (like IC) where pve players can go just for the story and experience. Zos isnt going to do more than they have to.
So while i get what you're saying my mind isnt going to change either. We need something new for pvp. And not bg maps. A new zone with some kind of new achievement, like emp. Sadly i dont think we will ever get it..
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
A focused pvp dlc could be called Arena or something, many qol and performance stuff. We can entertain several modes, must be included at least one 12 x 12 or something (2 teams only) and a 1 x 1 arena. All with leaderboards. Gods knows the unlimited possibilities we could have with 64 x 64 x 64 battlefields on existing maps out there, after all why would the alliance war be fought only in cyrodiil. Yes, I know the first concern is our pvp pop is so small it wouldn't support it and eventually kill cyrodiil...but just look at the midyear mayhem, with the right motivation they can get even casuals to pvp. We are like dogs and cookies, they can easily massively increase pvp population for all modes with great rewards that make a difference like gold, cosmetics, houses, gear, achievements, lots of xp and ap, etc. Probably won't happen but feels horrible they don't want to do that step. We also need to review the justice system and implement it in its full glory and possible a mode for open pvp in all zones (all optional of course, with a toggle or something). How can it be possible anyone would complain about a optional feature. Ppl who don't like pvp just stay out of the way in the discussion it will be optional. Battles, duels and whatever should be forbbiden in places like cities, etc. A guard will send you to oblivion if you steal a fruit but wont interrupt brawls on the wayshrine, that is wrong.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
What needs to be done is work on the existing formats, sorting out the stability & making IC stand alone like Battlegrounds, not further diluting the population