To be fair, this adds a bit of depth to the AvAvA war. Just like in real conflicts, there are spies, saboteurs, traitors. To me, it makes it more realistic. Yes, I get triggered immensely too when I see it happen but war is war
P.S. I would be more than happy to have alliance campaign locks for the duration but as you know, it is never going to happen...
To be fair, this adds a bit of depth to the AvAvA war. Just like in real conflicts, there are spies, saboteurs, traitors. To me, it makes it more realistic. Yes, I get triggered immensely too when I see it happen but war is war
P.S. I would be more than happy to have alliance campaign locks for the duration but as you know, it is never going to happen...
Veinblood1965 wrote: »Isn't it supposed to be a war? In real life if I told all the newbies hey follow me to the front and I was a spy and they followed me and died I'm doing my job. At least in this game they can come back and learn from it and next time maybe once they see the leader log off they have some of their friends ready to log in and kick his butt. I haven't played pvp yet in this game but for me that would be the fun of it getting out smarted by someone.
Joy_Division wrote: »Because it worked so well the first time.
And it would totally get rid of spais. I mean it's impossible for an EP locked player to type in guild chat, whisper, or say in discord that her AD buddies should get to Sejanus because EP is heading there.
PrinceDamien wrote: »Lock the account to a single faction for the duration of the campaign.
That way there can't be any Spies or whatever.
And you will be able to make up plans with friends and guild on which faction to play as during the next Campaign.
Just my thought on how to fix it. I hear about it daily when visiting Cyro.
I'm no core PvP player. I just visit when really bored to slowly earn some AP.
But it sounds like it's a big "problem". And it happens to all factions.
player "N" relogged to his AD character and killed them all.
IxSTALKERxI wrote: »I don't think there should be a punishment. There could be a reward for loyalty though.
EG. Players who participate in cyrodiil on the same faction for 72 consecutive hours start receiving a +20% AP buff.
Something like this might be possible.