
Judas Helviaryn wrote: »Seriously though, let's go over the issues.
Sorcerers: Rune Prison is a freaking terror on the community. It invalidates ALL builds centered around blocking, dodge rolling, warding, tanking, or basically anything that isn't invisible. It terrorizes people to no end, knowing they could at any time be imprisoned into oblivion with this stupid spammable OP mega sorc burst skill.
Judas Helviaryn wrote: »Seriously though, let's go over the issues.
Sorcerers: Rune Prison is a freaking terror on the community. It invalidates ALL builds centered around blocking, dodge rolling, warding, tanking, or basically anything that isn't invisible. It terrorizes people to no end, knowing they could at any time be imprisoned into oblivion with this stupid spammable OP mega sorc burst skill.
Nightblades: Incapacitating Strike is obviously just too imba to keep as is. It needs its stun COMPLETELY removed, the damage HALVED, the extra damage buff removed, and needs to have its ult cost upped to compensate for the fact that NO OTHER CLASS IN THE GAME HAS AN ABILITY LIKE INCAP. More people quit from being incapped incessantly than ever before, and enough is enough!
Templar: Everything. Just everything. Their houses are too powerful, their jesus freaking beam is the best execute in the game, so much that you can just spam it and kill EVERYTHING, and their purges keep entire zergs alive.
So, let's nerf Take Flight!/s
Judas Helviaryn wrote: »Seriously though, let's go over the issues.
Sorcerers: Rune Prison is a freaking terror on the community. It invalidates ALL builds centered around blocking, dodge rolling, warding, tanking, or basically anything that isn't invisible. It terrorizes people to no end, knowing they could at any time be imprisoned into oblivion with this stupid spammable OP mega sorc burst skill.
Nightblades: Incapacitating Strike is obviously just too imba to keep as is. It needs its stun COMPLETELY removed, the damage HALVED, the extra damage buff removed, and needs to have its ult cost upped to compensate for the fact that NO OTHER CLASS IN THE GAME HAS AN ABILITY LIKE INCAP. More people quit from being incapped incessantly than ever before, and enough is enough!
Templar: Everything. Just everything. Their houses are too powerful, their jesus freaking beam is the best execute in the game, so much that you can just spam it and kill EVERYTHING, and their purges keep entire zergs alive.
So, let's nerf Take Flight!/s
I cannot tell what is going on in this comment lmao. The rune cage one is true, the incap one is semi true (that its still too strong, killing it completely is not good) and the templar one is false, though healbots are aids.
What does the /s relate to? I am so lost.

Judas Helviaryn wrote: »Seriously though, let's go over the issues.
Sorcerers: Rune Prison is a freaking terror on the community. It invalidates ALL builds centered around blocking, dodge rolling, warding, tanking, or basically anything that isn't invisible. It terrorizes people to no end, knowing they could at any time be imprisoned into oblivion with this stupid spammable OP mega sorc burst skill.
Spammable? You don't realize how much I've smashed the Rune Cage button and nothing happens.
Whenever I type out Warden it autocorrects to warden.
Whoops it did it again.
D
K
Warden
God damnit
Savos_Saren wrote: »Whenever I type out Warden it autocorrects to warden.
Whoops it did it again.
D
K
Warden
God damnit
Wardens get DK wings from the SnB ulti, DK chains from the Fighters Guild, and the speed that DKs could only wish for. Why wouldn’t someone run a stamWarden in PVP?
...unless they’re Masochistic.
Savos_Saren wrote: »Whenever I type out Warden it autocorrects to warden.
Whoops it did it again.
D
K
Warden
God damnit
Wardens get DK wings from the SnB ulti, DK chains from the Fighters Guild, and the speed that DKs could only wish for. Why wouldn’t someone run a stamWarden in PVP?
...unless they’re Masochistic.
And yet there are still so few.
FloppyTouch wrote: »Savos_Saren wrote: »Whenever I type out Warden it autocorrects to warden.
Whoops it did it again.
D
K
Warden
God damnit
Wardens get DK wings from the SnB ulti, DK chains from the Fighters Guild, and the speed that DKs could only wish for. Why wouldn’t someone run a stamWarden in PVP?
...unless they’re Masochistic.
And yet there are still so few.
Pay wall
why hello bloodthirsty trait - aren't you looking good
FloppyTouch wrote: »Savos_Saren wrote: »Whenever I type out Warden it autocorrects to warden.
Whoops it did it again.
D
K
Warden
God damnit
Wardens get DK wings from the SnB ulti, DK chains from the Fighters Guild, and the speed that DKs could only wish for. Why wouldn’t someone run a stamWarden in PVP?
...unless they’re Masochistic.
And yet there are still so few.
Pay wall
Eh not really.
There used to be more wardens. The decline in warden population in PvP is more recent.
CrimsonSpiral wrote: »Avran_Sylt wrote: »Oh Konzu, it's you.
I see you.
Early lunch for Konzu
Judas Helviaryn wrote: »Seriously though, let's go over the issues.
Sorcerers: Rune Prison is a freaking terror on the community. It invalidates ALL builds centered around blocking, dodge rolling, warding, tanking, or basically anything that isn't invisible. It terrorizes people to no end, knowing they could at any time be imprisoned into oblivion with this stupid spammable OP mega sorc burst skill.
Spammable? You don't realize how much I've smashed the Rune Cage button and nothing happens.
Pixel_Zealot wrote: »What are you on about?
Running a MagDK. It's completely juiceless.
Savos_Saren wrote: »Whenever I type out Warden it autocorrects to warden.
Whoops it did it again.
D
K
Warden
God damnit
Wardens get DK wings from the SnB ulti, DK chains from the Fighters Guild, and the speed that DKs could only wish for. Why wouldn’t someone run a stamWarden in PVP?
...unless they’re Masochistic.