Apache_Kid wrote: »
Even if something is niche, if you focus your whole build around it, it can lead to that thing becoming overpowered in certain situations. I should not be able to be light attacked twice to death while at full mount speed and stamina traversing terrain because I cannot counter it.
Crixus8000 wrote: »Apache_Kid wrote: »
Even if something is niche, if you focus your whole build around it, it can lead to that thing becoming overpowered in certain situations. I should not be able to be light attacked twice to death while at full mount speed and stamina traversing terrain because I cannot counter it.
Exactly this.
Overloard in a 1v1 is useless, if your being focused it's not good, but in group fights, ganking or against a player who is already engaged then it's op and very boring to play against.
While I'm fighting someone getting hit 10k in the back from a spammable ability is just bad game design, because in those types of situations the counterplay is gone, sure you can say use LOS, that doesn't really help after I have already been smacked in the back of the head by a 10k hit though.
The only other ability in the game that does the same is snipe/lethal arrow, and yes I think that's op in the same situations too, but overloard still hits harder.
Apache_Kid wrote: »Crixus8000 wrote: »Apache_Kid wrote: »
Even if something is niche, if you focus your whole build around it, it can lead to that thing becoming overpowered in certain situations. I should not be able to be light attacked twice to death while at full mount speed and stamina traversing terrain because I cannot counter it.
Exactly this.
Overloard in a 1v1 is useless, if your being focused it's not good, but in group fights, ganking or against a player who is already engaged then it's op and very boring to play against.
While I'm fighting someone getting hit 10k in the back from a spammable ability is just bad game design, because in those types of situations the counterplay is gone, sure you can say use LOS, that doesn't really help after I have already been smacked in the back of the head by a 10k hit though.
The only other ability in the game that does the same is snipe/lethal arrow, and yes I think that's op in the same situations too, but overloard still hits harder.
Snipe/lethal arrow is a legitimate bugged ability because when it is spammed multiple times in succession the target cannot see the telegraph until it is too late (after 1 or 2 have already hit the target). I don't even think they are comparable because overload isn't bugged it's just overtuned. Also I've been hit for 15k+ overloads while most I've been hit by snipe/lethal for is like 10k.
Crixus8000 wrote: »Apache_Kid wrote: »Crixus8000 wrote: »Apache_Kid wrote: »
Even if something is niche, if you focus your whole build around it, it can lead to that thing becoming overpowered in certain situations. I should not be able to be light attacked twice to death while at full mount speed and stamina traversing terrain because I cannot counter it.
Exactly this.
Overloard in a 1v1 is useless, if your being focused it's not good, but in group fights, ganking or against a player who is already engaged then it's op and very boring to play against.
While I'm fighting someone getting hit 10k in the back from a spammable ability is just bad game design, because in those types of situations the counterplay is gone, sure you can say use LOS, that doesn't really help after I have already been smacked in the back of the head by a 10k hit though.
The only other ability in the game that does the same is snipe/lethal arrow, and yes I think that's op in the same situations too, but overloard still hits harder.
Snipe/lethal arrow is a legitimate bugged ability because when it is spammed multiple times in succession the target cannot see the telegraph until it is too late (after 1 or 2 have already hit the target). I don't even think they are comparable because overload isn't bugged it's just overtuned. Also I've been hit for 15k+ overloads while most I've been hit by snipe/lethal for is like 10k.
I was comparing them because they both have basically the same effect. Both bad in 1v1 but overperforming in group fights, ganking and hitting targets already engaged.
And yeah like I said snipe doesn't hit as hard as overload, but every other spammable I see like dizzy, whip, frags ect all hit around 2-4k, where snipe 90% of the time is 6-8k and then overload usually 8k minimum.
@Apache_Kid
What’s your solution? Make it useless in all situations compared to being useful in gank or Xv1 encounters? It’s not that Damage Ultimate options are terribly broad for a magSorc. Meteor, OL, or the odd DBoS - that’s it basically.
Apache_Kid wrote: »@Apache_Kid
What’s your solution? Make it useless in all situations compared to being useful in gank or Xv1 encounters? It’s not that Damage Ultimate options are terribly broad for a magSorc. Meteor, OL, or the odd DBoS - that’s it basically.
My solution is make it so that empower does not affect overload. It's really that simple. The skill already offers you the added utility of an entire extra skill bar. It does not also need to be the powerful ganking skill in the game.
Sorcs get negate (which is THE MOST useful ult for group play in PvP) and they also can use meteor. I know many who use the resto ulti as well. I perfer the meteor/negate combo on my bar for PvP. I also have started seeing tons of people using the storm atronach in PvE.
Apache_Kid wrote: »@Apache_Kid
What’s your solution? Make it useless in all situations compared to being useful in gank or Xv1 encounters? It’s not that Damage Ultimate options are terribly broad for a magSorc. Meteor, OL, or the odd DBoS - that’s it basically.
My solution is make it so that empower does not affect overload. It's really that simple. The skill already offers you the added utility of an entire extra skill bar. It does not also need to be the powerful ganking skill in the game.
Sorcs get negate (which is THE MOST useful ult for group play in PvP) and they also can use meteor. I know many who use the resto ulti as well. I perfer the meteor/negate combo on my bar for PvP. I also have started seeing tons of people using the storm atronach in PvE.
I said damage ultimates. Of course you can run non class utility ultimates. And while negate is strong it doesn’t offer a lot of benefit for a solo player.
The added utility of a 3rd bar comes at a cost: Increased clunkiness and another ultimate you could run instead. I always said Empower shouldn’t affect OL. But then you just have an overly clunky ultimate that doesn’t kill anything when used. It would be nice if they reworked it so it’s smoother, or scrap it altogether and replace it with a good class damage ultimate (lightning and physical damage morphs).
If OL gets nerfed you’re better off with running Light’s Champion again.
WaltherCarraway wrote: »Yep we are suppose to see slow projectile fired by someone in stealth. Perhaps mdk should flap their wings periodically to cater schrodinger's sorc
No of course you shouldn’t have to keep your defenses up in a war zone.
WaltherCarraway wrote: »Yep we are suppose to see slow projectile fired by someone in stealth. Perhaps mdk should flap their wings periodically to cater schrodinger's sorc
No of course you shouldn’t have to keep your defenses up in a war zone.
Yea bro, dismount every 3.5 seconds to recast wings. Noob.
WaltherCarraway wrote: »Yep we are suppose to see slow projectile fired by someone in stealth. Perhaps mdk should flap their wings periodically to cater schrodinger's sorc
No of course you shouldn’t have to keep your defenses up in a war zone.
Yea bro, dismount every 3.5 seconds to recast wings. Noob.
datoliteb16_ESO wrote: »DarkJester1 wrote: »
I've been trying to get that combo down but am not used to the crystal frags proc. Is there a sound effect or other indication other than having to look down at the skill bar?
I'm convinced I can do a 30k combo in 2 secs I just have to get it right. Then I'll post a screenshot that'll shut up some of these apologists. ;P
WaltherCarraway wrote: »Yep we are suppose to see slow projectile fired by someone in stealth. Perhaps mdk should flap their wings periodically to cater schrodinger's sorc
No of course you shouldn’t have to keep your defenses up in a war zone.
Yea bro, dismount every 3.5 seconds to recast wings. Noob.
If you look at the comment I answered that wasn’t about being mounted but about having to keep up Wings periodically. I’m also not your bro.
Thunderknuckles wrote: »datoliteb16_ESO wrote: »DarkJester1 wrote: »
I've been trying to get that combo down but am not used to the crystal frags proc. Is there a sound effect or other indication other than having to look down at the skill bar?
I'm convinced I can do a 30k combo in 2 secs I just have to get it right. Then I'll post a screenshot that'll shut up some of these apologists. ;P
When Crystal Frag's "instant" happens you should hear a sort of "bling!" sound. A type of chime, I guess.
Thunderknuckles wrote: »datoliteb16_ESO wrote: »DarkJester1 wrote: »
I've been trying to get that combo down but am not used to the crystal frags proc. Is there a sound effect or other indication other than having to look down at the skill bar?
I'm convinced I can do a 30k combo in 2 secs I just have to get it right. Then I'll post a screenshot that'll shut up some of these apologists. ;P
When Crystal Frag's "instant" happens you should hear a sort of "bling!" sound. A type of chime, I guess.
If it's the combo I'm thinking of, you need to NOT use frags. Use blast. It's cast time and slower travel time are needed to make it work.
Thunderknuckles wrote: »datoliteb16_ESO wrote: »DarkJester1 wrote: »
I've been trying to get that combo down but am not used to the crystal frags proc. Is there a sound effect or other indication other than having to look down at the skill bar?
I'm convinced I can do a 30k combo in 2 secs I just have to get it right. Then I'll post a screenshot that'll shut up some of these apologists. ;P
When Crystal Frag's "instant" happens you should hear a sort of "bling!" sound. A type of chime, I guess.
If it's the combo I'm thinking of, you need to NOT use frags. Use blast. It's cast time and slower travel time are needed to make it work.
The hack to this problem, the fact that instant frags messes with the timing of the skills landing, is to fire your OL LA 1st if you have an instant frag available.
Instead of - Light - Blast - OLLA - Rune Cage you do - Light, OLLA, Rune Cage, Instant Frag or OLLA - Instant Frag - Rune Cage, you gotta switch it up.
I want to hire the StamWarden PR team. They brilliantly managed to fly under the radar untouched and unscathed because it’s “OMG Sorc OP” all the way.
Thunderknuckles wrote: »datoliteb16_ESO wrote: »DarkJester1 wrote: »
I've been trying to get that combo down but am not used to the crystal frags proc. Is there a sound effect or other indication other than having to look down at the skill bar?
I'm convinced I can do a 30k combo in 2 secs I just have to get it right. Then I'll post a screenshot that'll shut up some of these apologists. ;P
When Crystal Frag's "instant" happens you should hear a sort of "bling!" sound. A type of chime, I guess.
If it's the combo I'm thinking of, you need to NOT use frags. Use blast. It's cast time and slower travel time are needed to make it work.
The hack to this problem, the fact that instant frags messes with the timing of the skills landing, is to fire your OL LA 1st if you have an instant frag available.
Instead of - Light - Blast - OLLA - Rune Cage you do - Light, OLLA, Rune Cage, Instant Frag or OLLA - Instant Frag - Rune Cage, you gotta switch it up.
I could never get cage to hit before the OLLA hit if you go OLLA--cage. In fact, I suspect the bit of a delay that cage has is specifically to stop OLLA/cage combo's working on opponents who are quick at breaking free.
MisterBigglesworth wrote: »Elegance set: +20% dmg
Bound Armaments: +11% dmg
Mage light(Empower): +20% dmg
So you're looking at about a 50-60% boosted initial attack depending on how it's calculated.
edit: oh and combine with Martial for an extra +10% on the second attack.
GimpyPorcupine wrote: »During last year's Midsummer event, and keep in mind this was before the Empower change, I hit someone with a 19k overload. "Welcome to Cyrodiil."
datoliteb16_ESO wrote: »How are sorcs doing this? I am wearing riposte with some tanky skills and my other team mates were saying they were hitting for 14k. What is going on with Overload!
WaltherCarraway wrote: »Yep we are suppose to see slow projectile fired by someone in stealth. Perhaps mdk should flap their wings periodically to cater schrodinger's sorc