MisterBigglesworth wrote: »Elegance set: +20% dmg
Bound Armaments: +11% dmg
Mage light(Empower): +40% dmg
So you're looking at about a 50-60% boosted initial attack depending on how it's calculated.
edit: oh and combine with Martial for an extra +10% on the second attack.
With the Psijic Order Skills, specifically "Elemental Weapon--Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 6177 Magic Damage and apply the Burning, Concussion or Chill elemental status effect."
My light attacks from my Destro Staff and especially Overload are hitting 10K+ easy.
With the Psijic Order Skills, specifically "Elemental Weapon--Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 6177 Magic Damage and apply the Burning, Concussion or Chill elemental status effect."
My light attacks from my Destro Staff and especially Overload are hitting 10K+ easy.
" Oh and and and ... This thing is OP too ! "
Waffennacht wrote: »@Apache_Kid you also have like 1500-2k additional crit resistance via CP yes?
Apache_Kid wrote: »Waffennacht wrote: »@Apache_Kid you also have like 1500-2k additional crit resistance via CP yes?
Yea. I cant login to see exactly what i have in there via cp but i definitely have over 1k in there. Either way the numbers i am being hit with in such quick succession are outrageous.
With the Psijic Order Skills, specifically "Elemental Weapon--Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 6177 Magic Damage and apply the Burning, Concussion or Chill elemental status effect."
My light attacks from my Destro Staff and especially Overload are hitting 10K+ easy.
" Oh and and and ... This thing is OP too ! "
Elemental weapon do not work with overload, you have no idea what you are talking about.
With the Psijic Order Skills, specifically "Elemental Weapon--Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 6177 Magic Damage and apply the Burning, Concussion or Chill elemental status effect."
My light attacks from my Destro Staff and especially Overload are hitting 10K+ easy.
" Oh and and and ... This thing is OP too ! "
Elemental weapon do not work with overload, you have no idea what you are talking about.
Elemental Weapon may not work on Overload, but it is still hitting for over 10K.
With the Psijic Order Skills, specifically "Elemental Weapon--Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 6177 Magic Damage and apply the Burning, Concussion or Chill elemental status effect."
My light attacks from my Destro Staff and especially Overload are hitting 10K+ easy.
Doesn't work on overload. Tbf, never tried it, but I remember patch notes saying they made it not compatible.
With the Psijic Order Skills, specifically "Elemental Weapon--Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 6177 Magic Damage and apply the Burning, Concussion or Chill elemental status effect."
My light attacks from my Destro Staff and especially Overload are hitting 10K+ easy.
Doesn't work on overload. Tbf, never tried it, but I remember patch notes saying they made it not compatible.
I did before they excluded it; initially it DID work. Even without cheesing 60k overloads on a dummy were quite possible.
Hilarious, so now overload is the problem?
Sure the empower change gave it a boost, but otherwise in principle it's the same as its always been. It's been a potatoe cannon from launch. You could gank for an age. And you used to have double the ultimate!!!! And yet now its an issue, now people are jumping on the bandwagon. Seriously the Sorcs haters are scratching the barrel now.
Go run overload, honestly try it. Sure you can gank some people as you can on any specialised build on any class but other than that it has plenty of downsides as mentioned above. Decent players don't fear Overload, fact.
Hilarious, so now overload is the problem?
Sure the empower change gave it a boost, but otherwise in principle it's the same as its always been. It's been a potatoe cannon from launch. You could gank for an age. And you used to have double the ultimate!!!! And yet now its an issue, now people are jumping on the bandwagon. Seriously the Sorcs haters are scratching the barrel now.
Go run overload, honestly try it. Sure you can gank some people as you can on any specialised build on any class but other than that it has plenty of downsides as mentioned above. Decent players don't fear Overload, fact.
Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.
Apache_Kid wrote: »Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.
I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.
What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.
Apache_Kid wrote: »Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.
I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.
What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.
Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.
Apache_Kid wrote: »Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.
I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.
What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.
Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.
Apache_Kid wrote: »Apache_Kid wrote: »Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.
I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.
What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.
Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.
I wouldn't say they are "awfully slow". Your solution makes sense for a lag/latency free environment however many times in Cyrodiil animations just do not even appear or make noise until they hit the target. Any light attack that hits me with 15k damage in 7 pc impen and 1000 crit resist from CP is over-tuned and imbalanced. The empower change has screwed with overload. It is now one of the hardest hitting single target ultimates out there, offers utility by allowing extra skills, and can be spammed. Should be adjusted in my opinion.
Apache_Kid wrote: »Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.
I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.
What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.
Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.Apache_Kid wrote: »Apache_Kid wrote: »Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.
I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.
What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.
Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.
I wouldn't say they are "awfully slow". Your solution makes sense for a lag/latency free environment however many times in Cyrodiil animations just do not even appear or make noise until they hit the target. Any light attack that hits me with 15k damage in 7 pc impen and 1000 crit resist from CP is over-tuned and imbalanced. The empower change has screwed with overload. It is now one of the hardest hitting single target ultimates out there, offers utility by allowing extra skills, and can be spammed. Should be adjusted in my opinion.
You must be a troll. Snipe / Incap perform in a similar way. Meteor is a delayed burst that can't be avoided. All of the Ultimates in this game are strong under different situations, that's why they are ultimates and your build should literally revolve around them.
Apache_Kid wrote: »Apache_Kid wrote: »Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.
I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.
What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.
Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.Apache_Kid wrote: »Apache_Kid wrote: »Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.
I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.
What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.
Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.
I wouldn't say they are "awfully slow". Your solution makes sense for a lag/latency free environment however many times in Cyrodiil animations just do not even appear or make noise until they hit the target. Any light attack that hits me with 15k damage in 7 pc impen and 1000 crit resist from CP is over-tuned and imbalanced. The empower change has screwed with overload. It is now one of the hardest hitting single target ultimates out there, offers utility by allowing extra skills, and can be spammed. Should be adjusted in my opinion.
You must be a troll. Snipe / Incap perform in a similar way. Meteor is a delayed burst that can't be avoided. All of the Ultimates in this game are strong under different situations, that's why they are ultimates and your build should literally revolve around them.
Snipe is just a bugged ability that performs horribly under latency and lag. Until game performance is improved I think the ability should be removed from PvP entirely. Incap is being nerfed, meteor can be blocked, Overload is the ability to constantly spam 15k hits and allows for extra skills on the bar which is such a huge buff. I can't tell you how many times a build idea has been gimped because i simply didn't have enough skill slots. Empower needs to NOT affect overload light attacks for it to be reasonable again. It should not be this hard hitting while also offering the buff of extra skills being slotted.
Apache_Kid wrote: »Apache_Kid wrote: »Almost all of the overload gankers I see on Xbox NA sit on the roads between keeps. It is literally impossible to react to this when you are 2-shotted while the 1st shot hits when you are on your mount. Before I can even dismount, the second projectile hits me and I am dead. Not sure how to avoid that.
Don’t let your horse stamina fully deplete and avoid the ganking alleys. That’s at least what people getting told when they complain about stamina based ganks.
I rarely ever am fully depleted on stamina on my mount. I was not when I was ganked. The hits came so quickly in succession that I was not out of range on a 60/60/60 mount with rapids on before he got two shots off. When a nightblade attempts to gank me when I am on my mount and still have stamina I can just ride away. Not with these overload gankers.
Edit: death recap usually has 1 hit for 12k and 1 for 15k. I am in 7 pieces impen gear. Doesn't seem balanced to me.
dwemer_paleologist wrote: »10k Overload hits is hitting WAY TOO HARD.
needs to be around 2000 or even less and please remove the stunn and nockdown from it.