The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/
Maintenance for the week of April 22:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

10k Overload hits

  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Running around on my ganking build with like 1700 Inpen last night.

    Got hit with a 19k overload into a 13k. The gear is almost all divines so I was asking for it but still. Lol
  • Willard
    Willard
    ✭✭✭
    With the Psijic Order Skills, specifically "Elemental Weapon--Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 6177 Magic Damage and apply the Burning, Concussion or Chill elemental status effect."

    My light attacks from my Destro Staff and especially Overload are hitting 10K+ easy.
    Edited by Willard on July 18, 2018 4:45PM
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Elegance set: +20% dmg
    Bound Armaments: +11% dmg
    Mage light(Empower): +40% dmg

    So you're looking at about a 50-60% boosted initial attack depending on how it's calculated.

    edit: oh and combine with Martial for an extra +10% on the second attack.

    This is part of it, but there’s a major piece missing here. And no I’m not posting it because that’ll just create one more overload ganking moron.
  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    Willard wrote: »
    With the Psijic Order Skills, specifically "Elemental Weapon--Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 6177 Magic Damage and apply the Burning, Concussion or Chill elemental status effect."

    My light attacks from my Destro Staff and especially Overload are hitting 10K+ easy.

    Doesn't work on overload. Tbf, never tried it, but I remember patch notes saying they made it not compatible.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Apherius
    Apherius
    ✭✭✭✭✭
    ✭✭
    Willard wrote: »
    With the Psijic Order Skills, specifically "Elemental Weapon--Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 6177 Magic Damage and apply the Burning, Concussion or Chill elemental status effect."

    My light attacks from my Destro Staff and especially Overload are hitting 10K+ easy.

    " Oh and and and ... This thing is OP too ! "

    Elemental weapon do not work with overload, you have no idea what you are talking about.
  • jediodyn_ESO
    jediodyn_ESO
    ✭✭✭✭
    Apherius wrote: »

    " Oh and and and ... This thing is OP too ! "

    ... because it is. 10k Overload light attacks? Yeah thats not balanced.

    It’s new, and some serious kudos to the sorc community who figured out that they could combo the new skills to do it, but I doubt it was expected by the devs.

    Sadly, it seems like if things don’t get mentioned here the devs don’t catch them, which is lame, because I wish that just one of the devs played BGs all day one day a week, and that one played in Cyrodiil (all day, one day per week) so that they could be in front of the PvP balancing issues instead of behind them.
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    @Apache_Kid you also have like 1500-2k additional crit resistance via CP yes?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Apache_Kid
    Apache_Kid
    ✭✭✭✭✭
    ✭✭✭✭
    @Apache_Kid you also have like 1500-2k additional crit resistance via CP yes?

    Yea. I cant login to see exactly what i have in there via cp but i definitely have over 1k in there. Either way the numbers i am being hit with in such quick succession are outrageous.
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Hilarious, so now overload is the problem?

    Sure the empower change gave it a boost, but otherwise in principle it's the same as its always been. It's been a potatoe cannon from launch. You could gank for an age. And you used to have double the ultimate!!!! And yet now its an issue, now people are jumping on the bandwagon. Seriously the Sorcs haters are scratching the barrel now.

    Go run overload, honestly try it. Sure you can gank some people as you can on any specialised build on any class but other than that it has plenty of downsides as mentioned above. Decent players don't fear Overload, fact.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Apache_Kid wrote: »
    @Apache_Kid you also have like 1500-2k additional crit resistance via CP yes?

    Yea. I cant login to see exactly what i have in there via cp but i definitely have over 1k in there. Either way the numbers i am being hit with in such quick succession are outrageous.

    With that much resistance. Approximately 3k+ means you're negating all, if not nearly all crit damage (you may experience +20% still)

    But that means a 10k is only about 2k over base.

    Thinking it's less crit damage and more base damage

    It's a massive number, but probably not because of a crit, empower etc just got that thing big
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Willard
    Willard
    ✭✭✭
    Apherius wrote: »
    Willard wrote: »
    With the Psijic Order Skills, specifically "Elemental Weapon--Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 6177 Magic Damage and apply the Burning, Concussion or Chill elemental status effect."

    My light attacks from my Destro Staff and especially Overload are hitting 10K+ easy.

    " Oh and and and ... This thing is OP too ! "

    Elemental weapon do not work with overload, you have no idea what you are talking about.

    Elemental Weapon may not work on Overload, but it is still hitting for over 10K.
  • Apherius
    Apherius
    ✭✭✭✭✭
    ✭✭
    Willard wrote: »
    Apherius wrote: »
    Willard wrote: »
    With the Psijic Order Skills, specifically "Elemental Weapon--Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 6177 Magic Damage and apply the Burning, Concussion or Chill elemental status effect."

    My light attacks from my Destro Staff and especially Overload are hitting 10K+ easy.

    " Oh and and and ... This thing is OP too ! "

    Elemental weapon do not work with overload, you have no idea what you are talking about.

    Elemental Weapon may not work on Overload, but it is still hitting for over 10K.

    Yes.
  • NBrookus
    NBrookus
    ✭✭✭✭✭
    ✭✭✭✭
    Biro123 wrote: »
    Willard wrote: »
    With the Psijic Order Skills, specifically "Elemental Weapon--Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 6177 Magic Damage and apply the Burning, Concussion or Chill elemental status effect."

    My light attacks from my Destro Staff and especially Overload are hitting 10K+ easy.

    Doesn't work on overload. Tbf, never tried it, but I remember patch notes saying they made it not compatible.

    I did before they excluded it; initially it DID work. Even without cheesing 60k overloads on a dummy were quite possible.

  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    NBrookus wrote: »
    Biro123 wrote: »
    Willard wrote: »
    With the Psijic Order Skills, specifically "Elemental Weapon--Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 6177 Magic Damage and apply the Burning, Concussion or Chill elemental status effect."

    My light attacks from my Destro Staff and especially Overload are hitting 10K+ easy.

    Doesn't work on overload. Tbf, never tried it, but I remember patch notes saying they made it not compatible.

    I did before they excluded it; initially it DID work. Even without cheesing 60k overloads on a dummy were quite possible.

    Yeah, I remember the threads on pts where the sorc' community were saying that electronic weapon empower and overload were too strong, expecting them to hit empower, but they went with ele instead.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • GimpyPorcupine
    GimpyPorcupine
    ✭✭✭✭✭
    During last year's Midsummer event, and keep in mind this was before the Empower change, I hit someone with a 19k overload. "Welcome to Cyrodiil."
    8-hr/day casual gamer on Xbox NA. 20 Characters, all DC, all Level 50. +2200CP
  • Ender1310
    Ender1310
    ✭✭✭✭
    These dudes love to defend this. It's dumb and not needed on current sorc. It's not a big deal one on one. Every where else in cyrodil large battles it's dumb cheesy.
  • Datolite
    Datolite
    ✭✭✭✭✭
    Beardimus wrote: »
    Hilarious, so now overload is the problem?

    Sure the empower change gave it a boost, but otherwise in principle it's the same as its always been. It's been a potatoe cannon from launch. You could gank for an age. And you used to have double the ultimate!!!! And yet now its an issue, now people are jumping on the bandwagon. Seriously the Sorcs haters are scratching the barrel now.

    Go run overload, honestly try it. Sure you can gank some people as you can on any specialised build on any class but other than that it has plenty of downsides as mentioned above. Decent players don't fear Overload, fact.

    Ok I just tried it. All purple *** slapped together necropotence/elegant build with slimecraw.
    1: It's clunky af to switch bars until you get used to it.
    2: I was rofling at the 2 shots. Didn't even get to use frags.
    3: I was drunk and am generally a sub par PvPer.
    4: I died quick when left alone but as a snipe build I got all the kills.
    5: Still laughing a bit.

    My conclusion (opinion): I barely tried and got MVP in deathmatch. Only stamblades are more OP than this build.
  • MalagenR
    MalagenR
    ✭✭✭✭✭
    Lots of people play Overload builds wrong. If t
    Beardimus wrote: »
    Hilarious, so now overload is the problem?

    Sure the empower change gave it a boost, but otherwise in principle it's the same as its always been. It's been a potatoe cannon from launch. You could gank for an age. And you used to have double the ultimate!!!! And yet now its an issue, now people are jumping on the bandwagon. Seriously the Sorcs haters are scratching the barrel now.

    Go run overload, honestly try it. Sure you can gank some people as you can on any specialised build on any class but other than that it has plenty of downsides as mentioned above. Decent players don't fear Overload, fact.

    Decent players always doubt my OL build and get turned to ash sleeping.
  • Aznox
    Aznox
    ✭✭✭✭✭
    Overload light attacks triggers global cooldown, like a skill.

    So really you need to compare it to a light attack + skill weave.

    Still a lot better, but then you need to factor the ult cost.

    So in the end you should compare a 6 seconds overload spam :

    OLLA,OLLA,OLLA,OLLA,OLLA,OLLA

    to

    LA-Skill,LA-Skill,LA-Skill,LA-Skill,LA-Skill,LA-150costUltimate

    ok, maybe still stronger ? but then you need to add all the inconveniences already mentioned :
    Dodgeable, Reflectable, Clunky, One-trick-pony, etc ...

    i still don't have the final answer but you see it's a bit more complicated than it seems.
    Aznox
    PC EU
    Khajiit Orc Bosmer Stamina Sorcerer and Werewolf Stage 3 Vampire
    I live in Battlegrounds
    Theorycrafting enthusiast
    Official Cheese Lord
    CP1500+ club
  • MalagenR
    MalagenR
    ✭✭✭✭✭
    Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.
  • Apache_Kid
    Apache_Kid
    ✭✭✭✭✭
    ✭✭✭✭
    MalagenR wrote: »
    Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.

    I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.

    What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.
  • MalagenR
    MalagenR
    ✭✭✭✭✭
    Apache_Kid wrote: »
    MalagenR wrote: »
    Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.

    I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.

    What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.

    Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.
  • Apache_Kid
    Apache_Kid
    ✭✭✭✭✭
    ✭✭✭✭
    MalagenR wrote: »
    Apache_Kid wrote: »
    MalagenR wrote: »
    Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.

    I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.

    What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.

    Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.

    I wouldn't say they are "awfully slow". Your solution makes sense for a lag/latency free environment however many times in Cyrodiil animations just do not even appear or make noise until they hit the target. Any light attack that hits me with 15k damage in 7 pc impen and 1000 crit resist from CP is over-tuned and imbalanced. The empower change has screwed with overload. It is now one of the hardest hitting single target ultimates out there, offers utility by allowing extra skills, and can be spammed. Should be adjusted in my opinion.
  • MalagenR
    MalagenR
    ✭✭✭✭✭
    MalagenR wrote: »
    Apache_Kid wrote: »
    MalagenR wrote: »
    Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.

    I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.

    What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.

    Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.
    Apache_Kid wrote: »
    MalagenR wrote: »
    Apache_Kid wrote: »
    MalagenR wrote: »
    Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.

    I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.

    What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.

    Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.

    I wouldn't say they are "awfully slow". Your solution makes sense for a lag/latency free environment however many times in Cyrodiil animations just do not even appear or make noise until they hit the target. Any light attack that hits me with 15k damage in 7 pc impen and 1000 crit resist from CP is over-tuned and imbalanced. The empower change has screwed with overload. It is now one of the hardest hitting single target ultimates out there, offers utility by allowing extra skills, and can be spammed. Should be adjusted in my opinion.

    You must be a troll. Snipe / Incap perform in a similar way. Meteor is a delayed burst that can't be avoided. All of the Ultimates in this game are strong under different situations, that's why they are ultimates and your build should literally revolve around them.

  • Apache_Kid
    Apache_Kid
    ✭✭✭✭✭
    ✭✭✭✭
    MalagenR wrote: »
    MalagenR wrote: »
    Apache_Kid wrote: »
    MalagenR wrote: »
    Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.

    I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.

    What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.

    Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.
    Apache_Kid wrote: »
    MalagenR wrote: »
    Apache_Kid wrote: »
    MalagenR wrote: »
    Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.

    I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.

    What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.

    Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.

    I wouldn't say they are "awfully slow". Your solution makes sense for a lag/latency free environment however many times in Cyrodiil animations just do not even appear or make noise until they hit the target. Any light attack that hits me with 15k damage in 7 pc impen and 1000 crit resist from CP is over-tuned and imbalanced. The empower change has screwed with overload. It is now one of the hardest hitting single target ultimates out there, offers utility by allowing extra skills, and can be spammed. Should be adjusted in my opinion.

    You must be a troll. Snipe / Incap perform in a similar way. Meteor is a delayed burst that can't be avoided. All of the Ultimates in this game are strong under different situations, that's why they are ultimates and your build should literally revolve around them.

    Snipe is just a bugged ability that performs horribly under latency and lag. Until game performance is improved I think the ability should be removed from PvP entirely. Incap is being nerfed, meteor can be blocked, Overload is the ability to constantly spam 15k hits and allows for extra skills on the bar which is such a huge buff. I can't tell you how many times a build idea has been gimped because i simply didn't have enough skill slots. Empower needs to NOT affect overload light attacks for it to be reasonable again. It should not be this hard hitting while also offering the buff of extra skills being slotted.
  • MalagenR
    MalagenR
    ✭✭✭✭✭
    Apache_Kid wrote: »
    MalagenR wrote: »
    MalagenR wrote: »
    Apache_Kid wrote: »
    MalagenR wrote: »
    Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.

    I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.

    What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.

    Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.
    Apache_Kid wrote: »
    MalagenR wrote: »
    Apache_Kid wrote: »
    MalagenR wrote: »
    Anyone that gets burned by OL should accept they got out played in that 2 sec window they were melted. It takes a lot to line up a good OL LA in 1v1 and 1vX against competent PVP'ers.

    I (and i think many others) don't have a problem facing off against someone using overload in a straight up fight.

    What I cannot deal with, is when I am riding between keeps on my maxed out mount (with plenty of stam left) and I am killed by two overload light attacks instantly before I can dismount and react or get out of range before the second attack hits me. There is no defense against this. I rarely ever get ganked from nigthblades as I can usually break free from incap fast enough to apply my defenses but this overload gank is just two light attacks, usually 1 for 12 k and 1 for 15k and I don't even know what killed me until i checked my death recap.

    Pay attention while you're riding around? If you have your view zoomed all the way out you will see the awfully slow OL LA screaming at you, which will allow you to roll dodge.

    I wouldn't say they are "awfully slow". Your solution makes sense for a lag/latency free environment however many times in Cyrodiil animations just do not even appear or make noise until they hit the target. Any light attack that hits me with 15k damage in 7 pc impen and 1000 crit resist from CP is over-tuned and imbalanced. The empower change has screwed with overload. It is now one of the hardest hitting single target ultimates out there, offers utility by allowing extra skills, and can be spammed. Should be adjusted in my opinion.

    You must be a troll. Snipe / Incap perform in a similar way. Meteor is a delayed burst that can't be avoided. All of the Ultimates in this game are strong under different situations, that's why they are ultimates and your build should literally revolve around them.

    Snipe is just a bugged ability that performs horribly under latency and lag. Until game performance is improved I think the ability should be removed from PvP entirely. Incap is being nerfed, meteor can be blocked, Overload is the ability to constantly spam 15k hits and allows for extra skills on the bar which is such a huge buff. I can't tell you how many times a build idea has been gimped because i simply didn't have enough skill slots. Empower needs to NOT affect overload light attacks for it to be reasonable again. It should not be this hard hitting while also offering the buff of extra skills being slotted.

    Ok.
  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    10k Overload hits is hitting WAY TOO HARD.
    needs to be around 2000 or even less and please remove the stunn and nockdown from it.
  • Micah_Bayer
    Micah_Bayer
    ✭✭✭✭✭
    Apache_Kid wrote: »
    Feanor wrote: »
    Apache_Kid wrote: »
    Almost all of the overload gankers I see on Xbox NA sit on the roads between keeps. It is literally impossible to react to this when you are 2-shotted while the 1st shot hits when you are on your mount. Before I can even dismount, the second projectile hits me and I am dead. Not sure how to avoid that.

    Don’t let your horse stamina fully deplete and avoid the ganking alleys. That’s at least what people getting told when they complain about stamina based ganks.

    I rarely ever am fully depleted on stamina on my mount. I was not when I was ganked. The hits came so quickly in succession that I was not out of range on a 60/60/60 mount with rapids on before he got two shots off. When a nightblade attempts to gank me when I am on my mount and still have stamina I can just ride away. Not with these overload gankers.

    Edit: death recap usually has 1 hit for 12k and 1 for 15k. I am in 7 pieces impen gear. Doesn't seem balanced to me.

    You'd still get hit with 20k snipes. Same for overload. And you can block on your horse and roll dodge forward to block or dodge the attack. Then again you run pretty quickly already and you dont really have to be on your horse to begin with. I mean light armour users get one tapped by snipe or overload. At least you can get hit by 2 attacks.
  • NBrookus
    NBrookus
    ✭✭✭✭✭
    ✭✭✭✭
    10k Overload hits is hitting WAY TOO HARD.
    needs to be around 2000 or even less and please remove the stunn and nockdown from it.

    :trollface:

    Overload doesn't CC. At all. Maybe know something about the skill before you ask for it to be nerfed?
  • MalagenR
    MalagenR
    ✭✭✭✭✭
    LOL the overload QQ is great. I'm going to perfect this build strictly because of the QQ.
Sign In or Register to comment.