I just know that when im fighting outnumbered and a majority of new or worse players are on a nb, it’s the defile that *** me. Just hearing *schwing schwing* of the incap blades and then they don’t do anything after that.also the same class to spam snipe. Two of the most infuriating sources of defile.
Defile just needs to be looked at and moved to more appropriate abilities like nova and kept on shackle. Make large stationary ults play a purpose for major defile and give spammable skills minor defile.
Duroks should be the defensive version of crest. And befoul shouldn’t ramp up so easily for so few points. Or at least be in the blue tree.
mr_wazzabi wrote: »I just know that when im fighting outnumbered and a majority of new or worse players are on a nb, it’s the defile that *** me. Just hearing *schwing schwing* of the incap blades and then they don’t do anything after that.also the same class to spam snipe. Two of the most infuriating sources of defile.
Defile just needs to be looked at and moved to more appropriate abilities like nova and kept on shackle. Make large stationary ults play a purpose for major defile and give spammable skills minor defile.
Duroks should be the defensive version of crest. And befoul shouldn’t ramp up so easily for so few points. Or at least be in the blue tree.
Defile is a nb's only shot at taking down templars. But templars can purge it, so templars still have a natural advantage vs nb. You need to think of the big picture.
thankyourat wrote: »It's the stun. If you think about it the only difference between incap and soul harvest is the stun. Most people think incap is broken and soul harvest is fine, and the stun is the only difference between those two abilities
Ragnaroek93 wrote: »Turn Major Defile into Minor Defile and be done with it. The stun change won't change anything of importance.
Why do people not block Incapacitating Strike?
[] Not enough experience in the game to know when they should block
[] Not knowing it can be blocked
[] Not having enough stamina to block
[] Not wanting to survive Incapacitating Strike (for people who prefer following the crowd)
mr_wazzabi wrote: »I just know that when im fighting outnumbered and a majority of new or worse players are on a nb, it’s the defile that *** me. Just hearing *schwing schwing* of the incap blades and then they don’t do anything after that.also the same class to spam snipe. Two of the most infuriating sources of defile.
Defile just needs to be looked at and moved to more appropriate abilities like nova and kept on shackle. Make large stationary ults play a purpose for major defile and give spammable skills minor defile.
Duroks should be the defensive version of crest. And befoul shouldn’t ramp up so easily for so few points. Or at least be in the blue tree.
Defile is a nb's only shot at taking down templars. But templars can purge it, so templars still have a natural advantage vs nb. You need to think of the big picture.
This might be the funniest thing I have ever read on the forums. No one has a natural advantage over an NB, especially a cloaked one, not even another NB.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
The stun was unbalanced since it worked even when blocking...
mr_wazzabi wrote: »mr_wazzabi wrote: »I just know that when im fighting outnumbered and a majority of new or worse players are on a nb, it’s the defile that *** me. Just hearing *schwing schwing* of the incap blades and then they don’t do anything after that.also the same class to spam snipe. Two of the most infuriating sources of defile.
Defile just needs to be looked at and moved to more appropriate abilities like nova and kept on shackle. Make large stationary ults play a purpose for major defile and give spammable skills minor defile.
Duroks should be the defensive version of crest. And befoul shouldn’t ramp up so easily for so few points. Or at least be in the blue tree.
Defile is a nb's only shot at taking down templars. But templars can purge it, so templars still have a natural advantage vs nb. You need to think of the big picture.
This might be the funniest thing I have ever read on the forums. No one has a natural advantage over an NB, especially a cloaked one, not even another NB.
Play a nb and try to gank a heavy armour sword and board magicka templar with incap. You won't kill him unless he's on siege. When you stun him, once he breaks free, he'll dodge roll, purifying ritual to cleanse major defile away, then breath of life. 100% full health. Now the nb is screwed
Why do people not block Incapacitating Strike?
[] Not enough experience in the game to know when they should block
[] Not knowing it can be blocked
[] Not having enough stamina to block
[] Not wanting to survive Incapacitating Strike (for people who prefer following the crowd)
I'll go make a run cage thread so that you can come in with the clutch "it's not OP" and get lots of agreesLol knew all the nightblades would come in.
“ItS nOt Op”
mr_wazzabi wrote: »mr_wazzabi wrote: »I just know that when im fighting outnumbered and a majority of new or worse players are on a nb, it’s the defile that *** me. Just hearing *schwing schwing* of the incap blades and then they don’t do anything after that.also the same class to spam snipe. Two of the most infuriating sources of defile.
Defile just needs to be looked at and moved to more appropriate abilities like nova and kept on shackle. Make large stationary ults play a purpose for major defile and give spammable skills minor defile.
Duroks should be the defensive version of crest. And befoul shouldn’t ramp up so easily for so few points. Or at least be in the blue tree.
Defile is a nb's only shot at taking down templars. But templars can purge it, so templars still have a natural advantage vs nb. You need to think of the big picture.
This might be the funniest thing I have ever read on the forums. No one has a natural advantage over an NB, especially a cloaked one, not even another NB.
Play a nb and try to gank a heavy armour sword and board magicka templar with incap. You won't kill him unless he's on siege. When you stun him, once he breaks free, he'll dodge roll, purifying ritual to cleanse major defile away, then breath of life. 100% full health. Now the nb is screwed
How does one spec imply that it's a "natural advantage" over anyone else? Any tank build could pull of the same exact feat with or without purifying ritual and without BoL, otherwise they aren't a tank at all. "Now the NB is screwed" because what? They couldn't kill a tank alone and don't want to cloak and leave OR have to actually fight instead of relying on massive burst damage to kill people in seconds?
The only one with the advantage is and will always be the NB because they are deciding when to fight and whether or not to. There is nothing in this game that comes close to the advantage of cloak and nothing that gives a "natural advantage" over an NB. Nothing.
As for "you won't kill him unless he's on siege" that sounds like a skill problem with the NB, considering they can apparently kill him after all.
ImNotKevinBacon wrote: »Its not OP, you can miss an Incap all the time. Its essential to the NB burst in the way that it works.
IZZEFlameLash wrote: »ImNotKevinBacon wrote: »Its not OP, you can miss an Incap all the time. Its essential to the NB burst in the way that it works.
If you miss your Incap all the time, you got some issues to work on.
mr_wazzabi wrote: »mr_wazzabi wrote: »I just know that when im fighting outnumbered and a majority of new or worse players are on a nb, it’s the defile that *** me. Just hearing *schwing schwing* of the incap blades and then they don’t do anything after that.also the same class to spam snipe. Two of the most infuriating sources of defile.
Defile just needs to be looked at and moved to more appropriate abilities like nova and kept on shackle. Make large stationary ults play a purpose for major defile and give spammable skills minor defile.
Duroks should be the defensive version of crest. And befoul shouldn’t ramp up so easily for so few points. Or at least be in the blue tree.
Defile is a nb's only shot at taking down templars. But templars can purge it, so templars still have a natural advantage vs nb. You need to think of the big picture.
This might be the funniest thing I have ever read on the forums. No one has a natural advantage over an NB, especially a cloaked one, not even another NB.
Play a nb and try to gank a heavy armour sword and board magicka templar with incap. You won't kill him unless he's on siege. When you stun him, once he breaks free, he'll dodge roll, purifying ritual to cleanse major defile away, then breath of life. 100% full health. Now the nb is screwed
The_Outsider wrote: »I'll go make a run cage thread so that you can come in with the clutch "it's not OP" and get lots of agreesLol knew all the nightblades would come in.
“ItS nOt Op”
In all seriousness I think the planned change is a good move. A single target ult like incap could easily get "toned down" into the garbage. DBoS already reigns supreme on every class for group play and most for solo/small scale. Make the ability take more finesse to use so that skilled players can achieve the same level of performance if offers now, and 6k wpn dmg gank-potatoes don't get more than they should be.
*edited for actual input
Joshlenoir wrote: »Lots of people misunderstanding PvP mechanics in this threadmr_wazzabi wrote: »If it's really op, why can templars survive my ganks by healing through major defile to full health?
Op means nobody survives.
Nobody survives curse + meteor + rune cage + fury, hence why sorcs are op
OP means overpowered, or overperforming. Sloads is both overpowered and overperforming but the vast majority of people getting carried by it won't kill me on their own merits. Templars don't die to your incaps because most of them are in heavy armor, have shields, or use sword and board, or all three. Also they can cleanse all of the incap debuffs(20% DMG, defile, etc.) with one cast of ritual. I'm honestly very surprised at how you missed that.Why do people not block Incapacitating Strike?
[] Not enough experience in the game to know when they should block
[] Not knowing it can be blocked
[] Not having enough stamina to block
[] Not wanting to survive Incapacitating Strike (for people who prefer following the crowd)
"Just block it" easy thing to say when you're never in a position where you're the one getting ganked, and never have to fight a nightblade, or multiple at once.
"Not enough experience", I can guarantee the majority of the people voting on this thread have a deeper more nuanced understanding of PvP / nightblade mechanics than you do and play multiple classes, so they can actually see things from different perspectives.
And the rest of your options are just irrelevant.
Incap is OP because it's the lowest cost ultimate in the game with the highest damage output, damage potential, and CC. it doesn't matter if it's single target. The nerfs to incap will only greatly negatively affect gankers or brand new nightblades. Based on what you've been saying it seems like you fall under one of those categories.
It's easy to say something isn't OP when it's on the only class you play and you're rarely on the receiving end of it. All classes have had appropriate changes / nerfs and it's time nightblades do as well. If you think a 20% damage buff, on top of a 30%+ defile (CP increases this), on top of a CC while only costing 75 ultimate isn't overpowered, on a class that gets 20 ultimate simply for drinking a potion, I don't know what to tell you. Maybe try to play other classes and fight nightblades alone and see what the difference is.
Lol knew all the nightblades would come in.
“ItS nOt Op”
Someone else then lol. Someone who enjoys afk AP harvesting with RC.The_Outsider wrote: »I'll go make a run cage thread so that you can come in with the clutch "it's not OP" and get lots of agreesLol knew all the nightblades would come in.
“ItS nOt Op”
In all seriousness I think the planned change is a good move. A single target ult like incap could easily get "toned down" into the garbage. DBoS already reigns supreme on every class for group play and most for solo/small scale. Make the ability take more finesse to use so that skilled players can achieve the same level of performance if offers now, and 6k wpn dmg gank-potatoes don't get more than they should be.
*edited for actual input
You can check my comment history on rune cage posts. The skill is op and makes the class extremely easy to play. Rinse repeat rc meteor combo because you don’t know how to kill without it, is essentially every sorc now days.
I want old frag stun + dmg
LegendaryMage wrote: »The 20% damage buff is OP, stun + defile + good initial damage is all fine for a dodgeable single target ulty at that cost.
But once you factor in the additional damage modifier it provides, then it's a bit too much. Usually a relentless proc right after incap, and if it crits, gg hf. I'd be totally fine if it always stunned but the 20% damage bonus was removed.
GrumpyDuckling wrote: »I don't think Incapacitating Strike over performs.
If a person wants to use a dodgeable, telegraphed ultimate with the potential to gain a stun, defile, and damage boost against one target and give up team assistance, multi-target, ultimate with less counters, defensive ultimate, or healing ultimate, then they should go for it. That is exactly the point of choosing one ultimate over another. Sacrifice [x] to gain [y].
LegendaryMage wrote: »LiquidPony wrote: »LegendaryMage wrote: »The 20% damage buff is OP, stun + defile + good initial damage is all fine for a dodgeable single target ulty at that cost.
But once you factor in the additional damage modifier it provides, then it's a bit too much. Usually a relentless proc right after incap, and if it crits, gg hf. I'd be totally fine if it always stunned but the 20% damage bonus was removed.
This would totally kill Incap as a viable PvE ultimate, because the 20% damage boost is literally the only thing that matters. The damage is paltry and the stun and defile are irrelevant.
Removing the 20% damage bonus is an absolutely awful idea.
To each their own. I find the damage bonus ridiculously OP in PVP when paired with defile and stun.
It really isn't. Against a target dummy if you use Incap followed by 5 LA weaved surprise attacks then compare that to DBoS followed by 5 LA weaved surprise attacks you'll see that the DoT applied provides more damage than the extra 20% via Incap. For me it Out-DPS Incap by 1.4k DPS, and this is with 81 into Master-at-Arms, and 0 into Thaurmaturge. In a non-CP environment, the DoT from Dawnbreaker would be even more powerful, and against a vampire or WW even more so.
mr_wazzabi wrote: »mr_wazzabi wrote: »I just know that when im fighting outnumbered and a majority of new or worse players are on a nb, it’s the defile that *** me. Just hearing *schwing schwing* of the incap blades and then they don’t do anything after that.also the same class to spam snipe. Two of the most infuriating sources of defile.
Defile just needs to be looked at and moved to more appropriate abilities like nova and kept on shackle. Make large stationary ults play a purpose for major defile and give spammable skills minor defile.
Duroks should be the defensive version of crest. And befoul shouldn’t ramp up so easily for so few points. Or at least be in the blue tree.
Defile is a nb's only shot at taking down templars. But templars can purge it, so templars still have a natural advantage vs nb. You need to think of the big picture.
This might be the funniest thing I have ever read on the forums. No one has a natural advantage over an NB, especially a cloaked one, not even another NB.
Play a nb and try to gank a heavy armour sword and board magicka templar with incap. You won't kill him unless he's on siege. When you stun him, once he breaks free, he'll dodge roll, purifying ritual to cleanse major defile away, then breath of life. 100% full health. Now the nb is screwed