dwemer_paleologist wrote: »dwemer_paleologist wrote: »theres nothing wrong with sloads stacking.
everything can be stacked. even light attacks, if multiple people are attacking you then it will stack, that cant be stopped and it should Not be stopped.
people want god mode enabled where they can fight groups of people and win, and thier asking the devs to support it.
i hope the devs Do Not allow what these guys are asking for.
make pvp normal so all of us can have fun and we all have equal strengths and weaknesses, not just a few strong elite and the rest entire population weak and unable to fight them.
11/10 you’re a zergling that often gets 1vX. Huge difference in “stacking” 1k light attack’s which can also be reduced based on stats, to stacking unmit. Damage that can’t be reduced no matter the CP, armor stats etc and can be like 30k+ in 6 seconds.
L2P
i have never even once died from sloads.
you are telling "me" to learn to play, yet, "you" are the one asking for a nerf?
here's the deal, even if you personally removed sloads from the game, people are still going to stack up on you with another armor type or weapon type or even light attack type and kill you because that's what happens when multiple people are all attacking you.
has nothing to do with the set, the problem is you are trying to solo fight multiple people and dying from them, and you want that stopped, so you are trying to nerf an armor set when infact it has nothing to do with that armor set.
IZZEFlameLash wrote: »EDIT: just removed the quote since my browser keeps pasting it in automatically.
Anyway,
What sets refresh duration instead of stacking on a player when damage is coming from multiple people? Please tell me so I can see it for myself and complain to ZOS. Need some consistency after all.
I do believe that Viper and Sheer Venom sets didn't stack. I can't remember because it's been a while since I have used any procsets other than Skoria on my DK and Templar. Could be wrong today though.IZZEFlameLash wrote: »Sorcs get to stack 3 shields.
What about sorcs, exactly?
Sorcs aren't gonna be happy unless nothing can touch them, I guess.
I often play sorc, and I think this is getting to the point of absurdity.
Don't want damage to stack, but have no issue with shields stacking?
This *** has hit a new low...
You don't know how Oblivion damage works do you? If anything, it should keep on breaking Cloak for the consistency's sake. Because Oblivion damage is irresistable, true damage that isn't mitigatable. And NBs are the only ones that gets to mitigate it now. You see why your 'have 3 shields' argument is flawed now? Hint: Shields do nothing to stop the Oblivion damage that stacks.
Of course I do. So there's 3 sets that can break a sorcs shields (shield breaker, knights, and sloads). Aside from enchants you are not touchable as long as you can sustain shields.
These sets are a counter to your shield stacking defending self. Get it? A counter...
And damage stacks in this game. PvP would be stupid as hell if only one players damage counted...what good would sets be?
Face it, you shield stackers hate sloads and oblivion damage because it can touch you. That's why it's ridiculous to defend shield stacking and try to talk about stacking damage as something that needs eradicated.
Get it now?
Same can be said for Cloak. Aside from Sload's, NBs were virtually untouchable unless the player is really bad. Cloakers hate Sload's because it can touch them. Only difference is that devs do favor NB over any other classes and they are now the only class that can mitigate all forms of damage with a single click of a button and avoid detection even easier.
IZZEFlameLash wrote: »EDIT: just removed the quote since my browser keeps pasting it in automatically.
Anyway,
What sets refresh duration instead of stacking on a player when damage is coming from multiple people? Please tell me so I can see it for myself and complain to ZOS. Need some consistency after all.
I do believe that Viper and Sheer Venom sets didn't stack. I can't remember because it's been a while since I have used any procsets other than Skoria on my DK and Templar. Could be wrong today though.IZZEFlameLash wrote: »Sorcs get to stack 3 shields.
What about sorcs, exactly?
Sorcs aren't gonna be happy unless nothing can touch them, I guess.
I often play sorc, and I think this is getting to the point of absurdity.
Don't want damage to stack, but have no issue with shields stacking?
This *** has hit a new low...
You don't know how Oblivion damage works do you? If anything, it should keep on breaking Cloak for the consistency's sake. Because Oblivion damage is irresistable, true damage that isn't mitigatable. And NBs are the only ones that gets to mitigate it now. You see why your 'have 3 shields' argument is flawed now? Hint: Shields do nothing to stop the Oblivion damage that stacks.
Of course I do. So there's 3 sets that can break a sorcs shields (shield breaker, knights, and sloads). Aside from enchants you are not touchable as long as you can sustain shields.
These sets are a counter to your shield stacking defending self. Get it? A counter...
And damage stacks in this game. PvP would be stupid as hell if only one players damage counted...what good would sets be?
Face it, you shield stackers hate sloads and oblivion damage because it can touch you. That's why it's ridiculous to defend shield stacking and try to talk about stacking damage as something that needs eradicated.
Get it now?
Same can be said for Cloak. Aside from Sload's, NBs were virtually untouchable unless the player is really bad. Cloakers hate Sload's because it can touch them. Only difference is that devs do favor NB over any other classes and they are now the only class that can mitigate all forms of damage with a single click of a button and avoid detection even easier.
Cloak mitigates all forms of dmg? Where do you get that from?
Running solo is just a frustrating experience at the moment. You can’t walk 3 steps without having 3 Sload procs on you. As it procs on range and on and all and every damage you don’t even have to be outnumbered - one or two random light attacks are enough to add 15k unmitigated damage. I just don’t see what the laughable 15% damage nerf would change about that. It’s a case of gross misunderstanding of the problem.
We have recently removed several unnecessary and insulting comments from this thread. Please keep this discussion constructive. Thank you for your understanding.
PhoenixGrey wrote: »On my mag sorc you know what I did to counter Sloads? Slotted mutagen instead of healing ward. And in situations outside of Sloads I am finding mutagen to be far more reliable than than healing ward which can end up on other players when it is most needed. Drop the 3rd shield, run mutagen.
Doubt you can get away with running just 2 wards open world unless u run > 55k ish max mag or running dampen magic.
I have tried mutagen and its HOT heal needs to be doubled to be atleast considered an alternative over healing ward considering major defile is a 100% uptime these days
Major defile is getting nerfed, Rapid Regen will be strong.
IZZEFlameLash wrote: »EDIT: just removed the quote since my browser keeps pasting it in automatically.
Anyway,
What sets refresh duration instead of stacking on a player when damage is coming from multiple people? Please tell me so I can see it for myself and complain to ZOS. Need some consistency after all.
I do believe that Viper and Sheer Venom sets didn't stack. I can't remember because it's been a while since I have used any procsets other than Skoria on my DK and Templar. Could be wrong today though.IZZEFlameLash wrote: »Sorcs get to stack 3 shields.
What about sorcs, exactly?
Sorcs aren't gonna be happy unless nothing can touch them, I guess.
I often play sorc, and I think this is getting to the point of absurdity.
Don't want damage to stack, but have no issue with shields stacking?
This *** has hit a new low...
You don't know how Oblivion damage works do you? If anything, it should keep on breaking Cloak for the consistency's sake. Because Oblivion damage is irresistable, true damage that isn't mitigatable. And NBs are the only ones that gets to mitigate it now. You see why your 'have 3 shields' argument is flawed now? Hint: Shields do nothing to stop the Oblivion damage that stacks.
Of course I do. So there's 3 sets that can break a sorcs shields (shield breaker, knights, and sloads). Aside from enchants you are not touchable as long as you can sustain shields.
These sets are a counter to your shield stacking defending self. Get it? A counter...
And damage stacks in this game. PvP would be stupid as hell if only one players damage counted...what good would sets be?
Face it, you shield stackers hate sloads and oblivion damage because it can touch you. That's why it's ridiculous to defend shield stacking and try to talk about stacking damage as something that needs eradicated.
Get it now?
Same can be said for Cloak. Aside from Sload's, NBs were virtually untouchable unless the player is really bad. Cloakers hate Sload's because it can touch them. Only difference is that devs do favor NB over any other classes and they are now the only class that can mitigate all forms of damage with a single click of a button and avoid detection even easier.
Cloak mitigates all forms of dmg? Where do you get that from?
Someone who doesn't run an AoE or detect pot for w/e reason, so cloak technically does avoid all his damage.
False impen doesn't stop you from critting it just lowers your crit damage.Nothing stops crits from happening not even shields they just stop the bonus damage you would receive from a hit.
IZZEFlameLash wrote: »EDIT: just removed the quote since my browser keeps pasting it in automatically.
Anyway,
What sets refresh duration instead of stacking on a player when damage is coming from multiple people? Please tell me so I can see it for myself and complain to ZOS. Need some consistency after all.
I do believe that Viper and Sheer Venom sets didn't stack. I can't remember because it's been a while since I have used any procsets other than Skoria on my DK and Templar. Could be wrong today though.IZZEFlameLash wrote: »Sorcs get to stack 3 shields.
What about sorcs, exactly?
Sorcs aren't gonna be happy unless nothing can touch them, I guess.
I often play sorc, and I think this is getting to the point of absurdity.
Don't want damage to stack, but have no issue with shields stacking?
This *** has hit a new low...
You don't know how Oblivion damage works do you? If anything, it should keep on breaking Cloak for the consistency's sake. Because Oblivion damage is irresistable, true damage that isn't mitigatable. And NBs are the only ones that gets to mitigate it now. You see why your 'have 3 shields' argument is flawed now? Hint: Shields do nothing to stop the Oblivion damage that stacks.
Of course I do. So there's 3 sets that can break a sorcs shields (shield breaker, knights, and sloads). Aside from enchants you are not touchable as long as you can sustain shields.
These sets are a counter to your shield stacking defending self. Get it? A counter...
And damage stacks in this game. PvP would be stupid as hell if only one players damage counted...what good would sets be?
Face it, you shield stackers hate sloads and oblivion damage because it can touch you. That's why it's ridiculous to defend shield stacking and try to talk about stacking damage as something that needs eradicated.
Get it now?
Same can be said for Cloak. Aside from Sload's, NBs were virtually untouchable unless the player is really bad. Cloakers hate Sload's because it can touch them. Only difference is that devs do favor NB over any other classes and they are now the only class that can mitigate all forms of damage with a single click of a button and avoid detection even easier.
Cloak mitigates all forms of dmg? Where do you get that from?
IZZEFlameLash wrote: »EDIT: just removed the quote since my browser keeps pasting it in automatically.
Anyway,
What sets refresh duration instead of stacking on a player when damage is coming from multiple people? Please tell me so I can see it for myself and complain to ZOS. Need some consistency after all.
I do believe that Viper and Sheer Venom sets didn't stack. I can't remember because it's been a while since I have used any procsets other than Skoria on my DK and Templar. Could be wrong today though.IZZEFlameLash wrote: »Sorcs get to stack 3 shields.
What about sorcs, exactly?
Sorcs aren't gonna be happy unless nothing can touch them, I guess.
I often play sorc, and I think this is getting to the point of absurdity.
Don't want damage to stack, but have no issue with shields stacking?
This *** has hit a new low...
You don't know how Oblivion damage works do you? If anything, it should keep on breaking Cloak for the consistency's sake. Because Oblivion damage is irresistable, true damage that isn't mitigatable. And NBs are the only ones that gets to mitigate it now. You see why your 'have 3 shields' argument is flawed now? Hint: Shields do nothing to stop the Oblivion damage that stacks.
Of course I do. So there's 3 sets that can break a sorcs shields (shield breaker, knights, and sloads). Aside from enchants you are not touchable as long as you can sustain shields.
These sets are a counter to your shield stacking defending self. Get it? A counter...
And damage stacks in this game. PvP would be stupid as hell if only one players damage counted...what good would sets be?
Face it, you shield stackers hate sloads and oblivion damage because it can touch you. That's why it's ridiculous to defend shield stacking and try to talk about stacking damage as something that needs eradicated.
Get it now?
Same can be said for Cloak. Aside from Sload's, NBs were virtually untouchable unless the player is really bad. Cloakers hate Sload's because it can touch them. Only difference is that devs do favor NB over any other classes and they are now the only class that can mitigate all forms of damage with a single click of a button and avoid detection even easier.
Cloak mitigates all forms of dmg? Where do you get that from?
Someone who doesn't run an AoE or detect pot for w/e reason, so cloak technically does avoid all his damage.
PhoenixGrey wrote: »Sorcs get to stack 3 shields.
What about sorcs, exactly?
Sorcs aren't gonna be happy unless nothing can touch them, I guess.
I often play sorc, and I think this is getting to the point of absurdity.
Don't want damage to stack, but have no issue with shields stacking?
This *** has hit a new low...
Those 3 shields are useless when you have 3+ sload dots on you which is always the case when fighting in an open world scenario.
Sloads/ knightslayer/ shield breaker/ damage health is literally all I see on my death recap these days.
When I saw sloads no longer broke cloak I assume it would still damage the NB while they are cloak how it should be.Sloads shouldn't be preventing people from cloaking, but it SHOULD tick under the cloak dmging a NB. It's oblivion dmg after all, why should it be mitigated by any means?
It's the most reasonable and fair apprach, and it's completly ZoS programmers fault that they can't implment this feature.
LjAnimalchin wrote: »Yo sorc. Slot a heal. Sincerely, literally every other class.
yo, we dont have a heal. sincerely sorcs. and the delayed one we have requires are second bar to be a resto
jcmlongb16_ESO wrote: »LjAnimalchin wrote: »Yo sorc. Slot a heal. Sincerely, literally every other class.
yo, we dont have a heal. sincerely sorcs. and the delayed one we have requires are second bar to be a resto
Yeah you do, Twilight Matriarch, no resto needed.
killimandrosb16_ESO wrote: »Good patch for stamNB and shuffle classes. Now stam classes can dodge and shuffle sloads and runecage. What about NON dodge classes? still as screwed as before patch. And mag classes are still *** (minus magsorc), no mobility, no dodge. I dont mind making sloads/runecage counterable, but by giving the counter to ONLY ONE CLASS is beyond ***. Kick your pvp designers.
LjAnimalchin wrote: »Yo sorc. Slot a heal. Sincerely, literally every other class.
yo, we dont have a heal. sincerely sorcs. and the delayed one we have requires are second bar to be a resto
killimandrosb16_ESO wrote: »Good patch for stamNB and shuffle classes. Now stam classes can dodge and shuffle sloads and runecage. What about NON dodge classes? still as screwed as before patch. And mag classes are still *** (minus magsorc), no mobility, no dodge. I dont mind making sloads/runecage counterable, but by giving the counter to ONLY ONE CLASS is beyond ***. Kick your pvp designers.
dwemer_paleologist wrote: »theres nothing wrong with sloads stacking.
everything can be stacked. even light attacks, if multiple people are attacking you then it will stack, that cant be stopped and it should Not be stopped.
people want god mode enabled where they can fight groups of people and win, and thier asking the devs to support it.
i hope the devs Do Not allow what these guys are asking for.
make pvp normal so all of us can have fun and we all have equal strengths and weaknesses, not just a few strong elite and the rest entire population weak and unable to fight them.
killimandrosb16_ESO wrote: »Good patch for stamNB and shuffle classes. Now stam classes can dodge and shuffle sloads and runecage. What about NON dodge classes? still as screwed as before patch. And mag classes are still *** (minus magsorc), no mobility, no dodge. I dont mind making sloads/runecage counterable, but by giving the counter to ONLY ONE CLASS is beyond ***. Kick your pvp designers.
I think since sloads is a projective now, at least magDK from mag classes can deal with it? Reflecting with wings.
But I’m not very sure - since my magDK is also a sloads + zaan user, it’s hard to tell if those sloads are reflected or mine.
Wait can magdens absorb it?killimandrosb16_ESO wrote: »Good patch for stamNB and shuffle classes. Now stam classes can dodge and shuffle sloads and runecage. What about NON dodge classes? still as screwed as before patch. And mag classes are still *** (minus magsorc), no mobility, no dodge. I dont mind making sloads/runecage counterable, but by giving the counter to ONLY ONE CLASS is beyond ***. Kick your pvp designers.
I think since sloads is a projective now, at least magDK from mag classes can deal with it? Reflecting with wings.
But I’m not very sure - since my magDK is also a sloads + zaan user, it’s hard to tell if those sloads are reflected or mine.
Being a projectile doesn’t mean you can reflect it. Sload’s is an example.
dodgehopper_ESO wrote: »LjAnimalchin wrote: »Yo sorc. Slot a heal. Sincerely, literally every other class.
yo, we dont have a heal. sincerely sorcs. and the delayed one we have requires are second bar to be a resto
Yes you do. 1. Surge. 2. Matriarch. 3. The whole Restoration line. 4. Vigor for stamina. 5. Rally for stamina. 6. Clownfear.
jcmlongb16_ESO wrote: »LjAnimalchin wrote: »Yo sorc. Slot a heal. Sincerely, literally every other class.
yo, we dont have a heal. sincerely sorcs. and the delayed one we have requires are second bar to be a resto
Yeah you do, Twilight Matriarch, no resto needed.
You ever tried in Open World? Have fun when it gets killed with 15k HP, or simply stuck in a wall or terrain, or doesn't follow you at all. Not to mention it costs two bar slots and a ton of mag.