CatchMeTrolling wrote: »CatchMeTrolling wrote: »I run 2 Skoria 5 Amber Plasm 5 BSW front bar w Maelstrom resto back bar and have Mutagen ticking at all times on my Magicka DK. That skill is quite good for keeping me alive, purging some of the nastier effects and also saving my team mates. The effect from the staff also restores quite a lot of magicka, since my spell critical si 38%, so about 1 out of 3 ticks will get me 800 magicka, which allows me to go full spell damage on my jewelry. I had one match with almost 7K score, but the players from the other teams sucked badly; they were just sitting there and eating whips like they were into some of the kinky stuff. In any case playing stamina vs. magicka DK in PvP is like night and day, on stamina I can barely kill anything and I feel like a punching bag, although I played that character since I started, and on magicka I barely have one week in PvP.
Is mutagen better solo ?
Mutagen is generally better in PvP because the small burst heal and purge help quite a bit. I guess I could have gone with another resto staff and used Coagulating Blood, but that skill is quite expensive, it doesn't have an associated HoT and purge, and also doesn't refund anything. If I'm under pressure I use Light's Champion, which also allows me to get into offensive again, due to the added damage. I use this ultimate preferentially, and I only keep Shooting Star on front bar for the added stats.
Oh okay, think I’ll use it on my mag warden, wasn’t sure how big the heal was. I only have one hot, tree ult and small heals from lotus and Netch.
Warden has enough heals already, I don't think he even needs resto back bar. Can go destro/destro and still hold its own. DK on the other hand has only a burst heal, and a conditional HoT (burning embers) and has to be in melee range to use the latter. Also the class is quite vulnerable in LA, because it has poor mobility. You can check the toll tips on various skills by using this website: http://en.uesp.net/wiki/Special:EsoBuildData
brandonv516 wrote: »
Kazokio_Dave wrote: »I think this is the best one I took a picture of I have plenty of games in 50+ but don't like taking pictures when i have a death
Very very impressive. Stam sorc?
For all of you posting in here. Rule of thumb.
Subtract your assists from your total kills.
brandonv516 wrote: »
xD Yeah I bet you're one of those players incapable of taking on anyone, who simply runs around the outside of the map from objective to objective hoping to avoid conflict. You won't be saying I'm a terrible teammate when you get matched with me in deathmatch.Kazokio_Dave wrote: »I think this is the best one I took a picture of I have plenty of games in 50+ but don't like taking pictures when i have a death
Very very impressive. Stam sorc?
Nothing personal against dave, but his build is literally endless fury, and that screenshot is him in a group of three or four (unsure if koala is with them) against some of the worst players on our server. I've been in parties with him before, and he even admits that all he does is spam endless fury, resto ult, and streak around.
Still more kills than I've gotten though, even in a group of four. The stars sort of have to align to get a game like that xD
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
You know that having a high kill rate in other game modes than deathmatch is point less and not really impressive?
Keep in mind:
Your KDA is calculated by having the (total kills + total assists)/total deaths.
For my example; 14 total kills + 21 total assists /5 deaths = KDA 7.
So then if you have something like 5k, 15d, 2a = 0.466 which means you are doing really terribly (and possibly costing your team some wins.)
I really wish ESO would tally your total matches played, total matches lost and total matches won so we can do some baseball style stats metrics to determine a build's offensive power!
Toc de Malsvi wrote: »Keep in mind:
Your KDA is calculated by having the (total kills + total assists)/total deaths.
For my example; 14 total kills + 21 total assists /5 deaths = KDA 7.
So then if you have something like 5k, 15d, 2a = 0.466 which means you are doing really terribly (and possibly costing your team some wins.)
I really wish ESO would tally your total matches played, total matches lost and total matches won so we can do some baseball style stats metrics to determine a build's offensive power!
But dividing by zero is undefined... No seriously though it would be really nice to see some stats, especially if we could look at trends to have a better idea of our current progress and build outputs.
You know that having a high kill rate in other game modes than deathmatch is point less and not really impressive?
For all of you posting in here. Rule of thumb.
Subtract your assists from your total kills.
The 43 and 0 posted is *** IMO since clearly all you did was spam a burst ability, a stun, and an execute.
Secondly, try playing a real class instead of jumping in with a spamblade or magdorc.
Let's see that 43-0 on a magplar
XD seriously though those are still impressive numbers
Oreyn_Bearclaw wrote: »You know that having a high kill rate in other game modes than deathmatch is point less and not really impressive?
Not always a true statement. If one player on your team can keep the other team stuck in a spawn timer, while the rest handles objectives AND you win, then it was certainly not pointless. Now if you go 40 and 0 in Crazy King and your team finishes dead last, then yeah, i tend to agree.
Let's see that 43-0 on a magplar
There was a time when it was better, but that was long before Morrowind, and BGs.
I play nothing but magplar and this is about the best I've done. If puncturing sweeps wasn't a channeling ability...
WTB more Deathmatch SSs!
My highest TDM KB score is 32. Curious if anyone has gotten higher?? (only goes to 34kbs)
Was def one of those stars-aligning things, I was also duo with a top-tier support.