Everyone needs to learn. F it. It's a game. Who cares?
Tanked VSC last night for 5 hours! One competent (actually awesome, but rezzing all the time and other f-ery, meant group of about 30k, of which he was doing most, if not all!) dps, inexperienced dps and healer (I was doing 30% heals as tank), and yet, we got it.
If you care about people - taking the time is what you do.
I understand that some people have limited time, because of real life etc- but some people are just in a hurry to be toxic toward the next person.
I don't want to die IRL having been that person in game.
'Not like this...'
Everyone needs to learn. F it. It's a game. Who cares?
Tanked VSC last night for 5 hours! One competent (actually awesome, but rezzing all the time and other f-ery, meant group of about 30k, of which he was doing most, if not all!) dps, inexperienced dps and healer (I was doing 30% heals as tank), and yet, we got it.
If you care about people - taking the time is what you do.
I understand that some people have limited time, because of real life etc- but some people are just in a hurry to be toxic toward the next person.
I don't want to die IRL having been that person in game.
'Not like this...'
It's a game where you are playing with other people, and if you waste those people time because you didn't bother to check the basics, then expect some backlash, what is more toxic a natural reaction to substandard performance that is wasting everyone's time, and making the experience less fun, or someone that expects to be carried through the dungeon just because?
People always think about the "fun" of the casual, usually used in place of bad player, which is not necessarily true, and never think of the fun of the player who actually wanna get things done, and that would like that the people who decide to play that content at least knew the basics, when have we started accepting mediocrity as the standard?
If you wanna be a bad player and still do end game content, at least have the decency to either learn the basics, or just play a single player game, so the only one losing will be you.
I don't really get what;s the fun in spending 5 hours into a dungeon wasting time and money for NOTHING, what do you get out of it? The satisfaction of teaching to people who clearly don't give much of a ...?
OH, but you need time to learn this and that,.... you can learn that on easier content, you can learn combat on normal, and then go to vet when you are better, the truth is that you wanna get boosted by much better players.
Everyone needs to learn. F it. It's a game. Who cares?
Tanked VSC last night for 5 hours! One competent (actually awesome, but rezzing all the time and other f-ery, meant group of about 30k, of which he was doing most, if not all!) dps, inexperienced dps and healer (I was doing 30% heals as tank), and yet, we got it.
If you care about people - taking the time is what you do.
I understand that some people have limited time, because of real life etc- but some people are just in a hurry to be toxic toward the next person.
I don't want to die IRL having been that person in game.
'Not like this...'
It's a game where you are playing with other people, and if you waste those people time because you didn't bother to check the basics, then expect some backlash, what is more toxic a natural reaction to substandard performance that is wasting everyone's time, and making the experience less fun, or someone that expects to be carried through the dungeon just because?
People always think about the "fun" of the casual, usually used in place of bad player, which is not necessarily true, and never think of the fun of the player who actually wanna get things done, and that would like that the people who decide to play that content at least knew the basics, when have we started accepting mediocrity as the standard?
If you wanna be a bad player and still do end game content, at least have the decency to either learn the basics, or just play a single player game, so the only one losing will be you.
I don't really get what;s the fun in spending 5 hours into a dungeon wasting time and money for NOTHING, what do you get out of it? The satisfaction of teaching to people who clearly don't give much of a ...?
OH, but you need time to learn this and that,.... you can learn that on easier content, you can learn combat on normal, and then go to vet when you are better, the truth is that you wanna get boosted by much better players.
I think you mean TEACH. Because I'm the teacher in the above scenario and I was glad to oblige.
Toxic exit is over there ->
Everyone needs to learn. F it. It's a game. Who cares?
Tanked VSC last night for 5 hours! One competent (actually awesome, but rezzing all the time and other f-ery, meant group of about 30k, of which he was doing most, if not all!) dps, inexperienced dps and healer (I was doing 30% heals as tank), and yet, we got it.
If you care about people - taking the time is what you do.
I understand that some people have limited time, because of real life etc- but some people are just in a hurry to be toxic toward the next person.
I don't want to die IRL having been that person in game.
'Not like this...'
It's a game where you are playing with other people, and if you waste those people time because you didn't bother to check the basics, then expect some backlash, what is more toxic a natural reaction to substandard performance that is wasting everyone's time, and making the experience less fun, or someone that expects to be carried through the dungeon just because?
People always think about the "fun" of the casual, usually used in place of bad player, which is not necessarily true, and never think of the fun of the player who actually wanna get things done, and that would like that the people who decide to play that content at least knew the basics, when have we started accepting mediocrity as the standard?
If you wanna be a bad player and still do end game content, at least have the decency to either learn the basics, or just play a single player game, so the only one losing will be you.
I don't really get what;s the fun in spending 5 hours into a dungeon wasting time and money for NOTHING, what do you get out of it? The satisfaction of teaching to people who clearly don't give much of a ...?
OH, but you need time to learn this and that,.... you can learn that on easier content, you can learn combat on normal, and then go to vet when you are better, the truth is that you wanna get boosted by much better players.
And how, pray tell, do you learn the basics if no-one will tell you what they are and keep changing them every 10 seconds on the whims of those who love to say LTP? While I agree that you probably shouldn't be doing end-game content without knowing the basics, how did you get to end-game without knowing the basics in the first place.
It seems like the contingent of "Play like I tell you to play or get out" and "You are only acceptable if you do it exactly the way we tell you to do it" and the "NO, you are not allowed to play the way you want to, you MUST play the way we tell you to or your out" contingent is going strong.
Personally, I play how I want to play and if you don't like it, fig-off. Don't need you, don't want you. Not chasing achievements, trophies or leaderboards. Just doesn't matter.Everyone needs to learn. F it. It's a game. Who cares?
Tanked VSC last night for 5 hours! One competent (actually awesome, but rezzing all the time and other f-ery, meant group of about 30k, of which he was doing most, if not all!) dps, inexperienced dps and healer (I was doing 30% heals as tank), and yet, we got it.
If you care about people - taking the time is what you do.
I understand that some people have limited time, because of real life etc- but some people are just in a hurry to be toxic toward the next person.
I don't want to die IRL having been that person in game.
'Not like this...'
It's a game where you are playing with other people, and if you waste those people time because you didn't bother to check the basics, then expect some backlash, what is more toxic a natural reaction to substandard performance that is wasting everyone's time, and making the experience less fun, or someone that expects to be carried through the dungeon just because?
People always think about the "fun" of the casual, usually used in place of bad player, which is not necessarily true, and never think of the fun of the player who actually wanna get things done, and that would like that the people who decide to play that content at least knew the basics, when have we started accepting mediocrity as the standard?
If you wanna be a bad player and still do end game content, at least have the decency to either learn the basics, or just play a single player game, so the only one losing will be you.
I don't really get what;s the fun in spending 5 hours into a dungeon wasting time and money for NOTHING, what do you get out of it? The satisfaction of teaching to people who clearly don't give much of a ...?
OH, but you need time to learn this and that,.... you can learn that on easier content, you can learn combat on normal, and then go to vet when you are better, the truth is that you wanna get boosted by much better players.
And how, pray tell, do you learn the basics if no-one will tell you what they are and keep changing them every 10 seconds on the whims of those who love to say LTP? While I agree that you probably shouldn't be doing end-game content without knowing the basics, how did you get to end-game without knowing the basics in the first place.
It seems like the contingent of "Play like I tell you to play or get out" and "You are only acceptable if you do it exactly the way we tell you to do it" and the "NO, you are not allowed to play the way you want to, you MUST play the way we tell you to or your out" contingent is going strong.
Personally, I play how I want to play and if you don't like it, fig-off. Don't need you, don't want you. Not chasing achievements, trophies or leaderboards. Just doesn't matter.Everyone needs to learn. F it. It's a game. Who cares?
Tanked VSC last night for 5 hours! One competent (actually awesome, but rezzing all the time and other f-ery, meant group of about 30k, of which he was doing most, if not all!) dps, inexperienced dps and healer (I was doing 30% heals as tank), and yet, we got it.
If you care about people - taking the time is what you do.
I understand that some people have limited time, because of real life etc- but some people are just in a hurry to be toxic toward the next person.
I don't want to die IRL having been that person in game.
'Not like this...'
It's a game where you are playing with other people, and if you waste those people time because you didn't bother to check the basics, then expect some backlash, what is more toxic a natural reaction to substandard performance that is wasting everyone's time, and making the experience less fun, or someone that expects to be carried through the dungeon just because?
People always think about the "fun" of the casual, usually used in place of bad player, which is not necessarily true, and never think of the fun of the player who actually wanna get things done, and that would like that the people who decide to play that content at least knew the basics, when have we started accepting mediocrity as the standard?
If you wanna be a bad player and still do end game content, at least have the decency to either learn the basics, or just play a single player game, so the only one losing will be you.
I don't really get what;s the fun in spending 5 hours into a dungeon wasting time and money for NOTHING, what do you get out of it? The satisfaction of teaching to people who clearly don't give much of a ...?
OH, but you need time to learn this and that,.... you can learn that on easier content, you can learn combat on normal, and then go to vet when you are better, the truth is that you wanna get boosted by much better players.
And you would be completely wrong, i just care if you can do the content, i don;t give much of a f if you are not meta, what i want is for you to do the things you are required to, i will pick up some slack, but i won;t carry people who are just bad.
And you can learn to play in plenty of ways,m you don;t need to do vet content to learn, also, there is something called the internet, years ago you would have been justified when there wasn't any information, but now, there is just no excuse.
I don't disagree with you, but, honestly, you just told a new player to go and watch 1,000 hours of gameplay and research the heck out the game and the mechanics, etc., etc., etc. How is that playing the game? Why? When did playing a game become a research project? Where's the fun in that? I can use the example of Deltia's builds. Love 'em, but, when we get to the part where you "need" or "require" this equipment or that equipment and this level or that is when I get bored. I don't want to be them, I want to be me.
Is it possible that people want to learn, but want to learn by doing? I didn't learn to use software programs or do accounting or compliance work by reading and reading and reading and watching videos. I just did it and learned how. The same thing for doing plumbing and building a bookshelf and putting together that dern IKEA table I bought. Just do it. Some people don't learn by watching others and reading and researching. They just want to play, and being told they're losers and can't do anything right is a bit discouraging.And how, pray tell, do you learn the basics if no-one will tell you what they are and keep changing them every 10 seconds on the whims of those who love to say LTP? While I agree that you probably shouldn't be doing end-game content without knowing the basics, how did you get to end-game without knowing the basics in the first place.
It seems like the contingent of "Play like I tell you to play or get out" and "You are only acceptable if you do it exactly the way we tell you to do it" and the "NO, you are not allowed to play the way you want to, you MUST play the way we tell you to or your out" contingent is going strong.
Personally, I play how I want to play and if you don't like it, fig-off. Don't need you, don't want you. Not chasing achievements, trophies or leaderboards. Just doesn't matter.Everyone needs to learn. F it. It's a game. Who cares?
Tanked VSC last night for 5 hours! One competent (actually awesome, but rezzing all the time and other f-ery, meant group of about 30k, of which he was doing most, if not all!) dps, inexperienced dps and healer (I was doing 30% heals as tank), and yet, we got it.
If you care about people - taking the time is what you do.
I understand that some people have limited time, because of real life etc- but some people are just in a hurry to be toxic toward the next person.
I don't want to die IRL having been that person in game.
'Not like this...'
It's a game where you are playing with other people, and if you waste those people time because you didn't bother to check the basics, then expect some backlash, what is more toxic a natural reaction to substandard performance that is wasting everyone's time, and making the experience less fun, or someone that expects to be carried through the dungeon just because?
People always think about the "fun" of the casual, usually used in place of bad player, which is not necessarily true, and never think of the fun of the player who actually wanna get things done, and that would like that the people who decide to play that content at least knew the basics, when have we started accepting mediocrity as the standard?
If you wanna be a bad player and still do end game content, at least have the decency to either learn the basics, or just play a single player game, so the only one losing will be you.
I don't really get what;s the fun in spending 5 hours into a dungeon wasting time and money for NOTHING, what do you get out of it? The satisfaction of teaching to people who clearly don't give much of a ...?
OH, but you need time to learn this and that,.... you can learn that on easier content, you can learn combat on normal, and then go to vet when you are better, the truth is that you wanna get boosted by much better players.
And you would be completely wrong, i just care if you can do the content, i don;t give much of a f if you are not meta, what i want is for you to do the things you are required to, i will pick up some slack, but i won;t carry people who are just bad.
And you can learn to play in plenty of ways,m you don;t need to do vet content to learn, also, there is something called the internet, years ago you would have been justified when there wasn't any information, but now, there is just no excuse.
Of your genuinely asking
Public User Group
Everyone needs to learn. F it. It's a game. Who cares?
Tanked VSC last night for 5 hours! One competent (actually awesome, but rezzing all the time and other f-ery, meant group of about 30k, of which he was doing most, if not all!) dps, inexperienced dps and healer (I was doing 30% heals as tank), and yet, we got it.
If you care about people - taking the time is what you do.
I understand that some people have limited time, because of real life etc- but some people are just in a hurry to be toxic toward the next person.
I don't want to die IRL having been that person in game.
'Not like this...'
It's a game where you are playing with other people, and if you waste those people time because you didn't bother to check the basics, then expect some backlash, what is more toxic a natural reaction to substandard performance that is wasting everyone's time, and making the experience less fun, or someone that expects to be carried through the dungeon just because?
People always think about the "fun" of the casual, usually used in place of bad player, which is not necessarily true, and never think of the fun of the player who actually wanna get things done, and that would like that the people who decide to play that content at least knew the basics, when have we started accepting mediocrity as the standard?
If you wanna be a bad player and still do end game content, at least have the decency to either learn the basics, or just play a single player game, so the only one losing will be you.
I don't really get what;s the fun in spending 5 hours into a dungeon wasting time and money for NOTHING, what do you get out of it? The satisfaction of teaching to people who clearly don't give much of a ...?
OH, but you need time to learn this and that,.... you can learn that on easier content, you can learn combat on normal, and then go to vet when you are better, the truth is that you wanna get boosted by much better players.
This, done some long fights worst was vet fungal 2 back then it was just vet fungal 5 hours, done a couple of 2 hour ones this year, all was guild runs. Has had some close to hour long pugs, yes it require an enthusiastic group who discus tactic and is willing to take critique. Did vet cradle of shadows 3 times and normal untold times before some told you could bash the ghosts shielding boss rather than kill them, not tested if other interrupts like destructive touch work.Oreyn_Bearclaw wrote: »Depends if we are making progress. I am perfectly willing to work with a group and explain mechanics as long as they are will to learn. As long as we arent regressing, I will usually keep trying.
The only time I have literally went one and done was when I am tanking and the group DPS is simply so low that nothing we do will ever work.
I did a vet Darkshade run about a year ago as a tank. We never wiped all the way to the netch boss, but each fight took an eternity. I was able to hold the bosses and res people as needed, but it was slow. Our first pull of the netch boss ended up with like 50 adds on the screen. I was the last one standing, and after the fight, I looked and our group DPS was like 8k. I said sorry guys, the DPS is just not there, and I bounced. Only time I have ever been the first to leave a pug group. I have a great screen shot filled with netch's around here somewhere.
MythrialDrow wrote: »I must be lucky every time I’ve had a PUG group I’ve done it( vet and normal) Give them a chance. I’ve been playing since Beta. I’m now on PS4 and everyone seems nice . It’s a game