Not that I care anymore but... last time it seamed that there is nothing left to nerf....FenrisWolf1136 wrote: »Oh look. More werewolf nerfs this patch...
Can someone explain to me what Berserkers have been doing this patch to justify nerfing the bleed by another 48%?
Who’s been rampaging and what is your build, because personally my damage sorta sucks already.
I give up.
Can someone explain to me what Berserkers have been doing this patch to justify nerfing the bleed by another 48%?
Who’s been rampaging and what is your build, because personally my damage sorta sucks already.
I give up.
I wish I had an answer for this. Players that I've run with who used werewolf before update 23 dropped it because it was too weak in pvp or not preferred in pve content. I fear this particular nerf to the bleed Dot is part of the giant blanket dot nerf across every skill in update 24.
but remember that we should feel 25% more powerful because our abilities cost 25% more....
Tommy_The_Gun wrote: »But at this point I will simply sugest for us all to drop Werewolf entirely and stop giving ZOS any kind of feedback.
Werewolf was Nerfed, but compared to everyone else in the game werewolves came out "less nerfed". The High end game dps was shattered as a higher percentage of their damage came from dots. So competitively PvE wolves are in the running again.
Werewolf was Nerfed, but compared to everyone else in the game werewolves came out "less nerfed". The High end game dps was shattered as a higher percentage of their damage came from dots. So competitively PvE wolves are in the running again.
Tommy_The_Gun wrote: »During eso twitch stream, when they did update 24 PTS patch notes review, they have said that when they balance stuff, they look at telemetry statistics data, what skills are popular, in what content they are used, what morph is prefered etc.
So it kinda confirmed what I have suspected - if something is popular - it gets nerfed.
WW probably suffered simply because ZOS generally nerfed ALL dots in game. And since WW relies on dots & light attacks as its "spamable" - then this is the result.
As I have mentioned before, ZOS takes into account their statiscts data. They also demonstrated that they dont listen to our feedback and pain points regarding Werewolf. I dont know if this is deliberate or not. But at this point I will simply sugest for us all to drop Werewolf entirely and stop giving ZOS any kind of feedback. Let them have NO data about WW. So they will see that in fact - no one is using it. I hate to say it but it is the best we can do.
Can someone explain to me what Berserkers have been doing this patch to justify nerfing the bleed by another 48%?
Who’s been rampaging and what is your build, because personally my damage sorta sucks already.
I give up.
I wish I had an answer for this. Players that I've run with who used werewolf before update 23 dropped it because it was too weak in pvp or not preferred in pve content. I fear this particular nerf to the bleed Dot is part of the giant blanket dot nerf across every skill in update 24.
but remember that we should feel 25% more powerful because our abilities cost 25% more....
Tommy_The_Gun wrote: »During eso twitch stream, when they did update 24 PTS patch notes review, they have said that when they balance stuff, they look at telemetry statistics data, what skills are popular, in what content they are used, what morph is prefered etc.
So it kinda confirmed what I have suspected - if something is popular - it gets nerfed.
WW probably suffered simply because ZOS generally nerfed ALL dots in game. And since WW relies on dots & light attacks as its "spamable" - then this is the result.
As I have mentioned before, ZOS takes into account their statiscts data. They also demonstrated that they dont listen to our feedback and pain points regarding Werewolf. I dont know if this is deliberate or not. But at this point I will simply sugest for us all to drop Werewolf entirely and stop giving ZOS any kind of feedback. Let them have NO data about WW. So they will see that in fact - no one is using it. I hate to say it but it is the best we can do.
Werewolf was Nerfed, but compared to everyone else in the game werewolves came out "less nerfed". The High end game dps was shattered as a higher percentage of their damage came from dots. So competitively PvE wolves are in the running again.
Werewolf was Nerfed, but compared to everyone else in the game werewolves came out "less nerfed". The High end game dps was shattered as a higher percentage of their damage came from dots. So competitively PvE wolves are in the running again.
lol, so show me a high end pve stam build tha was nerfed as bad as ww. I went from 70k dps down to 49kdps, same setup, same rotation on ww. Don't believe it watch this. Show me a class that lost 30% damage in scalebreaker in high end pve.
You tell me how werewolves came out ok. Now they are getting nerfed again.
Werewolf was Nerfed, but compared to everyone else in the game werewolves came out "less nerfed". The High end game dps was shattered as a higher percentage of their damage came from dots. So competitively PvE wolves are in the running again.
lol, so show me a high end pve stam build tha was nerfed as bad as ww. I went from 70k dps down to 49kdps, same setup, same rotation on ww. Don't believe it watch this. Show me a class that lost 30% damage in scalebreaker in high end pve.
You tell me how werewolves came out ok. Now they are getting nerfed again.
Literally every single stam build was nerfed harder than Werewolf was. HIgh end was brought down from 100k+ down to high 70ks-80k because dot stacking is dead and that was were their strength came from. Werewolf is still more than capable of pulling those numbers due to their high damage spamable. Meaning they are right up there in dps with the human counterparts.
Werewolf was Nerfed, but compared to everyone else in the game werewolves came out "less nerfed". The High end game dps was shattered as a higher percentage of their damage came from dots. So competitively PvE wolves are in the running again.
lol, so show me a high end pve stam build tha was nerfed as bad as ww. I went from 70k dps down to 49kdps, same setup, same rotation on ww. Don't believe it watch this. Show me a class that lost 30% damage in scalebreaker in high end pve.
You tell me how werewolves came out ok. Now they are getting nerfed again.
Literally every single stam build was nerfed harder than Werewolf was. HIgh end was brought down from 100k+ down to high 70ks-80k because dot stacking is dead and that was were their strength came from. Werewolf is still more than capable of pulling those numbers due to their high damage spamable. Meaning they are right up there in dps with the human counterparts.
You should probably be providing proof rather than an assertion. DOTs; not necessarily stam, were nerfed across the board, including werewolves. There are a lot of problems with WW; one is that they provide nothing to a raid that a better class cant provide unless you have a recent example of a WW in a vSS HM or vCR HM? They have no utility to keep themselves alive compared to other classes while doing competitive DPS. You can use the BiS sets sure, but you sacrifice sustain and/or survivability to do so where other classes have a much richer toolbox to not only increase their sustain but their survivability. WW has to rely on claws and a severely weakened and costly burst heal.
If you think WW is in a good place or believe they're in a place relative to other classes in this game, you're simply wrong. They're not, they're in a terrible place.
Edit: Fixed typos
Werewolf was Nerfed, but compared to everyone else in the game werewolves came out "less nerfed". The High end game dps was shattered as a higher percentage of their damage came from dots. So competitively PvE wolves are in the running again.
lol, so show me a high end pve stam build tha was nerfed as bad as ww. I went from 70k dps down to 49kdps, same setup, same rotation on ww. Don't believe it watch this. Show me a class that lost 30% damage in scalebreaker in high end pve.
You tell me how werewolves came out ok. Now they are getting nerfed again.
Literally every single stam build was nerfed harder than Werewolf was. HIgh end was brought down from 100k+ down to high 70ks-80k because dot stacking is dead and that was were their strength came from. Werewolf is still more than capable of pulling those numbers due to their high damage spamable. Meaning they are right up there in dps with the human counterparts.
You should probably be providing proof rather than an assertion. DOTs; not necessarily stam, were nerfed across the board, including werewolves. There are a lot of problems with WW; one is that they provide nothing to a raid that a better class cant provide unless you have a recent example of a WW in a vSS HM or vCR HM? They have no utility to keep themselves alive compared to other classes while doing competitive DPS. You can use the BiS sets sure, but you sacrifice sustain and/or survivability to do so where other classes have a much richer toolbox to not only increase their sustain but their survivability. WW has to rely on claws and a severely weakened and costly burst heal.
If you think WW is in a good place or believe they're in a place relative to other classes in this game, you're simply wrong. They're not, they're in a terrible place.
Edit: Fixed typos
Werewolf solo:
2 werewolves using feeding frenzy:
...you have a recent example of a WW in a vSS HM or vCR HM?
Werewolf was Nerfed, but compared to everyone else in the game werewolves came out "less nerfed". The High end game dps was shattered as a higher percentage of their damage came from dots. So competitively PvE wolves are in the running again.
lol, so show me a high end pve stam build tha was nerfed as bad as ww. I went from 70k dps down to 49kdps, same setup, same rotation on ww. Don't believe it watch this. Show me a class that lost 30% damage in scalebreaker in high end pve.
You tell me how werewolves came out ok. Now they are getting nerfed again.
Literally every single stam build was nerfed harder than Werewolf was. HIgh end was brought down from 100k+ down to high 70ks-80k because dot stacking is dead and that was were their strength came from. Werewolf is still more than capable of pulling those numbers due to their high damage spamable. Meaning they are right up there in dps with the human counterparts.
You should probably be providing proof rather than an assertion. DOTs; not necessarily stam, were nerfed across the board, including werewolves. There are a lot of problems with WW; one is that they provide nothing to a raid that a better class cant provide unless you have a recent example of a WW in a vSS HM or vCR HM? They have no utility to keep themselves alive compared to other classes while doing competitive DPS. You can use the BiS sets sure, but you sacrifice sustain and/or survivability to do so where other classes have a much richer toolbox to not only increase their sustain but their survivability. WW has to rely on claws and a severely weakened and costly burst heal.
If you think WW is in a good place or believe they're in a place relative to other classes in this game, you're simply wrong. They're not, they're in a terrible place.
Edit: Fixed typos
Werewolf solo:
2 werewolves using feeding frenzy:
Werewolf was Nerfed, but compared to everyone else in the game werewolves came out "less nerfed". The High end game dps was shattered as a higher percentage of their damage came from dots. So competitively PvE wolves are in the running again.
lol, so show me a high end pve stam build tha was nerfed as bad as ww. I went from 70k dps down to 49kdps, same setup, same rotation on ww. Don't believe it watch this. Show me a class that lost 30% damage in scalebreaker in high end pve.
You tell me how werewolves came out ok. Now they are getting nerfed again.
Literally every single stam build was nerfed harder than Werewolf was. HIgh end was brought down from 100k+ down to high 70ks-80k because dot stacking is dead and that was were their strength came from. Werewolf is still more than capable of pulling those numbers due to their high damage spamable. Meaning they are right up there in dps with the human counterparts.
You should probably be providing proof rather than an assertion. DOTs; not necessarily stam, were nerfed across the board, including werewolves. There are a lot of problems with WW; one is that they provide nothing to a raid that a better class cant provide unless you have a recent example of a WW in a vSS HM or vCR HM? They have no utility to keep themselves alive compared to other classes while doing competitive DPS. You can use the BiS sets sure, but you sacrifice sustain and/or survivability to do so where other classes have a much richer toolbox to not only increase their sustain but their survivability. WW has to rely on claws and a severely weakened and costly burst heal.
If you think WW is in a good place or believe they're in a place relative to other classes in this game, you're simply wrong. They're not, they're in a terrible place.
Edit: Fixed typos
Werewolf solo:
2 werewolves using feeding frenzy:
That's great. You can do a dps parse.
So how about......you have a recent example of a WW in a vSS HM or vCR HM?
or how about a couple of recent videos of WW doing anything useful in a >50 Battleground? How do they look on PTS vMA (I know vMA is a poor example) or vBRP?
FenrisWolf1136 wrote: »Werewolf was Nerfed, but compared to everyone else in the game werewolves came out "less nerfed". The High end game dps was shattered as a higher percentage of their damage came from dots. So competitively PvE wolves are in the running again.
lol, so show me a high end pve stam build tha was nerfed as bad as ww. I went from 70k dps down to 49kdps, same setup, same rotation on ww. Don't believe it watch this. Show me a class that lost 30% damage in scalebreaker in high end pve.
You tell me how werewolves came out ok. Now they are getting nerfed again.
Literally every single stam build was nerfed harder than Werewolf was. HIgh end was brought down from 100k+ down to high 70ks-80k because dot stacking is dead and that was were their strength came from. Werewolf is still more than capable of pulling those numbers due to their high damage spamable. Meaning they are right up there in dps with the human counterparts.
You should probably be providing proof rather than an assertion. DOTs; not necessarily stam, were nerfed across the board, including werewolves. There are a lot of problems with WW; one is that they provide nothing to a raid that a better class cant provide unless you have a recent example of a WW in a vSS HM or vCR HM? They have no utility to keep themselves alive compared to other classes while doing competitive DPS. You can use the BiS sets sure, but you sacrifice sustain and/or survivability to do so where other classes have a much richer toolbox to not only increase their sustain but their survivability. WW has to rely on claws and a severely weakened and costly burst heal.
If you think WW is in a good place or believe they're in a place relative to other classes in this game, you're simply wrong. They're not, they're in a terrible place.
Edit: Fixed typos
Werewolf solo:
2 werewolves using feeding frenzy:
Nice parses. Have you done any on other classes / races? Curious what numbers non orc sorcs are capable of pulling.
Werewolf was Nerfed, but compared to everyone else in the game werewolves came out "less nerfed". The High end game dps was shattered as a higher percentage of their damage came from dots. So competitively PvE wolves are in the running again.
lol, so show me a high end pve stam build tha was nerfed as bad as ww. I went from 70k dps down to 49kdps, same setup, same rotation on ww. Don't believe it watch this. Show me a class that lost 30% damage in scalebreaker in high end pve.
You tell me how werewolves came out ok. Now they are getting nerfed again.
Literally every single stam build was nerfed harder than Werewolf was. HIgh end was brought down from 100k+ down to high 70ks-80k because dot stacking is dead and that was were their strength came from. Werewolf is still more than capable of pulling those numbers due to their high damage spamable. Meaning they are right up there in dps with the human counterparts.
You should probably be providing proof rather than an assertion. DOTs; not necessarily stam, were nerfed across the board, including werewolves. There are a lot of problems with WW; one is that they provide nothing to a raid that a better class cant provide unless you have a recent example of a WW in a vSS HM or vCR HM? They have no utility to keep themselves alive compared to other classes while doing competitive DPS. You can use the BiS sets sure, but you sacrifice sustain and/or survivability to do so where other classes have a much richer toolbox to not only increase their sustain but their survivability. WW has to rely on claws and a severely weakened and costly burst heal.
If you think WW is in a good place or believe they're in a place relative to other classes in this game, you're simply wrong. They're not, they're in a terrible place.
Edit: Fixed typos
Werewolf solo:
2 werewolves using feeding frenzy:
That's great. You can do a dps parse.
So how about......you have a recent example of a WW in a vSS HM or vCR HM?
or how about a couple of recent videos of WW doing anything useful in a >50 Battleground? How do they look on PTS vMA (I know vMA is a poor example) or vBRP?
Well I wont be doing any trials on the pts, haven't seen if BGs are poping there either. I could do a werewolf VMA run. But really until other data comes in on what else everyone else can do and can pull. All we can really compare is parses.