Well said about cloak as for everything else not so sure i believe nb needs some kind of buff to damage I’m not asking for overkill though 👍Cloak is fine. SA, siphoning strikes fine. Incap seems fine, still not sure about silence long enough.
I just hope, people who watching these feedbacks do not give too much about this "nerf cloak" nonsense.
Its have enough counter, it can be used on the smart way, and can be used on stupid way. Expensive enough for punishing you for using it stupid.
Yeah I’m really not enjoying nb the nerfs to nb have killed eso for me there’s certain builds I actually can’t kill now.GhostofDatthaw wrote: »We had our "class reps" come in here, and honestly what the [snip] is he doing? Magnb has been nerfed so hard and it just keeps coming. I'm with @kind_hero the changes done to this class have turned it into a boring cloak abuse class with honestly bad burst. Back loaded 5 attack burst. It's not even just the class changes it's the shield and healing ward changes. All this crap the last 3-4 patches just keeps kicking nb more and more and more and now it's just a [snip] class to play.
As I said class reps program is a joke, total meme.
Deathlord92 wrote: »Yeah I’m really not enjoying nb the nerfs to nb have killed eso for me there’s certain builds I actually can’t kill now.GhostofDatthaw wrote: »We had our "class reps" come in here, and honestly what the f is he doing? Magnb has been nerfed so hard and it just keeps coming. I'm with @kind_hero the changes done to this class have turned it into a boring cloak abuse class with honestly bad burst. Back loaded 5 attack burst. It's not even just the class changes it's the shield and healing ward changes. All this crap the last 3-4 patches just keeps kicking nb more and more and more and now it's just a *** class to play.
As I said class reps program is a joke, total meme.
Losing major sorcery on entropy is a bad change.
The class has no access to major sorcery outside a melee aoe and more defensive nerfs. Magblade will be broken purely because there’s no major sorcery outside pots, and no major prophesy outside pots or inner light.
Being forced to use sp/crit/mag pots in pvp is too much of a negative in pvp for the class to be competitive.
Losing major sorcery on entropy is a bad change.
The class has no access to major sorcery outside a melee aoe and more defensive nerfs. Magblade will be broken purely because there’s no major sorcery outside pots, and no major prophesy outside pots or inner light.
Being forced to use sp/crit/mag pots in pvp is too much of a negative in pvp for the class to be competitive.
Degeneration gets to keep Major Sorcery, if I read correctly. It loses the mag return on LA, however.
Thanatos_inside wrote: »Also everyone just dodge grim focus and incap even if u control before hit. Combo just useless
i actually think mass hysteria has advantages over turn evil. it doesnt have a cast delay and one meter wider range makes it better, at least for me.
so many times people running and i try to stun them with turn evil but fail, i switched to hysteria again which feels way more smooth.
GhostofDatthaw wrote: »i actually think mass hysteria has advantages over turn evil. it doesnt have a cast delay and one meter wider range makes it better, at least for me.
so many times people running and i try to stun them with turn evil but fail, i switched to hysteria again which feels way more smooth.
Yeah but fighters guild gives you some dope passives. And the thing is you're a nb, do you really think every class should have a fear? I was a class identity skill. Why don't we give classes a mercy bow style skill next..... Oh wait.... They kinda did...
Only two pain points for patch 5.20.
-Shade range should be 11 meters, just enough to avoid a DB.
-Heal on tether is overkill. The class has too many healing capabilities and heals got buffed.
It’s called having enough with it all in my case losing faith.Recent buffs:
We did get a faster spectral bow, it also just recently got buffed so that we dont lose bowproc if we dont actually fire the bow. (That was anoying as duck when it just vanished because the target ran behind a tree after bow was fired)
The heal makes no difference whatsoever.
Snare removal with major exp, or with class skill + major evasion.
Cloak seems to work more reliably
Shade works, i find myself actually believing in it.
Dots got buffed 100%,
Ok. So, the shade is pretty powerful, itl still be powerful after 6m nerf.
We get minor magicka steal from debilitate.
In no cp (imo) the class is playing ok.
I run staves, full light brawler, mostly only cloak when vs 2 +, i dont run any offensive ulti though.
Dots are getting abit overnerfed.
The ward nerf last patch sucks.
Everyone is losing their [snip] this patch, more than usual. Its a 6m nerf?
Everyones dots and ground effects are being nerfed, no?
Yeah a selfheal would be nice, but we havent had that since healing ward got nerfed.
[snip]Only two pain points for patch 5.20.
-Shade range should be 11 meters, just enough to avoid a DB.
-Heal on tether is overkill. The class has too many healing capabilities and heals got buffed.
Deathlord92 wrote: »It’s called having enough with it all in my case losing faith.Recent buffs:
We did get a faster spectral bow, it also just recently got buffed so that we dont lose bowproc if we dont actually fire the bow. (That was anoying as duck when it just vanished because the target ran behind a tree after bow was fired)
The heal makes no difference whatsoever.
Snare removal with major exp, or with class skill + major evasion.
Cloak seems to work more reliably
Shade works, i find myself actually believing in it.
Dots got buffed 100%,
Ok. So, the shade is pretty powerful, itl still be powerful after 6m nerf.
We get minor magicka steal from debilitate.
In no cp (imo) the class is playing ok.
I run staves, full light brawler, mostly only cloak when vs 2 +, i dont run any offensive ulti though.
Dots are getting abit overnerfed.
The ward nerf last patch sucks.
Everyone is losing their *** this patch, more than usual. Its a 6m nerf?
Everyones dots and ground effects are being nerfed, no?
Yeah a selfheal would be nice, but we havent had that since healing ward got nerfed.You are obviously trolling.Only two pain points for patch 5.20.
-Shade range should be 11 meters, just enough to avoid a DB.
-Heal on tether is overkill. The class has too many healing capabilities and heals got buffed.
Class Rep.
Is the Spectral Bow/Insert Ultimate the only viable burst combo without going into Proc sets for MagBlades?
Are you advocating for us to NOT rely on class skills for damage besides the burst combo? Instead we are meant to rely on non-Class skills using other trees, such as Destruction staff skills, Psijic Order, Mage Guild, etc.?
What's your position on all these questions?
What's the NB developer team's position on these questions?
stamdammered wrote: »
But... it’s hardly a “combo” considering landing both is quite the challenge