dwemer_paleologist wrote: »
dwemer_paleologist wrote: »
Hayden_Knight wrote: »dwemer_paleologist wrote: »
How dose one adjust a build to counter this ? give some examples please..
dwemer_paleologist wrote: »
How to ajdust to true damage? And Zaan's can't be LoS if you don't play stamblade, ironically is the same class who uses those stuff
Someone obviously doesn't play Magicka setups.dwemer_paleologist wrote: »purge clears away everything. just cast purge. and then heal.
oh and as far as Zaan goes, "move out of it"
dwemer_paleologist wrote: »purge clears away everything. just cast purge. and then heal.
oh and as far as Zaan goes, "move out of it"
and by the way i dont wear those sets. but i should be allowed to wear any set in the game.
its not my fault you guys dont build for defence.
dwemer_paleologist wrote: »
How to ajdust to true damage? And Zaan's can't be LoS if you don't play stamblade, ironically is the same class who uses those stuff
Just to be clear, bleeds don’t ignore major/minor protection or maim it is also reduced by Thick Skinned and Hardy and the Masters DW bonus is effected by battle spirit. Combo is still too strong, but you’re propogating a lot of misinformation in this thread
Rending slashes bleed is affected by phsyical resist, thick skinned, protection/maim, impen, etc, as it is classified as a physical dot (similar to the vma 2h proc & cleave "bleed"). No need to reduce the damage any further or modify the masters dw set, which is pretty much the only arena set in the game useable in pvp for stam.
E: Forgot that the asylum 2h exists, but is it really worth it with the changes to 2h slots in summerset?
Uhm. No. Bleeds only ignore resistances. It is mitigated by everything else like all other dots.Rending slashes bleed is affected by phsyical resist, thick skinned, protection/maim, impen, etc, as it is classified as a physical dot (similar to the vma 2h proc & cleave "bleed"). No need to reduce the damage any further or modify the masters dw set, which is pretty much the only arena set in the game useable in pvp for stam.
E: Forgot that the asylum 2h exists, but is it really worth it with the changes to 2h slots in summerset?
Bleeding damage can't be absorbed or resisted. It is one of the very few damage types that always takes effect.
CP doesn't work on battlegrounds, and if you need more info, check the post above
Uhm. No. Bleeds only ignore resistances. It is mitigated by everything else like all other dots.Rending slashes bleed is affected by phsyical resist, thick skinned, protection/maim, impen, etc, as it is classified as a physical dot (similar to the vma 2h proc & cleave "bleed"). No need to reduce the damage any further or modify the masters dw set, which is pretty much the only arena set in the game useable in pvp for stam.
E: Forgot that the asylum 2h exists, but is it really worth it with the changes to 2h slots in summerset?
Bleeding damage can't be absorbed or resisted. It is one of the very few damage types that always takes effect.
CP doesn't work on battlegrounds, and if you need more info, check the post above
Uhm. No. Bleeds only ignore resistances. It is mitigated by everything else like all other dots.Rending slashes bleed is affected by phsyical resist, thick skinned, protection/maim, impen, etc, as it is classified as a physical dot (similar to the vma 2h proc & cleave "bleed"). No need to reduce the damage any further or modify the masters dw set, which is pretty much the only arena set in the game useable in pvp for stam.
E: Forgot that the asylum 2h exists, but is it really worth it with the changes to 2h slots in summerset?
Bleeding damage can't be absorbed or resisted. It is one of the very few damage types that always takes effect.
CP doesn't work on battlegrounds, and if you need more info, check the post above
Ragnaroek93 wrote: »
dwemer_paleologist wrote: »
How to ajdust to true damage? And Zaan's can't be LoS if you don't play stamblade, ironically is the same class who uses those stuff
Just to be clear, bleeds don’t ignore major/minor protection or maim it is also reduced by Thick Skinned and Hardy and the Masters DW bonus is effected by battle spirit. Combo is still too strong, but you’re propogating a lot of misinformation in this thread
Major and Minor protection, really? I'll tell you what gives those buffs:
Major Protection (Reduce damage taken by 30%)
Nightblade Shadow Ultimate: Consuming Darkness+Morphs (Class restricted and Yeah, everyone uses this)
Warden Winter's Embrace Ultimate: Sleet Storm+Morphs (Class restricted)
Restoration Staff Ultimate: Light's Champion (Morph of Panacea) (Sure, everyone runs resto staff)
Armor Set: Pirate Skeleton (Loot) (Its a fine monster set, but is a proc chance, comes with a defile debuff and there are better sets to use dependind on your build)
Armor Set: Coward's Gear (Loot) (Sure, if you want to sprint forever and nothing else, go for it)
Armor Set: Daedric Trickery Set (Crafted) (This set is a Joke)
Armor Set: Ironblood (Loot) (If you want a rng based, bad stats set and 50% cripple on you, go for it. Another Joke)
Deliberation - Psjiic passive skill Line, when channeling a psjiic skill (Or you channel a skill alone in a corner, or you fight)
Minor Protection (Reduce damage taken by 8%)
Fighters Guild Ability: Circle of Protection+Morphs (a Bad Joke)
Templar Restoring Light Ability: Restoring Focus (Morph of Rune Focus) (Class restricted)
Nightblade Shadow Ability: Dark Cloak (Morph of Shadow Cloak) (Class restricted)
Warden Winter's Embrace Ability: Ice Fortress (Morph of Frost Cloak) (Class restricted)
Alchemy Potion/Poison: Protection (Nightshade, Mudcrab Chitin, Beetle Scuttle) (If you want to use this over your favorite poison for 3 sec of the buff)
Psjiic Ultimate: Temporal Guard - While slotted, you gain Minor Protection, reducing your damage taken. (The only one good enough)
So we learned that you can play Warden or Nightblade and use unusual ultimates to have both Major and Minor protection, wear Pirate Skeleton and pray for it to proc at the right time and be fine with defiling yourself. Or unless you play Resto Staff ult, there is no way of having major Protection for more than 5 Seconds on a viable way.
You can Have Minor protection trough the new psijic ultimate sloted thats the only viable skill to actually have, but will be on one bar and you can't be defensive forever.
And About Zaan's, there is a 4 page topic to prove you trough several statements that Zaan's is broken and it works through walls, and you can't just "walk away from it. Since you will probably be snared and the user will chase you down either way.
https://forums.elderscrollsonline.com/en/discussion/412212/is-zaans-broken/p1
And CP doesn't work on battlegrounds.
So don't smart ass on me with misinformation and Protection buff crap. Is this enough information for you?
Rending slashes bleed is affected by phsyical resist, thick skinned, protection/maim, impen, etc, as it is classified as a physical dot (similar to the vma 2h proc & cleave "bleed"). No need to reduce the damage any further or modify the masters dw set, which is pretty much the only arena set in the game useable in pvp for stam.
E: Forgot that the asylum 2h exists, but is it really worth it with the changes to 2h slots in summerset?
Bleed Damage is a type of physical damage over time. It ignores all physical resistance.
CP doesn't work on battlegrounds, and if you need more info, check the post above
dwemer_paleologist wrote: »
How to ajdust to true damage? And Zaan's can't be LoS if you don't play stamblade, ironically is the same class who uses those stuff
Just to be clear, bleeds don’t ignore major/minor protection or maim it is also reduced by Thick Skinned and Hardy and the Masters DW bonus is effected by battle spirit. Combo is still too strong, but you’re propogating a lot of misinformation in this thread
Major and Minor protection, really? I'll tell you what gives those buffs:
Major Protection (Reduce damage taken by 30%)
Nightblade Shadow Ultimate: Consuming Darkness+Morphs (Class restricted and Yeah, everyone uses this)
Warden Winter's Embrace Ultimate: Sleet Storm+Morphs (Class restricted)
Restoration Staff Ultimate: Light's Champion (Morph of Panacea) (Sure, everyone runs resto staff)
Armor Set: Pirate Skeleton (Loot) (Its a fine monster set, but is a proc chance, comes with a defile debuff and there are better sets to use dependind on your build)
Armor Set: Coward's Gear (Loot) (Sure, if you want to sprint forever and nothing else, go for it)
Armor Set: Daedric Trickery Set (Crafted) (This set is a Joke)
Armor Set: Ironblood (Loot) (If you want a rng based, bad stats set and 50% cripple on you, go for it. Another Joke)
Deliberation - Psjiic passive skill Line, when channeling a psjiic skill (Or you channel a skill alone in a corner, or you fight)
Minor Protection (Reduce damage taken by 8%)
Fighters Guild Ability: Circle of Protection+Morphs (a Bad Joke)
Templar Restoring Light Ability: Restoring Focus (Morph of Rune Focus) (Class restricted)
Nightblade Shadow Ability: Dark Cloak (Morph of Shadow Cloak) (Class restricted)
Warden Winter's Embrace Ability: Ice Fortress (Morph of Frost Cloak) (Class restricted)
Alchemy Potion/Poison: Protection (Nightshade, Mudcrab Chitin, Beetle Scuttle) (If you want to use this over your favorite poison for 3 sec of the buff)
Psjiic Ultimate: Temporal Guard - While slotted, you gain Minor Protection, reducing your damage taken. (The only one good enough)
So we learned that you can play Warden or Nightblade and use unusual ultimates to have both Major and Minor protection, wear Pirate Skeleton and pray for it to proc at the right time and be fine with defiling yourself. Or unless you play Resto Staff ult, there is no way of having major Protection for more than 5 Seconds on a viable way.
You can Have Minor protection trough the new psijic ultimate sloted thats the only viable skill to actually have, but will be on one bar and you can't be defensive forever.
And About Zaan's, there is a 4 page topic to prove you trough several statements that Zaan's is broken and it works through walls, and you can't just "walk away from it. Since you will probably be snared and the user will chase you down either way.
https://forums.elderscrollsonline.com/en/discussion/412212/is-zaans-broken/p1
And CP doesn't work on battlegrounds.
So don't smart ass on me with misinformation and Protection buff crap. Is this enough information for you?Rending slashes bleed is affected by phsyical resist, thick skinned, protection/maim, impen, etc, as it is classified as a physical dot (similar to the vma 2h proc & cleave "bleed"). No need to reduce the damage any further or modify the masters dw set, which is pretty much the only arena set in the game useable in pvp for stam.
E: Forgot that the asylum 2h exists, but is it really worth it with the changes to 2h slots in summerset?
Bleed Damage is a type of physical damage over time. It ignores all physical resistance.
CP doesn't work on battlegrounds, and if you need more info, check the post above
Complete ignorance at its finest
Rending slashes bleed is affected by phsyical resist, thick skinned, protection/maim, impen, etc, as it is classified as a physical dot (similar to the vma 2h proc & cleave "bleed"). No need to reduce the damage any further or modify the masters dw set, which is pretty much the only arena set in the game useable in pvp for stam.
E: Forgot that the asylum 2h exists, but is it really worth it with the changes to 2h slots in summerset?. No. Bleeds only ignore resistances. It is mitigated by everything else like all other dots.
Bleed Damage is a type of physical damage over time. It ignores all physical resistance.
CP doesn't work on battlegrounds, and if you need more info, check the post above
Rending slashes bleed is affected by phsyical resist, thick skinned, protection/maim, impen, etc, as it is classified as a physical dot (similar to the vma 2h proc & cleave "bleed"). No need to reduce the damage any further or modify the masters dw set, which is pretty much the only arena set in the game useable in pvp for stam.
E: Forgot that the asylum 2h exists, but is it really worth it with the changes to 2h slots in summerset?. No. Bleeds only ignore resistances. It is mitigated by everything else like all other dots.
Bleed Damage is a type of physical damage over time. It ignores all physical resistance.
CP doesn't work on battlegrounds, and if you need more info, check the post above
With over 2500 games of battlegrounds and 4000+ hours of pvp, I think I probably know that cp isn't in bgs. Also, Ive only ever played stamina builds and have spent countless hours testing builds, Cp, and min maxing damage.
Go test rending slashes and cleave on a target skeleton naked. Use no sharp weapons and 0 points in pen. Then, place 10 points in pen and try again. You'll see the damage go up. Next, do the same with either of the "axe" bleeds from the twin blade and blunt passive or the heavy weapons passive. The damage will stay the same.
Fact is, there is a pretty large misconception that rending slashes and cleave are "true" bleeds which ignore resistances, when in fact they are physical dots and are mitigated by physical resists. But I'll just go ahead and "check the post above" since I'm clearly so misinformed despite having actually tested this.
Rending slashes bleed is affected by phsyical resist, thick skinned, protection/maim, impen, etc, as it is classified as a physical dot (similar to the vma 2h proc & cleave "bleed"). No need to reduce the damage any further or modify the masters dw set, which is pretty much the only arena set in the game useable in pvp for stam.
E: Forgot that the asylum 2h exists, but is it really worth it with the changes to 2h slots in summerset?. No. Bleeds only ignore resistances. It is mitigated by everything else like all other dots.
Bleed Damage is a type of physical damage over time. It ignores all physical resistance.
CP doesn't work on battlegrounds, and if you need more info, check the post above
With over 2500 games of battlegrounds and 4000+ hours of pvp, I think I probably know that cp isn't in bgs. Also, Ive only ever played stamina builds and have spent countless hours testing builds, Cp, and min maxing damage.
Go test rending slashes and cleave on a target skeleton naked. Use no sharp weapons and 0 points in pen. Then, place 10 points in pen and try again. You'll see the damage go up. Next, do the same with either of the "axe" bleeds from the twin blade and blunt passive or the heavy weapons passive. The damage will stay the same.
Fact is, there is a pretty large misconception that rending slashes and cleave are "true" bleeds which ignore resistances, when in fact they are physical dots and are mitigated by physical resists. But I'll just go ahead and "check the post above" since I'm clearly so misinformed despite having actually tested this.
Since im not a fan of running 10 minutes on Cyrodill to be ganked by Nightblades or to be Zerged / be the Zerg.
What im actually testing are the 5k+ Bleeds on Battlegrounds, i don't care about dummy test. I care about the damage dealt to my face. I run 7 Impen, 5 Heavy 1, 1. And bleed damage hurts, a lot.
Not to mention that the whole point of the topic is not just about the bleed damage. Anyone can heal that, Even when Nightblades Incap, Rending then Cloak away and let it crit on you.
The point is a person being able to Stack all those sets, specially nightblades. 70% of Battleground players are running sloads, and they stack on top of each other, thats just ridiculous.
When someone LA, Rending Slashes you and proc Zaan, Sloads and Master's Bleed on you, remember this post. And when 10 ppl in a row do that, lemme know how you feel.