Maintenance for the week of September 8:
• PC/Mac: No maintenance – September 8
• PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT) https://forums.elderscrollsonline.com/en/discussion/682784

Why is Sload's still not nerfed?

  • Syncronaut
    Syncronaut
    ✭✭✭
    Finaly us nightblades can kill those pesky tanks. B)
  • Gnozo
    Gnozo
    ✭✭✭✭✭
    ecru wrote: »
    Gnozo wrote: »
    ecru wrote: »
    Gnozo wrote: »
    ecru wrote: »
    Gnozo wrote: »
    ecru wrote: »
    I really don't see the issue. The set puts a dot on one target.. how is that any different than any other proc set? I agree that proc sets are an issue by themselves but this doesn't seem really out of line to me compared to any others.

    Its Oblivion damage. If u dont See why this is a problem then pls stay in ur zerg or in pve

    yes, i can see that it's oblivion damage.

    Oblivion damage: ignores resistances, damage shields, blocking, dodging, battle spirit, pulls NB s out of stealth, cant be cleansed.

    Tell me why u consider this balanced.

    i guess that sucks, but all i'm really seeing is, "why can't i just ignore this dot/cleanse this dot like every other dot in the game?"

    So u are okay with dot that has 0 counter play? This is not how Balance works

    the counterplay to damage is healing

    Oh Mister master pvp grand overloard perma emp zerg killing one army professional Player. I
    Never thought about it. Thanks for teaching me how to PvP.

    Take for example vigor. Healing u for about 1.2k every 1 second. 900 is taken away just by sloads. Just by a armor set so u have 300 hps left to outheal all the other incoming damage and also maintaining 100% vigor uptime.

    Tell me how u do it.
  • exiars10
    exiars10
    ✭✭✭✭
    Feanor wrote: »
    Play in a group

    That’s the mindset that made Cyrodiil the zerg fest it is. Just introduce more and more stuff that kills solo and small scale. People will zerg up to not get killed by bad design choices.
    But ESO is marketed as "zerg vs zerg":
    ...epic PvP battles with hundreds of other players.
    I don't understand constant complain about zerg when it's marketed as such.
    Aldmeri Dominion (PC Europe via Steam)

    The cowardly Wood Elves are best noted for their unwillingness to engage in a face-to-face attack; a Bosmer will strike at you from every side except the front. You won't cross swords with a Bosmer, but you might catch an arrow in the throat. Be wary in forests and jungles, and watch your back.
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    exiars10 wrote: »
    Feanor wrote: »
    Play in a group

    That’s the mindset that made Cyrodiil the zerg fest it is. Just introduce more and more stuff that kills solo and small scale. People will zerg up to not get killed by bad design choices.
    But ESO is marketed as "zerg vs zerg":
    ...epic PvP battles with hundreds of other players.
    I don't understand constant complain about zerg when it's marketed as such.

    It would be fine if the game could handle said epic battles. It doesn’t unfortunately.

    Do you remember when ZOS told everyone they want players to spread out more so Server load is less? They even introduced Vicious Death and Proximity Detonation for that very purpose.

    Then some patches later they implement poisons and start again with high damage proc sets or sets that offer damage you can’t mitigate. Other than with healing. Don’t you see how that’s two totally contradictory things? If you try to encourage spreading out you certainly shouldn’t make it harder to survive without a pocket healer. But that’s exactly what ZOS does.

    Sometimes one could get the idea they really love the lag so they can finally kill PvP for good.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Mojomonkeyman
    Mojomonkeyman
    ✭✭✭✭✭
    As much as I agree on this set, they f*d up balance so hard in the environment I play (BGs), that I am just getting really tired. Even too tired to complain. Look at bleeds and stam damage in BGs now and tell me this is balanced... There is literally no reason to play anything but a stambleed nobrainer. Disgusting.
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    The only positive thing I can say about this set - from a sorc perspective - is that at least it only does half the damage of shieldbreaker...

    Seriously though - so many people here saying its only going to be any good 1v1.. Seriously??
    I know of groups which already have 6+ sload users in their ranks (they already have a few sb users) - who do nothing but cap empty keeps or chase soloers around the map.

    Imagine getting 6 of these procs on you? And yes they do stack.. I mean one is bad enough..

    Someone said in another thread that most duelling builds dish out around 3k dps after mitigation. This is over a 20% increase to it.

    Although I did hear it was purgable on live(which is a small mercy)... so I guess magplars are good.. ball-groups with purge-bots are good... once this set becomes ubiquitous, everyone else is gonna have to slot a purge and the sustain to spam it, or dodge that many attacks that it doesn't get procced so much.
    Can't really rely on just outhealing it - not with so much defile floating around and the stackability of the set...

    Still I'm a lot more annoyed at the scroll score changes than this at the mo..

    Edited by Biro123 on May 23, 2018 8:49AM
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • glavius
    glavius
    ✭✭✭✭✭
    TheValar85 wrote: »
    Blobsky wrote: »
    I tried my best to not release any builds with this on PTS, but I did post a thread on PTS forums along with many others.

    I love a lot of this summerset content, but this set is totally out of hand in PvP. 6K oblivion damage?! Note that oblivion damage ignores all resistances, all shields and even battlespirit.

    How exactly are you meant to fight a recap like this on any class with shields xD

    https://imgur.com/a/AfSheT9

    Even on a non shield class this is literally 1k guaranteed damage every second for the entirity of the fight, which massively outdoes any other set in game.

    (2 items) Adds 1096 Maximum Magicka
    (3 items) Adds 1096 Maximum Stamina
    (4 items) Adds 129 Spell Damage
    (4 items) Adds 129 Weapon Damage
    (5 items) Damaging an enemy has a 10% chance to put a Leeching Shadow on them, dealing 853 Oblivion Damage every 1 second for 6 seconds. This effect can occur every 6 seconds.

    No one cares your whining, becasue if DK can one hitt kill every body, and can be an unkilling thing, this set must stay untouched by ZOS. Or should i call out everyone who is wearign Earthgore? And asking zOS teh same thign you want? no i dont ask for it cos i know inf act the whole forum will blow up in rage cos you would not like to losoe your OP heal sheet. Also not to mention hwomany buff they got AGAIN! whiel most casters like sorcers basicly got forgotten.
    So stop Whining and quit palying if you dont like it.

    And BTW 6X853= 5118. not 6K+

    Lock this topic, and ignore the upcomming future ones about this subject ZOS thank you <3

    According to testers it also hits at 0 second mark: 7 x 853 = 5971
  • Maryal
    Maryal
    ✭✭✭✭✭
    While on PTS, I wore sloads. I went to the beach area where the crabs are. I hit a crab for minimal damage and Sloads proc'ed. Did the crab die? Nope. So, I did it again (same crab) and Sloads proc'ed again. Did the crab die now? Nope.

    So, if your build is squishier than a crab, that could be a problem. Maybe you could find out what armor crabs wear and use that.
    Edited by Maryal on May 23, 2018 8:55AM
  • GC0
    GC0
    ✭✭✭
    Oh the lovely QQ
    PC - EU
    CP 1200+
    Greenkoma - EP Grand Overlord Grade 2 (50) Stamina Templar
    Greencoma - DC Grand Overlord Grade 2 (50) Stamina Dragonknight
    Komahh - EP Colonel Grade 1 (25) Stamina Sorcerer

    I swear I'm not a tank :^)
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Maryal wrote: »
    While on PTS, I wore sloads. I went to the beach area where the crabs are. I hit a crab for minimal damage and Sloads proc'ed. Did the crab die? Nope. So, I did it again (same crab) and Sloads proc'ed again. Did the crab die now? Nope.

    So, if your build is weaker than a crab, maybe that's the problem.

    Or maybe your „test“ scenario just hasn’t anything to do with PvP at all.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • TheValar85
    TheValar85
    ✭✭✭✭✭
    glavius wrote: »
    TheValar85 wrote: »
    Blobsky wrote: »
    I tried my best to not release any builds with this on PTS, but I did post a thread on PTS forums along with many others.

    I love a lot of this summerset content, but this set is totally out of hand in PvP. 6K oblivion damage?! Note that oblivion damage ignores all resistances, all shields and even battlespirit.

    How exactly are you meant to fight a recap like this on any class with shields xD

    https://imgur.com/a/AfSheT9

    Even on a non shield class this is literally 1k guaranteed damage every second for the entirity of the fight, which massively outdoes any other set in game.

    (2 items) Adds 1096 Maximum Magicka
    (3 items) Adds 1096 Maximum Stamina
    (4 items) Adds 129 Spell Damage
    (4 items) Adds 129 Weapon Damage
    (5 items) Damaging an enemy has a 10% chance to put a Leeching Shadow on them, dealing 853 Oblivion Damage every 1 second for 6 seconds. This effect can occur every 6 seconds.

    No one cares your whining, becasue if DK can one hitt kill every body, and can be an unkilling thing, this set must stay untouched by ZOS. Or should i call out everyone who is wearign Earthgore? And asking zOS teh same thign you want? no i dont ask for it cos i know inf act the whole forum will blow up in rage cos you would not like to losoe your OP heal sheet. Also not to mention hwomany buff they got AGAIN! whiel most casters like sorcers basicly got forgotten.
    So stop Whining and quit palying if you dont like it.

    And BTW 6X853= 5118. not 6K+

    Lock this topic, and ignore the upcomming future ones about this subject ZOS thank you <3

    According to testers it also hits at 0 second mark: 7 x 853 = 5971

    thats just not poisble.
    GM Of The Lusty Argonian ERP
    GM Of THe Alessia Dynasty PVP Guild
    GM Of The Guardians Of MiddleEarth
    My Smiling Emperor Profile Picture: https://ibb.co/bsOM6n
  • Enslaved
    Enslaved
    ✭✭✭✭✭
    ✭✭✭✭
    Kadoin wrote: »
    Honestly, I don't know what the hype about it is...the set can't even out-damage ONE HoT on any of my chars.
    Enslaved wrote: »

    Sounds good, until you use it and find out how bad it is in practice. Don't forget you need defensive stats and abilities too, otherwise you gonna get rolled. That's why you likely will never see it. No one is going to sit still and let you get away with that, you'd probably get them once and get rolled immediately the next time you encounter them.

    1.Craft sload to be heavy
    2.roll mDK
    3.all CPs into defence, like you play super ultra giga megatank
    4.?????
    5. profit
  • Maryal
    Maryal
    ✭✭✭✭✭
    Feanor wrote: »
    Maryal wrote: »
    While on PTS, I wore sloads. I went to the beach area where the crabs are. I hit a crab for minimal damage and Sloads proc'ed. Did the crab die? Nope. So, I did it again (same crab) and Sloads proc'ed again. Did the crab die now? Nope.

    So, if your build is weaker than a crab, maybe that's the problem.

    Or maybe your „test“ scenario just hasn’t anything to do with PvP at all.

    Hey, it's not always about player v player you know, sometimes it's about player v crab ... LOL!
    Edited by Maryal on May 23, 2018 8:58AM
  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    Maryal wrote: »
    While on PTS, I wore sloads. I went to the beach area where the crabs are. I hit a crab for minimal damage and Sloads proc'ed. Did the crab die? Nope. So, I did it again (same crab) and Sloads proc'ed again. Did the crab die now? Nope.

    So, if your build is squishier than a crab, that could be a problem. Maybe you could find out what armor crabs wear and use that.

    Tests a PVP set in PVE and wonders why it seems weak..
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • BigBadVolk
    BigBadVolk
    ✭✭✭✭✭
    Well if everyone would use it in Cyro they would surely nerf it :D Until then just use it and collect the rage whisps :D
    "The ass is similar to the opinion: Everyone has it, but no one cares about the others!"
    I'm 120 years old
  • BigBadVolk
    BigBadVolk
    ✭✭✭✭✭
    Enslaved wrote: »

    on the last I'd add Torug
    "The ass is similar to the opinion: Everyone has it, but no one cares about the others!"
    I'm 120 years old
  • Rocki
    Rocki
    ✭✭✭
    Maryal wrote: »
    While on PTS, I wore sloads. I went to the beach area where the crabs are. I hit a crab for minimal damage and Sloads proc'ed. Did the crab die? Nope. So, I did it again (same crab) and Sloads proc'ed again. Did the crab die now? Nope.

    So, if your build is squishier than a crab, that could be a problem. Maybe you could find out what armor crabs wear and use that.

    You sound like you work for ZoS' testing department. :D
    Edited by Rocki on May 23, 2018 9:14AM
  • SixVoltCar
    SixVoltCar
    ✭✭✭
    Don't worry about it.
    Edited by SixVoltCar on May 23, 2018 9:16AM
  • Enslaved
    Enslaved
    ✭✭✭✭✭
    ✭✭✭✭
    OH MY MOLAG BAL, CRAB DIDNT DIE

    Was it blue crab, NW from Davon's Watch?
    Edited by Enslaved on May 23, 2018 9:17AM
  • Mannix1958
    Mannix1958
    ✭✭✭✭
    OdinForge wrote: »
    This set is really annoying in 1v1 situations, and ridiculous in Xv1 situations.

    It started to get bad with shield breaker and continued with sets like fasalla and countless more. We finally got AoE cap removal, but stacking earthgores is still a thing. The game used to be more about your player skill, attributes and class identity, less about what crutch sets you equip.

    Pretty soon Cyrodil is gonna be featured on "Naked & Afraid"! The only way we show skill is fighting in the buff! Cross swords takes on a new meaning.
  • Doctordarkspawn
    Doctordarkspawn
    ✭✭✭✭✭
    ✭✭✭✭✭
    Feanor wrote: »
    Facefister wrote: »
    PvP is the reason why we can't have nice things.

    If you use the set in PvE you’re doing something fundamentally wrong. I love the people who a) don’t play the game, b) don’t PvP, c) if they do, just zerg or d) just post on the forum for the sake of arguing without being affected by the issue either way.

    Oblivion damage is a mechanic that should have stayed PvE exclusive. Damage you can’t mitigate is bad design. The easily crafted set is in the game for one reason only: that bad players have an even greater chance to feel “powerful” when they Xv1 a better player.

    Damage you cant mitigate has become a necessity due to the power creep that is PVP.

    If someone is great at burst damage, you slap on cost poisons.

    If someone is unkillable, you slap on oblivion sets.

    These are two needed balancing scales to what PVP is. Sorry. But it's a better solution than nerfing PVE for the sake of PVP.;
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    TheValar85 wrote: »
    glavius wrote: »
    TheValar85 wrote: »
    Blobsky wrote: »
    I tried my best to not release any builds with this on PTS, but I did post a thread on PTS forums along with many others.

    I love a lot of this summerset content, but this set is totally out of hand in PvP. 6K oblivion damage?! Note that oblivion damage ignores all resistances, all shields and even battlespirit.

    How exactly are you meant to fight a recap like this on any class with shields xD

    https://imgur.com/a/AfSheT9

    Even on a non shield class this is literally 1k guaranteed damage every second for the entirity of the fight, which massively outdoes any other set in game.

    (2 items) Adds 1096 Maximum Magicka
    (3 items) Adds 1096 Maximum Stamina
    (4 items) Adds 129 Spell Damage
    (4 items) Adds 129 Weapon Damage
    (5 items) Damaging an enemy has a 10% chance to put a Leeching Shadow on them, dealing 853 Oblivion Damage every 1 second for 6 seconds. This effect can occur every 6 seconds.

    No one cares your whining, becasue if DK can one hitt kill every body, and can be an unkilling thing, this set must stay untouched by ZOS. Or should i call out everyone who is wearign Earthgore? And asking zOS teh same thign you want? no i dont ask for it cos i know inf act the whole forum will blow up in rage cos you would not like to losoe your OP heal sheet. Also not to mention hwomany buff they got AGAIN! whiel most casters like sorcers basicly got forgotten.
    So stop Whining and quit palying if you dont like it.

    And BTW 6X853= 5118. not 6K+

    Lock this topic, and ignore the upcomming future ones about this subject ZOS thank you <3

    According to testers it also hits at 0 second mark: 7 x 853 = 5971

    thats just not poisble.

    :neutral:
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Feanor wrote: »
    Facefister wrote: »
    PvP is the reason why we can't have nice things.

    If you use the set in PvE you’re doing something fundamentally wrong. I love the people who a) don’t play the game, b) don’t PvP, c) if they do, just zerg or d) just post on the forum for the sake of arguing without being affected by the issue either way.

    Oblivion damage is a mechanic that should have stayed PvE exclusive. Damage you can’t mitigate is bad design. The easily crafted set is in the game for one reason only: that bad players have an even greater chance to feel “powerful” when they Xv1 a better player.

    Damage you cant mitigate has become a necessity due to the power creep that is PVP.

    If someone is great at burst damage, you slap on cost poisons.

    If someone is unkillable, you slap on oblivion sets.

    These are two needed balancing scales to what PVP is. Sorry. But it's a better solution than nerfing PVE for the sake of PVP.;

    Just out of interest, do you play PvP? Because it doesn’t sound like you actually do.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • BohnT
    BohnT
    ✭✭✭✭✭
    ✭✭
    This set has to go.
    A set that ignores any counterplay can't be balanced also the set doesn't "just" deal 853 damage.

    It pulls NBs out of cloak, kills sorcs through all shields especially when it's used by multiple targets, 3 people using the set are enough to completely out damage the HPS for almost any class just by applying one set.

    What you get just by slotting sloads:
    Free kills on NBs (no the good ones won't survive if they can't cloak they will also get rekt unless Random Zergling No. 431 thinks he can kill them alone just by spamming light attacks, a good player with sloads will just shred the NB)

    Free Kills on sorcs, it's ridiculous how easy you can kill sorcs with sloads.

    Free Kills on any stamina build if you use defiles as well.
    (Most stambuilds have ~3k hps if they focus on healing, with 70% defile they are at 900 hps, how much damage does Sloads deal again? Ah right 853 meaning you have to fulfil the impossible task to deal more than 47 dps to set the life of your enemy on a timer that will end at one point)
    This task can be done by a 75k health trolltank that couldn't touch you without such overperfoming game mechanics.

    -You punish your enemy if he's playing offensively and even more if he tries to play defensively because you simply ignore any defence in the game.



    For the people saying "it's just 853 damage, how can you die to that" you don't have any idea how combat in PvP works, your average pressure in a duel is about 3-4k depending on which class and build you are playing and fighting. Sloads adds ~20-30% extra pressure.
    Imagine someone came to your workplace and offered you 30% more money and making your task more easy in the process? You wouldn't decline right?


    What's even more frustrating is how the effectiveness of sloads is distributed throughout different encounters:
    Xv1 ~ completely op
    1v1 vs bad players ~ useless they'll be dead in 3 seconds other sets are way better
    1v1 vs equally good players ~ very strong will probably win you the battle
    1v1 vs better player ~ still compensates for lots of skill
    1vX ~ useless again as you are just fighting more than one pleb and 1vX is mainly focused around bursting one enemy as fast as you can which makes the ST dot even worse
    XvX ~ average set nothing special


    To sum it all up Sloads is completely unbalanced and needs to go, special hardcounters for one defence are stupid, a set that hardcounters every defence in this game is just ridiculous and should be removed with the next incremental patch along with a *** slap for the people who used it.
  • Gnozo
    Gnozo
    ✭✭✭✭✭
    I completly agree with BohnT. Everything he said is true.
  • Lazarus_Rising
    Lazarus_Rising
    ✭✭✭✭✭
    I think one of the main reasons for proc sets / high damage sets is to give new pvp player a chance to compete against high skilled players so they do not turn away immediately from pvp when they are getting rekt all the time.
    also known as Overlich.
  • Berenhir
    Berenhir
    ✭✭✭✭✭
    BohnT wrote: »
    This set has to go.
    A set that ignores any counterplay can't be balanced also the set doesn't "just" deal 853 damage.

    It pulls NBs out of cloak, kills sorcs through all shields especially when it's used by multiple targets, 3 people using the set are enough to completely out damage the HPS for almost any class just by applying one set.

    What you get just by slotting sloads:
    Free kills on NBs (no the good ones won't survive if they can't cloak they will also get rekt unless Random Zergling No. 431 thinks he can kill them alone just by spamming light attacks, a good player with sloads will just shred the NB)

    Free Kills on sorcs, it's ridiculous how easy you can kill sorcs with sloads.

    Free Kills on any stamina build if you use defiles as well.
    (Most stambuilds have ~3k hps if they focus on healing, with 70% defile they are at 900 hps, how much damage does Sloads deal again? Ah right 853 meaning you have to fulfil the impossible task to deal more than 47 dps to set the life of your enemy on a timer that will end at one point)
    This task can be done by a 75k health trolltank that couldn't touch you without such overperfoming game mechanics.

    -You punish your enemy if he's playing offensively and even more if he tries to play defensively because you simply ignore any defence in the game.



    For the people saying "it's just 853 damage, how can you die to that" you don't have any idea how combat in PvP works, your average pressure in a duel is about 3-4k depending on which class and build you are playing and fighting. Sloads adds ~20-30% extra pressure.
    Imagine someone came to your workplace and offered you 30% more money and making your task more easy in the process? You wouldn't decline right?


    What's even more frustrating is how the effectiveness of sloads is distributed throughout different encounters:
    Xv1 ~ completely op
    1v1 vs bad players ~ useless they'll be dead in 3 seconds other sets are way better
    1v1 vs equally good players ~ very strong will probably win you the battle
    1v1 vs better player ~ still compensates for lots of skill
    1vX ~ useless again as you are just fighting more than one pleb and 1vX is mainly focused around bursting one enemy as fast as you can which makes the ST dot even worse
    XvX ~ average set nothing special


    To sum it all up Sloads is completely unbalanced and needs to go, special hardcounters for one defence are stupid, a set that hardcounters every defence in this game is just ridiculous and should be removed with the next incremental patch along with a *** slap for the people who used it.

    You are right, but I think the ideal of skillful gameplay can be put into the same coffin where alliance loyality and chivalry already rot and be buried for good.

    I always refrained from playing broken procs or abusing stupid mechanics like poison+defile stacking but I think first thing I'm gonna transmute today is my shieldbreaker jewellery to arcane and do a magNB combo with sloads, infused oblivion staves and skoria.
    PC EU - Ebonheart Pact - Gray Host - Death Recap -#zergfarming -
  • Anne_Firehawk
    Anne_Firehawk
    ✭✭✭✭✭
    .
    Edited by Anne_Firehawk on May 23, 2018 9:50AM
    Anne Firehawk | Legate | Bringer of Light | Voice of Reason | Divayth Fyr's Coadjutor | Dro-m'Athra Destroyer | Magicka DK forever
    GUAR SQUAD OP
    All Hardmodes done, WTB content.
    Cancercrates are ruining the game

    DD | Phoenix Reborn
    GM | Tamriels Emporium

    #permabanAPFlippers
  • DivineFirstYOLO
    DivineFirstYOLO
    ✭✭✭✭
    BohnT wrote: »
    This set has to go.
    A set that ignores any counterplay can't be balanced also the set doesn't "just" deal 853 damage.

    It pulls NBs out of cloak, kills sorcs through all shields especially when it's used by multiple targets, 3 people using the set are enough to completely out damage the HPS for almost any class just by applying one set.



    What's even more frustrating is how the effectiveness of sloads is distributed throughout different encounters:
    Xv1 ~ completely op
    1v1 vs bad players ~ useless they'll be dead in 3 seconds other sets are way better
    1v1 vs equally good players ~ very strong will probably win you the battle
    1v1 vs better player ~ still compensates for lots of skill
    1vX ~ useless again as you are just fighting more than one pleb and 1vX is mainly focused around bursting one enemy as fast as you can which makes the ST dot even worse
    XvX ~ average set nothing special

    100% agree, this set in combination with light attacks from few people and you're done.
    If you're in a zerg then you obviously won't feel the dmg of this set.. that's why so many people defend it :trollface: #exposed
    Zerg Squad

    Godslayer x 4


    Pro questing fees for RPers in Cyrodiil, pay your taxes!
    PC - EU

  • Nomen
    Nomen
    ✭✭
    Why dont u complain about sorcs surviving 10+ people opposing and kill em 1 by1.This set is a step to end these weird unhealthy situations. hope lot of people will use it and it will not be nerfed.Shield stack ve been too op till now.
Sign In or Register to comment.