The way they just treated a large portion of the player base with Summerset physical orders, Im guessing that that rating is going to be worse next year.
Bodycounter wrote: »World of Warcraft is a special case populationwise, because it has been the first MMORPG for most people and you can never erase the nostalgic feeling for your first timer.
But i just checked it for you: last patch was in January and it added scaling mobs with your gear level (huge uproar in the community, because content got harder when you got stronger which destroyed immersion/leveling with a healer class got dumped) and some selfie nonsense. No content whatsoever and you call that healthy? Ridiculous.
I think Eso is more healthy, because it gets additions regularly and that‘s great for a game that wants to stay alive.
Well done Zeni!, This is a AWESOME MMO. People please stop with screaming eso is dying
This is great to hear. Maybe this will put the “Is ESO Dying” threads to rest.
FireCowCommando wrote: »Right at the start of the article he points out his process is flawed, and its not a 'vote' either.
"This is, I hasten to point out, not a scientific process; last year I pointed to Marvel Heroes as a not-quite-MMORPG title that was still in a very healthy and robust place, and it later turned out that this was entirely not true and had been built upon a foundation of lies."
But its fun to see people mislead themselves and use this to reinforce their beliefs on how well ESO is doing.
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
MLGProPlayer wrote: »
MLGProPlayer wrote: »
Sorry but it's hard to believe. Let's say 100k people are playing abd they all have 3 accs. That is damn far from 2.5m.
Fallout 4 was an good game, however like most other follow up games it get critic because it does mistakes compared to the previous game. Weak part of Fallout 4 was dialogues and quests with too much random quests.The public is sometimes funny - like for example with fallout 4 - a lot claim it to be a failure, whereas in fact it sold even better than Skyrim. It is similar with popular games - there are those, who think those games are dying, just because they cannot get what the main focus of that game is and so they see it dying in an area, which is not in the focus of game development - like pvp in ESO, that is NOT the focus and so some pvp guys might claim it dying - whereas in the focus area, which is PvE content, the game is very healthy and population is even growing - it feels more populated than ever before.
The game is just dying for those with a tunnel view (like thinking that max level players would be the majority), who consume new content within a couple of days, but which takes many months to create - for this type of players there will never be enough content, because they are consuming it too fast in an unhealthy way. Not the game is unhealthy, these guys are.
Far less, guess less than half of pc users launch eso with steam. pc is 1/3 of playerbase.xenowarrior92eb17_ESO wrote: »@Yzalirk this game will die...drowned in our money
@alainjbrennanb16_ESO bear in mind that only about 20-30% of players use steam.
Assuming that 100% of the estimated 10 000 000 players will buy the additional chapter, that leaves around 2 500 000 players that will be unhappy and/or worrying about the little things.President_PUG wrote: »but 3/4 of the players will be having too much fun to worry about the little things.
Androconium wrote: »Assuming that 100% of the estimated 10 000 000 players will buy the additional chapter, that leaves around 2 500 000 players that will be unhappy and/or worrying about the little things.President_PUG wrote: »but 3/4 of the players will be having too much fun to worry about the little things.
Statistics, eh?
Androconium wrote: »Assuming that 100% of the estimated 10 000 000 players will buy the additional chapter, that leaves around 2 500 000 players that will be unhappy and/or worrying about the little things.President_PUG wrote: »but 3/4 of the players will be having too much fun to worry about the little things.
Statistics, eh?
10 million ACCOUNTS does not equal 10 million players and even less 10 million ACTIVE players. I think those 2.5 million unique logins within 30 days is genuine, but those 10 million accounts has as well all those accounts made on free trial weekends, where people made them to never come back again.
MLGProPlayer wrote: »
Ilithyania wrote: »ESO: mouse controlled camera pan - no auto target. o yeee
f WOW- no voice acting, dated graphics, endless gear grind. and the worst char creaton ever.
no thanks WOW
Not a lot of competition
The game itself is fine for me, could use a little more PVP love but I dont see it happening
what is really annoying is the bugs non correction, the cash grab and all the later Zo$ trends. Hope its perception is impacted like big time so it changes