RPG doesn't mean require grind. It usually entails progression. Pretty big difference.
There you go, you said it yourselfYou progress difficult content like vMA and get rewarded with weapons that should be more powerful than weapons you get for free/buy with gold.
And since you also said there is no perfect setup for PvP, then buffing the ability altering weapons still won't make them perfect since they will consume 2 item slots effective next patch.It would hurt build diversity if it overshadows other options. Literally the definition of OP.
How can you know if it will overshadow EVERY other option? You said there is no perfect setup for PvP and now all of a sudden you think a small buff to unique weapons will make them OP
There is no perfect option. I didn't say there couldn't be. Some things are more powerful than others. Some things are so much more powerful than alternatives that it's no longer a trade-off. If an ability-altering weapon provided as much stats as using something else in that place, the choice would be obvious.
Also, you didn't seem to catch the difference between progress and grinding. If you are forced to grind a lot in a section of the game you don't like, then that's not a rewarding feeling of progress but a chore driving players away from the game.
Since an ability altering weapon comes at the cost of ]4p and 5p bonus of another set i´d argue that it´s still a tradeoff.
To be honest - i really expected them to get 1p bonuses back.
They´re comparable to monstersets now that they consume 2 set slots in every scenario. Those have 1p setbonuses aswell.
Go Zenimax give master/maelstrom/asylum weaponsets 1p setbonuses!
To be honest - i really expected them to get 1p bonuses back.
They´re comparable to monstersets now that they consume 2 set slots in every scenario. Those have 1p setbonuses aswell.
Go Zenimax give master/maelstrom/asylum weaponsets 1p setbonuses!
But DW and S&B vMA/vDSA weapons have been in that exact situation for months. Consuming 2 slots, having to sacrifice a 4th and 5th bonus to equip them and being weaker than Monster sets due to the lack of 1-piece bonus.
So how come you were really expecting them to buff them now? The trade off now is the same for 2h/staff/bow as it has been for the other 2 weapon lines.
To be honest - i really expected them to get 1p bonuses back.
They´re comparable to monstersets now that they consume 2 set slots in every scenario. Those have 1p setbonuses aswell.
Go Zenimax give master/maelstrom/asylum weaponsets 1p setbonuses!
But DW and S&B vMA/vDSA weapons have been in that exact situation for months. Consuming 2 slots, having to sacrifice a 4th and 5th bonus to equip them and being weaker than Monster sets due to the lack of 1-piece bonus.
So how come you were really expecting them to buff them now? The trade off now is the same for 2h/staff/bow as it has been for the other 2 weapon lines.
GrumpyDuckling wrote: »Any statement from ZOS on this? Seems like they are actively ignoring it by refusing to comment.
Tempestwrath wrote: »To be honest - i really expected them to get 1p bonuses back.
They´re comparable to monstersets now that they consume 2 set slots in every scenario. Those have 1p setbonuses aswell.
Go Zenimax give master/maelstrom/asylum weaponsets 1p setbonuses!
But DW and S&B vMA/vDSA weapons have been in that exact situation for months. Consuming 2 slots, having to sacrifice a 4th and 5th bonus to equip them and being weaker than Monster sets due to the lack of 1-piece bonus.
So how come you were really expecting them to buff them now? The trade off now is the same for 2h/staff/bow as it has been for the other 2 weapon lines.
And almost nobody ran those. Nobody complained because those setups simply had better options. And as it stands, nobody in their right mind, outside of the Maelstrom Bow on backbar and maybe the Asylum Resto, will use any of the Maelstrom/Master/Asylum weapons. Nobody will slot them over a monster set and nobody will sacrifice a 5pc to run one of these and a 3pc.
Maybe it's different for PVP but for PVE these items are dead.