Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
suggestion: change impulse
Nobody really uses impulse - the final skill in the destruction staff tree - anymore. It used to be good, but it's had too many changes and is now less powerful than any other ability in its class.
I would like to suggest changing impulse and its morphs to a single target execute - style ability with varying effects based on staff type. Currently all stamina based weapons (minus shield) have some manner of execute, while many magicka characters are left wanting.
So I would like to suggest the following:
Impulse
Channel a beam of elemental energy at tee target for 3 seconds. Deals up to 300% additional damage against enemies below 50% health.
Morph: pulsar
Gains an additional effect based on your staff type:
fire: deals 25% additional damage to burning enemies.
lightning: 75% of the damage dealt is also dealt to all enemies within 5m of the target.
frost: while channeling you gain major protection and immunity to interrupts and control effects.
Morph: elemental ring
While channeling you are surrounded by a ring of elemental energy that damages and knocks back enemies who enter it.
PS4 / NA
M'asad - Khajiit Nightblade - Healer
Pakhet - Khajiit Dragonknight - Tank
Raksha - Khajiit Sorcerer - Stamina DPS
Bastet - Khajiit Templar - Healer
Leonin - Khajiit Warden - Tank