I think this dead horse needs to be allowed to rest in peace. Frost staff is fine.
Savos_Saren wrote: »
DocFrost72 wrote: »I came here ready to defend ice staff as a supplemental tank weapon and...tbh, I've never *needed* the heavy attack taunt. If that passive was changed to a slight execute (start increasing damage at 50% health by 5% or so and cap at 10-15% more frost damage by 20% health) and NOTHING ELSE was changed...honestly, it'd be a good change.
Might even cut down on "I taunted?" pugs.
I actually use the frost staff taunt on a fairly often basis, and, since it's made to be a tanking weapon (to give the destro staff line some variety instead of three types of DPS), there shouldn't be any reason to get rid of the taunt. And like I've said before, if you need to heavy attack, use your other staff. There is bar swapping for a reason.
In summary:
Savos_Saren wrote: »
I play a tank warden, and I rather like my frost staff tyvm.
If you want to use the frost staff for dps, just avoid tri-focus and concede to the fact that you're going to have poor results because you're trying to use a tanking weapon in a damage role. It's no different than stamina dps trying to use 1h&shield for damage.
Nobody cared about frost dps until the option was taken away.
I actually use the frost staff taunt on a fairly often basis, and, since it's made to be a tanking weapon (to give the destro staff line some variety instead of three types of DPS), there shouldn't be any reason to get rid of the taunt. And like I've said before, if you need to heavy attack, use your other staff. There is bar swapping for a reason.
In summary:
Agreed. I make frequent use of the heavy taunt.
Just last night for example, selenes web tanking selene. Frost heavy on occasion directed at the archer/healer adds meant I had a steady stream of projectiles coming so I could keep major heroism from shimmering shield going 100% of the time. Combined with minor heroism from heroic slash, I literally had like 80-90% uptime on healing thicket to keep everyone alive (we were running without a healer)
And that is just one of many situations where a free, ranged taunt that restores 4k magicka and gives me a 5k damage shield has proven useful.
DocFrost72 wrote: »I actually use the frost staff taunt on a fairly often basis, and, since it's made to be a tanking weapon (to give the destro staff line some variety instead of three types of DPS), there shouldn't be any reason to get rid of the taunt. And like I've said before, if you need to heavy attack, use your other staff. There is bar swapping for a reason.
In summary:
Agreed. I make frequent use of the heavy taunt.
Just last night for example, selenes web tanking selene. Frost heavy on occasion directed at the archer/healer adds meant I had a steady stream of projectiles coming so I could keep major heroism from shimmering shield going 100% of the time. Combined with minor heroism from heroic slash, I literally had like 80-90% uptime on healing thicket to keep everyone alive (we were running without a healer)
And that is just one of many situations where a free, ranged taunt that restores 4k magicka and gives me a 5k damage shield has proven useful.
Elemental susceptibility now taunts, and is still free plus gives the enemy major breach.
Ta-daaaaa!
Savos_Saren wrote: »The question is: how many people are tanking/taunting trials/vet DLC without using SNB? Frost staff only?
adriant1978 wrote: »Magicka tanking should have been added with a new weapon and skill line, such as the often proposed "Alteration Staff", rather than by removing a DPS option.
DocFrost72 wrote: »I actually use the frost staff taunt on a fairly often basis, and, since it's made to be a tanking weapon (to give the destro staff line some variety instead of three types of DPS), there shouldn't be any reason to get rid of the taunt. And like I've said before, if you need to heavy attack, use your other staff. There is bar swapping for a reason.
In summary:
Agreed. I make frequent use of the heavy taunt.
Just last night for example, selenes web tanking selene. Frost heavy on occasion directed at the archer/healer adds meant I had a steady stream of projectiles coming so I could keep major heroism from shimmering shield going 100% of the time. Combined with minor heroism from heroic slash, I literally had like 80-90% uptime on healing thicket to keep everyone alive (we were running without a healer)
And that is just one of many situations where a free, ranged taunt that restores 4k magicka and gives me a 5k damage shield has proven useful.
Elemental susceptibility now taunts, and is still free plus gives the enemy major breach.
Ta-daaaaa!
And now i have to use one of my already overwhelmed skill slots for a ranged taunt.
I don't think people, especially non tanks, understand the value of bar space in this game
Front bar (shield)
Pierce
Frozen device
Heroic slash
Leeching vines
Shimmering shield
Heading thicket / warhorn
Back bar (frost)
Arctic blast
Blockade
Gripping shards
Ice fortress
Bull netch
Permafrost
Having to slot a ranged taunt (if the heavy attack taunt were removed) would mean giving up cc, healing, or sustain/defense. Not a good decision to make
"passive" execute is an awful concept, it just produces more pvp whine.