You still haven’t posted your class/race or gear. Your CP point disruption may be entirely wrong. How many CP do you have? Are you playing in a CP campaign or no CP?
You’re dying quickly because you don’t understand your class and how to react to what’s coming at you...
Then everyone else I have encountered in Cyrodil must not understand their classes or how to react either - as they all died with near or equal speed. ^^
That seems to be something most of the people in Cyrodil have in common - except for the master PvPers who hang out on the forums of course.
And I have already explained - I have no PvP build to post. I have tried out many different builds - none of which I found to my liking. I'm going to try some kind of "block build" next - as that really does seem to be the only way one can effectively defend themselves in PvP on this game.
Also to you previous point the best way to survive fighting many people isn’t to stack resist and mist form it’s by killing them. You have to use your environment to line of sight select targets and kill them one by one . Keep your buffs up and make sure to heal not just spam mist form , it would also help to know what class you are playing
You're making my point for me.
It's all about who has the best offense and who ganks who first.
This game needs better defensive options. Not all of us enjoy an offensive style of play.
You still haven’t posted your class/race or gear. Your CP point disruption may be entirely wrong. How many CP do you have? Are you playing in a CP campaign or no CP?
You’re dying quickly because you don’t understand your class and how to react to what’s coming at you...
Then everyone else I have encountered in Cyrodil must not understand their classes or how to react either - as they all died with near or equal speed. ^^
That seems to be something most of the people in Cyrodil have in common - except for the master PvPers who hang out on the forums of course.
And I have already explained - I have no PvP build to post. I have tried out many different builds - none of which I found to my liking. I'm going to try some kind of "block build" next - as that really does seem to be the only way one can effectively defend themselves in PvP on this game.
No what I'm saying is you are going to go splat when jumped by four equal opponents.
And I mean splat. You'll be lucky if you last more than a couple of seconds.
No there isnt. Dont get me wrong there is plenty wrong with ESO PVP. But none of what youre saying has a place on that list.When I have more fun fighting the PvE mobs in Cyrodil than I do actual other players then there's a problem with the quality of this game's PvP.
Also to you previous point the best way to survive fighting many people isn’t to stack resist and mist form it’s by killing them. You have to use your environment to line of sight select targets and kill them one by one . Keep your buffs up and make sure to heal not just spam mist form , it would also help to know what class you are playing
You're making my point for me.
It's all about who has the best offense and who ganks who first.
This game needs better defensive options. Not all of us enjoy an offensive style of play.
Also to you previous point the best way to survive fighting many people isn’t to stack resist and mist form it’s by killing them. You have to use your environment to line of sight select targets and kill them one by one . Keep your buffs up and make sure to heal not just spam mist form , it would also help to know what class you are playing
You're making my point for me.
It's all about who has the best offense and who ganks who first.
This game needs better defensive options. Not all of us enjoy an offensive style of play.
So you want to kill people by holding block? Or do you even want to kill people? I’m not understanding what you are trying to say
I just want to have fun. Whether I kill people or not isn't the goal.
Killing people isn't much fun if its boring and just involves slaughtering someone in a matter of seconds. I enjoy the actual back and forth of combat - not quickly killing someone before they can react - which seems to be what PvP on this game amounts to.
So what you're saying is that you don't enjoy PvP because it is not armwrestling?
In a matter of speaking , I suppose.
It's not fun because it's always so overwhelming one way or the other. There is no back and forth or actual feel of combat. It's just pew pew your dead or pew pew I'm dead. Basically splat, splat, splat.
As I said - even when my group is winning and we're taking keeps and I'm killing people it's lame. Why anyone could find it fun I"ll never understand. But I guess many do.
VaranisArano wrote: »VaranisArano wrote: »I started having fun in PVP when I joined up with a PVP guild that ran organized raid. They knew what they were doing and so I survived much longer when I played with them, felt like I could contribute more and more effectively, and managed to learn a lot about PVP in the process.
I'm still not all that great in a 1v1 fight because I played a group healer for a long time, but I've really enjoyed the PVP experience - which I never wouldve believed when I started ESO straight out of single-player Skyrim.
If its worth it to you, stick it out, maybe find a good PVP guild and practice. PVP has a steep learning curve. But if you know its not worth the time and effort for you, thats totally fine for you. I tried PVP and eventually learned to like it but I dont expect the same to be true of everyone. So people experience it, learn how to do it, and still dont like it much (same for PVE too.)
Usually in PvP on games I create a defensive or mobile healer who specializes on assisting allies and avoiding death if I'm engaged. That seems impossible on this game because offensive strategies dominate.
That's my issue.
Ive got a group healer that I play with my group and I, well let me be completely honest here, I zerg-surf with when I'm not with my raid. She's a MagDK with a resto staff, so pretty tanky and good at group healing, but not as healing oriented as a templar.
In the early days when I did a lot of zerg-surfing, I got tanky. I mean, Plague Doctor and 40k health because that let me survive better. Healing non-organized players (the zerg) takes a lot of alertness and awareness of how the battle is going. I died a lot while I was learning when to jump off the walls, when we were gonna get overrun anyway, and when we were,winning so I could press forward. Generally, I still died in a 1v1 fight, because PVP healing is more about healing proactively instead of sheer burst.
From that experience, I learned how to move on the battlefield, how to heal and not overextend, and got to the point that I'm now in light armor again, 28k health and doing even better than I was in my newbie Plague Doctor. But when I was new, I really needed that health cushion, in order to live long enough to understand the battle, what tactics worked and what tactics didn't.
If you want to be a defensive or mobile healer, I really recommend looking for a PVP group or guild. I started to learn to heal disorganized players. Healing organized groups is much, much more fun and easier since you are supporting and healing your group and they are helping to defend you. Organized groups always need good healers and IMO its more rewarding than healing the zerg.
This reinforces my complaint. Any skilled offensive player is going to be able to eat someone for breakfast if they attempt to play defensive and keep themselves alive through heals unless they have an organized team to depend on. Because there really is no effective defensive strategy that I have found or seen that involves healing or defense. Both are just too easy to counter by a well-executed offense.
Maybe before they nerfed immovable I might could have came up with something using an ice staff to block with combined with Desert Rose and Syrabane. That was something I was considering. But I really just don't see that working either as they would likely just stun and burst dead..
This thread by the op is just confirmation of something I've known to be true for a long time....players don't like PvP because they can't handle dying. MMO's, especially on the PvE side, has the mind set of dying being the worst thing. One wipe in a dungeon, watch everyone drop group. They take that mindset into PvP and can't understand why they get thier teeth knocked out. It's amazing.
Even the best players get caught out once in awhile. And here you are walking into Cyrodiil thinking you should somehow be unkillable by PvP full timers who do this all day/everyday.
If there was a reward for most ridiculous post on these forms....well, you might not win, but this would at lest be in the top 3.