Why ask for an extremely dumbed down version of Combat Metrics? ZoS should just buy the most used add-ons from their creators and implement them into the base game. I'd say to come up with their own version but, well.... we all saw the crappy buff trackers that we got.
Nerdrage9000 wrote: »I think that they made a mistake with WoW allowing for these types of tools / metrics. They have been rejigging raiding (trials) ever since.
It’s better for the overall health of the game to get a mix of players, and the harsh use of metrics will only really aleniate NEW players, more so than the benefit of player improvement.
Juju_beans wrote: »lol at "fun stats". Yeah those stats will be used to compare players..exclude or include.
Wow is a great example of how that works.
BeefyMrTips wrote: »Why ask for an extremely dumbed down version of Combat Metrics? ZoS should just buy the most used add-ons from their creators and implement them into the base game. I'd say to come up with their own version but, well.... we all saw the crappy buff trackers that we got.
True, I am actually looking just to brainstorm to figure out ways to improve upon this system that I believe is broken with limiting factors that funnel players into a predetermined character slot instead of giving them the freedom to really challenge themselves and the game
Juju_beans wrote: »lol at "fun stats". Yeah those stats will be used to compare players..exclude or include.
Wow is a great example of how that works.
Doesn’t wow have an enormous raiding community, while this game’s raiding community barely exists? Not sure what point you’re trying to make.
Seeing those stats helps people strive to improve. Atm you can “feel” like you did good or bad yet have zero idea how you actually performed, making it nearly impossible for most raiders to improve themselves.
NoTimeToWait wrote: »How about giving not actual numbers, but percentile. E.g. Your group performance was better than 65% of other groups which participated in N trial this week. Your team dps was higher than 69% of other groups. Your DD player1 dealt more damage than 95% of other damage dealers. Your DD player2 dealt more damage than 55% of other damage dealers.
Something like that. And show this information only to a group leader and to the player whom this information concerns
Juju_beans wrote: »Juju_beans wrote: »lol at "fun stats". Yeah those stats will be used to compare players..exclude or include.
Wow is a great example of how that works.
Doesn’t wow have an enormous raiding community, while this game’s raiding community barely exists? Not sure what point you’re trying to make.
Seeing those stats helps people strive to improve. Atm you can “feel” like you did good or bad yet have zero idea how you actually performed, making it nearly impossible for most raiders to improve themselves.
Oh it's not just raids. Players are kicked in dungeons as well for low dps.
I got kicked from a dungeon for "low dps". I was the healer and a few of my spells also did damage.
It was the low damage showing up on the meters after a player died that got me kicked. (couldn't be helped..he ran way ahead out of LOS).
Then they tried to invite me back when they realized I was the healer.
Juju_beans wrote: »Juju_beans wrote: »lol at "fun stats". Yeah those stats will be used to compare players..exclude or include.
Wow is a great example of how that works.
Doesn’t wow have an enormous raiding community, while this game’s raiding community barely exists? Not sure what point you’re trying to make.
Seeing those stats helps people strive to improve. Atm you can “feel” like you did good or bad yet have zero idea how you actually performed, making it nearly impossible for most raiders to improve themselves.
Oh it's not just raids. Players are kicked in dungeons as well for low dps.
I got kicked from a dungeon for "low dps". I was the healer and a few of my spells also did damage.
It was the low damage showing up on the meters after a player died that got me kicked. (couldn't be helped..he ran way ahead out of LOS).
Then they tried to invite me back when they realized I was the healer.
OK. I'm sure it wasn't funny at the time, but I did giggle.
Juju_beans wrote: »It's good if you use to to improve. It's bad if you use it against other players to exclude.
And after a while people just look at the lowest numbered player to automatically "kick".
playing as a healer, I want to be judged, because it drives me to further improve techniques and skill
You *** about my healing and create a valid point and I'll become better and better
I think it'd be cool if I could compare myself to other dungeon and trial healers, but I'm not sure if putting numbers and stats on people is a good idea.
BeefyMrTips wrote: »Lol great reply, why?
BeefyMrTips wrote: »Juju_beans wrote: »It's good if you use to to improve. It's bad if you use it against other players to exclude.
And after a while people just look at the lowest numbered player to automatically "kick".
I agree but that is already happening in Trials Groups, but they base this off of dummies instead and the players never get a chance to show their strengths. A person could be amazing with raid awareness and can outperform a dummy destroyer
Juju_beans wrote: »Juju_beans wrote: »lol at "fun stats". Yeah those stats will be used to compare players..exclude or include.
Wow is a great example of how that works.
Doesn’t wow have an enormous raiding community, while this game’s raiding community barely exists? Not sure what point you’re trying to make.
Seeing those stats helps people strive to improve. Atm you can “feel” like you did good or bad yet have zero idea how you actually performed, making it nearly impossible for most raiders to improve themselves.
Oh it's not just raids. Players are kicked in dungeons as well for low dps.
I got kicked from a dungeon for "low dps". I was the healer and a few of my spells also did damage.
It was the low damage showing up on the meters after a player died that got me kicked. (couldn't be helped..he ran way ahead out of LOS).
Then they tried to invite me back when they realized I was the healer.
Juju_beans wrote: »Juju_beans wrote: »lol at "fun stats". Yeah those stats will be used to compare players..exclude or include.
Wow is a great example of how that works.
Doesn’t wow have an enormous raiding community, while this game’s raiding community barely exists? Not sure what point you’re trying to make.
Seeing those stats helps people strive to improve. Atm you can “feel” like you did good or bad yet have zero idea how you actually performed, making it nearly impossible for most raiders to improve themselves.
Oh it's not just raids. Players are kicked in dungeons as well for low dps.
I got kicked from a dungeon for "low dps". I was the healer and a few of my spells also did damage.
It was the low damage showing up on the meters after a player died that got me kicked. (couldn't be helped..he ran way ahead out of LOS).
Then they tried to invite me back when they realized I was the healer.
DMuehlhausen wrote: »BeefyMrTips wrote: »Lol great reply, why?
Because anything that helps people separate out people they don't feel are playing well enough is a bad idea. If the content is getting cleared who cares. If it's not, it's normally pretty obviously who isn't doing what needs to be done.
Did you reaccept the invite, then let them wipe at the next boss, complaining afterwards at their low healing numbers?Juju_beans wrote: »Juju_beans wrote: »lol at "fun stats". Yeah those stats will be used to compare players..exclude or include.
Wow is a great example of how that works.
Doesn’t wow have an enormous raiding community, while this game’s raiding community barely exists? Not sure what point you’re trying to make.
Seeing those stats helps people strive to improve. Atm you can “feel” like you did good or bad yet have zero idea how you actually performed, making it nearly impossible for most raiders to improve themselves.
Oh it's not just raids. Players are kicked in dungeons as well for low dps.
I got kicked from a dungeon for "low dps". I was the healer and a few of my spells also did damage.
It was the low damage showing up on the meters after a player died that got me kicked. (couldn't be helped..he ran way ahead out of LOS).
Then they tried to invite me back when they realized I was the healer.
Juju_beans wrote: »Juju_beans wrote: »lol at "fun stats". Yeah those stats will be used to compare players..exclude or include.
Wow is a great example of how that works.
Doesn’t wow have an enormous raiding community, while this game’s raiding community barely exists? Not sure what point you’re trying to make.
Seeing those stats helps people strive to improve. Atm you can “feel” like you did good or bad yet have zero idea how you actually performed, making it nearly impossible for most raiders to improve themselves.
Oh it's not just raids. Players are kicked in dungeons as well for low dps.
I got kicked from a dungeon for "low dps". I was the healer and a few of my spells also did damage.
It was the low damage showing up on the meters after a player died that got me kicked. (couldn't be helped..he ran way ahead out of LOS).
Then they tried to invite me back when they realized I was the healer.
Sounds like you were in a group of toxic ppl. You’ll find groups like that in any MMO. Don’t base your opinion on a feature like this from one bad experience.
playing as a healer, I want to be judged, because it drives me to further improve techniques and skill
You *** about my healing and create a valid point and I'll become better and better
I think it'd be cool if I could compare myself to other dungeon and trial healers, but I'm not sure if putting numbers and stats on people is a good idea.
With healers - it's not Hps you need to care about, it is SPC, ele drain, combat prayer etc uptimes and keeping tank flush with synergies.
If people are doing things right and not being stupid, if you add in Magblades and people who use vigor in trials (which I think shouldn't happen) your HPS might be = to 35-45% of group heals - but it's your buffs and debuffs uptimes and synergies that are super important as a healer.