Veteran players need some kind reward for sticking around, and with the direction the game is taking, we’re not getting it.
ZOS needs to wake up and offer people more personalities/mounts by doing ingame content. It's fairly disgusting the way they are only bringing new stuff just to the store...
anitajoneb17_ESO wrote: »ZOS needs to wake up and offer people more personalities/mounts by doing ingame content. It's fairly disgusting the way they are only bringing new stuff just to the store...
That's a bit unfair. Look at the patch notes for Summerset : there are so many new motifs / costumes / skins / hats / and rewards of all kinds tied to playing the game and achieving stuff ingame, that I cannot count them all...
Sure there's a lot of stuff coming to the crown store, but there's a lot in the game too.
anitajoneb17_ESO wrote: »ZOS needs to wake up and offer people more personalities/mounts by doing ingame content. It's fairly disgusting the way they are only bringing new stuff just to the store...
That's a bit unfair. Look at the patch notes for Summerset : there are so many new motifs / costumes / skins / hats / and rewards of all kinds tied to playing the game and achieving stuff ingame, that I cannot count them all...
Sure there's a lot of stuff coming to the crown store, but there's a lot in the game too.
anitajoneb17_ESO wrote: »ZOS needs to wake up and offer people more personalities/mounts by doing ingame content. It's fairly disgusting the way they are only bringing new stuff just to the store...
That's a bit unfair. Look at the patch notes for Summerset : there are so many new motifs / costumes / skins / hats / and rewards of all kinds tied to playing the game and achieving stuff ingame, that I cannot count them all...
Sure there's a lot of stuff coming to the crown store, but there's a lot in the game too.
Wait till you start counting how many new items are coming every month to the crown store.
Jeremiah87 wrote: »I really like the Idea of these Boss/Dungeon themed Outfit packs but I do agree it would be much more beneficial to the games health to put them where they make sense - into these dungeons as rare drops from the boss. That way ZOS would be bringing a fresh incentive to old content.
mythlover20 wrote: »So this is part rant, part constructive feedback. You've been warned.
After seeing the showing of the new "boss weapon packs" available in the Crown Store yesterday, I have to ask if there is a game system ZOS' marketing team isn't going monetise as much as possible.
For those not aware of what I am talking about there seems to be packs for sale in the Crown Store which are new items for the Outfit System which change your themed around a boss.
Images courtesy of Alcast.
My gripes with this comes from what could have been an interesting mechanic to bring life back to old content has most likely become another pay to unlock pack (note it's not 100% confirmed these are store only yet).
This isn't the first instance of a new system being done in a way which it can be monetised either, it's not even the only monetisation used for the Outfit System.
List of Monetised Systems.
Housing
Crown only decorations.
Crown Crate only decorations.
Housing slots locked behind subscription.
Transmutation
Additional token slots locked behind subscription.
Outfit System
Outfit slots per character and sold for insane amounts ($14.99 each!)
Crown Store only outfit items (Summerset pre-order, Summerset Crown Store)
I wouldn't be entirely against the above being in the store if they were better priced ($15 for a single outfit slot usable by a single character!) or something we could still earn in game (Mundus Stones not attainable in game) however it's that sad part of gaming these days where everything is sold for real money rather than being attainable through the gameplay.
Now I understand ZOS is a company, they need to find ways to make money for ESO to continue and that the more money they make means more content and things we love going forwards. But... I can't say seeing the trend above I am really excited for new features which are developed if each one is going to have parts locked behind real money purchases.
I've often made the joke about ESO becoming more like SWTOR and whilst we are far from that this trend of making every new system in a way which it can then be monetised is kind of heading that route.
/endrant
Remember to like, favourite and subscribe. If you have your own thoughts on ZOS monetisation leave a comment in the comments section below!
This is another issue that I was concerned with when I made my posts about how Summerset is being priced and screws over the old players. This game is losing everything that made it a reasonably safe space to play. But you are entirely right. ZoS wants money more than players, even though it's the long-term-players who spend the most money. They can't see past their own quarterly profits and bonuses, and refuse to listen to anyone who tells them the game is suffering for it.
I knew this was going to happen the second Summerset was announced, when it was still Summerset+Morrowind for all, even those who already owned Morrowind. I knew it when Morrowind was being made available in the crown store for the free crowns people get with their subscriptions.
The game is dying. The small handful of new players will never offset the veteran players now abandoning the game in droves. They had a good thing, but they just had to go *** it up. Again.
Honestly I don't even know why I bother playing anymore.
Oh, wait, yes I do: it's the only social interaction I can have that doesn't give me a days-long panic attack.
But seriously, ZoS, you need to start listening to us, unless you want to be out of a job by this time next year.
warriorladysif wrote: »mythlover20 wrote: »So this is part rant, part constructive feedback. You've been warned.
After seeing the showing of the new "boss weapon packs" available in the Crown Store yesterday, I have to ask if there is a game system ZOS' marketing team isn't going monetise as much as possible.
For those not aware of what I am talking about there seems to be packs for sale in the Crown Store which are new items for the Outfit System which change your themed around a boss.
Images courtesy of Alcast.
My gripes with this comes from what could have been an interesting mechanic to bring life back to old content has most likely become another pay to unlock pack (note it's not 100% confirmed these are store only yet).
This isn't the first instance of a new system being done in a way which it can be monetised either, it's not even the only monetisation used for the Outfit System.
List of Monetised Systems.
Housing
Crown only decorations.
Crown Crate only decorations.
Housing slots locked behind subscription.
Transmutation
Additional token slots locked behind subscription.
Outfit System
Outfit slots per character and sold for insane amounts ($14.99 each!)
Crown Store only outfit items (Summerset pre-order, Summerset Crown Store)
I wouldn't be entirely against the above being in the store if they were better priced ($15 for a single outfit slot usable by a single character!) or something we could still earn in game (Mundus Stones not attainable in game) however it's that sad part of gaming these days where everything is sold for real money rather than being attainable through the gameplay.
Now I understand ZOS is a company, they need to find ways to make money for ESO to continue and that the more money they make means more content and things we love going forwards. But... I can't say seeing the trend above I am really excited for new features which are developed if each one is going to have parts locked behind real money purchases.
I've often made the joke about ESO becoming more like SWTOR and whilst we are far from that this trend of making every new system in a way which it can then be monetised is kind of heading that route.
/endrant
Remember to like, favourite and subscribe. If you have your own thoughts on ZOS monetisation leave a comment in the comments section below!
This is another issue that I was concerned with when I made my posts about how Summerset is being priced and screws over the old players. This game is losing everything that made it a reasonably safe space to play. But you are entirely right. ZoS wants money more than players, even though it's the long-term-players who spend the most money. They can't see past their own quarterly profits and bonuses, and refuse to listen to anyone who tells them the game is suffering for it.
I knew this was going to happen the second Summerset was announced, when it was still Summerset+Morrowind for all, even those who already owned Morrowind. I knew it when Morrowind was being made available in the crown store for the free crowns people get with their subscriptions.
The game is dying. The small handful of new players will never offset the veteran players now abandoning the game in droves. They had a good thing, but they just had to go *** it up. Again.
Honestly I don't even know why I bother playing anymore.
Oh, wait, yes I do: it's the only social interaction I can have that doesn't give me a days-long panic attack.
But seriously, ZoS, you need to start listening to us, unless you want to be out of a job by this time next year.
Veteran players are leaving the game in droves, eh? That explains why ESO is one of the largest and most successful MMOs currently active, eh?
Breg_Magol wrote: »I've been playing BDO until I couldn't stomach it's monetising of it's game ... and PA's monetising is downright TOXIC because it creates in game problems that can *conveniently* be made solvable by buying items in their cashstore.
ESO's monetising seems tame by comparison and it seems to be mainly for things that don't directly affect game progression ... or am I wrong?
lordrichter wrote: »Breg_Magol wrote: »I've been playing BDO until I couldn't stomach it's monetising of it's game ... and PA's monetising is downright TOXIC because it creates in game problems that can *conveniently* be made solvable by buying items in their cashstore.
ESO's monetising seems tame by comparison and it seems to be mainly for things that don't directly affect game progression ... or am I wrong?
Tamer. ZOS sure appears to be more on the "evil" side of the line than the "good" side, these days, even if they are not as evil as others.
Carbonised wrote: »anitajoneb17_ESO wrote: »Carbonised wrote: »Also, Turelus you forgot to mention that they have now also gone from selling Crown Store exclusive motifs, to Crown Crate exclusive motifs cut up in pieces and sold to us in parts via the gambling system (good luck trying to catch them all!).
?? Would you please explain what you're referring to ? I haven't seen any motif being included in crates... is that new on PTS ?
Yes it's on the PTS. The new crates will drop the Maomar motif, which looks pretty dang awesome, but only from crates, and only single pages of the motif. So you're going to have to spend a huge amount of dollars and battle RNG hidden inside RNG if you want the entire motif ...
Just another step down the slippery slope of [snip] business practises that this company is infamous for now.
[Edited to remove profanity]
themaddaedra wrote: »There's this ironic part where i most fall for, which is ZoS wanting us to play and spend more and more hours in game (considering the truth they retain people from deconstructing hoarded jewellery only because they want them to grind hard, and they are now introducing daily log in rewards) and yet they don't give any considerable rewards for doing that.
I mean what reward does the game offer to people who play long hours every day in either PvP or PvE? I'm not noticing anything comparable to stuff that's in crown store.
So i would just like them to decide either they want us play the game consistently or not.
inthecoconut wrote: »I sub. I also buy things from the Crown store.
But a lot of my enjoyment comes from collecting and achieving rewards by playing the game. I don't mind certain things, like convenience/service/quality-of-life items and gag/themed costumes being crown-store exclusive. But it is very frustrating when you take something truly epic and make it only accessible by paying real money for it. It does two things for me:
1. I have less content to look forward to that I can acquire through playing the game. Everyone plays for different reasons, and while I think ESO as a whole is fun, the thing that keeps me going back and revisiting content is the lure of unlocking a dye, costume, motif, ect.
2. I don't feel fulfilled by clicking a button for "epic" content. I want to feel like I achieved or earned something. I am less impressed by a boss-themed skin when I know the only way to get it, is to pay money for it.
To be clear, I'm not saying they should remove cosmetic or even epic content from the cash shop. I understand not everyone shares the same feeling of wanting to "earn" rewards, or simply don't have the time. I don't mind paying money to support the game. I have, and still do. But I wont buy epic-tier cosmetics that look like they should be earned through playing the game, in an equally epic manner.
This is one of the things i hate of gw2, Best weps or armor skins are in the store and you have to play money for them.
VileDeeds77 wrote: »Is it even confirmed that it is only available on the store? How do we know if they intend to put it in the dungeons at a chance to drop? I think we need to give ZOS a chance to announce them before we jump to the doom and gloom, that the game is dying, and its so greedy of them.
Give them an opportunity to announce them being a thing in the first place.......
Secondly, they are SKINS, it is cosmetic only. If they do choose to sell them, big deal, if you don't want them don't buy them. I get sick of reading the doom and gloom junk before it is even announced officially. If its off the PTS, it is subject to change before going live, and no timeline of when they go live either, everyone just relax.
Seraphayel wrote: »They just want to squeeze out money of every possible aspect of the game.
I really really really don't like this. Why is the nice stuff Crown Store related? They don't add any new mounts or nice things to the base game that you can unlock or achieve, everything goes straight to the Crown Store. Why even ESO+? It already feels like a F2P game with all the stuff you can buy in the shop. And it won't get any better, it will get worse.
I really don't like this massive monetizing aspect of the game. It's just lame and disappointing for every loyal player.
To be fair regarding mounts, this game nails it better than WoW. There you pay to play and also have to pay for mounts on the store (I know they put a little bit of mounts in each expansion that can be obtained in raids.)
Here you actually can pay for mounts with the monthly crowns you get.
We don't know if they're in the dungeons yet, but if they were don't you think ZOS would have said something by now?VileDeeds77 wrote: »Is it even confirmed that it is only available on the store? How do we know if they intend to put it in the dungeons at a chance to drop? I think we need to give ZOS a chance to announce them before we jump to the doom and gloom, that the game is dying, and its so greedy of them.
Give them an opportunity to announce them being a thing in the first place.......
Secondly, they are SKINS, it is cosmetic only. If they do choose to sell them, big deal, if you don't want them don't buy them. I get sick of reading the doom and gloom junk before it is even announced officially. If its off the PTS, it is subject to change before going live, and no timeline of when they go live either, everyone just relax.
That's my understanding, at least from what's been linked. Seems we got a half and half deal on it.If you point with cursor on styles in your collections, you have description where this motif can be aquired.
On PTS monster masks have nothing in the description...
So maybe styles for shoulders and helms will drop from dungeons, but styles for weapons only from Crown Store...?