magictucktuck wrote: »What would you guys want?
arenas for 2v2 or 1v1.. I love BG's for fun but i want something structured and skill dependent. im not a fan of stacking together in tanky proc/heal builds spaming aoes and facerolling randoms. ( dont mean that as an insult to people ) but i want something with only 2 teams and a scoreboard that tracks you own person stats not just time played. even as simple as a most kills and most heals but would like something more advanced and in you need 80 dmg to count as a kill so its not tracking the sorc or magblade executing from the ledge
edit: but if its 2v2 or 1v1 its not so much about kills but win/loss ratio and a random que and a team que and with small teams and only 2 teams its should not be hard at all to have the people for both ques. there are lots of people who want this in the pvp scene
Captain8504 wrote: »magictucktuck wrote: »What would you guys want?
arenas for 2v2 or 1v1.. I love BG's for fun but i want something structured and skill dependent. im not a fan of stacking together in tanky proc/heal builds spaming aoes and facerolling randoms. ( dont mean that as an insult to people ) but i want something with only 2 teams and a scoreboard that tracks you own person stats not just time played. even as simple as a most kills and most heals but would like something more advanced and in you need 80 dmg to count as a kill so its not tracking the sorc or magblade executing from the ledge
edit: but if its 2v2 or 1v1 its not so much about kills but win/loss ratio and a random que and a team que and with small teams and only 2 teams its should not be hard at all to have the people for both ques. there are lots of people who want this in the pvp scene
We've already got 1v1 arena's...its called dueling lol
Captain8504 wrote: »magictucktuck wrote: »What would you guys want?
arenas for 2v2 or 1v1.. I love BG's for fun but i want something structured and skill dependent. im not a fan of stacking together in tanky proc/heal builds spaming aoes and facerolling randoms. ( dont mean that as an insult to people ) but i want something with only 2 teams and a scoreboard that tracks you own person stats not just time played. even as simple as a most kills and most heals but would like something more advanced and in you need 80 dmg to count as a kill so its not tracking the sorc or magblade executing from the ledge
edit: but if its 2v2 or 1v1 its not so much about kills but win/loss ratio and a random que and a team que and with small teams and only 2 teams its should not be hard at all to have the people for both ques. there are lots of people who want this in the pvp scene
We've already got 1v1 arena's...its called dueling lol
Calling the duelling that we have now as 1v1 arenas is literally like calling an overland world boss as end game group content. Its indeed very funny when you actually think what you just said.
Captain8504 wrote: »magictucktuck wrote: »What would you guys want?
arenas for 2v2 or 1v1.. I love BG's for fun but i want something structured and skill dependent. im not a fan of stacking together in tanky proc/heal builds spaming aoes and facerolling randoms. ( dont mean that as an insult to people ) but i want something with only 2 teams and a scoreboard that tracks you own person stats not just time played. even as simple as a most kills and most heals but would like something more advanced and in you need 80 dmg to count as a kill so its not tracking the sorc or magblade executing from the ledge
edit: but if its 2v2 or 1v1 its not so much about kills but win/loss ratio and a random que and a team que and with small teams and only 2 teams its should not be hard at all to have the people for both ques. there are lots of people who want this in the pvp scene
We've already got 1v1 arena's...its called dueling lol
Calling the duelling that we have now as 1v1 arenas is literally like calling an overland world boss as end game group content. Its indeed very funny when you actually think what you just said.
Man I'm so happy to hear most diehard pvper's don't consider dueling pvp! Could you all get Zos to understand you guys/gals don't want it so they can remove it or restrict it more? I'd love to move around towns without all the hubbub? Thanks!
Seraphayel wrote: »Main question is - why they didn't mention a single word about PvP stuff?
We are going to get a new trial, but what about PvPers...? They are still quite big part of the game.
With Morrowind we got something for both - Halls of Fabrication for PvErs, and Battlegrounds for PvPers.
With Summerset? Nothing for PvP.
ZOS, what about upgrading Cyrodiil after 4 years to make it a better place?
What about Imperial City and its emptiness?
What about Battlegrounds, new Chapter won't add any new types of games to it?
I just don't get it.
PvP got battlegrounds last year. What do you expect they'll add for PvP? They can tweak Cyrodiil and Battlegrounds but there isn't more to come for PvP imho except maybe new maps for BGs and balancing in Cyrodiil.
This isn't a balance patch, or a performance update, it's the next chapter. I have read, a few times so far, there were many suggestions for PvP, but all I've seen are fixes for current systems. They will not be focusing on fixing things with the implementation of the chapter. That will come after the release to fix the inevitable problems the new chapter will bring.
Does anyone have any real suggestions as to a new system for PvP, something worthy of being added with a chapter?
Captain8504 wrote: »magictucktuck wrote: »What would you guys want?
arenas for 2v2 or 1v1.. I love BG's for fun but i want something structured and skill dependent. im not a fan of stacking together in tanky proc/heal builds spaming aoes and facerolling randoms. ( dont mean that as an insult to people ) but i want something with only 2 teams and a scoreboard that tracks you own person stats not just time played. even as simple as a most kills and most heals but would like something more advanced and in you need 80 dmg to count as a kill so its not tracking the sorc or magblade executing from the ledge
edit: but if its 2v2 or 1v1 its not so much about kills but win/loss ratio and a random que and a team que and with small teams and only 2 teams its should not be hard at all to have the people for both ques. there are lots of people who want this in the pvp scene
We've already got 1v1 arena's...its called dueling lol
Calling the duelling that we have now as 1v1 arenas is literally like calling an overland world boss as end game group content. Its indeed very funny when you actually think what you just said.
Man I'm so happy to hear most diehard pvper's don't consider dueling pvp! Could you all get Zos to understand you guys/gals don't want it so they can remove it or restrict it more? I'd love to move around towns without all the hubbub? Thanks!
jasonthorpeb14_ESO wrote: »fastolfv_ESO wrote: »every time pvp players ask for something in a major update a pve carebear comes screeching in going on about how this isnt a pvp game, and for the millionth time i have to point out it was marketed and sold as a pvp game with a huge pvp community and 0 trials at release so lets just get this out of the way now. We got CU beta with a completed game on july 4th so if zenimax wants to keep cyro alive you better bet they have some sort of gimmick at the ready for mid summer to keep players here and not just another zone to lvl up those alts so many have that dont need any more lvling
Yes, it was marketed as such, a foolish mistake Zos has since rectified. Something that is brought up a million times whenever some carebear pvper brings it up.
This entire game is based around an alliance war. Did you not watch the opening cinematic? Some people don't like fighting AI literally programmed to lose to you with repetitive actions and highly predictable attacks. A player actually learns and desires to kill you. "care bear pvper" rofl. You are a trip.
We do have this in Cyrodiil. Turns out, the map is much larger than just the Emp ring.Pvp that includes the element of surprise and no time limit or big groups,so it just feels like its part of your,,everyday life''.
A pvp area with some towns,a few quests,bards...areas like daggerfall,but with all the pvp features that the pve crowd doesnt want to be part of in their,,pve world''.
We could have this in cyrodil aswell,but then,people will complain that it distracts too much from the faction war.
There should totally be perks and gameplay value beyond the skill line. Whether that be sending reinforcements to guard certain areas of the map, decreeing emphasis on certain kinds of 'production' or half a dozen other possibilities. There could be large scale dailies regarding protection of resources from the threat of your choice, with bonuses for defending Alliance and attacking/sabotaging alliance.Bg,s are nothing extraordinary and the war and race for the title of the emperor,feel like a wasted opportunity.
When i started to play,i thought the emperor could actually,,rule'',like,set taxes and give orders or promotions.
This games strenght is(at least thats my personal oppinion),the immersion,the living world,with taverns,bards,voice acting,quests with different endings,first person view...all that.
Would be great if the pvp could use this to its advantage somehow,instead of doing it the old fashioned way:This is your opponent.This is your area.Now fight.
magictucktuck wrote: »maybe next DLc will be a full on PvP DLC? that would make me happy
Ragnarock41 wrote: »All I want is proper and unbiased class balance, and QoL fixes on top of that.
No shiny content or crown crates are needed to make PvP'ers happy.
Merlin13KAGL wrote: »We do have this in Cyrodiil. Turns out, the map is much larger than just the Emp ring.Pvp that includes the element of surprise and no time limit or big groups,so it just feels like its part of your,,everyday life''.
A pvp area with some towns,a few quests,bards...areas like daggerfall,but with all the pvp features that the pve crowd doesnt want to be part of in their,,pve world''.
We could have this in cyrodil aswell,but then,people will complain that it distracts too much from the faction war.
The rest of the map simply needs to be given more importance in terms of campaign value. There are definitely many missed opportunities (by ZoS) here.
Captain8504 wrote: »magictucktuck wrote: »What would you guys want?
arenas for 2v2 or 1v1.. I love BG's for fun but i want something structured and skill dependent. im not a fan of stacking together in tanky proc/heal builds spaming aoes and facerolling randoms. ( dont mean that as an insult to people ) but i want something with only 2 teams and a scoreboard that tracks you own person stats not just time played. even as simple as a most kills and most heals but would like something more advanced and in you need 80 dmg to count as a kill so its not tracking the sorc or magblade executing from the ledge
edit: but if its 2v2 or 1v1 its not so much about kills but win/loss ratio and a random que and a team que and with small teams and only 2 teams its should not be hard at all to have the people for both ques. there are lots of people who want this in the pvp scene
We've already got 1v1 arena's...its called dueling lol
Calling the duelling that we have now as 1v1 arenas is literally like calling an overland world boss as end game group content. Its indeed very funny when you actually think what you just said.
Man I'm so happy to hear most diehard pvper's don't consider dueling pvp! Could you all get Zos to understand you guys/gals don't want it so they can remove it or restrict it more? I'd love to move around towns without all the hubbub? Thanks!
Can you even read or your hate for PVPers is making you literally blind? When did i say that duelling isnt PVP. Point me where.
Jeez dude why do you hate so much those "diehard" PVPers. What did they do to you. They 1vXed you so much to the point where you have nightmares of them? lol. Get a grip.
magictucktuck wrote: »maybe next DLc will be a full on PvP DLC? that would make me happy
Actually, there is something for PvPers, or at least for those PvPers who didn't buy Morrowind. If they pre-order Summerset they get Morrowind included, and that means they get Battlegrounds.
You must be working in marketing or be a politician. Because these are the two groups that constantly make people believe they’re getting one thing when in reality they’re getting something very different.
So no, Summerset doesn’t add anything to PvP as far as we know. And the lack of improvements for PvP are really disappointing for a lot of regular PvPers.
I understand it is probably much easier to just do some new PvE content as that is just some art work and some scripted routines. There have been many good ideas from the PvP community how to improve PvP. Sadly there isn’t any communication with the community either. It’s frustrating on a whole if you’re dedicated.
@ZOS_BrianWheeler are you still locked in a basement and they won't let you out to work on Cyrodiil imrovements?
@ZOS_RichLambert have you simply forgot to mention on ESO Live about new PvP changes coming with Summerset, or there won't be any?
Is it apparent to anyone else here that the PvEers have just as much of a clue about what the state of PVP is as ZOS does?
No wonder we can’t even get a response about PvP let alone something in an update.
Anyone who thinks dueling, BGs, Cyrodiil towns, and IC flags were “good improvements” to PvP have likely limited their PvP experience to coming to Cyrodiil and saying “I’m only here for Vigor and Caltrops”