https://www.youtube.com/watch?v=cLI0lqIMTkU SydneyGrey wrote: »I have a magDK that was my main for nearly a year. She's been shelved indefinitely now, since she now has the worst DPS of any of my other characters. She can get through a delve or public dungeon, that's pretty much it. LOL. She'd be an embarrassment to try to take into a 4-man dungeon.
The only reason I'm not deleting her is I keep hoping ZOS will come to their senses one day and make her viable again.
I won't make her a tank, because I already have a stamDK tank.
SydneyGrey wrote: »I have a magDK that was my main for nearly a year. She's been shelved indefinitely now, since she now has the worst DPS of any of my other characters. She can get through a delve or public dungeon, that's pretty much it. LOL. She'd be an embarrassment to try to take into a 4-man dungeon.
The only reason I'm not deleting her is I keep hoping ZOS will come to their senses one day and make her viable again.
I won't make her a tank, because I already have a stamDK tank.
PvP mDK is the second strongest magika spec
We are still repenting for pre 1.6 mDKhttps://www.youtube.com/watch?v=cLI0lqIMTkU
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
PvP mDK is the second strongest magika spec
Ragnarock41 wrote: »PvP mDK is the second strongest magika spec
for battlegrounds this is probably the case. But with that being said I am having a much easier time against mDks compared to morrowind.
With that being said medium armor stamDK is still soo far away from viability , especially in no-cp, with all the nightblades around.
in Heavy armor OW, I am somewhat successful at least, but to have that success I am carrying 4-5 different type of potions and also lots of different poisons. I realized that key to survival is adaptation, more than anything else.
Part of the issue is that Dk is a dot class and medium armor doesn't really synergize with those dots. Which forces you to go dizzy swing and oh I hate using dizzying swing.
Cybercore_Death wrote: »From what I understand DK’s are seen as a Tanking build by ZoS.
I wouldn’t say that they hate them so much as it’s just unfortunate that the patch changes have hit us so hard.
It’s not just DK’s though. Templars were affected a while back, NB’s not so long back. They add and change how the game works based on player feedback to “improve” gameplay but sometimes the improvements in 1 are affects others negatively.
I was a MagDK faithful but with the patch changes I’ve moved to StamDK. I’m not a fan of the play style for Stam but it works and it’s fluid at least.
I decided to go for a non meta build and it’s pulling the numbers I need which is good.
In case you’re interested I’m a Dunmer (Dark Elf) StamDK. I run Sunderflame, Red Mountain and Veledrith monster set. 6 medium and 1 heavy for weight. I use the @Alcast Venom build rotation and a modified version of his CP for this patch. I pull 32k self bugged and 40k group buffed (and that’s without the right weapon traits and a masters / maelstrom bow so actual numbers will be far higher once complete).
Cybercore_Death wrote: »From what I understand DK’s are seen as a Tanking build by ZoS.
I wouldn’t say that they hate them so much as it’s just unfortunate that the patch changes have hit us so hard.
It’s not just DK’s though. Templars were affected a while back, NB’s not so long back. They add and change how the game works based on player feedback to “improve” gameplay but sometimes the improvements in 1 are affects others negatively.
I was a MagDK faithful but with the patch changes I’ve moved to StamDK. I’m not a fan of the play style for Stam but it works and it’s fluid at least.
I decided to go for a non meta build and it’s pulling the numbers I need which is good.
In case you’re interested I’m a Dunmer (Dark Elf) StamDK. I run Sunderflame, Red Mountain and Veledrith monster set. 6 medium and 1 heavy for weight. I use the @Alcast Venom build rotation and a modified version of his CP for this patch. I pull 32k self bugged and 40k group buffed (and that’s without the right weapon traits and a masters / maelstrom bow so actual numbers will be far higher once complete).
I just parsed 25k on a dummy using full legendary and perfect rotation best gear in the game and was told that's as good as it gets. Went to 30k for a min or two but tapered back down quickly.
I go on my mag sorc and do 34k in meh gear, that's not hate? Fascinating.
Priyasekarssk wrote: »Only class ESO loves is nightblade. Lets all have NB stamina build . Lets all play hide and seek with lethal arrows in PVP. Rather than complaining ditch all other classes. Trust me it would be fun.
Ragnarock41 wrote: »Priyasekarssk wrote: »Only class ESO loves is nightblade. Lets all have NB stamina build . Lets all play hide and seek with lethal arrows in PVP. Rather than complaining ditch all other classes. Trust me it would be fun.
when sorc was dominating both pvp and pve, it didnt end well for them.
Same case for DK.
Just give it a few months, I'm afraid nbs are about to get some FAAAAT nerfs.
Savos_Saren wrote: »I still hate it when someone gets on and says "Yeah... but mDKs are great at duels!"
Why would I join an MMO to stand around in Rawl'ka or Grahtwood looking to duel someone? I want to do group content! I want to join my buddies in PVE trials or PVP alliance war and have a legitimately solid DPS build. Dueling is such a small fraction of this game.
Cybercore_Death wrote: »I run Sunderflame, Red Mountain and Veledrith monster set. 6 medium and 1 heavy for weight. I use the @Alcast Venom build rotation and a modified version of his CP for this patch. I pull 32k self bugged and 40k group buffed (and that’s without the right weapon traits and a masters / maelstrom bow so actual numbers will be far higher once complete).