Your first mistake was not using the dungeon finder tool, even if you have a 4-man premade group it still works and you'll get some bonus spell damage, even if you're over level 50.
Also if you use the finder tool the leader can't kick players but only choose to initiate a vote-kick.
MercTheMage wrote: »He invited his people before kicking the last member, which was me.
At that point then, it means you voted yes to kick the first member.
1 member drops, you have 3.
In order to get rid of you or the other player, 2 of the remaining players have to vote out the 3rd player. If you were the last one voted out, you did this to yourself.
One drops
Leader invites his friend
2 votes to kick the first
2 votes to kick the second
It doesn't need to be unanimous.
SydneyGrey wrote: »ZOS could fix this issue easily.
1) Make it so every kick is a group vote or nothing, and not give one person the power to kick everybody by himself.
2) Make it so you have to kill multiple bosses in a dungeon before you can get that helm.
The fact ZOS hasn't done anything about it yet means they either don't know about the issue, don't care, or don't want to be bothered. In case they just don't know about it, people should post these threads all the dang time until they finally notice.
LadyAstrum wrote: »Ragnarock41 wrote: »I don't pug dungeons anymore. EU community is almost as bad as f2p MOBA games.
a.k.a. full of unskilled, toxic, unresponsible children.
Yes, after tanking in MMOs longer than 10 years, this is the game that made me quit playing tanks.
All you can do in your case is blocking that guy, and making sure you have a non pug group. thats it.
I've seen and heard of more spiteful behaviour in this game than any other mmo I've played to date, to the point when people say how great the ESO community is, I scratch my head. Yes, there are some nice, awesome people, but the bum-holes can leave a nasty residue. The number one thing that will turn me off a game is the community, so I agree that ZoS needs to look at combating things such as these.
ZOS should simply add more options: not everyone is interested in joining an half done dungeon. Similarly, not everyone is insterested in dungeons where people queued up as everything or where people just wanna run ahead pulling half Tamriel in the process.Ragnarock41 wrote: »Also, requiring all bosses for the helm is a bad idea. What if someone queuing for a dungeon gets in a group that's midway through the dungeon? What if someone needs to change to a different character? Etc.
jaschacasadiob16_ESO wrote: »After N deaths a group should be automatically disbanded. At least in veteran. Go back to normal and learn the mechs.
MercTheMage wrote: »He invited his people before kicking the last member, which was me.
At that point then, it means you voted yes to kick the first member.
1 member drops, you have 3.
In order to get rid of you or the other player, 2 of the remaining players have to vote out the 3rd player. If you were the last one voted out, you did this to yourself.
One drops
Leader invites his friend
2 votes to kick the first
2 votes to kick the second
It doesn't need to be unanimous.
MercTheMage wrote: »It'd be one thing if it was a completely horrible run and everyone was an ***, but it was such a great group. Everyone was friendly, we had a few screw ups that we laughed off, and moved on from.
And I mean we have have a.... "special" kind of community, it can be elitist, and *** sometimes, but it's pretty great in general, so to have something like this happen, something that has been completely unheard of in my 3 years of eso is really *** disheartening.
Best tip, stop using "group finder" and running the "eso solo meta". Get a good guild, form your group from there.... Get dungeon done, problem solved