Direfrost keep.. say no more... it was the last boss and three guildie Direfrost noobs were stuck on it when it came up as their random vet daily.. they had been in there ages and getting nowhere fast. Went in and explained mechanics and the job done first time..All three of them had no idea what CC breaking was and had never even done it on normal before .. would love to have seen them on Tempest Island .. haha
Used to help a lot of people with pretty much everything, Vet DLC dungeons, skin achievment runs even though we have them already, just with random pugs who seem nice. But the ungrateful and selfishness we have experienced has pretty much put us off ever helping anyone again. Last week we helped a couple of people clear vFL on hard mode, and then help with their no death achievement. Finished it and they got their Worm Wizard personality... silence. After hours spent helping them, literally not a word, just left the group and that was that. After having conversation with them for hours before, adding them to friends list etc. But once they get what they want, you're no longer relevant.
Which really sucks because my girlfriend and I love being sociable in the game but at this point we're just going full selfish mode and only doing things that benefits us. I dont feel like helping people with difficult content, to be completely ignored when it's over. Not even a 'ty' or 'cya'. And this kinda stuff happens almost every month. Just when we think we found some cool people to play with, they're gone once they get what they're after
To be fair, i had never run Direfrost Keep in a group before i attempted to solo it. It took me quite a while to figure out the mechanics by myself and how to get past the pressure plates. That was on normal.Waffennacht wrote: »Seeing as every dungeon in this post is solo-able I'm very doubtful that skilled players were involved
Used to help a lot of people with pretty much everything, Vet DLC dungeons, skin achievment runs even though we have them already, just with random pugs who seem nice. But the ungrateful and selfishness we have experienced has pretty much put us off ever helping anyone again. Last week we helped a couple of people clear vFL on hard mode, and then help with their no death achievement. Finished it and they got their Worm Wizard personality... silence. After hours spent helping them, literally not a word, just left the group and that was that. After having conversation with them for hours before, adding them to friends list etc. But once they get what they want, you're no longer relevant.
Which really sucks because my girlfriend and I love being sociable in the game but at this point we're just going full selfish mode and only doing things that benefits us. I dont feel like helping people with difficult content, to be completely ignored when it's over. Not even a 'ty' or 'cya'. And this kinda stuff happens almost every month. Just when we think we found some cool people to play with, they're gone once they get what they're after
No thank you for a hard achievement? Ungrateful ***. Do you still talk to them? Etc
Colecovision wrote: »For me it was my favorite mmo experience yet. I am a solo player from the Elder Scrolls world, who is generally too shy to get into chat. I can't solo a vet dungeon yet, so monster helmets are tough to come by. Then one day, some guildies were asking over and over for a 4th person to help with the final boss in Mazzatun. I finally give in and actually try and be social and took the challenge. 3 very nice people waited for me to get onto discord and then explained the whole thing to me. I think I caused 2 wipes by simply not attacking the totem pole thing when I was supposed to. Everyone kept a great attitude and 3rd time was a charm. I walked away with a Mighty Chudan Medium Helmet for my stamblade. It's been absolutely awesome and I'm grateful to have it.