Waffennacht wrote: »I can tell a lot of players haven't done a lot of end game content as a tank
"You don't need X"
Yeah, you do because X mechanic deals Y damage and your tank has to survive
"You don't need Y"
Yes you do, you have to plug that hole and tank that add, you must have a range taunt for this
"You can just do B"
No you can't healer needs to be in this location for this mechanic
In a lot of normal content, sure you're right, go for it. But for trials, HM, and some vet dlcs somethings are just necessary
zParallaxz wrote: »Waffennacht wrote: »I can tell a lot of players haven't done a lot of end game content as a tank
"You don't need X"
Yeah, you do because X mechanic deals Y damage and your tank has to survive
"You don't need Y"
Yes you do, you have to plug that hole and tank that add, you must have a range taunt for this
"You can just do B"
No you can't healer needs to be in this location for this mechanic
In a lot of normal content, sure you're right, go for it. But for trials, HM, and some vet dlcs somethings are just necessary
I agree the only dlc dungeon u don’t need a tank for for easy run is wgt
Silver_Strider wrote: »Having a tank in normal dungeons isn't necessary but it isn't fair that the rest of the group has to deal with it because someone was inconsiderate and wanted a faster queue time. Slotting a taunt is the least you can do, especially since you can still do respectable DPS regardless and because you never know the skill level of the group of people you're playing with that they might actually need a real tank.
It's when we get to vet dungeons that Fake Tanks can become a real problem for people. Even in easy vet dungeons, players can end up dying fairly easily without a proper tank and it makes the run all that much more frustrating for the rest of the group. I've had to tank my fair share of dungeons because we had that inconsiderate prick that wanted a faster queue and was made of tissue paper, kiting every enemy around, no taunt, etc. and no one wanted to vote kick. I blacklist them sure but that list is steadily becoming more and more full and I'd rather SOMETHING be done so that this trend would stop, at least in part. If that means increasing dungeon difficulty to, more or less, FORCE the trinity system to be followed, I'd gladly swallow that pill in a heartbeat at this point.
But that some of us are trying to say - those fake tanks are actually fake/bad DDs who want other two DDs to carry them. They just queue as tank to have instant play.starlizard70ub17_ESO wrote: »I think fake DPS is a much bigger problem really. I can't even guess the number of times I've endured players whose idea of DPS is to sit back and spam light attacks on bow. Then *** when the other people won't carry them through vet level Bloodroot Forge.
Silver_Strider wrote: »Having a tank in normal dungeons isn't necessary but it isn't fair that the rest of the group has to deal with it because someone was inconsiderate and wanted a faster queue time. Slotting a taunt is the least you can do, especially since you can still do respectable DPS regardless and because you never know the skill level of the group of people you're playing with that they might actually need a real tank.
It's when we get to vet dungeons that Fake Tanks can become a real problem for people. Even in easy vet dungeons, players can end up dying fairly easily without a proper tank and it makes the run all that much more frustrating for the rest of the group. I've had to tank my fair share of dungeons because we had that inconsiderate prick that wanted a faster queue and was made of tissue paper, kiting every enemy around, no taunt, etc. and no one wanted to vote kick. I blacklist them sure but that list is steadily becoming more and more full and I'd rather SOMETHING be done so that this trend would stop, at least in part. If that means increasing dungeon difficulty to, more or less, FORCE the trinity system to be followed, I'd gladly swallow that pill in a heartbeat at this point.
I take issue with people who say you don't need a tank in normal dungeons. It is absolutely 100% true that a tank is not needed to complete normal dungeons...but you are missing the bigger picture. Where do you think tanks that tank vet dungeons and trials learn? In normal dungeons....so no, tanks are not needed to complete normal dungeons, but new tanks are needed and normal dungeons are their training grounds.
I'm not sure what the best solution here would be.
phileunderx2 wrote: »Instead of having to actually physically taunt a boss aggro from bosses should default to whomever is qued as tank. This should quickly end the epidemic of fake tanks.
oli.j.reillyb16_ESO wrote: »Want a real tank? Don’t use the finder - it’s really that simple.
Most real tanks won’t dare to PUG because you are completely at the mercy of whoever you end up with. Whether that’s 5k group DPS or some CP-cap joker who thinks he’s hot stuff and makes a mess of every pull before predictably dying to the mess he’s made.
Either end of the extreme - it’s not fun - and it’s not worth my time. Besides - why should I PuG - I know my worth as a tank main and all I ever hear from you finder users is how tanks are unnecessary.
Newsflash - 3 dps + 1 tank goes way faster and smoother than 3dps + 1 healer ever does - in my experience. All I ever see in the latter is an overworked healer and even longer boss fights than the standard role setup - since you’re all taking turns to kite the boss instead of just killing it.
BS. Speak for yourself.
MerlinPendragon wrote: »Boot them.
There doesn't need to be any other system.
Have the guts to call them on it in chat. Embarrass them. Make sure they won't do it again.
SidewalkChalk5 wrote: »Kick the fake tanks, 100% of the time. IDGAF if it's a normal City of Ash I, kick the faker. I don't care if they do 150k DPS, kick them. It won't stop until the players make it stop.
I'd rather 3 man the whole thing with two level 30 scrub DPS. I don't care. Fake tank is getting das boot.
Androconium wrote: »So in my experience these "fake tanks" are not super players capable of dominating a dungeon on their own. They are more often than not mediocre DPS classes who simply lie to get into a dungeon faster.
This is really boiling down to your selfish expectations versus the 'fake-player' selfish expectations. You're expecting to play the role that you nominated for (legitimately selfish); and the fake player is selfishly expecting to get an XP hit without waiting.
However disruptive or unfair this is, the rest of us are tired of hearing about it.
Build a bridge and get over it.
VaranisArano wrote: »When I'm on my healer, I just LOVE healing, buffing, DPSing, and tanking the boss, NOT! I'm very tempted to just run around like a chicken with my head cut off even though I'm perfectly capable of standing still, because if I have to tank the boss for a fake tank, why should the fake tank get to enjoy a good DPS parse?
The new dungeons are definitely exposing the fake tanks for what they are, so I have been told. Everything from not being able to withstand damage from bosses and boss mechanics, to being unable to even properly position things. My feelings go out to those you who must endure this wave of non-experienced tanks, and fake tanks alike.
visionality wrote: »VaranisArano wrote: »When I'm on my healer, I just LOVE healing, buffing, DPSing, and tanking the boss, NOT! I'm very tempted to just run around like a chicken with my head cut off even though I'm perfectly capable of standing still, because if I have to tank the boss for a fake tank, why should the fake tank get to enjoy a good DPS parse?
Actually I once resetted the boss over and over by running away whenever he was aggroed on me. Nothing convinced the rest of the group faster to kick a really, really bad fake tank (light attacking with a bow from a distance, never attacking first).The new dungeons are definitely exposing the fake tanks for what they are, so I have been told. Everything from not being able to withstand damage from bosses and boss mechanics, to being unable to even properly position things. My feelings go out to those you who must endure this wave of non-experienced tanks, and fake tanks alike.
There is a huge difference between fake tanks and bad tanks. You are talking about bad tanks, not being setup correctly for their role but still trying. Fake tanks are a completely different story. They abuse the grouping tool and the other group members to get an easy ride through a dungeon while avoiding queuing times.
profundidob16_ESO wrote: »I main a healer since beta but never queue in RGF anymore for this exact reason. I love a healing challenge but I cannot outheal 1 shots. Since shortly I main a tank since a while now and always queue vet DLC as tank nowadays for my healthy daily dosis of drama
While I don´t use the dungeon finder for more than random normal (you get some nice exp for it) I don´t see the problem with "faking" roles. I used to make use of the dungeon finder for veteran dungeons, and sometimes you came across a healer or tank that actually was a DD.
What did we do?
We went on with the group we had to see if it actually could work, and if it didn´t work it wasn´t the end of the world. Many times it ended with us not completing the dungeon. If anything, that is something that would make someone not queue for a role they can´t fulfil.
Having some kind of "self-made" policy to kick everyone that queue as a "fake-role" just creates more toxicity imo. Go with what you get and if it doesn´t work don´t make a big deal out of it.