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So... Level Up Rewards...

  • Juju_beans
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    [

    I KNOW it's not retroactive. THAT'S THE PROBLEM! Can you not read?

    Then why did you post asking about the rewards being retroactive ?
    We don't get them retroactively? Because I can't find them anywhere on my character that was level 39 before the patch. So I have to waste time on a different character just to get the rewards I should have already earned.

    Great.

  • Sheezabeast
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    ESO is/has been soaked with easy XP gains. Look at all the festivals that give an XP boon...look at how there are two types of XP pots you can craft/buy in game, as well as XP scrolls that drop from Crown Crates...the XP scroll given as a level reward...basically im saying you can easily make up missing levels on a new character. If you're full and can't, perhaps look at deleting a mule, since we have storage chests now.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Taleof2Cities
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    Moonscythe wrote: »
    I am dealing with it. I deal with it by getting huffy and bummed out by the whole situation. If I have to deal with the disappointment then you have to deal with my forum crankiness. I don't want to have to kill everybody.

    I've already quit two games in less than six months due to blatant cash grabs, I really don't want a third, especially one that I've sunk a good chunk of time and money into.

    Threatening to quit the game over the leveling rewards ... which are intended for new players?
    That one always works ...
  • VaranisArano
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    You know what, screw the whole damn thing.

    ZOS, lock this thread. And while you're at it, ban *** like this from the forums.

    Really? Nobody's said anything that's even reportable.

    I generally agree with you that ZOS should have made the account-wide rewards retroactive. I see some reasons why they didn't and at least everyone has the opportunity to make new characters to get all the new rewards.
  • jedtb16_ESO
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    oh look... another entitlement thread....

    #nothingtoseehere move on.

    Oh, wonderful, I was wondering how long it would take for one of you to show up. And I'm ready for you.

    It's not entitlement when you've already satisfied the conditions for the earnings.

    hmm..

    the thing is for new players... NEW PLAYERS

    if you already have done it you are not a NEW PLAYER

    jeeezzz....some people.

    If "new players" was the condition, then the system would be limited to accounts created after the date of the update.

    Any other "logic" you want to throw out there?

    the system is there to encourage new players. fact.

    if you want to gain those benefits you can make a new toon and get them. personally i think zos is being over generous there. but hey, they try to keep the snowflakes happy.

    If I make a new character, that doesn't make me a new player. I'm still the same player I was, just on a character I don't want to play to do things that I've already accomplished. As I already stated, if this was for new players, it would limit account creation date.

    jeez, read the zos announcement on it and accept that you are just whining for the sake of it...

    I don't think Kira's mind is going to be changed. Might as well give it up.

    well... it was clear from the start how it would apply and the reason for it. i do not see the point in people raging about it after the event.

    it's for new players and, zos being magnanimous, newly created toons - so everyone gets a chance at it.

    really... what is the problem?
  • ol_BANK_lo
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    Astrid_V wrote: »
    Deal with it.

    As unhelpful as this is, its also the truth. This was announced when Dragonbones went on the PTS, and that was the time to make our outrage known. Many of us did complain. Obviously, ZOS didn't care.

    I understand it's frustrating to discover this on Patch Day, but this has been a known issue for quite awhile and now that its made it to Live,on both PC and Console, there's no chance that it will be changed. So unfortunate though it is, the only practical advice available is to deal with it. Feel free to complain, of course, but the time to convince ZOS otherwise already passed.

    The whole purpose of the rewards is to entice people to make new characters...give a reason to play. Why give it retroactively - defeats the purpose. The rewards are just enough to make someone think about leveling a new character who may feel like they have enough (me with 6 toons), but not so much that you should feel screwed for not getting the rewards if you don't want to level.

    It was well done.
  • DieAlteHexe
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    oh look... another entitlement thread....

    #nothingtoseehere move on.

    Oh, wonderful, I was wondering how long it would take for one of you to show up. And I'm ready for you.

    It's not entitlement when you've already satisfied the conditions for the earnings.

    hmm..

    the thing is for new players... NEW PLAYERS

    if you already have done it you are not a NEW PLAYER

    jeeezzz....some people.

    If "new players" was the condition, then the system would be limited to accounts created after the date of the update.

    Any other "logic" you want to throw out there?

    the system is there to encourage new players. fact.

    if you want to gain those benefits you can make a new toon and get them. personally i think zos is being over generous there. but hey, they try to keep the snowflakes happy.

    If I make a new character, that doesn't make me a new player. I'm still the same player I was, just on a character I don't want to play to do things that I've already accomplished. As I already stated, if this was for new players, it would limit account creation date.

    jeez, read the zos announcement on it and accept that you are just whining for the sake of it...

    I don't think Kira's mind is going to be changed. Might as well give it up.

    well... it was clear from the start how it would apply and the reason for it. i do not see the point in people raging about it after the event.

    it's for new players and, zos being magnanimous, newly created toons - so everyone gets a chance at it.

    really... what is the problem?

    I have no problem with it. I think it adds a bit of "ooooh, goody" to leveling an alt.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • jedtb16_ESO
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    Astrid_V wrote: »
    Deal with it.

    As unhelpful as this is, its also the truth. This was announced when Dragonbones went on the PTS, and that was the time to make our outrage known. Many of us did complain. Obviously, ZOS didn't care.

    I understand it's frustrating to discover this on Patch Day, but this has been a known issue for quite awhile and now that its made it to Live,on both PC and Console, there's no chance that it will be changed. So unfortunate though it is, the only practical advice available is to deal with it. Feel free to complain, of course, but the time to convince ZOS otherwise already passed.

    The whole purpose of the rewards is to entice people to make new characters...give a reason to play. Why give it retroactively - defeats the purpose. The rewards are just enough to make someone think about leveling a new character who may feel like they have enough (me with 6 toons), but not so much that you should feel screwed for not getting the rewards if you don't want to level.

    It was well done.

    first post i found today to agree with... good on you.
  • ol_BANK_lo
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    Juju_beans wrote: »
    All these level up rewards are for NEW players to the game.

    No one is missing out on "what they earned" because this is new content for new characters.

    I totally agree. If you have already leveled then you shouldn't get the Level Up Rewards. You should actually have to level up to get them that's why they're called Level Up Rewards

    But that's the thing, I actually HAVE leveled up. You're treating it like I started a new character at level 50 and didn't do any of the work to get there. But I HAVE done the work, which actually amounts to MORE work than a new player because I didn't get all the free boosts that they do, so actually the people more deserving of the rewards are the ones that have actually put time into the game.

    It's an incentive to make a new character when the patch drops.

    [Edit to remove bait]
    Edited by [Deleted User] on February 28, 2018 9:09PM
  • VaranisArano
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    Keep it on topic and civil, if you can't recognize that the OP would like ZOS to close the thread at this point.
  • disintegr8
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    I do not approve of the way this has been done, especially the 'one offs' like the storage coffer and the prisoners rags. These things should either have been retroactive or be easily accessible (without paying cash) for anyone who has completed leveling the games initial 8 free character slots.

    Luckily I had my 12th and 13th characters at level 11 and 26 when I read this was coming, so stopped their progress until the update. I expect to eventually buy characters 14 and 15 but I don't think players should be forced to buy a new character just to get what newer players will receive as part of the base game.

    I'd also suggest that I will not like the level up advisor. While I am no expert at everything in the game, I doubt that at more than 960 CP I will get much help for whatever advice is given to one of my characters at level 15. An option to turn it off would be good.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • VaranisArano
    VaranisArano
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    disintegr8 wrote: »
    I do not approve of the way this has been done, especially the 'one offs' like the storage coffer and the prisoners rags. These things should either have been retroactive or be easily accessible (without paying cash) for anyone who has completed leveling the games initial 8 free character slots.

    Luckily I had my 12th and 13th characters at level 11 and 26 when I read this was coming, so stopped their progress until the update. I expect to eventually buy characters 14 and 15 but I don't think players should be forced to buy a new character just to get what newer players will receive as part of the base game.

    I'd also suggest that I will not like the level up advisor. While I am no expert at everything in the game, I doubt that at more than 960 CP I will get much help for whatever advice is given to one of my characters at level 15. An option to turn it off would be good.

    There is an option to turn it off. On the place where you select the build you want the Skill Advisor to use, you can opt to turn it off instead.
  • Feric51
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    .look at how there are two types of XP pots you can craft/buy in game,

    Just to be nit picky, there are three:
    - psijic ambrosia (50%)
    - aetherial ambrosia (100%)
    - mythic aetherial ambrosia (150%)

    ;)
    Feric51
    Xbox NA

    Darkness Falls: The Crusade survivor (you young kids will never know the struggle of text-based games)


  • Anotherone773
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    oh look... another entitlement thread....

    #nothingtoseehere move on.

    Oh, wonderful, I was wondering how long it would take for one of you to show up. And I'm ready for you.

    It's not entitlement when you've already satisfied the conditions for the earnings.

    You cannot satisfy conditions that didnt exist. This is like saying that if a car dealership advertises "$2500 of all new cars this weekend" and i bought my car last weekend i should go in this weekend and expect them to write me a check for the purchase i made last weekend because i already satisfied the conditions. If this is the way life worked id spend all my time going around collecting money from people who owe it to me retroactively.

    Only new characters can earn the rewards, if you want the reward make a new character. Until you have made a new character you did NOT satisfy the conditions.
  • xbobx
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    a good clue what they were thinking is in their actions.

    why remove the horse for sale? there was no reason to do this other than to try and get people to level another and get the horse that was always there. A bit backwards but if anyone can see any reason to remove the horse for sale, i can't.

    locking the coffer behind this is another clue. You should be able to buy it. Don't force people to level another character just to get all the available coffers, thats just pathetic.
  • jedtb16_ESO
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    xbobx wrote: »
    a good clue what they were thinking is in their actions.

    why remove the horse for sale? there was no reason to do this other than to try and get people to level another and get the horse that was always there. A bit backwards but if anyone can see any reason to remove the horse for sale, i can't.

    locking the coffer behind this is another clue. You should be able to buy it. Don't force people to level another character just to get all the available coffers, thats just pathetic.

    but you can buy coffers...
  • VaranisArano
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    xbobx wrote: »
    a good clue what they were thinking is in their actions.

    why remove the horse for sale? there was no reason to do this other than to try and get people to level another and get the horse that was always there. A bit backwards but if anyone can see any reason to remove the horse for sale, i can't.

    locking the coffer behind this is another clue. You should be able to buy it. Don't force people to level another character just to get all the available coffers, thats just pathetic.

    but you can buy coffers...

    You can, but not all of the coffers. If you want the max 8/8, you have to get the one offered through leveling up.
  • QuebraRegra
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    N00BxV1 wrote: »
    Are there achievements tied to the level-up system that couldn't be achieved before? I haven't checked, but if so that's just f***ed up and another slap in the face to existing characters. Am I just supposed to delete my pre-morrowind character that I've put close to 2k hours into and start over every year? smh

    PS: I still want my skill point for the morrowind tutorial that my character is unable to get...

    "*** off veteran player.. we already got your money" :P
  • DieAlteHexe
    DieAlteHexe
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    xbobx wrote: »
    a good clue what they were thinking is in their actions.

    why remove the horse for sale? there was no reason to do this other than to try and get people to level another and get the horse that was always there. A bit backwards but if anyone can see any reason to remove the horse for sale, i can't.

    locking the coffer behind this is another clue. You should be able to buy it. Don't force people to level another character just to get all the available coffers, thats just pathetic.

    but you can buy coffers...

    It seems that the small one that is a level reward really irks some folks because they cannot get that last one if they don't level up a character.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • disintegr8
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    disintegr8 wrote: »
    I do not approve of the way this has been done, especially the 'one offs' like the storage coffer and the prisoners rags. These things should either have been retroactive or be easily accessible (without paying cash) for anyone who has completed leveling the games initial 8 free character slots.

    Luckily I had my 12th and 13th characters at level 11 and 26 when I read this was coming, so stopped their progress until the update. I expect to eventually buy characters 14 and 15 but I don't think players should be forced to buy a new character just to get what newer players will receive as part of the base game.

    I'd also suggest that I will not like the level up advisor. While I am no expert at everything in the game, I doubt that at more than 960 CP I will get much help for whatever advice is given to one of my characters at level 15. An option to turn it off would be good.

    There is an option to turn it off. On the place where you select the build you want the Skill Advisor to use, you can opt to turn it off instead.
    Thanks, I hope I can still turn it off for my 'partially progressed' characters. Only got the patch yesterday so haven't checked on that yet.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • jedtb16_ESO
    jedtb16_ESO
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    xbobx wrote: »
    a good clue what they were thinking is in their actions.

    why remove the horse for sale? there was no reason to do this other than to try and get people to level another and get the horse that was always there. A bit backwards but if anyone can see any reason to remove the horse for sale, i can't.

    locking the coffer behind this is another clue. You should be able to buy it. Don't force people to level another character just to get all the available coffers, thats just pathetic.

    but you can buy coffers...

    You can, but not all of the coffers. If you want the max 8/8, you have to get the one offered through leveling up.

    so make a new toon and level it... job done.
  • disintegr8
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    There are also new achievements you must do before you can use the crafting level colours at the outfit station.

    I found I could not use them until I had deconstructed at least one item in each of the crafting level ranges to get the achievements. I know it is not as annoying as having to buy a new character, but considering may main crafter would have deconstructed 1000's of items of all levels over the journey, having to do this was a little annoying.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • VaranisArano
    VaranisArano
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    xbobx wrote: »
    a good clue what they were thinking is in their actions.

    why remove the horse for sale? there was no reason to do this other than to try and get people to level another and get the horse that was always there. A bit backwards but if anyone can see any reason to remove the horse for sale, i can't.

    locking the coffer behind this is another clue. You should be able to buy it. Don't force people to level another character just to get all the available coffers, thats just pathetic.

    but you can buy coffers...

    You can, but not all of the coffers. If you want the max 8/8, you have to get the one offered through leveling up.

    so make a new toon and level it... job done.

    No duh, Obviousman.

    I'm replying to an entire conversation in which someone complained that they had to level a new toon to get all the coffers, you were like "But you can buy coffers" and I had to reply, "Yeah, you can buy coffers but not all of them, some of them you have to level a new toon."

    I'm providing information you left out, not complaining.
  • jedtb16_ESO
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    xbobx wrote: »
    a good clue what they were thinking is in their actions.

    why remove the horse for sale? there was no reason to do this other than to try and get people to level another and get the horse that was always there. A bit backwards but if anyone can see any reason to remove the horse for sale, i can't.

    locking the coffer behind this is another clue. You should be able to buy it. Don't force people to level another character just to get all the available coffers, thats just pathetic.

    but you can buy coffers...

    You can, but not all of the coffers. If you want the max 8/8, you have to get the one offered through leveling up.

    so make a new toon and level it... job done.

    No duh, Obviousman.

    I'm replying to an entire conversation in which someone complained that they had to level a new toon to get all the coffers, you were like "But you can buy coffers" and I had to reply, "Yeah, you can buy coffers but not all of them, some of them you have to level a new toon."

    I'm providing information you left out, not complaining.

    ok... so what?

    i post this so that you can post a reply and be happy you had the last word.
  • nihirisutou
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    DaveMoeDee wrote: »
    N00BxV1 wrote: »
    The skill point awarded by the Morrowind tutorial mission is just a replacement for the one you get at the end of the original tutorial quest.

    Nope. Pre-Morrowind characters will not be able to get that skill point, and morrowind characters can still get the point from the original tutorial. This has been known for almost a year.

    http://en.uesp.net/wiki/Online:Skills

    "Playing or skipping Broken Bonds (1 Skill Point, only available to new Morrowind characters)"

    Yes, only new players get that quest. However, they DO NOT have access to the Coldharbour tutorial quest that gave you a skill point at the end. After all is said and done, it's the same skill point. You're not missing anything.

    So you are saying they fixed the extra skill point from Morrowind launch? New characters got both skill points when Morrowind launched, giving them one more max skill point than old characters. This was well established.

    Whatever. It doesn't matter. It's off topic anyway.

    It's not really, both is complaining about insignificant levelling process.
    [PS4/EU]

    PSN: Nihirisutou

    CP: 650+

    FOR THE DOMINION!!
  • MasterSpatula
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    Juju_beans wrote: »
    All these level up rewards are for NEW players to the game.

    No one is missing out on "what they earned" because this is new content for new characters.

    An unattainable achievement for something you've already accomplished would be the very definition of "missing out on what we've earned."

    Technically, no, because we can still achieve it, it just takes leveling a new character to do so. ZOS is offering a 15th character slot, so the new rewards aren't actually unattainable for anyone. Some people just have to delete a character or buy a new slot in order to acquire them, which stinks.

    Technically, my tuchus. Achievements are by character, so yes, any new achievements are unattainable on certain characters. If you're achievement hunting on your 4-year-old main, you're SOL. For the rewards that are just stuff, fine. If there's a dye involved, fine again. But if there's an Achievement (and I'm saying if, since the Achievement was mentioned in this thread and I haven't taken the time to actually confirm it exists, thus the conversation is still hypothetical for me) for hitting level 40 that level 50 characters are blocked from, that's simply not okay.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • nihirisutou
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    Juju_beans wrote: »
    Juju_beans wrote: »
    oh look... another entitlement thread....

    #nothingtoseehere move on.

    Oh, wonderful, I was wondering how long it would take for one of you to show up. And I'm ready for you.

    It's not entitlement when you've already satisfied the conditions for the earnings.

    But you didn't. This is not retroactive. It only applies to new characters created after the patch went live.
    Those are the conditions.

    The conditions are "reach X level". I've already reached X level, I've satisfied the conditions.

    No they are not. Here's a thread where zos confirmed and clarified that it was for new characters leveling up, not retroactive to maxed out characters.


    https://forums.elderscrollsonline.com/en/discussion/388079/the-new-leveling-advisor/p1

    I KNOW it's not retroactive. THAT'S THE PROBLEM! Can you not read?

    Apparently you can't since this clarification has been posted a while ago, besides we all have to level a new toon. If you were complaining about having to buy a new slot, that would be one thing, but now you're just an ungrateful whining shite for something everyone has to do.
    [PS4/EU]

    PSN: Nihirisutou

    CP: 650+

    FOR THE DOMINION!!
  • MasterSpatula
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    This is like saying that if a car dealership advertises "$2500 of all new cars this weekend" and i bought my car last weekend i should go in this weekend and expect them to write me a check for the purchase i made last weekend because i already satisfied the conditions. If this is the way life worked id spend all my time going around collecting money from people who owe it to me retroactively.

    Get busy getting rich, then, cause lots of auto dealerships, appliance stores, and other big-ticket salespeople do precisely this to people who made a purchase within a certain window.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Moonscythe
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    Moonscythe wrote: »
    I am dealing with it. I deal with it by getting huffy and bummed out by the whole situation. If I have to deal with the disappointment then you have to deal with my forum crankiness. I don't want to have to kill everybody.

    I've already quit two games in less than six months due to blatant cash grabs, I really don't want a third, especially one that I've sunk a good chunk of time and money into.

    I hear you and understand. It shouldn’t be a cash grab. I did the work on 8 characters I should get the loot. I’ve earned it as much as a new player would. I happen to have one new character who is just to level 7 but to level her I have to go through all the stuff I’ve already done too often already. Most of the rest of the grumbles are in the same boat. It takes me a long time to level and none of us should have to do it again. I may just wait to see if we get cake this year. Cake is good.

    Edited by Moonscythe on February 28, 2018 10:36PM
    Scura di Notte - Altmer Nightblade (gear)
    Lalin del Sombra - Bosmer Sorcerer (alchemy/enchanting)
    Angevin Sarkany - Bosmer Dragonknight
    Alkemene Velothi - Dunmer Warden (Morrowind)
    Sanna yos'Phalen - Altmer Sorcerer (provisioning)
    Cosima di Mattina -Altmer Sorcerer
    Naria Andrano - Dunmer Templar
    Luca della Serata - Redguard Templar
  • Kalik_Gold
    Kalik_Gold
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    Time to make my 1st alt....

    If you only want to level, Dolmen groups work?
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden
    Voa a Priest of Sep a Redguard* Necromancer

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Tav'i at-Shinji a Redguard** Warden (One-Bar)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Two-Big-Horns an Argonian Arcanist
    Styx of Akatosh a Goblin* Arcanist
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion
    Returning player - 2017-2022, back in 25'
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