I don't give a damn if you'd been in queue for two hours because you're a dps, if you sign up as a healer or tank you'd better be able to do the damn job. Zos needs to crack down on this crap.
AddictionX wrote: »I am tired of bad dps... and those with single target bow abilities light attacking and moving everywhere dodging heals and dying some where off in the distance.
I've played WoW for quite a lot of time, during last years I've pugged raid and dungeons a lot using a site called OpenRaid.
What made it working (and enjoyable) was the possibility of sending feedback and rating on players you were grouping with. Just because of that everyone (or almost everyone at least...) tried to give out their best, in proper role and so on.
A voting\rating system for Grouping Tool would be an absolutely great add for the community and for everyone wants to have a more enjoyable pugging experience.
thewaywardone wrote: »MajesticHaruki wrote: »Kicking fake tanks, healers and low cp players so that they get a 15min ban is the only way for them to learn "maybe it is less time consuming queuing as a dps when I am a dps" or "maybe I shouldn't queue for vet dungeons until I am 160" especially the 87 cps who manage to get in bloodroot.
The irony of my latter complaint is that zos stopped the queuing for most dungeons below level 45, even if we are running a 690 alt, but I still see low cp players in all vet dungeons, and even the harder DLC dungeons.
I take issue with the kicking low CP players because as soon as you hit CP 1 the default for random dungeons is Veteran. I cannot tell you how many times I have joined a group and the leader queues us only to NOT realize that they defaulted to veteran level dungeons.
I understand how frustrating it must be to end up in a difficult dungeon with a very low CP player, however, there is a difference between queuing as a DPS when you're a new CP player and getting put, by ZOS mechanics, into a dungeon you cannot handle and specifically queuing as a tank or healer when you clearly are not one.
Please, please, PLEASE do not think that the CP 45 DPS who ended up in VET Bloodrot specifically queued to get there.
Also, there's a lot of conversation about just bad DPS or bad healing or bad tanking. Think about what's been said: Normal dungeons (for the most part) do not require roles. So if you have a newer player who isn't in a guild, but who zooms through content, they can go from 10-50 pretty fast, and if ALL they know are normal dungeons and their utter lack of need for roles, why is ANYONE surprised that when we get to VET level people are still behaving as they did for normals.
As a new CP healer, I tell EVERYONE in every group I'm in: I'm new to this; new to this dungeon, new to this role. Please explain fights or let me know if there's things I need to do. Most of the time, no one says anything in response at all and they steamroll through.
Why would I NOT believe the entire game is like that when I have a CP 720 behaving like that in a normal dungeon.
It's on us a bit, guys. If we want good tanks, good healers and good dps, you need to pause your breakneck run through whatever, and take a moment to teach. We all do.
I've played WoW for quite a lot of time, during last years I've pugged raid and dungeons a lot using a site called OpenRaid.
What made it working (and enjoyable) was the possibility of sending feedback and rating on players you were grouping with. Just because of that everyone (or almost everyone at least...) tried to give out their best, in proper role and so on.
A voting\rating system for Grouping Tool would be an absolutely great add for the community and for everyone wants to have a more enjoyable pugging experience.
Oh what a genius idea! Guess what will happen, everyone will downvote each other for stupid reasons or premades will simply upvote each other. You don't wan't to give me your loot? Guess I will have to give you a bad rating.
I don't give a damn if you'd been in queue for two hours because you're a dps, if you sign up as a healer or tank you'd better be able to do the damn job. Zos needs to crack down on this crap.
QuebraRegra wrote: »thewaywardone wrote: »MajesticHaruki wrote: »Kicking fake tanks, healers and low cp players so that they get a 15min ban is the only way for them to learn "maybe it is less time consuming queuing as a dps when I am a dps" or "maybe I shouldn't queue for vet dungeons until I am 160" especially the 87 cps who manage to get in bloodroot.
The irony of my latter complaint is that zos stopped the queuing for most dungeons below level 45, even if we are running a 690 alt, but I still see low cp players in all vet dungeons, and even the harder DLC dungeons.
I take issue with the kicking low CP players because as soon as you hit CP 1 the default for random dungeons is Veteran. I cannot tell you how many times I have joined a group and the leader queues us only to NOT realize that they defaulted to veteran level dungeons.
I understand how frustrating it must be to end up in a difficult dungeon with a very low CP player, however, there is a difference between queuing as a DPS when you're a new CP player and getting put, by ZOS mechanics, into a dungeon you cannot handle and specifically queuing as a tank or healer when you clearly are not one.
Please, please, PLEASE do not think that the CP 45 DPS who ended up in VET Bloodrot specifically queued to get there.
Also, there's a lot of conversation about just bad DPS or bad healing or bad tanking. Think about what's been said: Normal dungeons (for the most part) do not require roles. So if you have a newer player who isn't in a guild, but who zooms through content, they can go from 10-50 pretty fast, and if ALL they know are normal dungeons and their utter lack of need for roles, why is ANYONE surprised that when we get to VET level people are still behaving as they did for normals.
As a new CP healer, I tell EVERYONE in every group I'm in: I'm new to this; new to this dungeon, new to this role. Please explain fights or let me know if there's things I need to do. Most of the time, no one says anything in response at all and they steamroll through.
Why would I NOT believe the entire game is like that when I have a CP 720 behaving like that in a normal dungeon.
It's on us a bit, guys. If we want good tanks, good healers and good dps, you need to pause your breakneck run through whatever, and take a moment to teach. We all do.
I'm finding recently that low/no CPs are outperforming some of the highest CPs in DPS roles... no idea why, but it's really a thing.
QuebraRegra wrote: »thewaywardone wrote: »MajesticHaruki wrote: »Kicking fake tanks, healers and low cp players so that they get a 15min ban is the only way for them to learn "maybe it is less time consuming queuing as a dps when I am a dps" or "maybe I shouldn't queue for vet dungeons until I am 160" especially the 87 cps who manage to get in bloodroot.
The irony of my latter complaint is that zos stopped the queuing for most dungeons below level 45, even if we are running a 690 alt, but I still see low cp players in all vet dungeons, and even the harder DLC dungeons.
I take issue with the kicking low CP players because as soon as you hit CP 1 the default for random dungeons is Veteran. I cannot tell you how many times I have joined a group and the leader queues us only to NOT realize that they defaulted to veteran level dungeons.
I understand how frustrating it must be to end up in a difficult dungeon with a very low CP player, however, there is a difference between queuing as a DPS when you're a new CP player and getting put, by ZOS mechanics, into a dungeon you cannot handle and specifically queuing as a tank or healer when you clearly are not one.
Please, please, PLEASE do not think that the CP 45 DPS who ended up in VET Bloodrot specifically queued to get there.
Also, there's a lot of conversation about just bad DPS or bad healing or bad tanking. Think about what's been said: Normal dungeons (for the most part) do not require roles. So if you have a newer player who isn't in a guild, but who zooms through content, they can go from 10-50 pretty fast, and if ALL they know are normal dungeons and their utter lack of need for roles, why is ANYONE surprised that when we get to VET level people are still behaving as they did for normals.
As a new CP healer, I tell EVERYONE in every group I'm in: I'm new to this; new to this dungeon, new to this role. Please explain fights or let me know if there's things I need to do. Most of the time, no one says anything in response at all and they steamroll through.
Why would I NOT believe the entire game is like that when I have a CP 720 behaving like that in a normal dungeon.
It's on us a bit, guys. If we want good tanks, good healers and good dps, you need to pause your breakneck run through whatever, and take a moment to teach. We all do.
I'm finding recently that low/no CPs are outperforming some of the highest CPs in DPS roles... no idea why, but it's really a thing.
I don't give a damn if you'd been in queue for two hours because you're a dps, if you sign up as a healer or tank you'd better be able to do the damn job. Zos needs to crack down on this crap.
It's a problem, to be sure.
Kick them from the group. Players who lie about their role for faster queue times are selfish and deserve the boot.
starkerealm wrote: »Hmmm here is a thought.
How about those who have "never completed" the dungeon are grouped separately from those who have completed it before.
Provided that the Tank or Healer "can opt in" to a first time group IF and only if they desire too.
Problem here is that carries are a thing. Also the old loop of, "you must prove you have done the thing before you can do it," which would lock most people out of it, regardless of their skill.
The bigger issue is fake DPS. At least you can spot a fake healer or tank.
Poor DPS is a bigger issue. Light attack bow champions.
Did HM Vet Mazza with 4 DPS last month one slotted a frost staff to taunt. And one Sorc swapped his Scamp for Twilight and we got it done.
Good DPS males everything easier for all.
Maura_Neysa wrote: »The bigger issue is fake DPS. At least you can spot a fake healer or tank.
Poor DPS is a bigger issue. Light attack bow champions.
Did HM Vet Mazza with 4 DPS last month one slotted a frost staff to taunt. And one Sorc swapped his Scamp for Twilight and we got it done.
Good DPS males everything easier for all.
A good tank makes it so you can drag a bad everyone else through almost everything.
A good healer makes it so you can drag a bad everyone else through most content.
A single good DPS makes it so you can drag a bad everyone else through everything you can solo... Thats all. DPS is the least important role.
In group finder queues, your average damage dealer is not pulling anywhere past about 20-25k. Most are probably closer to the 15-20k range, maybe lower if they dont know as much about rotations or gear or animation cancelling.Maura_Neysa wrote: »The bigger issue is fake DPS. At least you can spot a fake healer or tank.
Poor DPS is a bigger issue. Light attack bow champions.
Did HM Vet Mazza with 4 DPS last month one slotted a frost staff to taunt. And one Sorc swapped his Scamp for Twilight and we got it done.
Good DPS males everything easier for all.
A good tank makes it so you can drag a bad everyone else through almost everything.
A good healer makes it so you can drag a bad everyone else through most content.
A single good DPS makes it so you can drag a bad everyone else through everything you can solo... Thats all. DPS is the least important role.
Maura_Neysa wrote: »The bigger issue is fake DPS. At least you can spot a fake healer or tank.
Poor DPS is a bigger issue. Light attack bow champions.
Did HM Vet Mazza with 4 DPS last month one slotted a frost staff to taunt. And one Sorc swapped his Scamp for Twilight and we got it done.
Good DPS males everything easier for all.
A good tank makes it so you can drag a bad everyone else through almost everything.
A good healer makes it so you can drag a bad everyone else through most content.
A single good DPS makes it so you can drag a bad everyone else through everything you can solo... Thats all. DPS is the least important role.
Maura_Neysa wrote: »The bigger issue is fake DPS. At least you can spot a fake healer or tank.
Poor DPS is a bigger issue. Light attack bow champions.
Did HM Vet Mazza with 4 DPS last month one slotted a frost staff to taunt. And one Sorc swapped his Scamp for Twilight and we got it done.
Good DPS males everything easier for all.
A good tank makes it so you can drag a bad everyone else through almost everything.
A good healer makes it so you can drag a bad everyone else through most content.
A single good DPS makes it so you can drag a bad everyone else through everything you can solo... Thats all. DPS is the least important role.
People can solo dungeons. Soloing it requires decent DPS. So in this case, DPS carries everyone through all content.
Maura_Neysa wrote: »The bigger issue is fake DPS. At least you can spot a fake healer or tank.
Poor DPS is a bigger issue. Light attack bow champions.
Did HM Vet Mazza with 4 DPS last month one slotted a frost staff to taunt. And one Sorc swapped his Scamp for Twilight and we got it done.
Good DPS males everything easier for all.
A good tank makes it so you can drag a bad everyone else through almost everything.
A good healer makes it so you can drag a bad everyone else through most content.
A single good DPS makes it so you can drag a bad everyone else through everything you can solo... Thats all. DPS is the least important role.
People can solo dungeons. Soloing it requires decent DPS. So in this case, DPS carries everyone through all content.
I pugged Elden Hollow II last night with my tank.(Just for the record I detest Elden Hollow, both versions, least favorite dungeon in the game, bad loot, too easy, terrible entrance you snagged up on all the time, you name it it has it). The group DPS was low...really low, took us about 8 minutes to kill each boss(as pure tank I was doing 12-15% of the damage...never a good sign)...2nd to last boss I decide to swap gear to DPS gear and pull roughly 16k DPS through the fight for a really depressing 60% group damage(I am not truly trying to DPS here, just trying to add some much needed DPS). At last boss I swap back to tanking gear...complete mess, we wipe before getting the boss below 75%. Mind you, this isnt even HM, its just regular vet. So I swap back to DPS gear and do my pathetic 16k DPS(tank doesn't do much on this fight since the boss hits like a wet noodle, its the fire and the mind-controlling shades that kill people). Again I am doing 60% DPS(well, 58.2% to be exact according to combat metrics), but we still manage to wipe after getting the boss to about 50% this time. So what is this group's solution? They kick me...not exactly sure why . Anyway, the point of this story is that fake DPS are a huge problem even in extremely easy content like Elden Hollow. I can only assume they kicked me to get some real DPS in there...I was already hopelessly swapping back to tanking role when they did it. It amused me more than anything else. The run right before that was vVoM...and while the DPS wasnt as bad, it was still bad enough that I felt the need to swap to DPS gear for every boss but the shade and the last boss(and of course all the trash) and managed 48% of the DPS. If I had known I was going to have that particular problem I would have brought my purpose-built Tank-DPS toon...at least he can pull 20k DPS while tanking.
To counter the OPs point though: Most dungeons in this game can be done without a tank at all(as a tank I am well aware of this, which is why I keep that DPS gear on my tank as an alt set, so I don't drag down a group where I am not needed in a tank role). So the fake-tank problem is really only a real issue in vet DLC dungeons and a select few other dungeons to begin with. That being said, regardless of role, if you queue for it, make sure you are capable of performing it to at least a minimum standard.
Im sick of terrible damage dealers. Soo many terrible players making dungeons last infinitely longer bcz they are incapable of fulfilling their role as a damage dealer.
Best part is they always try to blame the healer or tank. Like its their fault that a boss fight lasted 40 plus minutes.
Tan9oSuccka wrote: »I recommend pugging with your own tank or healer. At least you know one of the roles is taken care of.
If the DPS stinks, just leave.
I am doing 60% DPS(well, 58.2% to be exact according to combat metrics), but we still manage to wipe after getting the boss to about 50% this time. So what is this group's solution? They kick me...not exactly sure why
visionality wrote: »Wished ZOS would just do a plausibility check when people queue:
No healing skills slotted - no queueing for healer
No taunt slotted - no queueing for tank
This will still give semi-fake tanks and healers a bit of a ledge to lean on, but at least it will eliminate the 100% jerks.
If you have cp toons running a normal dungeon the fastest and easiest way to complete them is 3dps 1 healer or if you all run vigor then 4 dps