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New Class/ New Weapon

  • KiraTsukasa
    KiraTsukasa
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    I still kinda want a create-a-class where you can choose any body type (Argonian, Altmer, Dunmer, etc), choose any three racial passives, and choose any three class abilities.

    Would probably be OP as hell, but eh, it would be fun.
    Edited by KiraTsukasa on March 23, 2018 12:12PM
  • TelvanniWizard
    TelvanniWizard
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    I´d like any stamina/warrior oriented class. That´s something we need for the sake of variety. For a weapon, perhaps spear, unarmed or unarmed magicka (spells and no staff).
  • Vanya
    Vanya
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    None. Honestly. Five classes might seem low , but the fact of freedom,versatility and vast array of skills we can choose, For instance additional skill lines from Dark Brotherhood,Fighters Guild, Dozens of different combinations.

    Someone mentioned Witch-hunter or Battle-mage or even hybrid. Can't we do that in theory already? Aren't the skills from Fighters guild a close Resemblance to Witch hunters, Vampire hunters, Daedra hunters.

    Everyone can use the Staff,Bow,sword,axe,Two-handed weapon or increase random various abilities.

    Do not mistake me, the potential is vast and there are many choices, but I feel no need of adding additional classes only weapons, even that is a big if. The game offers you to fashion your own class, In particular if you wish to be more creative or for Role playing reasons.

    These were the classes from Elder Scrolls IV: Oblivion originally .A random quick run. I was inspired and heavily used the similar concept , Thanks for reading!

    Acrobat ~ Maximum stamina focus, either bow,light or cloth armour, Nightblade class, Daggers,swords weapon of choice. Low HP, Fragile.

    Agent ~ Light armour/Bow /warrior type, but primary specialisation is stealth, Persuasive Will, certain degree of magic knowledge,Can intimidate and persuade. Patient and intelligent.

    Archer ~ That one does not need a lot of explanation, Pure bow, secondary either dual or one handed/shield, medium armour

    Assassin ~ Bow/Dual wield/Nightblade /Assassination with a little magic use as well,Maximum Single target damage unseen from range combat favoured over melee.

    Barbarian ~ Two handed berserker, light armour, high hp,high stamina,Intimidate , fighters Guild. High risk/reward play-style. Fears nothing, Dies a lot :)

    Bard ~ Maximum focus on personality and avoiding conflict ,Best speech skills, but there aren't many options? Intimidation&Persuade, can bribe and talk away out of conflict, but has a trusty blade his /her side. Disregard magic or bow. Only melee , Two handed, High Stamina/High HP, can join any guild or faction. Two handed/Light or Medium armour.

    Battle-mage ~ Very lethal and versatile, medium HP, Medium Stamina or High Magikca, Dual wield/Sorcerer build, can use Magic but only with a use of staff. Any melee weapon can do, even Two handed. Shields restricted.

    Crusader ~ Very tough class, Templar/Restoring Light/Heavy armour/One handed shield, High HP, High Magicka, Medium Stamina,Able to deal with any almost any foe in every situation.Favoured hammers and healing,low-medium damage.

    Healer ~ The purest of them all in terms of aiding an healing others indeed, Templar class/Can use staves only and join every guild. Excellent personality,but can only persuade, Very high magicka,low Health/Stamina,heals with maximum efficiency. Mixes potions, except poison ones. Alternatively can be a warden but only Green Balance sub specialisation.

    Knight~ The bravest and noblest of them all, Ranged combat is unthinkable.Cannot join Dark Brotherhood , Focused on Two handed or One handed/shield. Dual weapons are restricted,. Heavy armour only. Fighters guild/Undaunted. Persuasion at it's finest. Eloquent and often most fabulous as well Make sure to own a white horse and white knight ladies :)

    Mage ~ Storm is calling you! Very high magicka, ultra Fragile HP, low Stamina. Very high Damage. Sorcerer/Enchantning/Light armour. Mages guild only. Addicted to reading Lore books on sight :) The most knowledgeable of all classes. Soul Magic , Restoration/Destruction staff.

    Monk - Going hand to hand combat purely against anyone? You are crazier than Vestige even when he engaged Molag Bal! xD or Septimus Signus and Moth Priests. Hand to hand combat, versatile nevertheless, Bow/Restoration staff. Perhaps the only class in which I cannot chose the class from game. High stamina, Medium health Low ,Magicka, Dagger/Restoration staff /Bow, collect plants and pray most of the day if not saving the Nirn :)

    Nightblade ~ Already in game.

    Pilgrim ~ Very interesting one ,perhaps second in lore to mage. One-handed shield only with heavy armour,Can join any guild in particular Fighters /Undaunted. Obsessed with Trading,Blunt weapons and crushing weaker foes. The class which is possibly the most challenging to play. Nightblade ,Shadow in heavy armour, crazy isn't? Focuses on exploiting your target's weaknesses. Medium Stamina/High HP,Medium Magic.

    Rogue ~ Embraced the darkness and daggers only. Ultimate shadow slayer. Limited to Dark Brotherhood/Thieves guild,Light armour and uses either Assassination/Shadow build, but pure, Maxium damage inflict from stealth as melee user, Dual wield,Very High Stamina,Medium Magicka,Low health.

    Scout ~ A pure Stamina Insane build. Bow/Dual wield /Stealth/Melee/Ranged combat hybrid with second highest stamina after acrobat with notable difference of being able to use both melee and a ranged weapon. Runs a lot , but runs away from most foes as well xD

    Sorcerer , Indeed in game.

    Spellsword Check the Battle-Mage, but the notable difference lies in use of weapons. Swords only and and staves are forbidden. Spells any can do, but no Restoration/Destruction staff. Anything which is consider to be spell or can drain magicka.

    Stealth ~ Pure stealth, anything which increase stealth duration, potency, very versatile class. Stamina/Magicka build, Minimum HP, Bow/Dual wield, Ledgermain, The most versatile class, can strike from range and melee, but often avoid conflict.

    Thief ~ Thieves guild faction, stealth, Ledgermain,Shadow{Nightblade} A perfect stealth class with minimal combat only in dire need.

    Warrior ~ A pure stamina melee combat only. One-handed/Shield, Dual/Two handed and so on. High HP, High Stamina, very low use of Magic, Complete master of melee combat and most versatile one.

    Witch-hunter - A combination of Fighter's guild/Bow/Nightblade/Light armour/Dual-wield. Specialised in hunting, demons vampires and anything "supernatural" Mixed Magicka/Stamina Build, Lower HP. Often reminded me on Dual wielding Crossbow users from Diablo III.


    Of Weapons:

    I favour to see rather extra weapons than potential classes. The list goes ~

    Crossbows:

    Repeating Crossbow.

    Heavy/Light/Dwemmer Crossbow

    High Direct damage, slow reload,ability to ignore certain percentage of armour value.

    Special /Unique versions of each weapon type.

    Polearms:

    Pikes/Halberds/Lances/Poleaxes , the most versatile melee weapons.

    Massively damaging weapons,slow, Very high direct damage, certain varieties can either cause bleed ,crush bones beneath armour penetration or pierce to weaken, slow your opponent.

    Spears:

    Fast and deadly, Medium damage, Longest reach and causes either bleed or stronger version shall cause penetration.

    Barbed point spears, Medium bleed over time, weak against heavily armoured opponents.

    Throwing spears/Javelins, Slow attack speed, but Devastating attack ,medium range/



    Flails:

    Heavy/Light flail.

    Fearsome ,vicious and cruel. Have Special AOE effect which can hit more than 1 target when swinging , For instance ~

    Normal attack to one single target does 100% damage and sprays out 25% to other two, or maybe less, 15%. Heavy version is slower but adds potency to 25%



    Thanks kindly for reading :)





    Edited by Vanya on March 23, 2018 1:14PM
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