@ADarkloreI wonder what would happen if the character you delete had never deposited any items in the chest??
@starkerealmstarkerealm wrote: »Test 1: Create test character, immediately log out and delete: Chest Intact.
Test 2: Select previously existing test character, deposit item, leave house, log out and delete: Chest Intact
Test 3: Create test character, immediately port to house, log out and delete: Chest Intact.
It's possible this has been fixed in the current PTS build. Or there may be another factor.
Bait items were three green recipes, a sip of health, and three furnishing items (two purple, one green).
All testing was done with storage chests, not storage coffers, that was an oversight.
@starkerealmstarkerealm wrote: »Test 1: Create test character, immediately log out and delete: Chest Intact.
Test 2: Select previously existing test character, deposit item, leave house, log out and delete: Chest Intact
Test 3: Create test character, immediately port to house, log out and delete: Chest Intact.
It's possible this has been fixed in the current PTS build. Or there may be another factor.
Bait items were three green recipes, a sip of health, and three furnishing items (two purple, one green).
All testing was done with storage chests, not storage coffers, that was an oversight.
Only bound items going to be lost. Recipes, potions and furnishings (unless they're from Crown Store) are not bound. That's why these items wasn't lost.
preedb16_ESO2 wrote: »starkerealm wrote: »Test 1: Create test character, immediately log out and delete: Chest Intact.
Test 2: Select previously existing test character, deposit item, leave house, log out and delete: Chest Intact
Test 3: Create test character, immediately port to house, log out and delete: Chest Intact.
It's possible this has been fixed in the current PTS build. Or there may be another factor.
Bait items were three green recipes, a sip of health, and three furnishing items (two purple, one green).
All testing was done with storage chests, not storage coffers, that was an oversight.
It only deletes Bound items, so not recipes etc that can be traded...
I lost, among other things, a 5000 crown store motif book....!
I thought that got fixed on the PTS. Or was it a similar bug and this is a new one?
I thought that got fixed on the PTS. Or was it a similar bug and this is a new one?
No, it's clearly the same as this one: https://forums.elderscrollsonline.com/en/discussion/388883/pts-update-17-bug-reports-for-home-storage#latest
They didn't fix it. Just like they didn't fix bar swap delays and other issues.
That's just how game coding is. Every time they add something new to the game, it'll create new, weird bugs in unexpected ways. It's the nature of the beast. That's how it is with all video games, although some companies are better at dealing with it than others.I just can not understand, how ZOS manages to introduce new major bugs like these with every patch, seriously WTH???
KingYogi415 wrote: »Shout out to our pc beta testers. Thanks for “enjoying” a broken product so us console players do not have to.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
KingYogi415 wrote: »Shout out to our pc beta testers. Thanks for “enjoying” a broken product so us console players do not have to.
Oh how sweet you think they will fix something before they will release the update.
preedb16_ESO2 wrote: »starkerealm wrote: »Test 1: Create test character, immediately log out and delete: Chest Intact.
Test 2: Select previously existing test character, deposit item, leave house, log out and delete: Chest Intact
Test 3: Create test character, immediately port to house, log out and delete: Chest Intact.
It's possible this has been fixed in the current PTS build. Or there may be another factor.
Bait items were three green recipes, a sip of health, and three furnishing items (two purple, one green).
All testing was done with storage chests, not storage coffers, that was an oversight.
It only deletes Bound items, so not recipes etc that can be traded...
I lost, among other things, a 5000 crown store motif book....!
Tavore1138 wrote: »So if we don't delete anyone (or clear chests before doing so) we are safe?
Funny thing. BankManagerRevived addon deposits items in my bank when I open a housing chest. For those who don't know what it means, this addon can deposit specific items automaticaly, and it does this through a housing chests, so, chests are working as a bank extention actually. But why this bug is exists then?
preedb16_ESO2 wrote: »starkerealm wrote: »Test 1: Create test character, immediately log out and delete: Chest Intact.
Test 2: Select previously existing test character, deposit item, leave house, log out and delete: Chest Intact
Test 3: Create test character, immediately port to house, log out and delete: Chest Intact.
It's possible this has been fixed in the current PTS build. Or there may be another factor.
Bait items were three green recipes, a sip of health, and three furnishing items (two purple, one green).
All testing was done with storage chests, not storage coffers, that was an oversight.
It only deletes Bound items, so not recipes etc that can be traded...
I lost, among other things, a 5000 crown store motif book....!
Holy [snip]
I wonder how many of those who don't come here on the forums lost their CrownStore stuff. Motifs, furnishings, consumbles, exp. scrolls... Man, ZOS really forked up with this update.
I hope they'll return it to you, and to all people who lost their valuable items.