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Overload needs a nerf!

  • Derra
    Derra
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    Master_Kas wrote: »
    Derra wrote: »
    Overload plays a very clear and audible soundcue when it´s fired at your character giving you enough time to innitiate countermeasures.
    A simple dodgeroll on hearing it would have saved you. Block aswell.

    Not if you don't run miats to save you from the crystal blast stun or even worse, runecage which cannot be dodged or blocked. Until you CC break you eat atleast one overload. Similar to the high damage snipe builds you seemed to dislike.

    So instagibbing with overload/sorc is fine?

    Overload lightattack is on global cooldown - meaning you can´t use skills for 1s.

    With crystal blast you have time to dodge or block because as i´ve already stated: Overload plays a soundcue that is priorized over everything else when fired at your character. You have the traveltime to initiate block or dodge.

    If it´s used with rune cage cc break + dodge/block guarantees 1 overload attack hits you the other i dodged or blocked.

    The very clear difference to snipe builds is:
    Snipe soundcue is based on the projectile - Overload is on your (the targetted) character.
    Snipe sound is not priorized over other soundeffects - overload is (just like magica heavyattacks for some reason - can we get a stamina heavy soundeffect?)
    Firing snipe does not instantly put your character out of sneak - overload or any other spell puts your character instantly out of sneak and makes it visible.

    So yeah if snipe worked like overload i would not be complaining about that ever. But it does not.
    Edited by Derra on February 5, 2018 11:49AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Magdalina
    Magdalina
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    Hollery wrote: »
    Magdalina wrote: »
    Is someone actually legit using Overload still? Aside from ganks - did you get ganked there? Because that's almost the only scenario where it can even be used anymore. You can dodge, block, reflect Overload, some of the times it simply misses just because(I don't mean "dodged", I mean it misses its target, even in PvE. I have no idea why, happens every now and then even with tab targeting), it gets you stuck in heavy attacks some more of the times, it takes FOREVER to hit the target and you're still complaining?

    Before doing one of those "nerf this because I got killed by it" threads perhaps do some research into how the skill works and what its counters are. Also 13k damage lol...I've been hit by about that much by Warden birds which aren't even dodgeable(at least they will be next patch, thank the divines)...I've definitely been hit by as much and more with Dizzying Swing and stuff...

    Overload is probably the buggiest ultimate in the game, it needs a lot of love and fixes, I really hate how they find it okay to nerf a skill multiple times but not actually FIX it >.<

    If it missed it's target in PvE thats mostly a learn 2 play issue

    Overload+vMA staff is a great way for sorcs to sustain magic and DPS if they dislike the heavy attack meta

    Unless it's been changed in last couple of months(admittedly haven't used it for a while but there hasn't been anything about it in patch notes) there is a bug with it. Sometimes you can just shoot it at a stationary target, even a tab targeted ones and some of the projectiles will just...miss. I'm not sure where a l2p issue could be hiding in between exactly same shots at exact same target in exact same conditions where some were missing and others were not. It doesn't happen to any other of my attacks, they more or less auto target but Overload doesn't seem to. Misses are/were absolutely random and inconsistent, but very annoying. Last tested on a target dummy a few months ago.
  • Hutch679
    Hutch679
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    Overload on my sorc with a sigil hit some poor soul for a 20k crit lol 1 shot his 19k health bar
  • jaws343
    jaws343
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    Master_Kas wrote: »
    Minalan wrote: »
    Master_Kas wrote: »
    Overload needs a BUFF! Those are pitiful numbers compared to Leap or Incap.

    Hardly.

    My dual wielding dk's leap with spinner + sun + slimecraw with continious and infused spelldmg glyph proc is shortly above 27k

    Meanwhile my overload sorcs (blobs wannabe spinner+slime+elegant) is shortly over 30k PER overload lightattack. Empowered

    Both with apprentice mundus with 6 divine 1 impen.
    Darkelf dk and altmer sorc.
    The DK even has full undaunted where the sorc is undaunted 7.

    Tough for some reason when I use magelight my leap tooltip doesn't go up. But leap you use once, overload you can store up to 500 and spam.

    So no, you can get similar damage to leap/incap in ONE overload lightattack if not more. Not a good thing to compare it with :trollface:
    Derra wrote: »
    Overload plays a very clear and audible soundcue when it´s fired at your character giving you enough time to innitiate countermeasures.
    A simple dodgeroll on hearing it would have saved you. Block aswell.

    Not if you don't run miats to save you from the crystal blast stun or even worse, runecage which cannot be dodged or blocked. Until you CC break you eat atleast one overload. Similar to the high damage snipe builds you seemed to dislike.

    So instagibbing with overload/sorc is fine?

    Let me get this straight.

    Overload is ‘balanced’ because it does as much damage as every other ultimate in the game. ONLY when wearing a garbage set that buffs light attack damage? AND empower? That’s 40% stacked bonuses...

    https://youtu.be/qHBQ0c5f-Zo

    If anything, nerf queens elegance set. Leave our damn ultimate alone. *** potatoes are ruining this game with the crying. All day and night. Whining. About a class that’s already been nerfed into complete stupid to play anymore.

    Delete your damn game already!

    Edit:

    I think you need to read my post again and see who/what I replied to. It wasn't to the OP claiming overload needs to be nerfed.

    That person wrote that it does pitiful damage compared to leap / incap which simply isn't true.
    While forgetting that you use leap / incap once and it's gone, meanwhile you can spam overloads FROM greater range with SIMILAR damage tooltip WITHOUT empower aswell.

    I simply pointed out that it wasn't correct.

    If you want I can take screenshots from both my sorc and dk on their tooltips with glasscannon gear without empower if that statisfies you?

    Perhaps you should go ahead and delete your forum account instead? :trollface:

    I think it's important to note that, while you use leap once and its gone, it is an AOE ult.
  • RebornV3x
    RebornV3x
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    Its threads like these ZOS sees and think yeah sounds like a great idea not like the mag sorc is already one of the worst PvP classes already or anything.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Master_Kas
    Master_Kas
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    Minalan wrote: »
    Minalan wrote: »
    So let’s get this straight

    Power Overload used to increase damage by 15% and that was nerfed to 6%

    Then they nerfed it where you can only store 500 ultimate for Overload instead of 1000


    And folks still want to complain about it? No skill in the game has been nerfed as hard as Overload.


    Mag Sorc is not really in a good place right now. It’s one of the weaker classes, all it really has is Bolt Escape now...Stam builds or more mobile, mag Nightblades are better casters, Templars are better healers, other mag classes are better damage dealers. Look how rough mag Sorcs have had it in Legends duels as of late...it’s pretty painful

    We’re in an absolute terrible place right now competitively.

    It’d be nice if the devs would fix it so that we’re not free AP Piñatas for every other class. @ZOS_GinaBruno

    Excuse me, are you trying to compete with magicka Wardens and mDKs for AP pinatas spot?

    This patch? Yes.

    PTS isn’t done yet, who knows what they’ll do with both classes?
    Master_Kas wrote: »
    Minalan wrote: »
    Master_Kas wrote: »
    Overload needs a BUFF! Those are pitiful numbers compared to Leap or Incap.

    Hardly.

    My dual wielding dk's leap with spinner + sun + slimecraw with continious and infused spelldmg glyph proc is shortly above 27k

    Meanwhile my overload sorcs (blobs wannabe spinner+slime+elegant) is shortly over 30k PER overload lightattack. Empowered

    Both with apprentice mundus with 6 divine 1 impen.
    Darkelf dk and altmer sorc.
    The DK even has full undaunted where the sorc is undaunted 7.

    Tough for some reason when I use magelight my leap tooltip doesn't go up. But leap you use once, overload you can store up to 500 and spam.

    So no, you can get similar damage to leap/incap in ONE overload lightattack if not more. Not a good thing to compare it with :trollface:
    Derra wrote: »
    Overload plays a very clear and audible soundcue when it´s fired at your character giving you enough time to innitiate countermeasures.
    A simple dodgeroll on hearing it would have saved you. Block aswell.

    Not if you don't run miats to save you from the crystal blast stun or even worse, runecage which cannot be dodged or blocked. Until you CC break you eat atleast one overload. Similar to the high damage snipe builds you seemed to dislike.

    So instagibbing with overload/sorc is fine?

    Let me get this straight.

    Overload is ‘balanced’ because it does as much damage as every other ultimate in the game. ONLY when wearing a garbage set that buffs light attack damage? AND empower? That’s 40% stacked bonuses...

    https://youtu.be/qHBQ0c5f-Zo

    If anything, nerf queens elegance set. Leave our damn ultimate alone. *** potatoes are ruining this game with the crying. All day and night. Whining. About a class that’s already been nerfed into complete stupid to play anymore.

    Delete your damn game already!

    Edit:

    I think you need to read my post again and see who/what I replied to. It wasn't to the OP claiming overload needs to be nerfed.

    That person wrote that it does pitiful damage compared to leap / incap which simply isn't true.
    While forgetting that you use leap / incap once and it's gone, meanwhile you can spam overloads FROM greater range with SIMILAR damage tooltip WITHOUT empower aswell.

    I simply pointed out that it wasn't correct.

    If you want I can take screenshots from both my sorc and dk on their tooltips with glasscannon gear without empower if that statisfies you?

    Perhaps you should go ahead and delete your forum account instead? :trollface:

    It’s blockable, dodgable, and reflectable. When I can reflect your incap back at you and kill you, let’s talk. For the slightly higher damage (on the power morph only) you still don’t get a CC on it like take flight or incap. If you’re getting hit harder than 7-8K or so, you’re not wearing enough armor, impen, or you don’t have enough points in elemental defender and ironclad.

    The projectile is also slow, and makes a very distinctive noise like snipe. And for the same cost, you’re only getting a couple of shots. If you save up 500 ult you get more, but then you’re comparing it to something like two consecutive lightning Destro ultimates for damage. Sorry guys, Destro ultimate wins, it can’t be blocked or dodged if you’re stuck in the mess.

    I’m pretty sure overload also doesn’t get the ancient knowledge bonus from a Destro staff, where other ults will. Getting in and out of overload is clunky even if you cancel the animation, it’s not like you can smoothly swap weapons back and forth in a fight, (ie shield, heal, and come right back offensive).

    That being said, I use it mostly for the third bar for buffs. I really only shoot it at mounted people, or snipe spammers on castle walls who aren’t paying attention.

    Do I think it’s balanced? Yes. On Sorcs it is. Give it to a magblade? Probably not.

    I'm not a PVE:er who isn't used to cyro.

    People really need to learn how to read. I replied to the post who said it does pitiful damage compared to leap/incap. That is simply false, or do you agree with that statement?
    EU | PC
  • Azurya
    Azurya
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    running 1 sorc myself, I must say that a rework of Overload_ulti would be much appreciated.
    Due to lagging in some fights, you are stuck on your 3d bar, though the ulti already run out,

    can have some sympathie if this was one way (workover the skill) or another (workover Cyrodill-lags)
    could be solved
  • Minalan
    Minalan
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    Master_Kas wrote: »
    Minalan wrote: »
    Minalan wrote: »
    So let’s get this straight

    Power Overload used to increase damage by 15% and that was nerfed to 6%

    Then they nerfed it where you can only store 500 ultimate for Overload instead of 1000


    And folks still want to complain about it? No skill in the game has been nerfed as hard as Overload.


    Mag Sorc is not really in a good place right now. It’s one of the weaker classes, all it really has is Bolt Escape now...Stam builds or more mobile, mag Nightblades are better casters, Templars are better healers, other mag classes are better damage dealers. Look how rough mag Sorcs have had it in Legends duels as of late...it’s pretty painful

    We’re in an absolute terrible place right now competitively.

    It’d be nice if the devs would fix it so that we’re not free AP Piñatas for every other class. @ZOS_GinaBruno

    Excuse me, are you trying to compete with magicka Wardens and mDKs for AP pinatas spot?

    This patch? Yes.

    PTS isn’t done yet, who knows what they’ll do with both classes?
    Master_Kas wrote: »
    Minalan wrote: »
    Master_Kas wrote: »
    Overload needs a BUFF! Those are pitiful numbers compared to Leap or Incap.

    Hardly.

    My dual wielding dk's leap with spinner + sun + slimecraw with continious and infused spelldmg glyph proc is shortly above 27k

    Meanwhile my overload sorcs (blobs wannabe spinner+slime+elegant) is shortly over 30k PER overload lightattack. Empowered

    Both with apprentice mundus with 6 divine 1 impen.
    Darkelf dk and altmer sorc.
    The DK even has full undaunted where the sorc is undaunted 7.

    Tough for some reason when I use magelight my leap tooltip doesn't go up. But leap you use once, overload you can store up to 500 and spam.

    So no, you can get similar damage to leap/incap in ONE overload lightattack if not more. Not a good thing to compare it with :trollface:
    Derra wrote: »
    Overload plays a very clear and audible soundcue when it´s fired at your character giving you enough time to innitiate countermeasures.
    A simple dodgeroll on hearing it would have saved you. Block aswell.

    Not if you don't run miats to save you from the crystal blast stun or even worse, runecage which cannot be dodged or blocked. Until you CC break you eat atleast one overload. Similar to the high damage snipe builds you seemed to dislike.

    So instagibbing with overload/sorc is fine?

    Let me get this straight.

    Overload is ‘balanced’ because it does as much damage as every other ultimate in the game. ONLY when wearing a garbage set that buffs light attack damage? AND empower? That’s 40% stacked bonuses...

    https://youtu.be/qHBQ0c5f-Zo

    If anything, nerf queens elegance set. Leave our damn ultimate alone. *** potatoes are ruining this game with the crying. All day and night. Whining. About a class that’s already been nerfed into complete stupid to play anymore.

    Delete your damn game already!

    Edit:

    I think you need to read my post again and see who/what I replied to. It wasn't to the OP claiming overload needs to be nerfed.

    That person wrote that it does pitiful damage compared to leap / incap which simply isn't true.
    While forgetting that you use leap / incap once and it's gone, meanwhile you can spam overloads FROM greater range with SIMILAR damage tooltip WITHOUT empower aswell.

    I simply pointed out that it wasn't correct.

    If you want I can take screenshots from both my sorc and dk on their tooltips with glasscannon gear without empower if that statisfies you?

    Perhaps you should go ahead and delete your forum account instead? :trollface:

    It’s blockable, dodgable, and reflectable. When I can reflect your incap back at you and kill you, let’s talk. For the slightly higher damage (on the power morph only) you still don’t get a CC on it like take flight or incap. If you’re getting hit harder than 7-8K or so, you’re not wearing enough armor, impen, or you don’t have enough points in elemental defender and ironclad.

    The projectile is also slow, and makes a very distinctive noise like snipe. And for the same cost, you’re only getting a couple of shots. If you save up 500 ult you get more, but then you’re comparing it to something like two consecutive lightning Destro ultimates for damage. Sorry guys, Destro ultimate wins, it can’t be blocked or dodged if you’re stuck in the mess.

    I’m pretty sure overload also doesn’t get the ancient knowledge bonus from a Destro staff, where other ults will. Getting in and out of overload is clunky even if you cancel the animation, it’s not like you can smoothly swap weapons back and forth in a fight, (ie shield, heal, and come right back offensive).

    That being said, I use it mostly for the third bar for buffs. I really only shoot it at mounted people, or snipe spammers on castle walls who aren’t paying attention.

    Do I think it’s balanced? Yes. On Sorcs it is. Give it to a magblade? Probably not.

    I'm not a PVE:er who isn't used to cyro.

    People really need to learn how to read. I replied to the post who said it does pitiful damage compared to leap/incap. That is simply false, or do you agree with that statement?

    Tooltip? Yes you’re right.

    My point is you never land an overload, it has no CC utility, it’s not an AOE, and it’s useless in real combat. So no. You’re not going to do as much damage with it as a leap. Ever.
    Edited by Minalan on February 5, 2018 3:02PM
  • Irylia
    Irylia
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    seanj87 wrote: »
    Hd7O1VB.png

    From full health to dead in less than 2 seconds.

    This should not be possible!

    Here let me fix this for you

    Image:
    Incap 9,457
    Surprise attack 5,600
    Heavy attack 6,000
    Killers blade 11,232

    Image:
    Heavy attack 4,000
    Poison injection 5,355
    Snipe 7,820
    Snipe 8,100
    Ravage health 2,300

    From full health to dead in less than 2 seconds.

    This should not be possible.

    Nerf passive stealth!
  • Micah_Bayer
    Micah_Bayer
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    Master_Kas wrote: »
    Overload needs a BUFF! Those are pitiful numbers compared to Leap or Incap.

    Hardly.

    My dual wielding dk's leap with spinner + sun + slimecraw with continious and infused spelldmg glyph proc is shortly above 27k

    Meanwhile my overload sorcs (blobs wannabe spinner+slime+elegant) is shortly over 30k PER overload lightattack. Empowered

    Both with apprentice mundus with 6 divine 1 impen.
    Darkelf dk and altmer sorc.
    The DK even has full undaunted where the sorc is undaunted 7.

    Tough for some reason when I use magelight my leap tooltip doesn't go up. But leap you use once, overload you can store up to 500 and spam.

    So no, you can get similar damage to leap/incap in ONE overload lightattack if not more. Not a good thing to compare it with :trollface:
    Derra wrote: »
    Overload plays a very clear and audible soundcue when it´s fired at your character giving you enough time to innitiate countermeasures.
    A simple dodgeroll on hearing it would have saved you. Block aswell.

    Not if you don't run miats to save you from the crystal blast stun or even worse, runecage which cannot be dodged or blocked. Until you CC break you eat atleast one overload. Similar to the high damage snipe builds you seemed to dislike.

    So instagibbing with overload/sorc is fine?

    You are just bad at the game. You know sorc is rated in the middle out of all the classes. Why nerf a middle class?
  • Beardimus
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    So let’s get this straight

    Power Overload used to increase damage by 15% and that was nerfed to 6%

    Then they nerfed it where you can only store 500 ultimate for Overload instead of 1000


    And folks still want to complain about it? No skill in the game has been nerfed as hard as Overload.


    Mag Sorc is not really in a good place right now. It’s one of the weaker classes, all it really has is Bolt Escape now...Stam builds or more mobile, mag Nightblades are better casters, Templars are better healers, other mag classes are better damage dealers. Look how rough mag Sorcs have had it in Legends duels as of late...it’s pretty painful

    Spot on. Yet still the scrubs whine
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Feanor
    Feanor
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    Beardimus wrote: »
    So let’s get this straight

    Power Overload used to increase damage by 15% and that was nerfed to 6%

    Then they nerfed it where you can only store 500 ultimate for Overload instead of 1000


    And folks still want to complain about it? No skill in the game has been nerfed as hard as Overload.


    Mag Sorc is not really in a good place right now. It’s one of the weaker classes, all it really has is Bolt Escape now...Stam builds or more mobile, mag Nightblades are better casters, Templars are better healers, other mag classes are better damage dealers. Look how rough mag Sorcs have had it in Legends duels as of late...it’s pretty painful

    Spot on. Yet still the scrubs whine

    It gets even more pronounced once you play noCP.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Baconlad
    Baconlad
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    Wait...just realized.

    Overload can be reflected...I've known that for ever, but doesn't that make it the only reflectable ult? Could be wrong...maybe bow ulti is reflectable.
  • disintegr8
    disintegr8
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    Personally I think nerfing needs a nerf......
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • a1i3nz
    a1i3nz
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    disintegr8 wrote: »
    Personally I think nerfing needs a nerf......

    Yeah. It's people like OP who are responsible for PVP being poop now.
  • Nihility42
    Nihility42
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    You sound bad. Have you considered learning to play, or nah?
  • Malamar1229
    Malamar1229
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    So let’s get this straight

    Power Overload used to increase damage by 15% and that was nerfed to 6%

    Then they nerfed it where you can only store 500 ultimate for Overload instead of 1000


    And folks still want to complain about it? No skill in the game has been nerfed as hard as Overload.


    Mag Sorc is not really in a good place right now. It’s one of the weaker classes, all it really has is Bolt Escape now...Stam builds or more mobile, mag Nightblades are better casters, Templars are better healers, other mag classes are better damage dealers. Look how rough mag Sorcs have had it in Legends duels as of late...it’s pretty painful

    They are not in a bad place lol.

    That's why Cyrodiil is flooded with them. You can count good sorcs on two hands, and every one of them will tell you they are in a bad place.
  • Universe
    Universe
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    I already suggested a nerf in the combat balance feedback thread, hopefully @ZOS_Wrobel will implement it in update 17:
    Lord wrote: »

    *Sorcerer:
    2. Overload & it's morphs - Increase the cost to use this ultimate ability by 25% or reduce it's base damage by about 15%.
    This ultimate ability is very strong and too cheap to use.

    I can understand why some would want to defend this ultimate ability from being nerfed, it is fun to use an OP ultimate ability while saying there are 1,000 counters to it, but the ultimate cost for this ultimate ability is too cheap while it's damage is too high.
    An example:
    Death Stroke's ultimate cost was increased when it was deemed too cheap to use:
    Death Stroke: Increased the cost of this ability and its morphs to 70 Ultimate from 50 Ultimate.
    Developer Comments:
    With the Nightblade’s high Ultimate generation, Death Stroke is available too frequently for how powerful it is. Increasing the cost keeps its current burst potential while making Nightblades think more tactically about when to use it.

    Did most nightblades agree with this nerf ?
    Nope.
    But combat balance is sometimes necessary despite of it being uncomfortable.
    Edited by Universe on February 9, 2018 5:22PM
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • Maulkin
    Maulkin
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    So let’s get this straight

    Power Overload used to increase damage by 15% and that was nerfed to 6%

    Then they nerfed it where you can only store 500 ultimate for Overload instead of 1000


    And folks still want to complain about it? No skill in the game has been nerfed as hard as Overload.


    Mag Sorc is not really in a good place right now. It’s one of the weaker classes, all it really has is Bolt Escape now...Stam builds or more mobile, mag Nightblades are better casters, Templars are better healers, other mag classes are better damage dealers. Look how rough mag Sorcs have had it in Legends duels as of late...it’s pretty painful

    They are not in a bad place lol.

    That's why Cyrodiil is flooded with them. You can count good sorcs on two hands, and every one of them will tell you they are in a bad place.

    I don't think Sorcs are in a bad place to be fair and I main one. Just nowhere near as strong as it used to be and far from top dog. They are mid-lings now which by definition is not bad.

    Also worth remembering that the majority of people flock to a class when it's really strong. It was DK at the beginning. Then Sorc and NB. Now Stam Den. The reason you can count good Sorcs on two hands is because that's basically the amount of skilled people that have stuck with the class through thick and thin.

    We still annoy people because we can burst and disengage better than anyone else and shields against 1 or 2 opponents are incredibly strong. Nothing triggers people quite like a bunny-hopping Sorc spamming shields and then bolting off into the sunset when he starts to get pressured. People will always QQ about Sorcs, it's inevitable.

    But yeah, the days of Crit Surge being a good heal or Empowered Frags recking people... those days have really gone.
    EU | PC | AD
  • Minalan
    Minalan
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    Lord wrote: »
    I already suggested a nerf in the combat balance feedback thread, hopefully @ZOS_Wrobel will implement it in update 17:
    Lord wrote: »

    *Sorcerer:
    2. Overload & it's morphs - Increase the cost to use this ultimate ability by 25% or reduce it's base damage by about 15%.
    This ultimate ability is very strong and too cheap to use.

    I can understand why some would want to defend this ultimate ability from being nerfed, it is fun to use an OP ultimate ability while saying there are 1,000 counters to it, but the ultimate cost for this ultimate ability is too cheap while it's damage is too high.
    An example:
    Death Stroke's ultimate cost was increased when it was deemed too cheap to use:
    Death Stroke: Increased the cost of this ability and its morphs to 70 Ultimate from 50 Ultimate.
    Developer Comments:
    With the Nightblade’s high Ultimate generation, Death Stroke is available too frequently for how powerful it is. Increasing the cost keeps its current burst potential while making Nightblades think more tactically about when to use it.

    Did most nightblades agree with this nerf ?
    Nope.
    But combat balance is sometimes necessary despite of it being uncomfortable.

    Seriously?

    You can save up 500 ultimate and use it a little, but for the cost you can run TWO lightning Destro ultimates.

    Are you honestly saying that O/L is better than two consecutive Destro ults? Do you understand that with battle spirit, crit resist, and armor, that O/L does maybe 6-7K tops per shot? You can do that with force pulse, which at least isn’t reflectable.

    Are you bad at this game, or do you just suck at math?

    Hopefully @ZOS_Wrobel is smart enough not to listen to your whining. The last thing we need is someone peeing on the smoking ruins of this class because of some forum crying.
    Edited by Minalan on February 9, 2018 8:05PM
  • NordSwordnBoard
    NordSwordnBoard
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    On the other hand,
    Fear is the Mindkiller
  • MetalHead4x4
    MetalHead4x4
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    I actually die the most after popping that Ult, cause as soon as someone sees me using it I get triple teamed or worse.
    PC/NA Daevyen the Warlock (Sorc)
  • jaime1982
    jaime1982
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    On the other hand,

    This made me lol. :smile:
  • Witar
    Witar
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    That overload ganker's doing it wrong :( Overload should land first (and get empowered by magelight). Not the blast.
    But seriuosly only handful good overloaders are there, rest can't even copy Blobs build properly.
    Edited by Witar on February 12, 2018 11:18AM
    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt,
    It lies behind stars and under hills,
    And empty holes it fills,
    It comes first and follows after,
    Ends life, kills laughter.
  • bigdavid11b16_ESO
    bigdavid11b16_ESO
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    i facepalm this thread, while im over here onslaughting all of cyrodiil
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