Putting this here since the cash shop forum seems more for things that are actually in the game whereas this forum is for upcoming features.
Anyway, subscribers shouldn't be nickel and dimed to death by a per-use cost to use the outfitting stations. It fits the theme of some of our other benefits, such as not getting nickel and dimed to death by the dye stamps for costumes. It's aesthetic, it's convenient, it belongs in the ESO+ benefits.
Men-Do, nooooo...You were a beacon in the darkness, spreading the light of Jone and Jode :c
You were supposed to end the pressure to spend real money, not join it! To bring a free outfit system for everyone; not make it exclusive!
You were an idol, Men-Do. I loved you.
@Baracuta
I am still 100% behind not having a fee for everyone, don't get me wrong. Still, you have to come at this sort of problem from multiple angles and see what sticks. It's like that health concept of "harm reduction", even if you can't get them off the heroin completely you can reduce risk by getting them to take it less.
Silver_Strider wrote: »Doesn't ESO+ have enough benefits as is?
I mean, seriously.
Unlimited crafting storage
Double Bank and housing space
Crowns every month
Dyable Outfits
Free access to non-chapter DLC
When does it stop being a bonus and start becoming an entitlement badge?
Silver_Strider wrote: »Doesn't ESO+ have enough benefits as is?
I mean, seriously.
Unlimited crafting storage
Double Bank and housing space
Crowns every month
Dyable Outfits
Free access to non-chapter DLC
When does it stop being a bonus and start becoming an entitlement badge?
Gold costs aren't exactly nickle and dining us. Heck, there's hardly a good sink in the game. when I never has much gold it was because I was buying more than I really needed to from other players. Stop buying so much and watch your bank fill with gold.
Gold costs aren't exactly nickle and dining us. Heck, there's hardly a good sink in the game. when I never has much gold it was because I was buying more than I really needed to from other players. Stop buying so much and watch your bank fill with gold.
@idk
There are tons of gold sinks in the game, most notably housing. Also I feel like you're fundamentally misunderstanding what gold is good for to most players. It's not there to be accumulated, it's there to be spent. You're telling me to stop spending money so I can start spending money on some new thing which shouldn't even cost money, as we've already invested in getting the motifs and this is basically just double-dipping. That's kiiiiiind of silly.
SGT_Wolfe101st wrote: »Silver_Strider wrote: »Doesn't ESO+ have enough benefits as is?
I mean, seriously.
Unlimited crafting storage
Double Bank and housing space
Crowns every month
Dyable Outfits
Free access to non-chapter DLC
When does it stop being a bonus and start becoming an entitlement badge?
Did you say "Free", please explain how paying a fee equates to free. At the end of the day we get the craft bag and double inventory slots. The crowns and the access to DLC are on par with the cost. At this point those "Free" crowns and DLC's have cost me $360.00. I am happy to pay, I enjoy the game, but that is far from "Free".
Silver_Strider wrote: »SGT_Wolfe101st wrote: »Silver_Strider wrote: »Doesn't ESO+ have enough benefits as is?
I mean, seriously.
Unlimited crafting storage
Double Bank and housing space
Crowns every month
Dyable Outfits
Free access to non-chapter DLC
When does it stop being a bonus and start becoming an entitlement badge?
Did you say "Free", please explain how paying a fee equates to free. At the end of the day we get the craft bag and double inventory slots. The crowns and the access to DLC are on par with the cost. At this point those "Free" crowns and DLC's have cost me $360.00. I am happy to pay, I enjoy the game, but that is far from "Free".
So 1500 crown AND access to the DLC without using said crowns is on par with the ~2k crowns a non subscribe would have to buy to get the same DLC? What about the 6 FREE crown crates ZOS just gave out to ESO+ members not even a week ago?
Your definition of par is clearly different than mine.
Silver_Strider wrote: »SGT_Wolfe101st wrote: »Silver_Strider wrote: »Doesn't ESO+ have enough benefits as is?
I mean, seriously.
Unlimited crafting storage
Double Bank and housing space
Crowns every month
Dyable Outfits
Free access to non-chapter DLC
When does it stop being a bonus and start becoming an entitlement badge?
Did you say "Free", please explain how paying a fee equates to free. At the end of the day we get the craft bag and double inventory slots. The crowns and the access to DLC are on par with the cost. At this point those "Free" crowns and DLC's have cost me $360.00. I am happy to pay, I enjoy the game, but that is far from "Free".
So 1500 crown AND access to the DLC without using said crowns is on par with the ~2k crowns a non subscribe would have to buy to get the same DLC? What about the 6 FREE crown crates ZOS just gave out to ESO+ members not even a week ago?
Your definition of par is clearly different than mine.
Gambling boxes are not a service, they are a chance at getting a service. Twenty potions isn't worth a DLC.
Gold costs aren't exactly nickle and dining us. Heck, there's hardly a good sink in the game. when I never has much gold it was because I was buying more than I really needed to from other players. Stop buying so much and watch your bank fill with gold.
@idk
There are tons of gold sinks in the game, most notably housing. Also I feel like you're fundamentally misunderstanding what gold is good for to most players. It's not there to be accumulated, it's there to be spent. You're telling me to stop spending money so I can start spending money on some new thing which shouldn't even cost money, as we've already invested in getting the motifs and this is basically just double-dipping. That's kiiiiiind of silly.
The question I have, since you are on PC, have you actually tested it out yourself to see the small cost or are you just complaining because there is cost at all?
WhiteCoatSyndrome wrote: »I would like to note as a non-subscriber, I have zero problem with free Outfit modification being an ESO+ perk.The question I have, since you are on PC, have you actually tested it out yourself to see the small cost or are you just complaining because there is cost at all?
...
Please avail yourself of the many, many, many screenshots of different outfits @Recremen has created on PTS. And more here.
Not really interested in your screen shots. I merely asked a simple question that was obviously not clear from your OP nor your responses to me.
Gold costs aren't exactly nickle and dining us. Heck, there's hardly a good sink in the game. when I never has much gold it was because I was buying more than I really needed to from other players. Stop buying so much and watch your bank fill with gold.
@idk
There are tons of gold sinks in the game, most notably housing. Also I feel like you're fundamentally misunderstanding what gold is good for to most players. It's not there to be accumulated, it's there to be spent. You're telling me to stop spending money so I can start spending money on some new thing which shouldn't even cost money, as we've already invested in getting the motifs and this is basically just double-dipping. That's kiiiiiind of silly.
Well, you found a new way to spend money.
Honestly, gold, well, in game currency, being the cost for setting such an appearance is how I have seen it in other games.
At least on the PTS the cost is very small. First time with the first outfit the cost was free. After doing a second and third outfit, which had a small cost, 200 then I think it was 800 I went back to the first outfit and it was 800 gold.
Really small.
The question I have, since you are on PC, have you actually tested it out yourself to see the small cost or are you just complaining because there is cost at all?
WhiteCoatSyndrome wrote: »I would like to note as a non-subscriber, I have zero problem with free Outfit modification being an ESO+ perk.The question I have, since you are on PC, have you actually tested it out yourself to see the small cost or are you just complaining because there is cost at all?
...
Please avail yourself of the many, many, many screenshots of different outfits @Recremen has created on PTS. And more here.
Gold costs aren't exactly nickle and dining us. Heck, there's hardly a good sink in the game. when I never has much gold it was because I was buying more than I really needed to from other players. Stop buying so much and watch your bank fill with gold.
@idk
There are tons of gold sinks in the game, most notably housing. Also I feel like you're fundamentally misunderstanding what gold is good for to most players. It's not there to be accumulated, it's there to be spent. You're telling me to stop spending money so I can start spending money on some new thing which shouldn't even cost money, as we've already invested in getting the motifs and this is basically just double-dipping. That's kiiiiiind of silly.
Well, you found a new way to spend money.
Honestly, gold, well, in game currency, being the cost for setting such an appearance is how I have seen it in other games.
At least on the PTS the cost is very small. First time with the first outfit the cost was free. After doing a second and third outfit, which had a small cost, 200 then I think it was 800 I went back to the first outfit and it was 800 gold.
Really small.
The question I have, since you are on PC, have you actually tested it out yourself to see the small cost or are you just complaining because there is cost at all?
@idk
I tested it myself like a responsible person using the PTS, duh.
The cost is exorbitant. If you want to change your outfit regularly and really take advantage of all the style you've learned then you will easily run through your gold, even if you're an above-average player. Even something as simple as showing off a new motif can cost you tens of thousands. For instance, if you want to show off the Apostle motif to your friends who are thinking of getting it, you'd spend 75k gold on it, not including if you tried to dye it. That's 10k each for a full view of light, medium, and heavy armor, plus 3k for each kind of one-handed weapon and shield, and 6k for each two-handed weapon.
Thus, if you're looking to actually use the system to its fullest potential, changing your outfit frequently to all kinds of style combos, then you're going to rack up a hefty bill really damn quickly. Not that you haven't been racking up huge costs to begin with going out and collecting or buying all those motifs, of course. Really the system is remarkably held back by this foolish per-use expense. We've already put work into getting the motifs, is the extra per-use gold cost really going to make us feel like we earned it more? Or is it just a player-hostile inconvenience fee that holds the system's true potential back?
Not trying to rain on your parade--I don't especially mind the fee, though of course I wouldn't be against seeing it removed--but why couldn't your friend in this hypothetical situation try out the motifs for themselves using the new preview function in the Collections UI?The cost is exorbitant. If you want to change your outfit regularly and really take advantage of all the style you've learned then you will easily run through your gold, even if you're an above-average player. Even something as simple as showing off a new motif can cost you tens of thousands. For instance, if you want to show off the Apostle motif to your friends who are thinking of getting it, you'd spend 75k gold on it, not including if you tried to dye it. That's 10k each for a full view of light, medium, and heavy armor, plus 3k for each kind of one-handed weapon and shield, and 6k for each two-handed weapon.
Gold costs aren't exactly nickle and dining us. Heck, there's hardly a good sink in the game. when I never has much gold it was because I was buying more than I really needed to from other players. Stop buying so much and watch your bank fill with gold.
@idk
There are tons of gold sinks in the game, most notably housing. Also I feel like you're fundamentally misunderstanding what gold is good for to most players. It's not there to be accumulated, it's there to be spent. You're telling me to stop spending money so I can start spending money on some new thing which shouldn't even cost money, as we've already invested in getting the motifs and this is basically just double-dipping. That's kiiiiiind of silly.
Well, you found a new way to spend money.
Honestly, gold, well, in game currency, being the cost for setting such an appearance is how I have seen it in other games.
At least on the PTS the cost is very small. First time with the first outfit the cost was free. After doing a second and third outfit, which had a small cost, 200 then I think it was 800 I went back to the first outfit and it was 800 gold.
Really small.
The question I have, since you are on PC, have you actually tested it out yourself to see the small cost or are you just complaining because there is cost at all?
@idk
I tested it myself like a responsible person using the PTS, duh.
The cost is exorbitant. If you want to change your outfit regularly and really take advantage of all the style you've learned then you will easily run through your gold, even if you're an above-average player. Even something as simple as showing off a new motif can cost you tens of thousands. For instance, if you want to show off the Apostle motif to your friends who are thinking of getting it, you'd spend 75k gold on it, not including if you tried to dye it. That's 10k each for a full view of light, medium, and heavy armor, plus 3k for each kind of one-handed weapon and shield, and 6k for each two-handed weapon.
Thus, if you're looking to actually use the system to its fullest potential, changing your outfit frequently to all kinds of style combos, then you're going to rack up a hefty bill really damn quickly. Not that you haven't been racking up huge costs to begin with going out and collecting or buying all those motifs, of course. Really the system is remarkably held back by this foolish per-use expense. We've already put work into getting the motifs, is the extra per-use gold cost really going to make us feel like we earned it more? Or is it just a player-hostile inconvenience fee that holds the system's true potential back?
It appears you misunderstand the design of the system.
There is only an initial cost to setup an outfit. Of course additional outfit slots need to be purchased. Once an outfit is setup it can be switched to as many times as one desires without incurring additional costs.
It is clearly, buy the deign of the system, not intended for swapping out what is in one outfit slot constantly, certainly not multiple times a day. Just to be clear, multiple outfits would be setup on multiple outfit slots to utilize the system as intended if someone wants various appearances.
So, yes, the system is remarkable, but one has to understand the basic design of the system to be able to utilize it appropriately. Knowing is half the battle.
Not trying to rain on your parade--I don't especially mind the fee, though of course I wouldn't be against seeing it removed--but why couldn't your friend in this hypothetical situation try out the motifs for themselves using the new preview function in the Collections UI?The cost is exorbitant. If you want to change your outfit regularly and really take advantage of all the style you've learned then you will easily run through your gold, even if you're an above-average player. Even something as simple as showing off a new motif can cost you tens of thousands. For instance, if you want to show off the Apostle motif to your friends who are thinking of getting it, you'd spend 75k gold on it, not including if you tried to dye it. That's 10k each for a full view of light, medium, and heavy armor, plus 3k for each kind of one-handed weapon and shield, and 6k for each two-handed weapon.
I mean, I still see you having to spend hundreds of thousands on this system in order to create your many fabulous outfits, but this particular example doesn't strike me as persuasive.
Gold costs aren't exactly nickle and dining us. Heck, there's hardly a good sink in the game. when I never has much gold it was because I was buying more than I really needed to from other players. Stop buying so much and watch your bank fill with gold.
@idk
There are tons of gold sinks in the game, most notably housing. Also I feel like you're fundamentally misunderstanding what gold is good for to most players. It's not there to be accumulated, it's there to be spent. You're telling me to stop spending money so I can start spending money on some new thing which shouldn't even cost money, as we've already invested in getting the motifs and this is basically just double-dipping. That's kiiiiiind of silly.
Well, you found a new way to spend money.
Honestly, gold, well, in game currency, being the cost for setting such an appearance is how I have seen it in other games.
At least on the PTS the cost is very small. First time with the first outfit the cost was free. After doing a second and third outfit, which had a small cost, 200 then I think it was 800 I went back to the first outfit and it was 800 gold.
Really small.
The question I have, since you are on PC, have you actually tested it out yourself to see the small cost or are you just complaining because there is cost at all?
@idk
I tested it myself like a responsible person using the PTS, duh.
The cost is exorbitant. If you want to change your outfit regularly and really take advantage of all the style you've learned then you will easily run through your gold, even if you're an above-average player. Even something as simple as showing off a new motif can cost you tens of thousands. For instance, if you want to show off the Apostle motif to your friends who are thinking of getting it, you'd spend 75k gold on it, not including if you tried to dye it. That's 10k each for a full view of light, medium, and heavy armor, plus 3k for each kind of one-handed weapon and shield, and 6k for each two-handed weapon.
Thus, if you're looking to actually use the system to its fullest potential, changing your outfit frequently to all kinds of style combos, then you're going to rack up a hefty bill really damn quickly. Not that you haven't been racking up huge costs to begin with going out and collecting or buying all those motifs, of course. Really the system is remarkably held back by this foolish per-use expense. We've already put work into getting the motifs, is the extra per-use gold cost really going to make us feel like we earned it more? Or is it just a player-hostile inconvenience fee that holds the system's true potential back?
It appears you misunderstand the design of the system.
There is only an initial cost to setup an outfit. Of course additional outfit slots need to be purchased. Once an outfit is setup it can be switched to as many times as one desires without incurring additional costs.
It is clearly, buy the deign of the system, not intended for swapping out what is in one outfit slot constantly, certainly not multiple times a day. Just to be clear, multiple outfits would be setup on multiple outfit slots to utilize the system as intended if someone wants various appearances.
So, yes, the system is remarkable, but one has to understand the basic design of the system to be able to utilize it appropriately. Knowing is half the battle.
@idk
It appears you misunderstand the potential use value of the system. This is the PTS forums, we're supposed to give feedback on upcoming systems and it's not limited to features, but to accessibility as well. I think it's monumentally short-sighted for you to claim that it's not intended for us to change outfits on a regular basis. If that were the case, they wouldn't be trying to monetize the BS tokens because nobody would need to use them. Literally the only thing holding the system back is the per-use cost, and it is obviously an artificial barrier.
Even if the fees are dropped, the extra outfit slots have a huge use value in that they let you save your favorites and change into them out in the field, without having to bother finding an outfit station and all the pieces that put the look together.
To put it another way, think of all the other cosmetic systems in game. We can freely mix and match skins, hairstyles, personalities, adornments, mounts, and a host of other things. We paid an up-front cost and then are allowed to shuffle things around without incurring any kind of microtransaction penalty. Why should we be complacent with this system operating under an entirely different principle?
Gold costs aren't exactly nickle and dining us. Heck, there's hardly a good sink in the game. when I never has much gold it was because I was buying more than I really needed to from other players. Stop buying so much and watch your bank fill with gold.
@idk
There are tons of gold sinks in the game, most notably housing. Also I feel like you're fundamentally misunderstanding what gold is good for to most players. It's not there to be accumulated, it's there to be spent. You're telling me to stop spending money so I can start spending money on some new thing which shouldn't even cost money, as we've already invested in getting the motifs and this is basically just double-dipping. That's kiiiiiind of silly.
Well, you found a new way to spend money.
Honestly, gold, well, in game currency, being the cost for setting such an appearance is how I have seen it in other games.
At least on the PTS the cost is very small. First time with the first outfit the cost was free. After doing a second and third outfit, which had a small cost, 200 then I think it was 800 I went back to the first outfit and it was 800 gold.
Really small.
The question I have, since you are on PC, have you actually tested it out yourself to see the small cost or are you just complaining because there is cost at all?
@idk
I tested it myself like a responsible person using the PTS, duh.
The cost is exorbitant. If you want to change your outfit regularly and really take advantage of all the style you've learned then you will easily run through your gold, even if you're an above-average player. Even something as simple as showing off a new motif can cost you tens of thousands. For instance, if you want to show off the Apostle motif to your friends who are thinking of getting it, you'd spend 75k gold on it, not including if you tried to dye it. That's 10k each for a full view of light, medium, and heavy armor, plus 3k for each kind of one-handed weapon and shield, and 6k for each two-handed weapon.
Thus, if you're looking to actually use the system to its fullest potential, changing your outfit frequently to all kinds of style combos, then you're going to rack up a hefty bill really damn quickly. Not that you haven't been racking up huge costs to begin with going out and collecting or buying all those motifs, of course. Really the system is remarkably held back by this foolish per-use expense. We've already put work into getting the motifs, is the extra per-use gold cost really going to make us feel like we earned it more? Or is it just a player-hostile inconvenience fee that holds the system's true potential back?
It appears you misunderstand the design of the system.
There is only an initial cost to setup an outfit. Of course additional outfit slots need to be purchased. Once an outfit is setup it can be switched to as many times as one desires without incurring additional costs.
It is clearly, buy the deign of the system, not intended for swapping out what is in one outfit slot constantly, certainly not multiple times a day. Just to be clear, multiple outfits would be setup on multiple outfit slots to utilize the system as intended if someone wants various appearances.
So, yes, the system is remarkable, but one has to understand the basic design of the system to be able to utilize it appropriately. Knowing is half the battle.
@idk
It appears you misunderstand the potential use value of the system. This is the PTS forums, we're supposed to give feedback on upcoming systems and it's not limited to features, but to accessibility as well. I think it's monumentally short-sighted for you to claim that it's not intended for us to change outfits on a regular basis. If that were the case, they wouldn't be trying to monetize the BS tokens because nobody would need to use them. Literally the only thing holding the system back is the per-use cost, and it is obviously an artificial barrier.
Even if the fees are dropped, the extra outfit slots have a huge use value in that they let you save your favorites and change into them out in the field, without having to bother finding an outfit station and all the pieces that put the look together.
To put it another way, think of all the other cosmetic systems in game. We can freely mix and match skins, hairstyles, personalities, adornments, mounts, and a host of other things. We paid an up-front cost and then are allowed to shuffle things around without incurring any kind of microtransaction penalty. Why should we be complacent with this system operating under an entirely different principle?
I it clear I do not misunderstand the value of the system.
I have pointed out specifically that what the design and intent of the design is for. Heck, I have not said you should not provide feedback but you are most certainly going the wrong direction since the costs for how this is intended to be used is extremely small.
Your feedback would be better met if it approached feedback on the design itself rather than the costs since the cost aspect is so negligible and as such the comment falls flat. I am stating it this way since it seems from your last post I was not clear enough before.
It is your choice but based on the message provided in the OP it seems more like someone is complaining they have to spend 800 gold. A pittance more most anyone.
Personally though, I like the system as it is. I have used a system pretty much like this and it worked well for me, though it was more costly.
Anyhow, have a good day. Nothing more I need to say here.
I'm a sub and I completely agree with you. You get all those perks and more for only $15 a month. OP is a snowflake.Silver_Strider wrote: »Doesn't ESO+ have enough benefits as is?
I mean, seriously.
Unlimited crafting storage
Double Bank and housing space
Crowns every month
Dyable Outfits
Free access to non-chapter DLC
When does it stop being a bonus and start becoming an entitlement badge?