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Nerf Screaming Cliff Racer Already!

  • Beardimus
    Beardimus
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    GIF game is suprisingly strong in this thread
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • DoctorESO
    DoctorESO
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    .
    Edited by DoctorESO on July 14, 2018 5:47PM
  • tinythinker
    tinythinker
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    Time for the ESO nerf song (to the tune of Devos' Whip It!):

    Lava whip
    Dark Cloak for the slip
    Proccing a Frag
    This fight's in the bag
    When a class skill comes along
    [You must nerf it...]
    And it seems a little strong
    [You must nerf it...]
    There must be something wrong
    [You must nerf it...]

    Now nerf it
    Make it safe
    Safe for pugs
    Troll bait
    So awkward
    Hit my head
    Could not deflect it
    It's way too late
    To nerf it
    Nerf it good

    When my character goes down
    [You must nerf it...]
    More QQ posts will be found
    [Unless you nerf it]
    They won't go away
    [Until they nerf it]

    I say nerf it
    Nerf it good
    I say nerf it
    Nerf it good

    Lava whip
    Dark Cloak for the slip
    Proccing a Frag
    This fight's in the bag
    When a class skill comes along
    [You must nerf it...]
    And it seems a little strong
    [You must nerf it...]
    There must be something wrong
    [You must nerf it...]

    Now nerf it
    Make it safe
    Safe for pugs
    Troll bait
    So awkward
    Hit my head
    Could not deflect it
    It's way too late
    To nerf it
    Make it safe
    Safe for pugs
    Troll bait
    So awkward
    Hit my head
    Could not deflect it
    It's way too late
    To nerf it
    Nerf it good

    https://www.youtube.com/watch?v=j_QLzthSkfM

    Crack that whip
    Give the past a slip
    Step on a crack
    Break your momma's back

    When a problem comes along
    You must whip it
    Before the cream sets out too long
    You must whip it
    When something's goin' wrong
    You must whip it

    Now whip it
    Into shape
    Shape it up
    Get straight
    Go forward
    Move ahead
    Try to detect it
    It's not too late
    To whip it
    Whip it good

    When a good time turns around
    You must whip it
    You will never live it down
    Unless you whip it
    No one gets away
    Until they whip it
    I say whip it
    Whip it good
    I say whip it
    Whip it good

    Crack that whip
    Give the past a slip
    Step on a crack
    Break your momma's back

    When a problem comes along
    You must whip it
    Before the cream sets out too long
    You must whip it
    When something's goin' wrong
    You must whip it

    Now whip it
    Into shape
    Shape it up
    Get straight
    Go forward
    Move ahead
    Try to detect it
    It's not too late
    To whip it
    Get straight
    Go forward
    Move ahead
    Try to detect it
    It's not too late
    To whip it
    Whip it good




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  • Thalmor-Nordmaster
    Thalmor-Nordmaster
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    the people who flat-out don't know what they are talking about is strong in this thread. the gifs are a wonderful distraction
  • SirCritical
    SirCritical
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    ...

    My new hymn.
  • Chilly-McFreeze
    Chilly-McFreeze
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    well according to two smurfs who I pelted with birds they are dodgeable. same with what my combat log states. one smurf named after a fish and a stick dodged a bunch of them about 20 minutes ago at fare farm. but the bugs got him and his girlfriend.Oh and the vamp at the farm blocked one taking only 661 damage. He ran away as well

    WkWC4bx.png

    y46CGIm.png

    so not 100 percent Undodgeable.

    So Tweet Tweet mophos.

    Your addon probable mistakes a miss for a dodge. Sets that make you miss your attacks (meridia's blessed armor) can make your birds fail to land. But you still can't dodge roll from the birds. So yes, I guess you're right, the amount of people who flat out don't know what they are talking about is indeed too high.
    Edited by Chilly-McFreeze on January 13, 2018 2:08PM
  • Thalmor-Nordmaster
    Thalmor-Nordmaster
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    nope chilly no mistake on my end. They can be dodged. Despite what any tooltip says. Maybe people should spend more time playing a warden. Now I am going to have a nice breakfast. Then I will go back and make it a Bird Spam Saturday!! Who is with me lets go Bird Spamming!!
    Edited by Thalmor-Nordmaster on January 13, 2018 2:16PM
  • Chilly-McFreeze
    Chilly-McFreeze
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    nope chilly no mistake on my end. They can be dodged. Despite what any tooltip says. Maybe people should spend more time playing a warden. Now I am going to have a nice breakfast. Then I will go back and make it a Bird Spam Saturday!! Who is with me lets go Bird Spamming!!

    I'm rather intrigued. And I'm not saying you made a mistake, I said that the addon may mishandle a miss for a dodge. I really like to see a video record of someone dodging an undodgeable ability via dodge roll.

    It could also be that they procced a miss-window and made a redundand dodge, so it seems like he rolled away from it.
  • Tommy_The_Gun
    Tommy_The_Gun
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    well according to two smurfs who I pelted with birds they are dodgeable. same with what my combat log states. one smurf named after a fish and a stick dodged a bunch of them about 20 minutes ago at fare farm. but the bugs got him and his girlfriend.Oh and the vamp at the farm blocked one taking only 661 damage. He ran away as well

    WkWC4bx.png

    y46CGIm.png

    so not 100 percent Undodgeable.

    So Tweet Tweet mophos.
    What add-on you are using ? I am pretty sure that when it comes to roll-dodge those are 100% un-daodgable.
    There is also an option that the one who dodged it could have Major/Minor Evasion that gives passive dodge chance 15% / 5% (different type of dodge than roll dodge) - but I always thought it does not work since it is un-dodgeable (and technically it should not so it might be a bug).

    The other option is Meridia’s Blessed Set
    http://elderscrollsonline.wiki.fextralife.com/Meridia’s+Blessed+Armor+Set
    "When you block an attack, you have a 33% chance to blind your attacker, causing them to miss all of their attacks for 5 seconds. This effect can occur once every 10 seconds."
  • AzraelKrieg
    AzraelKrieg
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    Easy counter to Cliff Racers: Block.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • coop500
    coop500
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    I dunno why people refuse to use the counters we have.

    Why do you all want all skills to work the same? This is diversity, it makes you think instead of just spamming dodge roll and avoiding everything mindlessly.
    Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?
  • Jade1986
    Jade1986
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    Jade read my above post it is dodgeable look at the log I just posted. So at least two people(Smurfs) know how to Dodge it. I think if people are nice to those two lil smurfy blueberries they might show others how to dodge the super pigeons of poo poo. So undodgeable not. Misinfo on this thread MAXIMIZED!!!

    Mr. Jade my post is not directed at you. I was merely trying to address your post as well.

    The misinformation is from people who never played a Warden. And who think that by just casting shuffle you are good to go. But as the logs show birds can be dodged just like in real life. And those two smurfs were in the Fare storehouse when I started to bomb them they really had nowhere to run. but they still managed to avoid the birds and run into the bugs.

    Miss Jade . Aside from that, I agree, I just forgot to quote someone.
  • ToRelax
    ToRelax
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    coop500 wrote: »
    I dunno why people refuse to use the counters we have.

    Why do you all want all skills to work the same? This is diversity, it makes you think instead of just spamming dodge roll and avoiding everything mindlessly.

    The problem isn't that people don't want to use counters but that certain builds are lacking any counters they could implement. You're not gonna see better results by trying to block Cliffracers without a shield/ice staff and heavy armor. If there was some skill that medium armor dualwield/bow builds could use to effectively deal with Cliffracers, we wouldn't be having this conversation. As it stands, it's just LOS, block when not too many other attacks are incoming, some miss chance, and outhealing as much as possible with HoTs.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Thalmor-Nordmaster
    Thalmor-Nordmaster
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    This is why I stopped using Birds. This why I thought everyone stopped using birds. Everything is dodged. Even the so-called "Undodgeable" And if it was a Meridia set then I would have been blinded. I missed no attacks on the flag keepers or on the vamp as it ran away. I did, however, lose sight of the vamp when it popped smoke and disappeared.

    I have been playing the warden Since the NDA days. At first, birds were great then, dodge, dodge, dodge. So I went to bugs and debuffs at the choke points. I am not willing to speculate on the gear or the skills that are being used. There are some sets that can enhance dodge and maybe some obsolete accessories.

    I cannot say that it is some elite ninja club members only skill. I can only say as a warden that they "the undodgeable pigeon of I'm pooping on your car!" is in fact dodgeable. It would be really awesome if those who knew how to dodge would post up the hows. Knowledge keeps the nerf hammer away.

    A quick thought came to me about a certain pot. I will test it and see.

    Can pots stack effects?
    Can the cooldowns on pots be bypassed?
    Have all pots been tested?
    Emotes can they still be quickly activated and canceled?
    and no I am not thinking along the lines of "that GD Engine"
    Does Miats give incoming about birds?
    Range to target?

    And I apologize to those who I have offended in my previous posts.

    While others have experienced the birds as unavoidable. From my perspective, they became unreliable due to "dodge" I used them on blues and reds of all kinds and builds some were good connects others were not. Here is what I have noticed if a player is running towards you then you are pretty much going to get hit. Misses the one that says "Miss" in the UI usually occur when it is an evasion dodge rolling build and you are firing birds at then from a perpendicular position. for example, they are 18 meters away and running from your three to nine o'clock or your 9 to 3. Firing at a player from a diagonal position seems to be the dodge zone.

    Now they do have less of a dodge chance than say reflective light. I really like my RL they can hit pretty hard as an experiment I built just for them and at 3 balls per second, it's a lot of fun. But you get focused real fast. Like really really fast. and then its clubs and boots and death and stuff.

    So my promise to everyone on this board is that I will get more involved and be more polite.I enjoy testing stuff.

    If I disagree I will explain my position with the best evidence at my disposal. Now let me go test more poopy birds.

    And again my apologies Miss Jade
    Edited by Thalmor-Nordmaster on January 13, 2018 3:28PM
  • SodanTok
    SodanTok
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    ToRelax wrote: »
    SodanTok wrote: »
    ToRelax wrote: »
    Rowjoh wrote: »
    Seriously?

    There are only a small handful of players that make Wardens as damage dealers viable in pvp and they are probably using macro's, animation cancelling and every other trick in the book to do so.

    Cliff racers are so easy to avoid, it's amusing.

    So how do you avoid Cliffracers?

    Avoid getting targeted: Cloak, Sneak, Invisibility potions, LoS
    Avoid getting hit: Cloak, Meridia Armor, Other sources of Miss
    Avoid getting damaged: Shields, Absorb
    Avoid getting fully damaged: Block, Mitigation
    Avoid dying: Heal
    What does not work: Dodge, Reflect

    but seriously, remove the 15% damage from the morph. It is literally just for zerg chasing.

    I'm not sure what you're trying to accomplish with a list like that. Only the first two points are actually avoiding the skill and the first one doesn't work once the skill has been fired.
    I can deal relatively well with Cliffracers because dodge roll isn't as crucial for me as it is for medium armor builds. Remember undodgeable melee magicka skills in 1.6? That was bad enough, but then there was broken nirnhoned armor to mitigate it. Now nirnhoned is nerfed and we are looking at a more powerful ranged undodgeable spammable. Wtf?

    Half the skills in this game have less counters than this. It is only logical to assume the problem is not what cant counter it, but why are all the counters bad for one particular spec or flat out missing.

    It is really just medium armor issue and making one ability dodgeable while hundred others remain wont change anything and still leaves the main problem. While destroying the last usefulness of this ability.
  • klowdy1
    klowdy1
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    klowdy1 wrote: »
    Radinyn wrote: »
    Warden is the secound weakest class (after NB) leave him alone.
    For PvE ? Sure it is not preforming that well. But the whole paradox is that warden is extremely OP in PvP. Mostly because of a fact that Screaming Cliff Racer (all morphs and base skill) is un-dodgeable. It is literally the only single target spam-able skill in game that has that "feature". Even some "charged", cast skill like snipe that require 1.1 sec casting time can be dodged.
    In my opinion it is simply well... almost against eso own rules and mechanics. Only skills that are un-dogable by nature are all AOE skills. Even some single target non-aoe ults can be dodged. It is as if ZOS wanted every single warden to be a bird spammer...

    btw. Warden is a living proof that PvE & PvP should be balanced separately... Also - check this:
    http://elderscrollsonline.wiki.fextralife.com/Teleport+Strike
    NB Teleport Strike skill:
    "If the target is a player, they are briefly snared instead of stunned."
    So this skill has a different affect in PvP & different in PvE. So - as you can see it is possible to balance PvP & PvE separately. Just make slight adjustments to this skill (Screaming Cliff Racer) PvP wise and it should not affect PvE in any way.

    Well there we go, let's give it splash damage then.
    tAYlrhQ.gif

    Right there, I love it.
  • ToRelax
    ToRelax
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    SodanTok wrote: »
    ToRelax wrote: »
    SodanTok wrote: »
    ToRelax wrote: »
    Rowjoh wrote: »
    Seriously?

    There are only a small handful of players that make Wardens as damage dealers viable in pvp and they are probably using macro's, animation cancelling and every other trick in the book to do so.

    Cliff racers are so easy to avoid, it's amusing.

    So how do you avoid Cliffracers?

    Avoid getting targeted: Cloak, Sneak, Invisibility potions, LoS
    Avoid getting hit: Cloak, Meridia Armor, Other sources of Miss
    Avoid getting damaged: Shields, Absorb
    Avoid getting fully damaged: Block, Mitigation
    Avoid dying: Heal
    What does not work: Dodge, Reflect

    but seriously, remove the 15% damage from the morph. It is literally just for zerg chasing.

    I'm not sure what you're trying to accomplish with a list like that. Only the first two points are actually avoiding the skill and the first one doesn't work once the skill has been fired.
    I can deal relatively well with Cliffracers because dodge roll isn't as crucial for me as it is for medium armor builds. Remember undodgeable melee magicka skills in 1.6? That was bad enough, but then there was broken nirnhoned armor to mitigate it. Now nirnhoned is nerfed and we are looking at a more powerful ranged undodgeable spammable. Wtf?

    Half the skills in this game have less counters than this. It is only logical to assume the problem is not what cant counter it, but why are all the counters bad for one particular spec or flat out missing.

    It is really just medium armor issue and making one ability dodgeable while hundred others remain wont change anything and still leaves the main problem. While destroying the last usefulness of this ability.

    Most other undodgeable skills don't create the same pressure because they're nto spammable, don't deal a lot of damage in the first place and/or are AoE that can be avoided by other means.

    I agree it would be fine if every build had a way to reliably deal with it though.
    Edited by ToRelax on January 13, 2018 3:33PM
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • SugaComa
    SugaComa
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    Rowjoh wrote: »
    Seriously?

    There are only a small handful of players that make Wardens as damage dealers viable in pvp and they are probably using macro's, animation cancelling and every other trick in the book to do so.

    Cliff racers are so easy to avoid, it's amusing.

    None of those on console and they are swarming cyrodil as they are massively overpowered
  • SodanTok
    SodanTok
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    ToRelax wrote: »
    SodanTok wrote: »
    ToRelax wrote: »
    SodanTok wrote: »
    ToRelax wrote: »
    Rowjoh wrote: »
    Seriously?

    There are only a small handful of players that make Wardens as damage dealers viable in pvp and they are probably using macro's, animation cancelling and every other trick in the book to do so.

    Cliff racers are so easy to avoid, it's amusing.

    So how do you avoid Cliffracers?

    Avoid getting targeted: Cloak, Sneak, Invisibility potions, LoS
    Avoid getting hit: Cloak, Meridia Armor, Other sources of Miss
    Avoid getting damaged: Shields, Absorb
    Avoid getting fully damaged: Block, Mitigation
    Avoid dying: Heal
    What does not work: Dodge, Reflect

    but seriously, remove the 15% damage from the morph. It is literally just for zerg chasing.

    I'm not sure what you're trying to accomplish with a list like that. Only the first two points are actually avoiding the skill and the first one doesn't work once the skill has been fired.
    I can deal relatively well with Cliffracers because dodge roll isn't as crucial for me as it is for medium armor builds. Remember undodgeable melee magicka skills in 1.6? That was bad enough, but then there was broken nirnhoned armor to mitigate it. Now nirnhoned is nerfed and we are looking at a more powerful ranged undodgeable spammable. Wtf?

    Half the skills in this game have less counters than this. It is only logical to assume the problem is not what cant counter it, but why are all the counters bad for one particular spec or flat out missing.

    It is really just medium armor issue and making one ability dodgeable while hundred others remain wont change anything and still leaves the main problem. While destroying the last usefulness of this ability.

    Most other undodgeable skills don't create the same pressure because they're nto spammable, don't deal a lot of damage in the first place and/or are AoE that can be avoided by other means.

    I disagree. Most undodgeable skills create same or worse pressure. The only thing cliff racer excels at is hunting dodge rollers 20v1. And that is all on magicka morph of bird.

    Never felt pressure that much by stamina bird, yet it is undodgeable too.
    Edited by SodanTok on January 13, 2018 3:38PM
  • Smmokkee
    Smmokkee
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    the people who flat-out don't know what they are talking about is strong in this thread. the gifs are a wonderful distraction

    Yeah like you lol. Stating an undodgeable ability is dodgeable through the dodge mechanics.. its like wut? Lol.. the only way I can get birds to miss on me is if I cloak. Everytime I roll dodge and theres a bird it face plants right into me.
  • Smmokkee
    Smmokkee
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    This is why I stopped using Birds. This why I thought everyone stopped using birds. Everything is dodged. Even the so-called "Undodgeable" And if it was a Meridia set then I would have been blinded. I missed no attacks on the flag keepers or on the vamp as it ran away. I did, however, lose sight of the vamp when it popped smoke and disappeared.

    I have been playing the warden Since the NDA days. At first, birds were great then, dodge, dodge, dodge. So I went to bugs and debuffs at the choke points. I am not willing to speculate on the gear or the skills that are being used. There are some sets that can enhance dodge and maybe some obsolete accessories.

    I cannot say that it is some elite ninja club members only skill. I can only say as a warden that they "the undodgeable pigeon of I'm pooping on your car!" is in fact dodgeable. It would be really awesome if those who knew how to dodge would post up the hows. Knowledge keeps the nerf hammer away.

    A quick thought came to me about a certain pot. I will test it and see.

    Can pots stack effects?
    Can the cooldowns on pots be bypassed?
    Have all pots been tested?
    Emotes can they still be quickly activated and canceled?
    and no I am not thinking along the lines of "that GD Engine"
    Does Miats give incoming about birds?
    Range to target?

    And I apologize to those who I have offended in my previous posts.

    While others have experienced the birds as unavoidable. From my perspective, they became unreliable due to "dodge" I used them on blues and reds of all kinds and builds some were good connects others were not. Here is what I have noticed if a player is running towards you then you are pretty much going to get hit. Misses the one that says "Miss" in the UI usually occur when it is an evasion dodge rolling build and you are firing birds at then from a perpendicular position. for example, they are 18 meters away and running from your three to nine o'clock or your 9 to 3. Firing at a player from a diagonal position seems to be the dodge zone.

    Now they do have less of a dodge chance than say reflective light. I really like my RL they can hit pretty hard as an experiment I built just for them and at 3 balls per second, it's a lot of fun. But you get focused real fast. Like really really fast. and then its clubs and boots and death and stuff.

    So my promise to everyone on this board is that I will get more involved and be more polite.I enjoy testing stuff.

    If I disagree I will explain my position with the best evidence at my disposal. Now let me go test more poopy birds.

    And again my apologies Miss Jade

    Lol the only warden in cyrodiil that cant hit someone with birds.. how? Idk.
  • Ragnarock41
    Ragnarock41
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    Radinyn wrote: »
    Warden is the secound weakest class (after NB) leave him alone.

    pvp? nb? warden? weak? what?
    Edited by Ragnarock41 on January 13, 2018 4:12PM
  • coop500
    coop500
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    Radinyn wrote: »
    Warden is the secound weakest class (after NB) leave him alone.

    pvp? nb? warden? weak? what?

    Yeah I laughed at this. NB is like THE class for PVP
    Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?
  • DoctorESO
    DoctorESO
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    .
    Edited by DoctorESO on July 14, 2018 5:46PM
  • Thalmor-Nordmaster
    Thalmor-Nordmaster
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    smokkee you can lay off the attacks and insults.
  • Izaki
    Izaki
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    Speed up the bird, make the bird dodgeable.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Smmokkee
    Smmokkee
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    smokkee you can lay off the attacks and insults.

    Those arent attacks or insults just truths.
  • ToRelax
    ToRelax
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    smokkee you can lay off the attacks and insults.

    You tried to call out other people on spreading misinformation, not realizing you were the one not understanding what was going on. Don't be upset when you are being called out on it yourself.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • DoctorESO
    DoctorESO
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    Edited by DoctorESO on July 14, 2018 5:46PM
  • Thalmor-Nordmaster
    Thalmor-Nordmaster
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    Smokee and tor as I understand it they are dodgeable even though they should not be. And yes I went off of the deep end and got angry. And like I posted up in that short fight there are dodges present not misses. And I provided the evidence. And I apologized. I also explained in detail what I knew about the bird.

    However, one thing does come to mind and that is Console and PC. I am on PC. Is this a console issue with the birds. Could it be an add-on on PC that is elevating dodge chance? I know consoles do not have add-ons quite a few of my guild went to console to get away from the add-ons.

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