Nerf Screaming Cliff Racer Already!

mmolegends44
mmolegends44
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Clearly the class is terribly broken like most things are in the game either nerf it or make it dodgeable better yet nerf the whole class!
  • WuffyCerulei
    WuffyCerulei
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    I rarely see bird-spammers lately. It's stamwardens who are a major pain in pvp.
    For the love of Kyne, buff sorc. PC NACP 2100+Star-Sïnger - Khajiit Magicka Sorc - EP Grand Overlord - Flawless Conqueror vMA/vBRP/vDSA no death/vHel Ra HM/vAA HM/vSO HM/vMoL HM/vHoF HM/vAS +2/vCR+3/vSS HMs/vKA HMs/vVH/vRG Oax HM/vDSR
  • Radinyn
    Radinyn
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    Warden is the secound weakest class (after NB) leave him alone.
  • Rowjoh
    Rowjoh
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    Seriously?

    There are only a small handful of players that make Wardens as damage dealers viable in pvp and they are probably using macro's, animation cancelling and every other trick in the book to do so.

    Cliff racers are so easy to avoid, it's amusing.
  • Tommy_The_Gun
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    Radinyn wrote: »
    Warden is the secound weakest class (after NB) leave him alone.
    For PvE ? Sure it is not preforming that well. But the whole paradox is that warden is extremely OP in PvP. Mostly because of a fact that Screaming Cliff Racer (all morphs and base skill) is un-dodgeable. It is literally the only single target spam-able skill in game that has that "feature". Even some "charged", cast skill like snipe that require 1.1 sec casting time can be dodged.
    In my opinion it is simply well... almost against eso own rules and mechanics. Only skills that are un-dogable by nature are all AOE skills. Even some single target non-aoe ults can be dodged. It is as if ZOS wanted every single warden to be a bird spammer...

    btw. Warden is a living proof that PvE & PvP should be balanced separately... Also - check this:
    http://elderscrollsonline.wiki.fextralife.com/Teleport+Strike
    NB Teleport Strike skill:
    "If the target is a player, they are briefly snared instead of stunned."
    So this skill has a different affect in PvP & different in PvE. So - as you can see it is possible to balance PvP & PvE separately. Just make slight adjustments to this skill (Screaming Cliff Racer) PvP wise and it should not affect PvE in any way.
    Edited by Tommy_The_Gun on January 13, 2018 11:09AM
  • Beardimus
    Beardimus
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    The ones that make it work kick ass spamming it but they are far and few between to be honest. It's annoying A F but manageable
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
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    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
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    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
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    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • ToRelax
    ToRelax
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    Rowjoh wrote: »
    Seriously?

    There are only a small handful of players that make Wardens as damage dealers viable in pvp and they are probably using macro's, animation cancelling and every other trick in the book to do so.

    Cliff racers are so easy to avoid, it's amusing.

    So how do you avoid Cliffracers?
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • SodanTok
    SodanTok
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    ToRelax wrote: »
    Rowjoh wrote: »
    Seriously?

    There are only a small handful of players that make Wardens as damage dealers viable in pvp and they are probably using macro's, animation cancelling and every other trick in the book to do so.

    Cliff racers are so easy to avoid, it's amusing.

    So how do you avoid Cliffracers?

    Avoid getting targeted: Cloak, Sneak, Invisibility potions, LoS
    Avoid getting hit: Cloak, Meridia Armor, Other sources of Miss
    Avoid getting damaged: Shields, Absorb
    Avoid getting fully damaged: Block, Mitigation
    Avoid dying: Heal
    What does not work: Dodge, Reflect

    but seriously, remove the 15% damage from the morph. It is literally just for zerg chasing.
    Edited by SodanTok on January 13, 2018 11:40AM
  • Narvuntien
    Narvuntien
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    I am pretty sure every match of battlegrounds is 8/12 wardens.

    Okay I am going to accept that cliff racers are undodgable because they are animals and can move with the target. But they kind of have act like pets. That spawn.. collide and despawn. Where you can only have one in the air at a time. If you roll dodge their flight is longer and you can't cast more. Then will follow players off cliffs and around terrain but again.. longer before you can cast another. If the target shuffle dodges they attack again before they despawn.

    Basically make it a pet, one available in the air at any one time, will always get in a hit then despawn but you can't spam it.
  • Sheezabeast
    Sheezabeast
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    Its one of like 2 offensive abilities Wardens can do...if you have to nerf it, make it just be blockable...Wardens are lacking in abilities.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Chilly-McFreeze
    Chilly-McFreeze
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    As if it would make any difference for pve when birds become dodgeable...
  • agegarton
    agegarton
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    We MUST NERF wildlife.

    I was walking along the other day and I got quite near to a rabbit. You should have seen the way it looked at me, the furry little ***! I felt really hurt and have probably been psychologically damaged. PVPers don’t have to put up with wildlife - why should we?

    So, yeah, just nerf them already! Man, my civil rights have probably been violated or something.......
  • Smmokkee
    Smmokkee
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    Better yet just make birds go through block and magicka sheilds.. my main form of defense is ineffective agaisnt birds so should everyone elses..
  • Buffler
    Buffler
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    Its not stam wardens pigeons that are broken in pvp. Its the absurd burst they do with subterreanean assault, heavy att, dawnbreaker, execute.
  • KingYogi415
    KingYogi415
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    THIS IS WHY WE CAN’T HAVE NICE THINGS!
  • ToRelax
    ToRelax
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    SodanTok wrote: »
    ToRelax wrote: »
    Rowjoh wrote: »
    Seriously?

    There are only a small handful of players that make Wardens as damage dealers viable in pvp and they are probably using macro's, animation cancelling and every other trick in the book to do so.

    Cliff racers are so easy to avoid, it's amusing.

    So how do you avoid Cliffracers?

    Avoid getting targeted: Cloak, Sneak, Invisibility potions, LoS
    Avoid getting hit: Cloak, Meridia Armor, Other sources of Miss
    Avoid getting damaged: Shields, Absorb
    Avoid getting fully damaged: Block, Mitigation
    Avoid dying: Heal
    What does not work: Dodge, Reflect

    but seriously, remove the 15% damage from the morph. It is literally just for zerg chasing.

    I'm not sure what you're trying to accomplish with a list like that. Only the first two points are actually avoiding the skill and the first one doesn't work once the skill has been fired.
    I can deal relatively well with Cliffracers because dodge roll isn't as crucial for me as it is for medium armor builds. Remember undodgeable melee magicka skills in 1.6? That was bad enough, but then there was broken nirnhoned armor to mitigate it. Now nirnhoned is nerfed and we are looking at a more powerful ranged undodgeable spammable. Wtf?
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Tommy_The_Gun
    Tommy_The_Gun
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    agegarton wrote: »
    We MUST NERF wildlife.

    I was walking along the other day and I got quite near to a rabbit.

  • Thalmor-Nordmaster
    Thalmor-Nordmaster
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    I have this urge to go spam pigeons.brb
  • klowdy1
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    Radinyn wrote: »
    Warden is the secound weakest class (after NB) leave him alone.
    For PvE ? Sure it is not preforming that well. But the whole paradox is that warden is extremely OP in PvP. Mostly because of a fact that Screaming Cliff Racer (all morphs and base skill) is un-dodgeable. It is literally the only single target spam-able skill in game that has that "feature". Even some "charged", cast skill like snipe that require 1.1 sec casting time can be dodged.
    In my opinion it is simply well... almost against eso own rules and mechanics. Only skills that are un-dogable by nature are all AOE skills. Even some single target non-aoe ults can be dodged. It is as if ZOS wanted every single warden to be a bird spammer...

    btw. Warden is a living proof that PvE & PvP should be balanced separately... Also - check this:
    http://elderscrollsonline.wiki.fextralife.com/Teleport+Strike
    NB Teleport Strike skill:
    "If the target is a player, they are briefly snared instead of stunned."
    So this skill has a different affect in PvP & different in PvE. So - as you can see it is possible to balance PvP & PvE separately. Just make slight adjustments to this skill (Screaming Cliff Racer) PvP wise and it should not affect PvE in any way.

    Well there we go, let's give it splash damage then.
  • Tommy_The_Gun
    Tommy_The_Gun
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    klowdy1 wrote: »
    Radinyn wrote: »
    Warden is the secound weakest class (after NB) leave him alone.
    For PvE ? Sure it is not preforming that well. But the whole paradox is that warden is extremely OP in PvP. Mostly because of a fact that Screaming Cliff Racer (all morphs and base skill) is un-dodgeable. It is literally the only single target spam-able skill in game that has that "feature". Even some "charged", cast skill like snipe that require 1.1 sec casting time can be dodged.
    In my opinion it is simply well... almost against eso own rules and mechanics. Only skills that are un-dogable by nature are all AOE skills. Even some single target non-aoe ults can be dodged. It is as if ZOS wanted every single warden to be a bird spammer...

    btw. Warden is a living proof that PvE & PvP should be balanced separately... Also - check this:
    http://elderscrollsonline.wiki.fextralife.com/Teleport+Strike
    NB Teleport Strike skill:
    "If the target is a player, they are briefly snared instead of stunned."
    So this skill has a different affect in PvP & different in PvE. So - as you can see it is possible to balance PvP & PvE separately. Just make slight adjustments to this skill (Screaming Cliff Racer) PvP wise and it should not affect PvE in any way.

    Well there we go, let's give it splash damage then.
    tAYlrhQ.gif
  • ak_pvp
    ak_pvp
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    Bird needs to be dodgable and reflectable. Its damage is fine IMO.

    The 1 at a time idea sounded cool, but won't work since its a spammable.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • TequilaFire
    TequilaFire
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    It is PvP, you are going to die from something or it wouldn't be PvP.
    Stop asking for nerfs as your favorite ability could be next.
  • phileunderx2
    phileunderx2
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    To everyone who wants to nerf warden go make one and go to cyro with it and then come back and tell us how op it is.
  • Tommy_The_Gun
    Tommy_The_Gun
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    ak_pvp wrote: »
    Bird needs to be dodgable and reflectable. Its damage is fine IMO.

    The 1 at a time idea sounded cool, but won't work since its a spammable.
    Yep... already post-morrowind PvP looks pretty much like this:
    tumblr_m918hoxuI61rxfupvo1_400.gif
  • TequilaFire
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    Don't worry with AoE caps lifted it will soon look like this again.

    241b52a82201a2125cfbec93f0fe53ba--wallpaper-wide-dracula-untold.jpg
  • SirCritical
    SirCritical
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    Clearly the class is terribly broken like most things are in the game either nerf it or make it dodgeable better yet nerf the whole class!

    Lol, made my day :D
  • SirCritical
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    Buffler wrote: »
    Its not stam wardens pigeons that are broken in pvp. Its the absurd burst they do with subterreanean assault, heavy att, dawnbreaker, execute.

    Wut?
  • Thalmor-Nordmaster
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    well according to two smurfs who I pelted with birds they are dodgeable. same with what my combat log states. one smurf named after a fish and a stick dodged a bunch of them about 20 minutes ago at fare farm. but the bugs got him and his girlfriend.Oh and the vamp at the farm blocked one taking only 661 damage. He ran away as well

    WkWC4bx.png

    y46CGIm.png

    so not 100 percent Undodgeable.

    So Tweet Tweet mophos.
    Edited by Thalmor-Nordmaster on January 13, 2018 1:48PM
  • Jade1986
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    People complaining about cliff racers are probably combat queue users. xD. If I notice someone is using those add ons I will spam my birds to my hearts content.
  • Jade1986
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    ak_pvp wrote: »
    Bird needs to be dodgable and reflectable. Its damage is fine IMO.

    The 1 at a time idea sounded cool, but won't work since its a spammable.

    Its literally the ONLY ranged attack that can not be dodged and reflected, it is the ONLY ability a pure ranged stamina build can use to damage reflect spammers and miat users.
  • Thalmor-Nordmaster
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    Jade read my above post it is dodgeable look at the log I just posted. So at least two people(Smurfs) know how to Dodge it. I think if people are nice to those two lil smurfy blueberries they might show others how to dodge the super pigeons of poo poo. So undodgeable not. Misinfo on this thread MAXIMIZED!!!

    Mr. Jade my post is not directed at you. I was merely trying to address your post as well.

    The misinformation is from people who never played a Warden. And who think that by just casting shuffle you are good to go. But as the logs show birds can be dodged just like in real life. And those two smurfs were in the Fare storehouse when I started to bomb them they really had nowhere to run. but they still managed to avoid the birds and run into the bugs.

    Edited by Thalmor-Nordmaster on January 13, 2018 1:58PM
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