Outfit System Question.

  • rynth
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    Since we can change to any motif we know for the token outfit does that mean we need that motifs crafting material to make the items? And also can we mix and match for each slot?
    When asked what he would do for a Klondike bar. Grand Moff Tarkin said "why I would blow up Alderaan."
  • Tapio75
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    Are you folks seriously thinking its "One slot per account" This si not going to happen, not to mention it would be the stupidiest way to implement the system. I think most players dont want the same costume/outfit for every character but own for each character and extra slots for other occasions on each character, not account wide.
    >>PC-EU Mostly PVE. Played since BETA<<
  • Insanepirate01
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    All I want to know is if you can make them ugly red weapons look like proper steel.
  • Jusey1
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    We'll be showing the Outfit System during today's ESO Live so you can see it in action, but just to clarify a couple points:
    • You will receive one free Outfit slot, and additional slots can be purchased from the Crown Store.
    • You can change your Outfit in a slot as many times as you want for a fee.
    • You're not really changing the look of an actual item, but think of it more like creating a "costume" that you're wearing.

    But can we still dye our armor that we've found? I got some outfits in mind to still do for some characters once they reach max level, no need for this new outfit system
  • theivorykitty
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    Esha76 wrote: »
    As I just posted in another thread on the topic:



    https://forums.elderscrollsonline.com/en/discussion/comment/4752465#Comment_4752465

    Jessica Folsom: "Yep! It’s allows for a very customizable experience. You can choose a unique Outfit style for every item slot that has a visual appearance for a truly personalized look."

    https://forums.elderscrollsonline.com/en/discussion/comment/4752412#Comment_4752412

    Jessica Folsom: "Here's a bit more info on how the Outfit System works:

    Once any character on your account learns a Motif, you gain access to the corresponding Outfit Style Collectible for your account (since Collectibles are unlocked account-wide.) Depending on whether the Motif is for a single piece or all pieces, the Collectible could be all pieces of an outfit or just a single piece for, say... gloves or a hat. So those of you who have a single crafting character will be able to use that character's known Motifs to create Outfits for all characters on your account. The entire Outfit System runs on Collectibles.

    Hope this helps! We encourage you to join ESO Live tonight if you can. We'll be gathering up more of your questions and answering what we can about these new systems, as well as showing them off."

    That is excellent information! Thanks so much for posting this! So, the entire outfit system is based on collectibles, and we get the collectibles for the whole account when any of our character's learns a motif. That makes a whole lot more sense! *thumbs up*

    This also makes the gold price to change the outfit make more sense, since the person doesn't need to use any crafting materials to make the outfit item. Otherwise, it would be free to change whenever you wanted; so I can understand that.
    Edited by theivorykitty on January 4, 2018 8:23PM
  • Incognitius
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    Another question, as the outfit stations are the old dye stations, does this mean that dye stations placed in your homes will also become outfit stations?
  • Bloodystab
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    All I want to know is if you can make them ugly red weapons look like proper steel.

    Yes we can
  • Sandman929
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    Tapio75 wrote: »
    Are you folks seriously thinking its "One slot per account" This si not going to happen, not to mention it would be the stupidiest way to implement the system. I think most players dont want the same costume/outfit for every character but own for each character and extra slots for other occasions on each character, not account wide.

    I usually ask myself, when faced with a vague description from ZOS, "What's the most asinine way this could be implemented?". Once I've answered that, I assume that's what's coming.

    However, since weapons are part of the Outfit System the only way that could make sense is that each character has an individual setup on the one free Outfit slot. We'll all find out soon with ESO Live.
  • Tapio75
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    Sandman929 wrote: »

    I usually ask myself, when faced with a vague description from ZOS, "What's the most asinine way this could be implemented?". Once I've answered that, I assume that's what's coming.

    However, since weapons are part of the Outfit System the only way that could make sense is that each character has an individual setup on the one free Outfit slot. We'll all find out soon with ESO Live.

    After the infamous barbershop, i always assume the worst. This time could be slightly different though..

    >>PC-EU Mostly PVE. Played since BETA<<
  • Radiance
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    Yes, you can. The one restriction is that you can't make an item for one particular item slot or a weapon family look like an item for a different item slot or a different weapon family. For example, you can't make a helm look like a boot (sorry to everyone who dreamed of wearing a boot on your head), or make a bow look like a two-hander.


    Outfit slots are per-character, much like bag space upgrades. You will be able to purchase additional ones per character with crowns.


    The short answer is yes, but these two are a bit of a special case. If you have the Imperial or Morag Tong "converter" Collectible, you automatically will have access to those Outfit Styles and be able to apply those styles via the Outfit System for free (since doing so is free for those who have those Collectibles now.) Just as is the case now, those two Collectibles do not give you the Imperial or Morag Tong Motif, so you still can't craft items in those styles. Once the Outfit System goes live, you will use that interface to apply those styles to your armor and weapons instead of a Crafting Station.

    (Note: There is a known issue for PTS 1 where you will not see the Imperial and Morag Tong styles as available in the Outfit System if you have the Imperial or Morag Tong "converter" Collectible. This will be fixed.)

    https://forums.elderscrollsonline.com/en/discussion/comment/4752753#Comment_4752753
  • Jade1986
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    Sandman929 wrote: »

    I usually ask myself, when faced with a vague description from ZOS, "What's the most asinine way this could be implemented?". Once I've answered that, I assume that's what's coming.

    However, since weapons are part of the Outfit System the only way that could make sense is that each character has an individual setup on the one free Outfit slot. We'll all find out soon with ESO Live.

    Honestly, if its only one slot per account. I just dont know. Id like to still support the game, but that will really be the nail in the coffin. And do the outfits get put into an account wide storage like all the other ones? Or do I have to learn crafting with every toon? Or can i store said outfits in the bank and use them like disguises?
  • driosketch
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    Tapio75 wrote: »

    After the infamous barbershop, i always assume the worst. This time could be slightly different though..

    I did see it confirmed, the slot is per character, plus motifs will be account wide for outfits. This includes the imperial and morag conversion from the two collector editions.


    Edited: already quoted above.
    Edited by driosketch on January 4, 2018 10:11PM
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
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  • Tapio75
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    What i would still like to know, is that can players use pieces of equipment to create an outfit or does it require motif on one of the characters you have or the all characters separately and also, what about the clothing? I have a tons of clothing in my bank plus few other items that do not even have a motif available. Can i use these items as well or is there this crappy motif needed system in place?

    Yes i use "Crappy motif" as that system imposes needless restrictions over the system where everyone can just get a piece of equipment and use it to create part of outfit. I am a cradter and the motif system also means, that i cant craft pieces of equipment to sell for making outfits and i cant give these items to my friend. The whole motif system in outfits will just make the community unabe to give stuff to eachother if someone wants something for outfits, people cant give motifs to their friend if they only have it learned on their crafter, not to mention i imagine there are styles like Dromathra that is not even available currently.
    >>PC-EU Mostly PVE. Played since BETA<<
  • Amdar_Godkiller
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    We'll be showing the Outfit System during today's ESO Live so you can see it in action, but just to clarify a couple points:
    • You will receive one free Outfit slot, and additional slots can be purchased from the Crown Store.
    • You can change your Outfit in a slot as many times as you want for a fee.
    • You're not really changing the look of an actual item, but think of it more like creating a "costume" that you're wearing.

    Can you make armor look like lower level crafted gear? For instance, could I set my legs to the Daedric motif but with the appearance you get from crafting a pair of level 16 guards using hide instead of the max level material (rubedo)?
  • Mettaricana
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    @ZOS_GinaBruno

    When you say fee is it gold or crowns im very weary of this slippery slope. If both im fine with it but plz tell me its gold to edit?
  • N00BxV1
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    Outfit slots are per-character, ...

    This is nice. Each character can have their own appearance.

    You will be able to purchase additional ones per character with crowns.

    Ouch... Would prefer the purchased slots to be account-wide - purchase additional slots and then all characters have access to that number of slots. I doubt I'll be buying additional slots for each character.
    Edited by N00BxV1 on January 4, 2018 11:25PM
  • coop500
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    So far I am happy from what I see, just one final question I need to know that I already asked in another thread. But so far I'm getting more pleased by the minute~
    Hoping for more playable races
  • Tapio75
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    N00BxV1 wrote: »

    This is nice. Each character can have their own appearance.


    Ouch... Would prefer the purchased slots to be account-wide - purchase additional slots and then all characters have access to that number of slots. I doubt I'll be buying additional slots for each character.

    This is how it works on LOTRO as well, it is fine there but then again the cost is reasonable and if im not mistaken, it was also possible to buy additional slots with gold so there was both options, the patient and the rusher :)

    However as i have seen ESO keeping everything very costly, some of the stuff is ridiculously overpriced like housing, i fear the cost for 14 characters is too steep and there will be no possibiliyty to buy stuff with gold.
    >>PC-EU Mostly PVE. Played since BETA<<
  • NetViperX
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    I am curious if you can dye each piece of armor separately or if the whole costume just has three dye slots like the crown store costumes?

    Apologies if this has already been answered.
  • starkerealm
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    Can you make armor look like lower level crafted gear? For instance, could I set my legs to the Daedric motif but with the appearance you get from crafting a pair of level 16 guards using hide instead of the max level material (rubedo)?

    For what it's worth, Daedric (like many rare, and semi-rare motifs) doesn't scale with level. Specifically, daedric armor is always the same, regardless of level, while their weapons scale with materials.

    So, the basic racial motifs (including Imperial) have five visual "tiers." These correspond to the first four material tiers, with a fifth tier that is not normally accessible, but does rarely appear on dropped gear.

    The early rare motifs, (so, Barbaric, Primal, Ancient Elf, Daedric, and Dwemer) have four weapon tiers, but their armor always looks the same.

    Motifs after this are always the same regardless of level. (There may be a few exceptions, like Skinchanger and Hollowjack. Also, Soulshriven is a bundle of, "what the snot happened here.")

    That said, yeah, I do really hope we can produce items from lower material tiers.
  • Aixy
    Aixy
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    All I want to know is if you can change how looks a monster set using a motif ??, hope u can help me with that @ZOS_GinaBruno @ZOS_JessicaFolsom ty.-
    Edited by Aixy on January 5, 2018 3:39AM
  • Synthwavius
    Synthwavius
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    Will it be possible to dye the created costumes without ESO Plus?
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    Apherius wrote: »
    - Will we need mats for this ?
    - how much gold do you mean by " fee " ?

    I wont accept anything less than 100k gold each!
    Fashion is expensive...if you want to look like a millionaire then spend like a millionaire!
  • Soleya
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    Based on ESO Live today, here are answers to some of the questions here:

    1. Each character gets 1 costume slot, more slots can be bought with crowns. Slots are not account wide.
    2. Motifs are pooled into a collectible, so if you know a motif on any character, any other character can make a costume with it
    3. Fee varies depending on the tier and quality of the motif and it's per slot. Basic racial styles are 100g per slot, and high level motifs are 2k gold per slot.
    4. 1H and 2H weapons you can make look like other types (ex, axe look like sword) but it's purely cosmetic and no affect on passives, etc. Staves can only look like other staves, bows like bows, etc.
    5. In next update it will only work with motifs you know, but sounds like undaunted type styles may be something in the future, but no confirmation.
    6. Was hard to see the screen, but it looks like you can do each tier of a motif. So if you want it to look like level 1 wood elf, you can. Rich only had dark elf on that character and there were multiple options for each armor type, which I'm guessing are the tiers.
    7. You can use any armor type to makeup your costume. So you can be wearing a light robe costume but wearing full heavy as your actual armor.
    8. Weapon dying will be in as well.
    9. Dye stations in homes will be costume stations after update.
    10. You can swap between saved costumes (if you have more than one slot) anytime you want (no cost). Cost is only for saving out a costume.
  • Rianai
    Rianai
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    Will non-subscribers be able to choose/change dyes of the selfmade costumes?
  • theivorykitty
    theivorykitty
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    Soleya wrote: »
    Based on ESO Live today, here are answers to some of the questions here:
    1. Each character gets 1 costume slot, more slots can be bought with crowns. Slots are not account wide.

    I just wanted to expand on this that after watching the live stream, I understood that the Outfit itself is not account wide and it character-based (e.g. if you put together an outfit with dark elf boots and chest, etc for one character, the other character would have to do that again for themselves). The Outfit Slot that we get is account-wide (e.g. every one of your characters will have an Outfit Slot to put their own customized outfit into). However, they did not respond as to whether if you purchase another Outfit Slot in the crown store (e.g. I have an 'adventuring' outfit and a 'town' outfit), if all of my characters get a second Outfit Slot, or just one.

    Let me know if anyone heard anything further on that third point.


  • Shimmer
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    Tapio75 wrote: »
    What i would still like to know, is that can players use pieces of equipment to create an outfit or does it require motif on one of the characters you have or the all characters separately and also, what about the clothing? I have a tons of clothing in my bank plus few other items that do not even have a motif available. Can i use these items as well or is there this crappy motif needed system in place?

    Yes i use "Crappy motif" as that system imposes needless restrictions over the system where everyone can just get a piece of equipment and use it to create part of outfit. I am a cradter and the motif system also means, that i cant craft pieces of equipment to sell for making outfits and i cant give these items to my friend. The whole motif system in outfits will just make the community unabe to give stuff to eachother if someone wants something for outfits, people cant give motifs to their friend if they only have it learned on their crafter, not to mention i imagine there are styles like Dromathra that is not even available currently.

    It is Motif Collectible only. No looted gear etc. Just Motif styles.
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  • Shimmer
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    I just wanted to expand on this that after watching the live stream, I understood that the Outfit itself is not account wide and it character-based (e.g. if you put together an outfit with dark elf boots and chest, etc for one character, the other character would have to do that again for themselves). The Outfit Slot that we get is account-wide (e.g. every one of your characters will have an Outfit Slot to put their own customized outfit into). However, they did not respond as to whether if you purchase another Outfit Slot in the crown store (e.g. I have an 'adventuring' outfit and a 'town' outfit), if all of my characters get a second Outfit Slot, or just one.

    Let me know if anyone heard anything further on that third point.


    It is character based outfits. Rich did say if you make a outfit on one character, you have to make another one on your other characters. Its per character but Motifs will be account wide and go into a style library after logging in all your characters that know different motifs. They did state you can purchase additional outfit slots from the crown store.
    Edited by Shimmer on January 5, 2018 7:43PM
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  • Shimmer
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    @ZOS_GinaBruno @ZOS_JessicaFolsom I do have a question I havent seen answered.

    Are dyes going to be like the motifs, and be available account wide and go into the style section like the motifs? Or is that going to remain character specific?

    And

    Outfit slots purchased from the crown store, will those be available only on one character? Or will the slot purchased be given to each character on your account? Like do you have to purchase additional slots for each character?
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  • jarrettcrhoadesb14_ESO
    It appears this will be motif based -- and it sounds cool!

    I wonder if this will be expanded to let us pull in Elements of costumes, or to create custom costumes combining elements from one or more different costumes?
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