Valera Progib wrote: »Waffennacht wrote: »Valera Progib wrote: »Waffennacht wrote: »Tk + Transmutation + axiom
(Axiom can really be anything)
But shields + TK + 2h backbar for FM + Boundless + streak = most mobility and very reliable health (Heath Regen sorc passive means TK gives insane Health Regen)
Essentially the build runs away, then runs back, then runs away again lol.
Very effective, no mind blowing damage, but easy to not die
By TK you mean that vMA set thag givez 950health regen when you have shield up? All PvP sorcs are vampires. Health regen is probably last thing you want to invest it, especially considering that my healing ward critted for 18k...
Why would I be a vampire?
Undeath does nothing as I won't be in Execute range.
Already have Snare removal with FM
Regen is already 2k
Already have a better hard CC
Already have expedition
Troll King gives me... 2k health Regen on top of the 700ish giving me approximately 1.5k health per sec unaffected by Defile.
I go 15-1 in BGs, leaderboard in all 3 game modes. I haven't had a build perform as well as this build
I can accept troll king just on magsorc only to counter shieldbreaker, but you are on console and can’t swap setups with one button, so whatever works for you, buddy.
For magsorc key is sustain. Undeath is a great passive and it saved my life millions of times.
X - doubt that BG performance can be a good measurement of how good the build is
Waffennacht wrote: »Waffennacht wrote: »Valera Progib wrote: »Waffennacht wrote: »Tk + Transmutation + axiom
(Axiom can really be anything)
But shields + TK + 2h backbar for FM + Boundless + streak = most mobility and very reliable health (Heath Regen sorc passive means TK gives insane Health Regen)
Essentially the build runs away, then runs back, then runs away again lol.
Very effective, no mind blowing damage, but easy to not die
By TK you mean that vMA set thag givez 950health regen when you have shield up? All PvP sorcs are vampires. Health regen is probably last thing you want to invest it, especially considering that my healing ward critted for 18k...
Why would I be a vampire?
Undeath does nothing as I won't be in Execute range.
Already have Snare removal with FM
Regen is already 2k
Already have a better hard CC
Already have expedition
Troll King gives me... 2k health Regen on top of the 700ish giving me approximately 1.5k health per sec unaffected by Defile.
I go 15-1 in BGs, leaderboard in all 3 game modes. I haven't had a build perform as well as this build
Exactly my reasoning for dropping vamp on everything but my 30k hp 5k wep dmg heavy magblade, which actually benefits from undeath. Anything under 25k is not worth the extra fire damage imo, and it's a LOT of fire damage.
Also, because I'm not running resto I have to have a healing set, TK fits perfectly as it's triggers by FM (same about Transmutation) which really eliminates the possibility of being a vampire.
I assume you're running light in that case? Heavy magblade with TK and vamp is godly, you can reach enough hp to abuse undeath + heal Ward + high resists too. Too bad I cba to grind BSW destro hahahaha.
PC EUValera Progib wrote: »Waffennacht wrote: »Valera Progib wrote: »Waffennacht wrote: »Tk + Transmutation + axiom
(Axiom can really be anything)
But shields + TK + 2h backbar for FM + Boundless + streak = most mobility and very reliable health (Heath Regen sorc passive means TK gives insane Health Regen)
Essentially the build runs away, then runs back, then runs away again lol.
Very effective, no mind blowing damage, but easy to not die
By TK you mean that vMA set thag givez 950health regen when you have shield up? All PvP sorcs are vampires. Health regen is probably last thing you want to invest it, especially considering that my healing ward critted for 18k...
Why would I be a vampire?
Undeath does nothing as I won't be in Execute range.
Already have Snare removal with FM
Regen is already 2k
Already have a better hard CC
Already have expedition
Troll King gives me... 2k health Regen on top of the 700ish giving me approximately 1.5k health per sec unaffected by Defile.
I go 15-1 in BGs, leaderboard in all 3 game modes. I haven't had a build perform as well as this build
I can accept troll king just on magsorc only to counter shieldbreaker, but you are on console and can’t swap setups with one button, so whatever works for you, buddy.
For magsorc key is sustain. Undeath is a great passive and it saved my life millions of times.
X - doubt that BG performance can be a good measurement of how good the build is
What platform are you on?
Valera Progib wrote: »PC EUValera Progib wrote: »Waffennacht wrote: »Valera Progib wrote: »Waffennacht wrote: »Tk + Transmutation + axiom
(Axiom can really be anything)
But shields + TK + 2h backbar for FM + Boundless + streak = most mobility and very reliable health (Heath Regen sorc passive means TK gives insane Health Regen)
Essentially the build runs away, then runs back, then runs away again lol.
Very effective, no mind blowing damage, but easy to not die
By TK you mean that vMA set thag givez 950health regen when you have shield up? All PvP sorcs are vampires. Health regen is probably last thing you want to invest it, especially considering that my healing ward critted for 18k...
Why would I be a vampire?
Undeath does nothing as I won't be in Execute range.
Already have Snare removal with FM
Regen is already 2k
Already have a better hard CC
Already have expedition
Troll King gives me... 2k health Regen on top of the 700ish giving me approximately 1.5k health per sec unaffected by Defile.
I go 15-1 in BGs, leaderboard in all 3 game modes. I haven't had a build perform as well as this build
I can accept troll king just on magsorc only to counter shieldbreaker, but you are on console and can’t swap setups with one button, so whatever works for you, buddy.
For magsorc key is sustain. Undeath is a great passive and it saved my life millions of times.
X - doubt that BG performance can be a good measurement of how good the build is
What platform are you on?
Waffennacht wrote: »Valera Progib wrote: »Waffennacht wrote: »Valera Progib wrote: »Waffennacht wrote: »Tk + Transmutation + axiom
(Axiom can really be anything)
But shields + TK + 2h backbar for FM + Boundless + streak = most mobility and very reliable health (Heath Regen sorc passive means TK gives insane Health Regen)
Essentially the build runs away, then runs back, then runs away again lol.
Very effective, no mind blowing damage, but easy to not die
By TK you mean that vMA set thag givez 950health regen when you have shield up? All PvP sorcs are vampires. Health regen is probably last thing you want to invest it, especially considering that my healing ward critted for 18k...
Why would I be a vampire?
Undeath does nothing as I won't be in Execute range.
Already have Snare removal with FM
Regen is already 2k
Already have a better hard CC
Already have expedition
Troll King gives me... 2k health Regen on top of the 700ish giving me approximately 1.5k health per sec unaffected by Defile.
I go 15-1 in BGs, leaderboard in all 3 game modes. I haven't had a build perform as well as this build
I can accept troll king just on magsorc only to counter shieldbreaker, but you are on console and can’t swap setups with one button, so whatever works for you, buddy.
For magsorc key is sustain. Undeath is a great passive and it saved my life millions of times.
X - doubt that BG performance can be a good measurement of how good the build is
Imo if you don't have a build specialized for BGs or Duels (BG builds double as Open World imo) you're not using the full potential of the build.
I would Never run this set up in a duel. In a duel undeath will play a factor, in BGs not so much (with enough mobility)Waffennacht wrote: »Waffennacht wrote: »Valera Progib wrote: »Waffennacht wrote: »Tk + Transmutation + axiom
(Axiom can really be anything)
But shields + TK + 2h backbar for FM + Boundless + streak = most mobility and very reliable health (Heath Regen sorc passive means TK gives insane Health Regen)
Essentially the build runs away, then runs back, then runs away again lol.
Very effective, no mind blowing damage, but easy to not die
By TK you mean that vMA set thag givez 950health regen when you have shield up? All PvP sorcs are vampires. Health regen is probably last thing you want to invest it, especially considering that my healing ward critted for 18k...
Why would I be a vampire?
Undeath does nothing as I won't be in Execute range.
Already have Snare removal with FM
Regen is already 2k
Already have a better hard CC
Already have expedition
Troll King gives me... 2k health Regen on top of the 700ish giving me approximately 1.5k health per sec unaffected by Defile.
I go 15-1 in BGs, leaderboard in all 3 game modes. I haven't had a build perform as well as this build
Exactly my reasoning for dropping vamp on everything but my 30k hp 5k wep dmg heavy magblade, which actually benefits from undeath. Anything under 25k is not worth the extra fire damage imo, and it's a LOT of fire damage.
Also, because I'm not running resto I have to have a healing set, TK fits perfectly as it's triggers by FM (same about Transmutation) which really eliminates the possibility of being a vampire.
I assume you're running light in that case? Heavy magblade with TK and vamp is godly, you can reach enough hp to abuse undeath + heal Ward + high resists too. Too bad I cba to grind BSW destro hahahaha.
This set up is on light armor sorc.
My NB is in heavy and still working on what I wanna do with it.
Aha. Interesting insights.
I wholeheartedly agree with the snares, they're absolutely rampant.
You had a sharpened BSW inferno? I hate you.
(>.<)
Have farmed that dungeon for real-time days. Plenty of restos, but no destro. RNG, working as intended...
(-.-)
I used sharp vma inferno 5x lich and bsw with 1x infernal
Highest damage and more than enough sustain
Ran that for 6 or so monthsValera Progib wrote: »Valera Progib wrote: »Emma_Overload wrote: »Emma_Overload wrote: »There are actually lots of good gear combos for Sorcs, including those listed above. Something important you may not hear from others: DON'T be afraid to enchant your jewelry with stam/mag recovery or cost reduction instead of spell damage. For Sorcs, it is much more important to maximize max magicka than it is to stack spell damage.
This is am very familiar with. But i hardly see anyone running Necro anymore (no pets around). And cant really see other options, besides Destrucrion Mastery, to really go for amping max magicka? Guess shackle is not too bad for that though.
PLENTY of Sorcs are still running Necro, but they're doing one of two things:
1) 4 pc Necro + two (max mag) Monster pieces and Shackle Breaker or whatever 5 pc set they want
2) 5 pc Necro + 2 pc Shadowrend + 4 pc whatever (I use 4 pc Stendarr)
Option #2 is great because it gives you 50K magicka when Shadowrend procs, which is reliably often. Shadowrend ALSO debuffs your enemy with the same 15% damage reduction as Wizard's Riposte!
3) 5 Necro, 2 Shadowrend, 5 Lich.
This is the most optimised setup. Still, you have to worry about stamina recovery (serpent mundus) and Master Inferno is off-limits (can still use Pulse or unbuffed Reach).
This would require you to either only have Necro on front bar, which is not good for your backbar shields, OR you need to use SnB / DW on backbar for lich. How to overcone that? Difficult to fit both of you max magicka shields on frontbar?
I also feel that is the strongest magsorc build for solo play. You spam hardened ward the most and you have it on your front bar, so not a massive loss of shield stenght on your back bar. With that setup I put inner light on front bar and play without harness...
Lich gives you infinite magicka with tri pots...
The only problem that this setup has - master inferno that flame reach damage is just too nice... I would love to s&b lich on back bar, but healing with dark deal is feces and there is no other heal known to me that one can use to optimise it. Resto ult is also too good against shieldbreaker to throw it away...
P.S. I play now 2x shadowrend, 5x necro, 4x lich all recovery glyphs and inner light or ele drain main bar depending on what I am doing.
If I see a stamnb that runs shieldbreaker I use alpha gear to swap sets to 5xlight brass with 5x lich resto and 1x domihaus with no shield setup (oh the hate whispers)
Shackle/lich/domi/master staff is the strongest imo. I get 41k max mag, 18.3k stam, 2.2k mag recovery without lich and 700 stam recovery, 3.1k spell dmg with enchant procced from backbar. I dislike shadowrend open world because the dinosaur does single target damage and runs around like a headless chicken, so it's basically only there to proc necro. A 2p and a 5p set "wasted" just for 3k mag? Nah I'll pass.
Alternatively you could always go shackle/bloodspawn/4 necro if you really wanna stack mag. You miss out on like 2k total mag but get bloodspawn and 100x better stam sustain than lich/necro. Stam sustain is key for sorc imo, cause of dark deal.
I am, however, nowhere near experienced enough to take my sorc builds for granted, I only played the class casually as an alt since like TG so take it with a grain of salt.
41k magicka vs 48k magicka of mine and 2600 mag recovery with 16.5k stam and 2500 spell damage fully proced... shadowrend is there to proc necro and it has +90% uptime with minor maim procing on the person that you heavy attack... I think you would struggle to beat it 1x1...
Build isn’t an indicator on whether you will Be hard to kill or not.
Timing and outplaying with a timely stun combo after feeling for your playstyle. How often do you ward, do you ward after specific rotations consistently or are you warding too much/little. Find the pattern then break it down.
Sorc v sorc with no harness are some of the most enjoyable duels
Valera Progib wrote: »Aha. Interesting insights.
I wholeheartedly agree with the snares, they're absolutely rampant.
You had a sharpened BSW inferno? I hate you.
(>.<)
Have farmed that dungeon for real-time days. Plenty of restos, but no destro. RNG, working as intended...
(-.-)
I used sharp vma inferno 5x lich and bsw with 1x infernal
Highest damage and more than enough sustain
Ran that for 6 or so monthsValera Progib wrote: »Valera Progib wrote: »Emma_Overload wrote: »Emma_Overload wrote: »There are actually lots of good gear combos for Sorcs, including those listed above. Something important you may not hear from others: DON'T be afraid to enchant your jewelry with stam/mag recovery or cost reduction instead of spell damage. For Sorcs, it is much more important to maximize max magicka than it is to stack spell damage.
This is am very familiar with. But i hardly see anyone running Necro anymore (no pets around). And cant really see other options, besides Destrucrion Mastery, to really go for amping max magicka? Guess shackle is not too bad for that though.
PLENTY of Sorcs are still running Necro, but they're doing one of two things:
1) 4 pc Necro + two (max mag) Monster pieces and Shackle Breaker or whatever 5 pc set they want
2) 5 pc Necro + 2 pc Shadowrend + 4 pc whatever (I use 4 pc Stendarr)
Option #2 is great because it gives you 50K magicka when Shadowrend procs, which is reliably often. Shadowrend ALSO debuffs your enemy with the same 15% damage reduction as Wizard's Riposte!
3) 5 Necro, 2 Shadowrend, 5 Lich.
This is the most optimised setup. Still, you have to worry about stamina recovery (serpent mundus) and Master Inferno is off-limits (can still use Pulse or unbuffed Reach).
This would require you to either only have Necro on front bar, which is not good for your backbar shields, OR you need to use SnB / DW on backbar for lich. How to overcone that? Difficult to fit both of you max magicka shields on frontbar?
I also feel that is the strongest magsorc build for solo play. You spam hardened ward the most and you have it on your front bar, so not a massive loss of shield stenght on your back bar. With that setup I put inner light on front bar and play without harness...
Lich gives you infinite magicka with tri pots...
The only problem that this setup has - master inferno that flame reach damage is just too nice... I would love to s&b lich on back bar, but healing with dark deal is feces and there is no other heal known to me that one can use to optimise it. Resto ult is also too good against shieldbreaker to throw it away...
P.S. I play now 2x shadowrend, 5x necro, 4x lich all recovery glyphs and inner light or ele drain main bar depending on what I am doing.
If I see a stamnb that runs shieldbreaker I use alpha gear to swap sets to 5xlight brass with 5x lich resto and 1x domihaus with no shield setup (oh the hate whispers)
Shackle/lich/domi/master staff is the strongest imo. I get 41k max mag, 18.3k stam, 2.2k mag recovery without lich and 700 stam recovery, 3.1k spell dmg with enchant procced from backbar. I dislike shadowrend open world because the dinosaur does single target damage and runs around like a headless chicken, so it's basically only there to proc necro. A 2p and a 5p set "wasted" just for 3k mag? Nah I'll pass.
Alternatively you could always go shackle/bloodspawn/4 necro if you really wanna stack mag. You miss out on like 2k total mag but get bloodspawn and 100x better stam sustain than lich/necro. Stam sustain is key for sorc imo, cause of dark deal.
I am, however, nowhere near experienced enough to take my sorc builds for granted, I only played the class casually as an alt since like TG so take it with a grain of salt.
41k magicka vs 48k magicka of mine and 2600 mag recovery with 16.5k stam and 2500 spell damage fully proced... shadowrend is there to proc necro and it has +90% uptime with minor maim procing on the person that you heavy attack... I think you would struggle to beat it 1x1...
Build isn’t an indicator on whether you will Be hard to kill or not.
Timing and outplaying with a timely stun combo after feeling for your playstyle. How often do you ward, do you ward after specific rotations consistently or are you warding too much/little. Find the pattern then break it down.
Sorc v sorc with no harness are some of the most enjoyable duels
Brother, I totally agree with you. I forgot when was the last time I dueled a magsorc without harness... I don’t use harness in duels against anyone - it just feels more real. Harness shouldn’t be used against any magicka build, imho...
Necro is the only armor that I have golded out and it is a pitty that Sorc has to dual slot pets and has no instant heal without pets. Would really love to SnB lich while still having monstet set and master staff.
Valera Progib wrote: »Aha. Interesting insights.
I wholeheartedly agree with the snares, they're absolutely rampant.
You had a sharpened BSW inferno? I hate you.
(>.<)
Have farmed that dungeon for real-time days. Plenty of restos, but no destro. RNG, working as intended...
(-.-)
I used sharp vma inferno 5x lich and bsw with 1x infernal
Highest damage and more than enough sustain
Ran that for 6 or so monthsValera Progib wrote: »Valera Progib wrote: »Emma_Overload wrote: »Emma_Overload wrote: »There are actually lots of good gear combos for Sorcs, including those listed above. Something important you may not hear from others: DON'T be afraid to enchant your jewelry with stam/mag recovery or cost reduction instead of spell damage. For Sorcs, it is much more important to maximize max magicka than it is to stack spell damage.
This is am very familiar with. But i hardly see anyone running Necro anymore (no pets around). And cant really see other options, besides Destrucrion Mastery, to really go for amping max magicka? Guess shackle is not too bad for that though.
PLENTY of Sorcs are still running Necro, but they're doing one of two things:
1) 4 pc Necro + two (max mag) Monster pieces and Shackle Breaker or whatever 5 pc set they want
2) 5 pc Necro + 2 pc Shadowrend + 4 pc whatever (I use 4 pc Stendarr)
Option #2 is great because it gives you 50K magicka when Shadowrend procs, which is reliably often. Shadowrend ALSO debuffs your enemy with the same 15% damage reduction as Wizard's Riposte!
3) 5 Necro, 2 Shadowrend, 5 Lich.
This is the most optimised setup. Still, you have to worry about stamina recovery (serpent mundus) and Master Inferno is off-limits (can still use Pulse or unbuffed Reach).
This would require you to either only have Necro on front bar, which is not good for your backbar shields, OR you need to use SnB / DW on backbar for lich. How to overcone that? Difficult to fit both of you max magicka shields on frontbar?
I also feel that is the strongest magsorc build for solo play. You spam hardened ward the most and you have it on your front bar, so not a massive loss of shield stenght on your back bar. With that setup I put inner light on front bar and play without harness...
Lich gives you infinite magicka with tri pots...
The only problem that this setup has - master inferno that flame reach damage is just too nice... I would love to s&b lich on back bar, but healing with dark deal is feces and there is no other heal known to me that one can use to optimise it. Resto ult is also too good against shieldbreaker to throw it away...
P.S. I play now 2x shadowrend, 5x necro, 4x lich all recovery glyphs and inner light or ele drain main bar depending on what I am doing.
If I see a stamnb that runs shieldbreaker I use alpha gear to swap sets to 5xlight brass with 5x lich resto and 1x domihaus with no shield setup (oh the hate whispers)
Shackle/lich/domi/master staff is the strongest imo. I get 41k max mag, 18.3k stam, 2.2k mag recovery without lich and 700 stam recovery, 3.1k spell dmg with enchant procced from backbar. I dislike shadowrend open world because the dinosaur does single target damage and runs around like a headless chicken, so it's basically only there to proc necro. A 2p and a 5p set "wasted" just for 3k mag? Nah I'll pass.
Alternatively you could always go shackle/bloodspawn/4 necro if you really wanna stack mag. You miss out on like 2k total mag but get bloodspawn and 100x better stam sustain than lich/necro. Stam sustain is key for sorc imo, cause of dark deal.
I am, however, nowhere near experienced enough to take my sorc builds for granted, I only played the class casually as an alt since like TG so take it with a grain of salt.
41k magicka vs 48k magicka of mine and 2600 mag recovery with 16.5k stam and 2500 spell damage fully proced... shadowrend is there to proc necro and it has +90% uptime with minor maim procing on the person that you heavy attack... I think you would struggle to beat it 1x1...
Build isn’t an indicator on whether you will Be hard to kill or not.
Timing and outplaying with a timely stun combo after feeling for your playstyle. How often do you ward, do you ward after specific rotations consistently or are you warding too much/little. Find the pattern then break it down.
Sorc v sorc with no harness are some of the most enjoyable duels
Brother, I totally agree with you. I forgot when was the last time I dueled a magsorc without harness... I don’t use harness in duels against anyone - it just feels more real. Harness shouldn’t be used against any magicka build, imho...
Necro is the only armor that I have golded out and it is a pitty that Sorc has to dual slot pets and has no instant heal without pets. Would really love to SnB lich while still having monstet set and master staff.
If you solely plan on dueling on pet sorc you don't need lich, just go with necro + ancient grace + shadowrend double destro, with fire master frontbar and shock vMA backbar for wall of elements. There's no better pet sorc duel build, use double pets and only one shield, Los behind pets with mines on overload bar. S O B R O K E N
So, many peeps are running Shackle/Lich...
Any closer insights on that? I find myself doing fine with Shackle only. 1800 regen, and Dark Conversion. Lich sounds like overkill to me. Are you guys not Dark Conversing?
So, many peeps are running Shackle/Lich...
Any closer insights on that? I find myself doing fine with Shackle only. 1800 regen, and Dark Conversion. Lich sounds like overkill to me. Are you guys not Dark Conversing?
Valera Progib wrote: »Valera Progib wrote: »Emma_Overload wrote: »Emma_Overload wrote: »There are actually lots of good gear combos for Sorcs, including those listed above. Something important you may not hear from others: DON'T be afraid to enchant your jewelry with stam/mag recovery or cost reduction instead of spell damage. For Sorcs, it is much more important to maximize max magicka than it is to stack spell damage.
This is am very familiar with. But i hardly see anyone running Necro anymore (no pets around). And cant really see other options, besides Destrucrion Mastery, to really go for amping max magicka? Guess shackle is not too bad for that though.
PLENTY of Sorcs are still running Necro, but they're doing one of two things:
1) 4 pc Necro + two (max mag) Monster pieces and Shackle Breaker or whatever 5 pc set they want
2) 5 pc Necro + 2 pc Shadowrend + 4 pc whatever (I use 4 pc Stendarr)
Option #2 is great because it gives you 50K magicka when Shadowrend procs, which is reliably often. Shadowrend ALSO debuffs your enemy with the same 15% damage reduction as Wizard's Riposte!
3) 5 Necro, 2 Shadowrend, 5 Lich.
This is the most optimised setup. Still, you have to worry about stamina recovery (serpent mundus) and Master Inferno is off-limits (can still use Pulse or unbuffed Reach).
This would require you to either only have Necro on front bar, which is not good for your backbar shields, OR you need to use SnB / DW on backbar for lich. How to overcone that? Difficult to fit both of you max magicka shields on frontbar?
I also feel that is the strongest magsorc build for solo play. You spam hardened ward the most and you have it on your front bar, so not a massive loss of shield stenght on your back bar. With that setup I put inner light on front bar and play without harness...
Lich gives you infinite magicka with tri pots...
The only problem that this setup has - master inferno that flame reach damage is just too nice... I would love to s&b lich on back bar, but healing with dark deal is feces and there is no other heal known to me that one can use to optimise it. Resto ult is also too good against shieldbreaker to throw it away...
P.S. I play now 2x shadowrend, 5x necro, 4x lich all recovery glyphs and inner light or ele drain main bar depending on what I am doing.
If I see a stamnb that runs shieldbreaker I use alpha gear to swap sets to 5xlight brass with 5x lich resto and 1x domihaus with no shield setup (oh the hate whispers)
Shackle/lich/domi/master staff is the strongest imo. I get 41k max mag, 18.3k stam, 2.2k mag recovery without lich and 700 stam recovery, 3.1k spell dmg with enchant procced from backbar. I dislike shadowrend open world because the dinosaur does single target damage and runs around like a headless chicken, so it's basically only there to proc necro. A 2p and a 5p set "wasted" just for 3k mag? Nah I'll pass.
Alternatively you could always go shackle/bloodspawn/4 necro if you really wanna stack mag. You miss out on like 2k total mag but get bloodspawn and 100x better stam sustain than lich/necro. Stam sustain is key for sorc imo, cause of dark deal.
I am, however, nowhere near experienced enough to take my sorc builds for granted, I only played the class casually as an alt since like TG so take it with a grain of salt.
41k magicka vs 48k magicka of mine and 2600 mag recovery with 16.5k stam and 2500 spell damage fully proced... shadowrend is there to proc necro and it has +90% uptime with minor maim procing on the person that you heavy attack... I think you would struggle to beat it 1x1...
Valera Progib wrote: »Valera Progib wrote: »Emma_Overload wrote: »Emma_Overload wrote: »There are actually lots of good gear combos for Sorcs, including those listed above. Something important you may not hear from others: DON'T be afraid to enchant your jewelry with stam/mag recovery or cost reduction instead of spell damage. For Sorcs, it is much more important to maximize max magicka than it is to stack spell damage.
This is am very familiar with. But i hardly see anyone running Necro anymore (no pets around). And cant really see other options, besides Destrucrion Mastery, to really go for amping max magicka? Guess shackle is not too bad for that though.
PLENTY of Sorcs are still running Necro, but they're doing one of two things:
1) 4 pc Necro + two (max mag) Monster pieces and Shackle Breaker or whatever 5 pc set they want
2) 5 pc Necro + 2 pc Shadowrend + 4 pc whatever (I use 4 pc Stendarr)
Option #2 is great because it gives you 50K magicka when Shadowrend procs, which is reliably often. Shadowrend ALSO debuffs your enemy with the same 15% damage reduction as Wizard's Riposte!
3) 5 Necro, 2 Shadowrend, 5 Lich.
This is the most optimised setup. Still, you have to worry about stamina recovery (serpent mundus) and Master Inferno is off-limits (can still use Pulse or unbuffed Reach).
This would require you to either only have Necro on front bar, which is not good for your backbar shields, OR you need to use SnB / DW on backbar for lich. How to overcone that? Difficult to fit both of you max magicka shields on frontbar?
I also feel that is the strongest magsorc build for solo play. You spam hardened ward the most and you have it on your front bar, so not a massive loss of shield stenght on your back bar. With that setup I put inner light on front bar and play without harness...
Lich gives you infinite magicka with tri pots...
The only problem that this setup has - master inferno that flame reach damage is just too nice... I would love to s&b lich on back bar, but healing with dark deal is feces and there is no other heal known to me that one can use to optimise it. Resto ult is also too good against shieldbreaker to throw it away...
P.S. I play now 2x shadowrend, 5x necro, 4x lich all recovery glyphs and inner light or ele drain main bar depending on what I am doing.
If I see a stamnb that runs shieldbreaker I use alpha gear to swap sets to 5xlight brass with 5x lich resto and 1x domihaus with no shield setup (oh the hate whispers)
Shackle/lich/domi/master staff is the strongest imo. I get 41k max mag, 18.3k stam, 2.2k mag recovery without lich and 700 stam recovery, 3.1k spell dmg with enchant procced from backbar. I dislike shadowrend open world because the dinosaur does single target damage and runs around like a headless chicken, so it's basically only there to proc necro. A 2p and a 5p set "wasted" just for 3k mag? Nah I'll pass.
Alternatively you could always go shackle/bloodspawn/4 necro if you really wanna stack mag. You miss out on like 2k total mag but get bloodspawn and 100x better stam sustain than lich/necro. Stam sustain is key for sorc imo, cause of dark deal.
I am, however, nowhere near experienced enough to take my sorc builds for granted, I only played the class casually as an alt since like TG so take it with a grain of salt.
41k magicka vs 48k magicka of mine and 2600 mag recovery with 16.5k stam and 2500 spell damage fully proced... shadowrend is there to proc necro and it has +90% uptime with minor maim procing on the person that you heavy attack... I think you would struggle to beat it 1x1...
shadowrend is not controlable.
Valera Progib wrote: »Valera Progib wrote: »Valera Progib wrote: »Emma_Overload wrote: »Emma_Overload wrote: »There are actually lots of good gear combos for Sorcs, including those listed above. Something important you may not hear from others: DON'T be afraid to enchant your jewelry with stam/mag recovery or cost reduction instead of spell damage. For Sorcs, it is much more important to maximize max magicka than it is to stack spell damage.
This is am very familiar with. But i hardly see anyone running Necro anymore (no pets around). And cant really see other options, besides Destrucrion Mastery, to really go for amping max magicka? Guess shackle is not too bad for that though.
PLENTY of Sorcs are still running Necro, but they're doing one of two things:
1) 4 pc Necro + two (max mag) Monster pieces and Shackle Breaker or whatever 5 pc set they want
2) 5 pc Necro + 2 pc Shadowrend + 4 pc whatever (I use 4 pc Stendarr)
Option #2 is great because it gives you 50K magicka when Shadowrend procs, which is reliably often. Shadowrend ALSO debuffs your enemy with the same 15% damage reduction as Wizard's Riposte!
3) 5 Necro, 2 Shadowrend, 5 Lich.
This is the most optimised setup. Still, you have to worry about stamina recovery (serpent mundus) and Master Inferno is off-limits (can still use Pulse or unbuffed Reach).
This would require you to either only have Necro on front bar, which is not good for your backbar shields, OR you need to use SnB / DW on backbar for lich. How to overcone that? Difficult to fit both of you max magicka shields on frontbar?
I also feel that is the strongest magsorc build for solo play. You spam hardened ward the most and you have it on your front bar, so not a massive loss of shield stenght on your back bar. With that setup I put inner light on front bar and play without harness...
Lich gives you infinite magicka with tri pots...
The only problem that this setup has - master inferno that flame reach damage is just too nice... I would love to s&b lich on back bar, but healing with dark deal is feces and there is no other heal known to me that one can use to optimise it. Resto ult is also too good against shieldbreaker to throw it away...
P.S. I play now 2x shadowrend, 5x necro, 4x lich all recovery glyphs and inner light or ele drain main bar depending on what I am doing.
If I see a stamnb that runs shieldbreaker I use alpha gear to swap sets to 5xlight brass with 5x lich resto and 1x domihaus with no shield setup (oh the hate whispers)
Shackle/lich/domi/master staff is the strongest imo. I get 41k max mag, 18.3k stam, 2.2k mag recovery without lich and 700 stam recovery, 3.1k spell dmg with enchant procced from backbar. I dislike shadowrend open world because the dinosaur does single target damage and runs around like a headless chicken, so it's basically only there to proc necro. A 2p and a 5p set "wasted" just for 3k mag? Nah I'll pass.
Alternatively you could always go shackle/bloodspawn/4 necro if you really wanna stack mag. You miss out on like 2k total mag but get bloodspawn and 100x better stam sustain than lich/necro. Stam sustain is key for sorc imo, cause of dark deal.
I am, however, nowhere near experienced enough to take my sorc builds for granted, I only played the class casually as an alt since like TG so take it with a grain of salt.
41k magicka vs 48k magicka of mine and 2600 mag recovery with 16.5k stam and 2500 spell damage fully proced... shadowrend is there to proc necro and it has +90% uptime with minor maim procing on the person that you heavy attack... I think you would struggle to beat it 1x1...
shadowrend is not controlable.
Got me btw, @Derra you run “do not disturb”? We were attacked by AD zerg and we went to different directions sort of splitting the zerg and I tried to whisper you to ress me and similiar situation happened couple of times, but you never reply
exeeter702 wrote: »There is some solid advice in this thread.
Valera Progib wrote: »Valera Progib wrote: »Valera Progib wrote: »Emma_Overload wrote: »Emma_Overload wrote: »There are actually lots of good gear combos for Sorcs, including those listed above. Something important you may not hear from others: DON'T be afraid to enchant your jewelry with stam/mag recovery or cost reduction instead of spell damage. For Sorcs, it is much more important to maximize max magicka than it is to stack spell damage.
This is am very familiar with. But i hardly see anyone running Necro anymore (no pets around). And cant really see other options, besides Destrucrion Mastery, to really go for amping max magicka? Guess shackle is not too bad for that though.
PLENTY of Sorcs are still running Necro, but they're doing one of two things:
1) 4 pc Necro + two (max mag) Monster pieces and Shackle Breaker or whatever 5 pc set they want
2) 5 pc Necro + 2 pc Shadowrend + 4 pc whatever (I use 4 pc Stendarr)
Option #2 is great because it gives you 50K magicka when Shadowrend procs, which is reliably often. Shadowrend ALSO debuffs your enemy with the same 15% damage reduction as Wizard's Riposte!
3) 5 Necro, 2 Shadowrend, 5 Lich.
This is the most optimised setup. Still, you have to worry about stamina recovery (serpent mundus) and Master Inferno is off-limits (can still use Pulse or unbuffed Reach).
This would require you to either only have Necro on front bar, which is not good for your backbar shields, OR you need to use SnB / DW on backbar for lich. How to overcone that? Difficult to fit both of you max magicka shields on frontbar?
I also feel that is the strongest magsorc build for solo play. You spam hardened ward the most and you have it on your front bar, so not a massive loss of shield stenght on your back bar. With that setup I put inner light on front bar and play without harness...
Lich gives you infinite magicka with tri pots...
The only problem that this setup has - master inferno that flame reach damage is just too nice... I would love to s&b lich on back bar, but healing with dark deal is feces and there is no other heal known to me that one can use to optimise it. Resto ult is also too good against shieldbreaker to throw it away...
P.S. I play now 2x shadowrend, 5x necro, 4x lich all recovery glyphs and inner light or ele drain main bar depending on what I am doing.
If I see a stamnb that runs shieldbreaker I use alpha gear to swap sets to 5xlight brass with 5x lich resto and 1x domihaus with no shield setup (oh the hate whispers)
Shackle/lich/domi/master staff is the strongest imo. I get 41k max mag, 18.3k stam, 2.2k mag recovery without lich and 700 stam recovery, 3.1k spell dmg with enchant procced from backbar. I dislike shadowrend open world because the dinosaur does single target damage and runs around like a headless chicken, so it's basically only there to proc necro. A 2p and a 5p set "wasted" just for 3k mag? Nah I'll pass.
Alternatively you could always go shackle/bloodspawn/4 necro if you really wanna stack mag. You miss out on like 2k total mag but get bloodspawn and 100x better stam sustain than lich/necro. Stam sustain is key for sorc imo, cause of dark deal.
I am, however, nowhere near experienced enough to take my sorc builds for granted, I only played the class casually as an alt since like TG so take it with a grain of salt.
41k magicka vs 48k magicka of mine and 2600 mag recovery with 16.5k stam and 2500 spell damage fully proced... shadowrend is there to proc necro and it has +90% uptime with minor maim procing on the person that you heavy attack... I think you would struggle to beat it 1x1...
shadowrend is not controlable.
Got me btw, @Derra you run “do not disturb”? We were attacked by AD zerg and we went to different directions sort of splitting the zerg and I tried to whisper you to ress me and similiar situation happened couple of times, but you never reply
Oh, I have three spellpower glyphs. Tri-food is an argument, hm...
Yeah, the long casting time. I can stun or LoS fine, usually, to not be punished. This might change in the near future...
Waffennacht wrote: »Oh just thought to add.
The TK + Transmutation + anything offensive (that works on front bar) isn't a group build in the sense I often leave people behind to come back around when pressure is gone.
Because I run with PuGs I look out for myself first, and really is key to winning, use PuGs like pawns and kill their Queen
@Irylia
May I tag you here?
You mentioned in a different thread Rune Cage for Asylum staff only. Do you think the dodgable, blockable CC from Flame Reach is really enough?
I've personally had tremendous success with not having my burst simply evaded all the time, thanks to Rune Cage. Is this user error?
@Irylia
May I tag you here?
You mentioned in a different thread Rune Cage for Asylum staff only. Do you think the dodgable, blockable CC from Flame Reach is really enough?
I've personally had tremendous success with not having my burst simply evaded all the time, thanks to Rune Cage. Is this user error?
Because of the cost increase to reach if you aren’t using the master staff there is no reason to use it on anything but.
As for rune it can be used regardless of staff preference but would synergize best with asylum as you can proc the buff before hitting a caged burst.
I find cage to be clunky on the cast outside of a meteor burst and often times enemies break it before your frag lands. Not to mention having to toss another skill in between rotation for the sole purpose of stunning is a disruption to timing burst like you used to be able with frag with curse.
Frag rolling combos are also less seen or impactful because of the lack of the stun and it’s not as fluid. Even if you do roll with a casted frag the frag isn’t stunning so now the enemy can stun you upon finishing the roll or you have to db/clench which removes the point of frag rolls
Frag tolling was an aggressive combo that moved you closer to the enemy for db follow up into a kill while also removing incoming damage and it ignored the awkward movement you would have had to make to get near your opponent for the follow up kill.
If you need examples of what I’m trying to refer to check faso vs irylia on yt.
Sorc is less about timely combos now as it is just hitting a clunky rotation.
I like defensive rune paired with frost clench In duels.
Or even defensive paired with curse meteor combos as you count before the next stun will force drop your enemy and you meteor knowing it will drop them to their knees as their cc immunity expires.
I’m currently using clench over shock because I just got the master staff
@Irylia
May I tag you here?
You mentioned in a different thread Rune Cage for Asylum staff only. Do you think the dodgable, blockable CC from Flame Reach is really enough?
I've personally had tremendous success with not having my burst simply evaded all the time, thanks to Rune Cage. Is this user error?
Because of the cost increase to reach if you aren’t using the master staff there is no reason to use it on anything but.
As for rune it can be used regardless of staff preference but would synergize best with asylum as you can proc the buff before hitting a caged burst.
I find cage to be clunky on the cast outside of a meteor burst and often times enemies break it before your frag lands. Not to mention having to toss another skill in between rotation for the sole purpose of stunning is a disruption to timing burst like you used to be able with frag with curse.
Frag rolling combos are also less seen or impactful because of the lack of the stun and it’s not as fluid. Even if you do roll with a casted frag the frag isn’t stunning so now the enemy can stun you upon finishing the roll or you have to db/clench which removes the point of frag rolls
Frag tolling was an aggressive combo that moved you closer to the enemy for db follow up into a kill while also removing incoming damage and it ignored the awkward movement you would have had to make to get near your opponent for the follow up kill.
If you need examples of what I’m trying to refer to check faso vs irylia on yt.
Sorc is less about timely combos now as it is just hitting a clunky rotation.
I like defensive rune paired with frost clench In duels.
Or even defensive paired with curse meteor combos as you count before the next stun will force drop your enemy and you meteor knowing it will drop them to their knees as their cc immunity expires.
I’m currently using clench over shock because I just got the master staff
Valera Progib wrote: »@Irylia
May I tag you here?
You mentioned in a different thread Rune Cage for Asylum staff only. Do you think the dodgable, blockable CC from Flame Reach is really enough?
I've personally had tremendous success with not having my burst simply evaded all the time, thanks to Rune Cage. Is this user error?
Because of the cost increase to reach if you aren’t using the master staff there is no reason to use it on anything but.
As for rune it can be used regardless of staff preference but would synergize best with asylum as you can proc the buff before hitting a caged burst.
I find cage to be clunky on the cast outside of a meteor burst and often times enemies break it before your frag lands. Not to mention having to toss another skill in between rotation for the sole purpose of stunning is a disruption to timing burst like you used to be able with frag with curse.
Frag rolling combos are also less seen or impactful because of the lack of the stun and it’s not as fluid. Even if you do roll with a casted frag the frag isn’t stunning so now the enemy can stun you upon finishing the roll or you have to db/clench which removes the point of frag rolls
Frag tolling was an aggressive combo that moved you closer to the enemy for db follow up into a kill while also removing incoming damage and it ignored the awkward movement you would have had to make to get near your opponent for the follow up kill.
If you need examples of what I’m trying to refer to check faso vs irylia on yt.
Sorc is less about timely combos now as it is just hitting a clunky rotation.
I like defensive rune paired with frost clench In duels.
Or even defensive paired with curse meteor combos as you count before the next stun will force drop your enemy and you meteor knowing it will drop them to their knees as their cc immunity expires.
I’m currently using clench over shock because I just got the master staff
@Irylia Lol man, that yt video was pure gold, respect!!! And those whispers...
What magsorc build do you run in CwC? No idea how to PM you from phone
grannas211 wrote: »grannas211 wrote: »I've been using @Irylia s build just modified for the master destro in place on one Domihaus. 5 Amber 5 Julianos master inferno. Random resto. Hits like a truck.
Julianos is non-optimal. What spell damage/max magicka are you hitting with that setup?
Spell damage is around 2550 or so unbuffed. Max magicka is around 42k
rofl.
and yet I am sitting at 3k spell damage buffed (ALWAYS UP) and 46k mag without a pet. Safe to say my setup is better
guys
i can understand run bsw on a mag dk or even a magplar but...
how the hell do u wana proc that from a mag sorc?? even before the nerv u dont have fire dmg beside the la weaving