Ok so I've been thinking about this all day now:
Transmutation vs Riposte - noCP edition
Transmutation is a buff to your team, riposte is a debuff on the bad guys.
Transmutation has one more regen but one less spell damage bonus in the 2-4p. Take that how you want, imo regen beats spd.
Riposte requires you to go in the line of fire, transmutation allows you to hang back and weave funnels while proccing the bad boy on your whole squad.
If you already have players in your team using heroic slash, shade, fear or w/e else riposte loses a lot of it's value.
So far I really don't see how riposte can win over trans for noCP pvp. You guys got any insight/opinions?
Ok so I've been thinking about this all day now:
Transmutation vs Riposte - noCP edition
Transmutation is a buff to your team, riposte is a debuff on the bad guys.
Transmutation has one more regen but one less spell damage bonus in the 2-4p. Take that how you want, imo regen beats spd.
Riposte requires you to go in the line of fire, transmutation allows you to hang back and weave funnels while proccing the bad boy on your whole squad.
If you already have players in your team using heroic slash, shade, fear or w/e else riposte loses a lot of it's value.
So far I really don't see how riposte can win over trans for noCP pvp. You guys got any insight/opinions?
Ok so I've been thinking about this all day now:
Transmutation vs Riposte - noCP edition
Transmutation is a buff to your team, riposte is a debuff on the bad guys.
Transmutation has one more regen but one less spell damage bonus in the 2-4p. Take that how you want, imo regen beats spd.
Riposte requires you to go in the line of fire, transmutation allows you to hang back and weave funnels while proccing the bad boy on your whole squad.
If you already have players in your team using heroic slash, shade, fear or w/e else riposte loses a lot of it's value.
So far I really don't see how riposte can win over trans for noCP pvp. You guys got any insight/opinions?
Crit chances and CHDmodifiers are generally lower in no-CP, Riposte faces less diminishing returns in noCP, and finally Riposte effects proc sets which are by far your biggest threat in this environment.
Waffennacht wrote: »Ok so I've been thinking about this all day now:
Transmutation vs Riposte - noCP edition
Transmutation is a buff to your team, riposte is a debuff on the bad guys.
Transmutation has one more regen but one less spell damage bonus in the 2-4p. Take that how you want, imo regen beats spd.
Riposte requires you to go in the line of fire, transmutation allows you to hang back and weave funnels while proccing the bad boy on your whole squad.
If you already have players in your team using heroic slash, shade, fear or w/e else riposte loses a lot of it's value.
So far I really don't see how riposte can win over trans for noCP pvp. You guys got any insight/opinions?
Well usually you're the only one running such sets unless you're in a pre-made. I could see where Riposte would lose out depending on the make up of your team.
But for the most part it's because you cannot rely on anyone else maiming your opponents.
Edit: why need penetration when all you have to do is find the glass cannons?
guys, i play verry successful my mageblade as a destro bomb in my cryo guild group.
where i struggle is bgs
i tried now several specs, all with golden weapons:
2h/restro caluurions spinners 1 domi (was my best results FM is too good, but it feels kinda same as my stamblade)
dw/restro caluurions amberplasm 2 skoria (slowed to dead.. unplayable)
destro restro spinners front lich back 2 skoria (okeyish my sorc feels alot stronger... its kinda weak sorc)
what is the probably best build for solo/premade bgs?
i do pretty well on my stamden stamblade mageplar stamplar and magsorc. i feel magnb is the hardest class to learn properly. any advices to how to improove myself? any pro tipps here?^^
/Edit. Since this topic is highly overloaded i create a new one with my questions.
What is your group destro bomb build/setup if you don't mind me asking?
CapuchinSeven wrote: »I'm kinda struggling to pick (on a destro' magblade) between x5 Necro and x5 Spinners with x5 Shakle. I could also go with x4 Spinners or Necro and maybe Troll King (feel it suits Argonian strenghts but maybe Blood Spawn also. VS never seems to work well on a NB for me).
I’ve played around with 4 piece which eliminates that debate but not sold on a monster set. I have to get skoria yet.
CapuchinSeven wrote: »
I’ve played around with 4 piece which eliminates that debate but not sold on a monster set. I have to get skoria yet.
Monster sets with Destro' Magblade just don't really work for me. TK is okay but I prefer that on my Stamblade in battlegrounds.
Another choice I'd not thought of is Elegant x5 as Necro does nothing for light attack weaves.
I play mostly no-CP and I'm going to start testing out 5x lich, 5x mechanical acuity, 2x Skoria. Use tri food, tri glyphs, lots of DOTs to keep Skoria ticking, and then keep your assassin's will proc on hand for that 5 second burst window. All your DOTs will hit pretty hard, crit incap, crit will, profit. Otherwise, just sustain and kite until you get those windows.
With battlegrounds I opt for a totally different role than a DPS. Sort of off-heals/buff machine/sustained DPS with a will proc every once in a while.
@Subversus, I haven't actually plugged in things to see if I'll need tri stats with tri stat food. I like that the build is very sustain-oriented and gets around having lower max stats and constant pressure for the huge burst windows where you're effectively 1.6x your normal damage.
And I'm assuming that is without lich proc.
This is more for open world no-CP. BGs I'm trying to get together a focused group that plays utility sets to buff the team and is more tank-focused with damage buffs coming from SPC, powerful assault, major & minor defile pressure, etc.
The way it’s worded; I’d be ecstatic if you still got a stack even when your strife canceled your light attackNightblade
Assassination
Grim Focus: This ability and its morphs will now generate stacks towards the Assassin’s Will and Scourge procs when you begin the Light or Heavy Attack against the enemy target, rather than when the Light or Heavy Attack successfully hits its target.
In solo open world I've been having tons of fun with shackle/amber/domi. The stam is crazy, I can basically roll dodge any time I want. Damage is there too.
Yay patch notes.The way it’s worded; I’d be ecstatic if you still got a stack even when your strife canceled your light attackNightblade
Assassination
Grim Focus: This ability and its morphs will now generate stacks towards the Assassin’s Will and Scourge procs when you begin the Light or Heavy Attack against the enemy target, rather than when the Light or Heavy Attack successfully hits its target.
CapuchinSeven wrote: »
In solo open world I've been having tons of fun with shackle/amber/domi. The stam is crazy, I can basically roll dodge any time I want. Damage is there too.
I'm currently running Shakle/Necro/Domi but I really think I should get some Amber runs done for the reasons you say.
I've run Shakle with Alteration as well (the 5th piece works on dodges rolls as well) and with one stamina regen on my necklace I have great magicka and stamina regen in no-CP but it lacks damage so I feel Amber is the way forward.
That said Shakle/Domi/Necro works very well, although your spell damage looks low (I think in no CP I have 1800 and 1800 regen) with the right build I can have 40k magicka (that's a lot in no-CP) and 12k stamina. With Grim Focus 8% damage up and a spell damage potion running (puts my regen at 2100 and spell damage over 2000, I see so many Magblades not running the potion constantly in fights, PVP spell damage potions give regen and spell power for 40 secs which lasts a full potion cooldown) you hit like a truck and get your sustain from the large magic pool and boosts from the potion (plus Argonian master race passives).
Is innate axiom better than war maiden and spinners now?
HEBREWHAMMERRR wrote: »Zaan seems like a fun set, especially for ganking, I don’t see it outperforming the burst of skoria though. 5 sec CD and a large AoE burst just seems too valuable. Plus I run around 4 DoTs so the proc is pretty consistent and timed with a bow is so valuable. Can’t wait for patch finally..I missed NoNCP BGs so much
HEBREWHAMMERRR wrote: »Zaan seems like a fun set, especially for ganking, I don’t see it outperforming the burst of skoria though. 5 sec CD and a large AoE burst just seems too valuable. Plus I run around 4 DoTs so the proc is pretty consistent and timed with a bow is so valuable. Can’t wait for patch finally..I missed NoNCP BGs so much
Knootewoot wrote: »Are there any other melee magblades around? Which sets you use?
Vermintide wrote: »I don't like proc sets in general, but Zaan has helped me brute force my way through the kind of DK/Templar builds that normally give me trouble. I'm only running it with Riposte and a 4 piece of Magnus' Gift, which I'm sure is far from optimal, but yeah, it is strong. I never liked Valkyn at all though, so maybe it's just my style.
Anyone try Caluurion's yet anyway?