ParaNostram wrote: »I mean don't get me wrong vanilla ESO was an absolute mess but I do miss questing being challenging. Like there were fights I legit got caught on my first time leveling. I miss it, the lack of anything resembling a challenge is just what ruins questing for me on this game, I can't take any of it seriously when nothing is dangerous.
Every MMO goes through this issue, what's hard at the beginning of the MMO life cycle gradually gets easier and by the time the MMO is mature it's too easy for anybody with experience.
Yolokin_Swagonborn wrote: »Member Doshia?
I remember my first days back in 2014, when I was happy as f when I have unlocked new skills that allowed me to kill 3 mobs at a time. I remember my first enter into vet zone and got killed by 3 mobs. It was... Fantastic! I had to think about my build and improve it, I was so proud when I got back and could kill 6 mobs at a time.
I really would like to have an option to choose between normal and veteran zones for each existing zone. Vet zones could be a lot harder but have more nodes, more chances to drop overland sets from "normal" mobs and all mission bosses would drop set parts like world bosses, while world bosses and anchors would be even harder but would drop always two purple quality set parts. This would allow new players to finish quests easly and when they feel that they are ready they could enter into vet zones for some chalange, better rewards and to test their strength. Ahhh dreaming...
I recently started a new character on the na server - normally play on eu - without cp and a source of good weapons and armour it is tough.. or at least tougher (I certainly die more often)
I recently started a new character on the na server - normally play on eu - without cp and a source of good weapons and armour it is tough.. or at least tougher (I certainly die more often)
Hallothiel wrote: »Hmm. In two minds about this.
Whilst I do remember pre - cp days and the fear when entering a new zone with higher level enemies that you were about to get totally annihilated - which was fun! - I must admit that even now, what with all my fabulous max cp points & experience in dungeons and trials, I do find bosses I can't solo first try. Have to actually work out what to do.
Mainly world bosses or ones in punlic dungeons. Or even some dolmens - have been too cocky about resource management and died which always makes me laugh.
But then I am not exactly a pro player, so it's to be expected.
Also agree with post above - started new char on NA server and boy was it different without all the cp........
Korah_Eaglecry wrote: »ParaNostram wrote: »I mean don't get me wrong vanilla ESO was an absolute mess but I do miss questing being challenging. Like there were fights I legit got caught on my first time leveling. I miss it, the lack of anything resembling a challenge is just what ruins questing for me on this game, I can't take any of it seriously when nothing is dangerous.
Aside from the first Boss for the Fighters Guild. I do not recall the game being all that difficult. I did feel as if Sinmur was a bit of a snorefest with how long it took to kill him. But at no point did I feel "challenged". Rather I was either underpowered and still learning what did and did not work or my failures were tied in some way to glitchy or bugged content that would artificially block me from advancing. The Ash Mountain Questline where you couldnt imprison Balreth was a real pain in the ^%$.
This is just a nostalgia goggles nonsense where you mistake your lack of understanding game mechanics and having characters with a lack of skill points/abilities for having a challenge. And misrepresent the fact that you now should have a better understanding of how to create a build, how to make a functioning skill bar layout and that you are significantly more powerful at CP 6000000000 than you were at level 5.
Hallothiel wrote: »Hmm. In two minds about this.
Whilst I do remember pre - cp days and the fear when entering a new zone with higher level enemies that you were about to get totally annihilated - which was fun! - I must admit that even now, what with all my fabulous max cp points & experience in dungeons and trials, I do find bosses I can't solo first try. Have to actually work out what to do.
Mainly world bosses or ones in punlic dungeons. Or even some dolmens - have been too cocky about resource management and died which always makes me laugh.
But then I am not exactly a pro player, so it's to be expected.
Also agree with post above - started new char on NA server and boy was it different without all the cp........