Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
stevenbennett_ESO wrote: »- I find the RNG for picking the dungeon to be... skewed. On the first day I played, I got Banished Cells FIVE times. Four of them in a row. Despite having ESO Plus, I never got a DLC dungeon the entire event. I got a massively disproportionate number of the early dungeons (Banished Cells, Darkshade Caverns, Fungal Grotto, in particular...) despite running champion level characters for the most part -- even on characters where I've done just about every dungeon in the game. Not sure if this is intended, or a bug.
It has an queue bug, very often then it says some refuses to queue its the server who refuses not the players. Why should a tank refuse, he has no queue. We even got some refuses lots of time in an row in an preformed group.stevenbennett_ESO wrote: »Good thoughts. I feel much the same. On the Pro side, I'd never really used the Dungeon finder before, and am more likely to do so in the future.
On the con side...
- The Dungeon Finder definitely has queue bugs. I have a lot of alts, and about half are pure damage dealers. Sometimes the queue wait time was LONG. However, this doesn't seem to be related to how many damage dealers there are in the queue -- I could wait 10-15 minutes with one character, drop out of the queue, switch to another character, queue up, and be in within seconds. It's very weird, and happened multiple times.
- OTOH, perhaps I was just lucky the times I got in quickly. It would be really nice if the dungeon finder gave us more clue as to our position in the queue than just "Queued".
- Possibly because of the queue problems, I ran quite a few dungeons where the healer and/or tank was... very... suboptimal. People seemed to be queueing for those roles a LOT without being able to handle them. Fortunately, most of my builds have a lot of built in self-healing, and more than once one of my healers were assigned to do damage dealing, and ended up doing most of the party healing because the "healer" wasn't able to do so.
- At the very end, I was already in a dungeon when the event ended... Even though the Dungeon Finder said I'd get a Mysterious Reward Crate when I queued - I didn't get it because we ended the dungeon a few minutes after the deadline. A little unclear there that you needed to finish the dungeon, not just start it, before the event ended.
- There are a LOT of players who know these dungeons and slam through them fast in PUGs, when other players who are doing the dungeon for the first time are waiting on cutscenes for the quests and the like. I got left behind a lot. I kind of get their point of view - they've done this dungeon umpteen jillion times... but some of us haven't, or haven't with that particular alt. It made me very aware of the long time required for a number of those cutscenes, and made me wonder - is there any possible way to tweak those dungeons to speed that up?
- I find the RNG for picking the dungeon to be... skewed. On the first day I played, I got Banished Cells FIVE times. Four of them in a row. Despite having ESO Plus, I never got a DLC dungeon the entire event. I got a massively disproportionate number of the early dungeons (Banished Cells, Darkshade Caverns, Fungal Grotto, in particular...) despite running champion level characters for the most part -- even on characters where I've done just about every dungeon in the game. Not sure if this is intended, or a bug.
Since when are lockpicks, undaunted plunder, furnishing patterns, and regular treasure maps crown store items?
Some other said that the furniture plans should be the rare drops to reward grinders, the costumes, horse and dog should be pretty easy to get so players with just one character also had an chance. I made an million, not earned so much since the anniversary event.
Maybe we will be able to buy gold and monster sets on crown store .. but.. since it didnt happen yet.. it was just a fake event where only free week players get mounts that they will never use again.. a bit sad, drop % were terrible apart from the fake rewards.
I found it clunky back during the witchmother event then I ran random dailies on alts to level them, random dailies on a low level alt with 100% xp bonus and +50% xp potion gives you 3 levelsVirtualElizabeth wrote: »Pros: Lots of fun running dungeons with my friends. My expectation of loot was very low so I was pleasantly surprised at to what I received.
Cons: Made me realize how clunky the 20 hour reset thing is. @ZOS_GinaBruno - Please look into changing the dungeon reset to match the daily writs. A set time would be a lot better for being able to plan for dungeon runs in the future.
Thanks!
Ha ha
first day no dungeon - browser was broken
last day - i have a Job ZOS ? 20h cd on box
so im missing 2 days ... nice
also the rng is strong in ZOS why no tokens and you can choose and buy what you want ?