VaranisArano wrote: »That's "fun". Now we see why ZOS wanted a stress test for the dungeon finder.
VaranisArano wrote: »That's "fun". Now we see why ZOS wanted a stress test for the dungeon finder.
Which is the whole point...not so you can make 8 characters and try to exploit their kindness...this is an incentive to test the system, not an entitlement...
VaranisArano wrote: »That's "fun". Now we see why ZOS wanted a stress test for the dungeon finder.
Which is the whole point...not so you can make 8 characters and try to exploit their kindness...this is an incentive to test the system, not an entitlement...
VaranisArano wrote: »That's "fun". Now we see why ZOS wanted a stress test for the dungeon finder.
Which is the whole point...not so you can make 8 characters and try to exploit their kindness...this is an incentive to test the system, not an entitlement...
VaranisArano wrote: »VaranisArano wrote: »That's "fun". Now we see why ZOS wanted a stress test for the dungeon finder.
Which is the whole point...not so you can make 8 characters and try to exploit their kindness...this is an incentive to test the system, not an entitlement...
No really, man. Its a stress test, and this is exactly why ZOS did the event. Funny how the stress tests keep breaking things, just like Midyear Mayhem broke the PVP servers.
VaranisArano wrote: »VaranisArano wrote: »That's "fun". Now we see why ZOS wanted a stress test for the dungeon finder.
Which is the whole point...not so you can make 8 characters and try to exploit their kindness...this is an incentive to test the system, not an entitlement...
No really, man. Its a stress test, and this is exactly why ZOS did the event. Funny how the stress tests keep breaking things, just like Midyear Mayhem broke the PVP servers.
Apache_Kid wrote: »VaranisArano wrote: »VaranisArano wrote: »That's "fun". Now we see why ZOS wanted a stress test for the dungeon finder.
Which is the whole point...not so you can make 8 characters and try to exploit their kindness...this is an incentive to test the system, not an entitlement...
No really, man. Its a stress test, and this is exactly why ZOS did the event. Funny how the stress tests keep breaking things, just like Midyear Mayhem broke the PVP servers.
This has been happening for months before this event was even teased. The event didn't cause this bug.
Apache_Kid wrote: »VaranisArano wrote: »That's "fun". Now we see why ZOS wanted a stress test for the dungeon finder.
Which is the whole point...not so you can make 8 characters and try to exploit their kindness...this is an incentive to test the system, not an entitlement...
It's absolutely hilarious to me that they want to "test" a system that has been broke since homestesd that they refuse to fix. The phantom queues, having to do 1000 ready-checks, and not being able to enter a dungeon because of a false full-instance message have all been happening for months and instead of fixing it they designed an event to make all of us use the broken tool. It's almost insulting. Actually I would say it is.
VaranisArano wrote: »No, but it'll certainly bring enough attention to the bug now that its happening to a large amount of the player base and preventing them from getting rewards. Which is more or less one of the functions of a stress test. It brings out pre-existing bugs happening to large enough numbers of people that ZOS can replicate it, test solutions, and get it fixed.
Its just going to be frustrating as all get in the meantime.
VaranisArano wrote: »VaranisArano wrote: »That's "fun". Now we see why ZOS wanted a stress test for the dungeon finder.
Which is the whole point...not so you can make 8 characters and try to exploit their kindness...this is an incentive to test the system, not an entitlement...
No really, man. Its a stress test, and this is exactly why ZOS did the event. Funny how the stress tests keep breaking things, just like Midyear Mayhem broke the PVP servers.
Do you not recognize we're saying the same thing?
Apache_Kid wrote: »VaranisArano wrote: »That's "fun". Now we see why ZOS wanted a stress test for the dungeon finder.
Which is the whole point...not so you can make 8 characters and try to exploit their kindness...this is an incentive to test the system, not an entitlement...
It's absolutely hilarious to me that they want to "test" a system that has been broke since homestesd that they refuse to fix. The phantom queues, having to do 1000 ready-checks, and not being able to enter a dungeon because of a false full-instance message have all been happening for months and instead of fixing it they designed an event to make all of us use the broken tool. It's almost insulting. Actually I would say it is.
VaranisArano wrote: »Apache_Kid wrote: »VaranisArano wrote: »VaranisArano wrote: »That's "fun". Now we see why ZOS wanted a stress test for the dungeon finder.
Which is the whole point...not so you can make 8 characters and try to exploit their kindness...this is an incentive to test the system, not an entitlement...
No really, man. Its a stress test, and this is exactly why ZOS did the event. Funny how the stress tests keep breaking things, just like Midyear Mayhem broke the PVP servers.
This has been happening for months before this event was even teased. The event didn't cause this bug.
No, but it'll certainly bring enough attention to the bug now that its happening to a large amount of the player base and preventing them from getting rewards. Which is more or less one of the functions of a stress test. It brings out pre-existing bugs happening to large enough numbers of people that ZOS can replicate it, test solutions, and get it fixed.
Its just going to be frustrating as all get in the meantime.