I think the biggest issue there is that you are lacking sustain. I can see that build working just fine on DK's given how spammable your ulti becomes, but on a Warden you don't have Battle Roar to keep your bars up, so running something like Bone Pirates over Werewolf hide will give you better results in the end.
I think the biggest issue there is that you are lacking sustain. I can see that build working just fine on DK's given how spammable your ulti becomes, but on a Warden you don't have Battle Roar to keep your bars up, so running something like Bone Pirates over Werewolf hide will give you better results in the end.
Doesnt have the burst potential the meta builds have. Werewolf hides not needed because ult regens already huge.
Doesnt have the burst potential the meta builds have. Werewolf hides not needed because ult regens already huge.
whats the "meta"build in your eyes? plz dont say kodis sevent/bloodspawn/agility build with 2 fortified brass on snb
CA sounds interesting. but than u have to use healthy jewels of sevent legion
hello fellow comunity
this post refers most to our fellow build creators and in dept theory crafters like @Lexxypwns @crusnik91 @Hexys bakerofcakes kodipvp and so on..
i did my own stamden build. i play him now since 2 weeks with my equipment and just do well. (better than with any of the youtube builds)
im using a simple setup:
2 bloodspawn
5 seventh legion
5 on snb bar werewolfhide
2h bar asylum 2hand sword nirn // 2h werewolfsword nirn (gives 124 weapondmg through 4 set bonus) although not sure whats better here <--input from u guys needed
why noone mention that setup? i know its pretty much copy paste from the old stamdks but it works kinda well. im using the tree ult on snb and its almost up when the last one expires (ult gen morph). also dawnbreaker uptime is awesome when needed.
im currious what u guys think, why this build never got mentioned? is werewolfhide so weak this patch? i dont feel so
Doesnt have the burst potential the meta builds have. Werewolf hides not needed because ult regens already huge.
whats the "meta"build in your eyes? plz dont say kodis sevent/bloodspawn/agility build with 2 fortified brass on snb
CA sounds interesting. but than u have to use healthy jewels of sevent legion
You simply could have asked me
Remember to animation cancel the heavy attack before the Charge, both for DPS and for more ulti sustain.
7th legion is pretty standard. Werewolf Hides is indeed not needed then. I would prefer Reactive Armor over Brass. Hagraven could be even more cancerous if it fits your playstyle in 1vs x situations. Brass shines more in CP environment, not on Sotha. Maybe even decisive trait on back bar. StamReg is no thing if you know that you have to heal someone (including yourself) to get ressources back. Nature´s embrace is nice for that.
Don´t forget the "root/stam" poison.
Burst should not be a thing as SubAssault can´t be countered well, and there are only very few permarollers around.
hello fellow comunity
this post refers most to our fellow build creators and in dept theory crafters like @Lexxypwns @crusnik91 @Hexys bakerofcakes kodipvp and so on..
i did my own stamden build. i play him now since 2 weeks with my equipment and just do well. (better than with any of the youtube builds)
im using a simple setup:
2 bloodspawn
5 seventh legion
5 on snb bar werewolfhide
2h bar asylum 2hand sword nirn // 2h werewolfsword nirn (gives 124 weapondmg through 4 set bonus) although not sure whats better here <--input from u guys needed
why noone mention that setup? i know its pretty much copy paste from the old stamdks but it works kinda well. im using the tree ult on snb and its almost up when the last one expires (ult gen morph). also dawnbreaker uptime is awesome when needed.
im currious what u guys think, why this build never got mentioned? is werewolfhide so weak this patch? i dont feel so
That's exactly what I'm using on my stamina warden
Trash,
yes,
if you load your heavy attack, and then use Stampede at the right time, both skills are executed at the same time (even if the target was 20 m away), increasing the burst of the SubAssault/ Dawnbreaker combo while gaining 10 Ultis (14 with decisive) and some Stamina.
Furthermore, it SEEMS to increase the critchance of your enchantment/ poison.
I feel bad, because I usually actively avoid youtube builds, but this new one Kodi posted (he even admits it's not his build) with 5 7th front and 5 truth back with the tactician passive looks interesting. Not gonna say I think it's gonna be OP because I really worry about sustain with that setup but I think it might be worth a try.
This is literally what I pug BGs with. For group play, Powerful Assault is better imo. The extra ultimate is nice though and it’s a tank and spank setup where you can turtle for prolonged amounts of time and still secure kills.
Anyone saying it’s not enough sustain is outright wrong, I’m rarely low and never out of stam and I don’t even need netch.
WWhide is superior to bone pirate(which people suggested) because you can run it on only 1 bar and still get great effect from it.
Btw, the stam warden meta is double offensive sets(one of these should be 7th legion) with malu and Asylum Axe. Truth, alchemist, PA, etc. IMO
This is literally what I pug BGs with. For group play, Powerful Assault is better imo. The extra ultimate is nice though and it’s a tank and spank setup where you can turtle for prolonged amounts of time and still secure kills.
Anyone saying it’s not enough sustain is outright wrong, I’m rarely low and never out of stam and I don’t even need netch.
WWhide is superior to bone pirate(which people suggested) because you can run it on only 1 bar and still get great effect from it.
Btw, the stam warden meta is double offensive sets(one of these should be 7th legion) with malu and Asylum Axe. Truth, alchemist, PA, etc. IMO
thx @Lexxypwns , as alllways, for clarifieing things out for me
last question: should i use ww hide 2h sword or asylum? because with the ww 2h i get 124 more weapon dmg and with asylum i get even more ult gen
what would u say is more beneficial?
to armour of the truth... im not sure.. u need to dodge roll to set somebody off balance, it seems than a worse senche to me
This is literally what I pug BGs with. For group play, Powerful Assault is better imo. The extra ultimate is nice though and it’s a tank and spank setup where you can turtle for prolonged amounts of time and still secure kills.
Anyone saying it’s not enough sustain is outright wrong, I’m rarely low and never out of stam and I don’t even need netch.
WWhide is superior to bone pirate(which people suggested) because you can run it on only 1 bar and still get great effect from it.
Btw, the stam warden meta is double offensive sets(one of these should be 7th legion) with malu and Asylum Axe. Truth, alchemist, PA, etc. IMO
thx @Lexxypwns , as alllways, for clarifieing things out for me
last question: should i use ww hide 2h sword or asylum? because with the ww 2h i get 124 more weapon dmg and with asylum i get even more ult gen
what would u say is more beneficial?
to armour of the truth... im not sure.. u need to dodge roll to set somebody off balance, it seems than a worse senche to me
Basicly the same setup I've been running in lately. Although it's nice I feel like something is missing especially against builds that have high healing and they are easy to burst down but they start to go in defensive mode on low health and spamming heals or shields endlessly. I've been thinking of Durok's Bane set on s&b bar to apply Major Defile on multiple targets with almost 100% uptime without even using any skill or maybe Shieldbreaker to quickly deal with shieldspammers when they're on low health. Basicly something that would help with brainless defensives that enemies are used to use commonly lately.
This is literally what I pug BGs with. For group play, Powerful Assault is better imo. The extra ultimate is nice though and it’s a tank and spank setup where you can turtle for prolonged amounts of time and still secure kills.
Anyone saying it’s not enough sustain is outright wrong, I’m rarely low and never out of stam and I don’t even need netch.
WWhide is superior to bone pirate(which people suggested) because you can run it on only 1 bar and still get great effect from it.
Btw, the stam warden meta is double offensive sets(one of these should be 7th legion) with malu and Asylum Axe. Truth, alchemist, PA, etc. IMO
thx @Lexxypwns , as alllways, for clarifieing things out for me
last question: should i use ww hide 2h sword or asylum? because with the ww 2h i get 124 more weapon dmg and with asylum i get even more ult gen
what would u say is more beneficial?
to armour of the truth... im not sure.. u need to dodge roll to set somebody off balance, it seems than a worse senche to me
Truth bonus last 10 seconds Senche 5 seconds so You need 2x more dodges and bar swaps to keep Senche bonus up. Off-ballance also makes Your heavy attacks 70% stronger , so You can basicly make combo s&b LA-roll dodge-swap-subterranean assault-heavy attack(70% stronger)-dizzying swing-(optionally DBoS)-execute. With 5 seconds bonus of Senche I dont think You would be able to keep bonus from s&b enchantment or Senche for whole combo duration.
This is literally what I pug BGs with. For group play, Powerful Assault is better imo. The extra ultimate is nice though and it’s a tank and spank setup where you can turtle for prolonged amounts of time and still secure kills.
Anyone saying it’s not enough sustain is outright wrong, I’m rarely low and never out of stam and I don’t even need netch.
WWhide is superior to bone pirate(which people suggested) because you can run it on only 1 bar and still get great effect from it.
Btw, the stam warden meta is double offensive sets(one of these should be 7th legion) with malu and Asylum Axe. Truth, alchemist, PA, etc. IMO
thx @Lexxypwns , as alllways, for clarifieing things out for me
last question: should i use ww hide 2h sword or asylum? because with the ww 2h i get 124 more weapon dmg and with asylum i get even more ult gen
what would u say is more beneficial?
to armour of the truth... im not sure.. u need to dodge roll to set somebody off balance, it seems than a worse senche to me
Truth bonus last 10 seconds Senche 5 seconds so You need 2x more dodges and bar swaps to keep Senche bonus up. Off-ballance also makes Your heavy attacks 70% stronger , so You can basicly make combo s&b LA-roll dodge-swap-subterranean assault-heavy attack(70% stronger)-dizzying swing-(optionally DBoS)-execute. With 5 seconds bonus of Senche I dont think You would be able to keep bonus from s&b enchantment or Senche for whole combo duration.
This is literally what I pug BGs with. For group play, Powerful Assault is better imo. The extra ultimate is nice though and it’s a tank and spank setup where you can turtle for prolonged amounts of time and still secure kills.
Anyone saying it’s not enough sustain is outright wrong, I’m rarely low and never out of stam and I don’t even need netch.
WWhide is superior to bone pirate(which people suggested) because you can run it on only 1 bar and still get great effect from it.
Btw, the stam warden meta is double offensive sets(one of these should be 7th legion) with malu and Asylum Axe. Truth, alchemist, PA, etc. IMO
thx @Lexxypwns , as alllways, for clarifieing things out for me
last question: should i use ww hide 2h sword or asylum? because with the ww 2h i get 124 more weapon dmg and with asylum i get even more ult gen
what would u say is more beneficial?
to armour of the truth... im not sure.. u need to dodge roll to set somebody off balance, it seems than a worse senche to me
Truth bonus last 10 seconds Senche 5 seconds so You need 2x more dodges and bar swaps to keep Senche bonus up. Off-ballance also makes Your heavy attacks 70% stronger , so You can basicly make combo s&b LA-roll dodge-swap-subterranean assault-heavy attack(70% stronger)-dizzying swing-(optionally DBoS)-execute. With 5 seconds bonus of Senche I dont think You would be able to keep bonus from s&b enchantment or Senche for whole combo duration.
I'm running 5x 7L, 5x alchemist back bar, 2x malubeth. You basically get a 15s burst window using immov pots and around 5.5k weapon damage. Hits like a truck, then you turtle for 30s to rinse and repeat.