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my stamden build (and i wonder why not a single streamer mention my setup)

Trashs1
Trashs1
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hello fellow comunity

this post refers most to our fellow build creators and in dept theory crafters like @Lexxypwns @crusnik91 @Hexys bakerofcakes kodipvp and so on..

i did my own stamden build. i play him now since 2 weeks with my equipment and just do well. (better than with any of the youtube builds)

im using a simple setup:

2 bloodspawn
5 seventh legion
5 on snb bar werewolfhide
2h bar asylum 2hand sword nirn // 2h werewolfsword nirn (gives 124 weapondmg through 4 set bonus) although not sure whats better here <--input from u guys needed :)

why noone mention that setup? i know its pretty much copy paste from the old stamdks but it works kinda well. im using the tree ult on snb and its almost up when the last one expires (ult gen morph). also dawnbreaker uptime is awesome when needed.

im currious what u guys think, why this build never got mentioned? is werewolfhide so weak this patch? i dont feel so
Edited by Trashs1 on November 27, 2017 7:41AM
Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Sixty5
    Sixty5
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    I think the biggest issue there is that you are lacking sustain. I can see that build working just fine on DK's given how spammable your ulti becomes, but on a Warden you don't have Battle Roar to keep your bars up, so running something like Bone Pirates over Werewolf hide will give you better results in the end.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • Qbiken
    Qbiken
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    Sixty5 wrote: »
    I think the biggest issue there is that you are lacking sustain. I can see that build working just fine on DK's given how spammable your ulti becomes, but on a Warden you don't have Battle Roar to keep your bars up, so running something like Bone Pirates over Werewolf hide will give you better results in the end.

    Netch + poisons + heavyattacks will help you a lot. And from my experience wardens have so many sources of healing that you actually have time/room to do extra heavy attacks from time to time (since you´ll have a lot of HoT´s running to keep you alive). But Bone-Pirate would be my personal choice.
  • Trashs1
    Trashs1
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    Sixty5 wrote: »
    I think the biggest issue there is that you are lacking sustain. I can see that build working just fine on DK's given how spammable your ulti becomes, but on a Warden you don't have Battle Roar to keep your bars up, so running something like Bone Pirates over Werewolf hide will give you better results in the end.

    im running dubious camoran throne drink and 1 stam reg ecnhant. im sitting on 1900 stamreg and get also the netch over it.

    when im running dry, its only because i got hard outnumered and i will die anyways
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Thogard
    Thogard
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    I’ve seen people run that setup and have even recommended it before. I personally use CA in place of WWH because I like having more burst.. but your build definitely works.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

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  • Trashs1
    Trashs1
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    Thogard wrote: »
    I’ve seen people run that setup and have even recommended it before. I personally use CA in place of WWH because I like having more burst.. but your build definitely works.

    may u tell me whats CA? xD
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Qbiken
    Qbiken
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    Trashs1 wrote: »
    Thogard wrote: »
    I’ve seen people run that setup and have even recommended it before. I personally use CA in place of WWH because I like having more burst.. but your build definitely works.

    may u tell me whats CA? xD

    Clever Alchemist
  • lynog85
    lynog85
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    Doesnt have the burst potential the meta builds have. Werewolf hides not needed because ult regens already huge.
  • Trashs1
    Trashs1
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    lynog85 wrote: »
    Doesnt have the burst potential the meta builds have. Werewolf hides not needed because ult regens already huge.

    whats the "meta"build in your eyes? plz dont say kodis sevent/bloodspawn/agility build with 2 fortified brass on snb

    CA sounds interesting. but than u have to use healthy jewels of sevent legion
    Edited by Trashs1 on November 27, 2017 8:36AM
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Thraben
    Thraben
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    Trashs1 wrote: »
    lynog85 wrote: »
    Doesnt have the burst potential the meta builds have. Werewolf hides not needed because ult regens already huge.

    whats the "meta"build in your eyes? plz dont say kodis sevent/bloodspawn/agility build with 2 fortified brass on snb

    CA sounds interesting. but than u have to use healthy jewels of sevent legion

    You simply could have asked me ;)

    Remember to animation cancel the heavy attack before the Charge, both for DPS and for more ulti sustain.

    7th legion is pretty standard. Werewolf Hides is indeed not needed then. I would prefer Reactive Armor over Brass. Hagraven could be even more cancerous if it fits your playstyle in 1vs x situations. Brass shines more in CP environment, not on Sotha. Maybe even decisive trait on back bar. StamReg is no thing if you know that you have to heal someone (including yourself) to get ressources back. Nature´s embrace is nice for that.

    Don´t forget the "root/stam" poison.

    Burst should not be a thing as SubAssault can´t be countered well, and there are only very few permarollers around.
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • Hexys
    Hexys
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    Trashs1 wrote: »
    hello fellow comunity

    this post refers most to our fellow build creators and in dept theory crafters like @Lexxypwns @crusnik91 @Hexys bakerofcakes kodipvp and so on..

    i did my own stamden build. i play him now since 2 weeks with my equipment and just do well. (better than with any of the youtube builds)

    im using a simple setup:

    2 bloodspawn
    5 seventh legion
    5 on snb bar werewolfhide
    2h bar asylum 2hand sword nirn
    // 2h werewolfsword nirn (gives 124 weapondmg through 4 set bonus) although not sure whats better here <--input from u guys needed :)

    why noone mention that setup? i know its pretty much copy paste from the old stamdks but it works kinda well. im using the tree ult on snb and its almost up when the last one expires (ult gen morph). also dawnbreaker uptime is awesome when needed.

    im currious what u guys think, why this build never got mentioned? is werewolfhide so weak this patch? i dont feel so

    That's exactly what I'm using on my stamina warden :p
    Astrum | Daggerfall Covenan | EU-PC
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  • Trashs1
    Trashs1
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    Thraben wrote: »
    Trashs1 wrote: »
    lynog85 wrote: »
    Doesnt have the burst potential the meta builds have. Werewolf hides not needed because ult regens already huge.

    whats the "meta"build in your eyes? plz dont say kodis sevent/bloodspawn/agility build with 2 fortified brass on snb

    CA sounds interesting. but than u have to use healthy jewels of sevent legion

    You simply could have asked me ;)

    Remember to animation cancel the heavy attack before the Charge, both for DPS and for more ulti sustain.

    7th legion is pretty standard. Werewolf Hides is indeed not needed then. I would prefer Reactive Armor over Brass. Hagraven could be even more cancerous if it fits your playstyle in 1vs x situations. Brass shines more in CP environment, not on Sotha. Maybe even decisive trait on back bar. StamReg is no thing if you know that you have to heal someone (including yourself) to get ressources back. Nature´s embrace is nice for that.

    Don´t forget the "root/stam" poison.

    Burst should not be a thing as SubAssault can´t be countered well, and there are only very few permarollers around.

    hagraven sounds funny but getting you into healty jewels, since i asume there are no robust jewels of that set.


    can u explain the usage of ha before charge? can u "charge" the heavy attack than press stampede and land both??
    Hexys wrote: »
    Trashs1 wrote: »
    hello fellow comunity

    this post refers most to our fellow build creators and in dept theory crafters like @Lexxypwns @crusnik91 @Hexys bakerofcakes kodipvp and so on..

    i did my own stamden build. i play him now since 2 weeks with my equipment and just do well. (better than with any of the youtube builds)

    im using a simple setup:

    2 bloodspawn
    5 seventh legion
    5 on snb bar werewolfhide
    2h bar asylum 2hand sword nirn
    // 2h werewolfsword nirn (gives 124 weapondmg through 4 set bonus) although not sure whats better here <--input from u guys needed :)

    why noone mention that setup? i know its pretty much copy paste from the old stamdks but it works kinda well. im using the tree ult on snb and its almost up when the last one expires (ult gen morph). also dawnbreaker uptime is awesome when needed.

    im currious what u guys think, why this build never got mentioned? is werewolfhide so weak this patch? i dont feel so

    That's exactly what I'm using on my stamina warden :p

    well at least one :dizzy:

    i love this ult gen on snb and have allways my trees up^^
    Edited by Trashs1 on November 27, 2017 10:24AM
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Fur_like_snow
    Fur_like_snow
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    I run the same setup but with black rose instead of legion with all weapon damage glyphs. Immovable speed pots are my warden's favorite sports drink.
  • Valencer
    Valencer
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    Werewolf Hide is a little overkill on warden because if you fight any projectile-based ranged build Shimmering Shield is just going to give you permanent uptime on Major Heroism.

    Default ulti gain is 3/s, Major Heroism adds another 3/s (effectively doubling your ulti gain). Werewolf Hide adds 1/s under ideal circumstances. Still nice to have, but really not needed. Youre better off getting more damage.
  • Thraben
    Thraben
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    Trash,

    yes,

    if you load your heavy attack, and then use Stampede at the right time, both skills are executed at the same time (even if the target was 20 m away), increasing the burst of the SubAssault/ Dawnbreaker combo while gaining 10 Ultis (14 with decisive) and some Stamina.

    Furthermore, it SEEMS to increase the critchance of your enchantment/ poison.

    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • Trashs1
    Trashs1
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    Thraben wrote: »
    Trash,

    yes,

    if you load your heavy attack, and then use Stampede at the right time, both skills are executed at the same time (even if the target was 20 m away), increasing the burst of the SubAssault/ Dawnbreaker combo while gaining 10 Ultis (14 with decisive) and some Stamina.

    Furthermore, it SEEMS to increase the critchance of your enchantment/ poison.

    thx, learned something today!
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Lexxypwns
    Lexxypwns
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    This is literally what I pug BGs with. For group play, Powerful Assault is better imo. The extra ultimate is nice though and it’s a tank and spank setup where you can turtle for prolonged amounts of time and still secure kills.

    Anyone saying it’s not enough sustain is outright wrong, I’m rarely low and never out of stam and I don’t even need netch.

    WWhide is superior to bone pirate(which people suggested) because you can run it on only 1 bar and still get great effect from it.

    Btw, the stam warden meta is double offensive sets(one of these should be 7th legion) with malu and Asylum Axe. Truth, alchemist, PA, etc. IMO
    Edited by Lexxypwns on November 27, 2017 2:18PM
  • Hecker777
    Hecker777
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    I feel bad, because I usually actively avoid youtube builds, but this new one Kodi posted (he even admits it's not his build) with 5 7th front and 5 truth back with the tactician passive looks interesting. Not gonna say I think it's gonna be OP because I really worry about sustain with that setup but I think it might be worth a try.
    No class CC and I don't run a gap closer...so yeah if you streak away from me I'll probably bird spam you WHAT ELSE AM I SUPPOSED TO DO??
    Outrider of Vokundein-Vice PvP Officer- Member of Legend Gaming
    Officer- Eastmarch Trade Company
    Officer- Order of the Bear
    Core- Fear is Failure

    DK Tank - Stam Sorc DPS - Stam Warden PvP DPS- Mag DK PvP DPS
    690+ CP PC NA
  • Lexxypwns
    Lexxypwns
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    Hecker777 wrote: »
    I feel bad, because I usually actively avoid youtube builds, but this new one Kodi posted (he even admits it's not his build) with 5 7th front and 5 truth back with the tactician passive looks interesting. Not gonna say I think it's gonna be OP because I really worry about sustain with that setup but I think it might be worth a try.

    It’s the most damage I’ve found in a 2h main bar stamden setup. Tactician proc’ing exploiter is very strong and that’s the true strength of the build, you can apply that to other gear sets though
  • Waffennacht
    Waffennacht
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    Very interesting /lurk
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Trashs1
    Trashs1
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    Lexxypwns wrote: »
    This is literally what I pug BGs with. For group play, Powerful Assault is better imo. The extra ultimate is nice though and it’s a tank and spank setup where you can turtle for prolonged amounts of time and still secure kills.

    Anyone saying it’s not enough sustain is outright wrong, I’m rarely low and never out of stam and I don’t even need netch.

    WWhide is superior to bone pirate(which people suggested) because you can run it on only 1 bar and still get great effect from it.

    Btw, the stam warden meta is double offensive sets(one of these should be 7th legion) with malu and Asylum Axe. Truth, alchemist, PA, etc. IMO

    thx @Lexxypwns , as alllways, for clarifieing things out for me :)

    last question: should i use ww hide 2h sword or asylum? because with the ww 2h i get 124 more weapon dmg and with asylum i get even more ult gen

    what would u say is more beneficial?


    to armour of the truth... im not sure.. u need to dodge roll to set somebody off balance, it seems than a worse senche to me
    Edited by Trashs1 on November 28, 2017 6:58AM
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Sunburnt_Penguin
    Sunburnt_Penguin
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    Trashs1 wrote: »
    Lexxypwns wrote: »
    This is literally what I pug BGs with. For group play, Powerful Assault is better imo. The extra ultimate is nice though and it’s a tank and spank setup where you can turtle for prolonged amounts of time and still secure kills.

    Anyone saying it’s not enough sustain is outright wrong, I’m rarely low and never out of stam and I don’t even need netch.

    WWhide is superior to bone pirate(which people suggested) because you can run it on only 1 bar and still get great effect from it.

    Btw, the stam warden meta is double offensive sets(one of these should be 7th legion) with malu and Asylum Axe. Truth, alchemist, PA, etc. IMO

    thx @Lexxypwns , as alllways, for clarifieing things out for me :)

    last question: should i use ww hide 2h sword or asylum? because with the ww 2h i get 124 more weapon dmg and with asylum i get even more ult gen

    what would u say is more beneficial?


    to armour of the truth... im not sure.. u need to dodge roll to set somebody off balance, it seems than a worse senche to me

    The funny thing is.. while Kodi was running around with his “BiS” 7th, Agility & Death Wind setup pre-CWC: 7th & Truth was actually even stronger then, than it is now.
  • Juhasow
    Juhasow
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    Basicly the same setup I've been running in lately. Although it's nice I feel like something is missing especially against builds that have high healing and they are easy to burst down but they start to go in defensive mode on low health and spamming heals or shields endlessly. I've been thinking of Durok's Bane set on s&b bar to apply Major Defile on multiple targets with almost 100% uptime without even using any skill or maybe Shieldbreaker to quickly deal with shieldspammers when they're on low health. Basicly something that would help with brainless defensives that enemies are used to use commonly lately.
    Edited by Juhasow on November 28, 2017 8:35AM
  • Juhasow
    Juhasow
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    Trashs1 wrote: »
    Lexxypwns wrote: »
    This is literally what I pug BGs with. For group play, Powerful Assault is better imo. The extra ultimate is nice though and it’s a tank and spank setup where you can turtle for prolonged amounts of time and still secure kills.

    Anyone saying it’s not enough sustain is outright wrong, I’m rarely low and never out of stam and I don’t even need netch.

    WWhide is superior to bone pirate(which people suggested) because you can run it on only 1 bar and still get great effect from it.

    Btw, the stam warden meta is double offensive sets(one of these should be 7th legion) with malu and Asylum Axe. Truth, alchemist, PA, etc. IMO

    thx @Lexxypwns , as alllways, for clarifieing things out for me :)

    last question: should i use ww hide 2h sword or asylum? because with the ww 2h i get 124 more weapon dmg and with asylum i get even more ult gen

    what would u say is more beneficial?


    to armour of the truth... im not sure.. u need to dodge roll to set somebody off balance, it seems than a worse senche to me

    Truth bonus last 10 seconds Senche 5 seconds so You need 2x more dodges and bar swaps to keep Senche bonus up. Off-ballance also makes Your heavy attacks 70% stronger , so You can basicly make combo s&b LA-roll dodge-swap-subterranean assault-heavy attack(70% stronger)-dizzying swing-(optionally DBoS)-execute. With 5 seconds bonus of Senche I dont think You would be able to keep bonus from s&b enchantment or Senche for whole combo duration.
  • Qbiken
    Qbiken
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    Juhasow wrote: »
    Basicly the same setup I've been running in lately. Although it's nice I feel like something is missing especially against builds that have high healing and they are easy to burst down but they start to go in defensive mode on low health and spamming heals or shields endlessly. I've been thinking of Durok's Bane set on s&b bar to apply Major Defile on multiple targets with almost 100% uptime without even using any skill or maybe Shieldbreaker to quickly deal with shieldspammers when they're on low health. Basicly something that would help with brainless defensives that enemies are used to use commonly lately.
    Juhasow wrote: »
    Trashs1 wrote: »
    Lexxypwns wrote: »
    This is literally what I pug BGs with. For group play, Powerful Assault is better imo. The extra ultimate is nice though and it’s a tank and spank setup where you can turtle for prolonged amounts of time and still secure kills.

    Anyone saying it’s not enough sustain is outright wrong, I’m rarely low and never out of stam and I don’t even need netch.

    WWhide is superior to bone pirate(which people suggested) because you can run it on only 1 bar and still get great effect from it.

    Btw, the stam warden meta is double offensive sets(one of these should be 7th legion) with malu and Asylum Axe. Truth, alchemist, PA, etc. IMO

    thx @Lexxypwns , as alllways, for clarifieing things out for me :)

    last question: should i use ww hide 2h sword or asylum? because with the ww 2h i get 124 more weapon dmg and with asylum i get even more ult gen

    what would u say is more beneficial?


    to armour of the truth... im not sure.. u need to dodge roll to set somebody off balance, it seems than a worse senche to me

    Truth bonus last 10 seconds Senche 5 seconds so You need 2x more dodges and bar swaps to keep Senche bonus up. Off-ballance also makes Your heavy attacks 70% stronger , so You can basicly make combo s&b LA-roll dodge-swap-subterranean assault-heavy attack(70% stronger)-dizzying swing-(optionally DBoS)-execute. With 5 seconds bonus of Senche I dont think You would be able to keep bonus from s&b enchantment or Senche for whole combo duration.

    With "Kodi´s" setup you´ll hit a very high weapon-damage peak. And in my experience, stacking a lot of weapon-damage is the most efficient way to deal with shield-stacking cheese (There´s a reason WW´s have an easy time with most magsorcs). So don´t really think shieldbreaker is needed to be honest :)
  • Trashs1
    Trashs1
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    Juhasow wrote: »
    Trashs1 wrote: »
    Lexxypwns wrote: »
    This is literally what I pug BGs with. For group play, Powerful Assault is better imo. The extra ultimate is nice though and it’s a tank and spank setup where you can turtle for prolonged amounts of time and still secure kills.

    Anyone saying it’s not enough sustain is outright wrong, I’m rarely low and never out of stam and I don’t even need netch.

    WWhide is superior to bone pirate(which people suggested) because you can run it on only 1 bar and still get great effect from it.

    Btw, the stam warden meta is double offensive sets(one of these should be 7th legion) with malu and Asylum Axe. Truth, alchemist, PA, etc. IMO

    thx @Lexxypwns , as alllways, for clarifieing things out for me :)

    last question: should i use ww hide 2h sword or asylum? because with the ww 2h i get 124 more weapon dmg and with asylum i get even more ult gen

    what would u say is more beneficial?


    to armour of the truth... im not sure.. u need to dodge roll to set somebody off balance, it seems than a worse senche to me

    Truth bonus last 10 seconds Senche 5 seconds so You need 2x more dodges and bar swaps to keep Senche bonus up. Off-ballance also makes Your heavy attacks 70% stronger , so You can basicly make combo s&b LA-roll dodge-swap-subterranean assault-heavy attack(70% stronger)-dizzying swing-(optionally DBoS)-execute. With 5 seconds bonus of Senche I dont think You would be able to keep bonus from s&b enchantment or Senche for whole combo duration.

    interesting, how hard is it to get the robust unique truth rings?
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Lexxypwns
    Lexxypwns
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    Juhasow wrote: »
    Trashs1 wrote: »
    Lexxypwns wrote: »
    This is literally what I pug BGs with. For group play, Powerful Assault is better imo. The extra ultimate is nice though and it’s a tank and spank setup where you can turtle for prolonged amounts of time and still secure kills.

    Anyone saying it’s not enough sustain is outright wrong, I’m rarely low and never out of stam and I don’t even need netch.

    WWhide is superior to bone pirate(which people suggested) because you can run it on only 1 bar and still get great effect from it.

    Btw, the stam warden meta is double offensive sets(one of these should be 7th legion) with malu and Asylum Axe. Truth, alchemist, PA, etc. IMO

    thx @Lexxypwns , as alllways, for clarifieing things out for me :)

    last question: should i use ww hide 2h sword or asylum? because with the ww 2h i get 124 more weapon dmg and with asylum i get even more ult gen

    what would u say is more beneficial?


    to armour of the truth... im not sure.. u need to dodge roll to set somebody off balance, it seems than a worse senche to me

    Truth bonus last 10 seconds Senche 5 seconds so You need 2x more dodges and bar swaps to keep Senche bonus up. Off-ballance also makes Your heavy attacks 70% stronger , so You can basicly make combo s&b LA-roll dodge-swap-subterranean assault-heavy attack(70% stronger)-dizzying swing-(optionally DBoS)-execute. With 5 seconds bonus of Senche I dont think You would be able to keep bonus from s&b enchantment or Senche for whole combo duration.

    You also Get 10% bonus damage from exploiter, though both setups get that.

    @Trashs1 Asylum 2h Axe is the best 2h weapon choice imo. It adds a DoT we lack in our kit and the ulti gen is excellent. I’ll usually have a defensive ult up within 10 seconds of dropping my offensive combo, sometimes less
  • Adenoma
    Adenoma
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    I'm running 5x 7L, 5x alchemist back bar, 2x malubeth. You basically get a 15s burst window using immov pots and around 5.5k weapon damage. Hits like a truck, then you turtle for 30s to rinse and repeat.
    Adenoma-Badenoma-Sadenoma
  • Trashs1
    Trashs1
    ✭✭✭
    i have a interesting idea, whats about lifewire on snb bar?

    it depends on how long the concussion effect lasts and if its possible to swap bars and dont loose the effect but with sevent it means doble heals

    what do u think?

    ok 3 secs dura... forgett it
    Edited by Trashs1 on November 29, 2017 5:01AM
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Adenoma
    Adenoma
    ✭✭✭✭✭
    @Trashs1 , livewire is good. I ended up going with two damage sets for my stamwarden.
    Adenoma-Badenoma-Sadenoma
  • Master_Kas
    Master_Kas
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    ✭✭
    Adenoma wrote: »
    I'm running 5x 7L, 5x alchemist back bar, 2x malubeth. You basically get a 15s burst window using immov pots and around 5.5k weapon damage. Hits like a truck, then you turtle for 30s to rinse and repeat.

    Changed my backbar werewolf hide to alchemist, and I'm loving it. Only diffrence is that I run bloodspawn instead of malubeth.

    With alch+legion+infused glyph from backbar the weapondamage is disgusting. :trollface:

    Will try out truth when/if I manage to farm the correct pieces but that will take some time.
    EU | PC
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