GoodFella146 wrote: »
Yeah well those ppl likely know better and wouldn't queue for those anyway. DPS that queue as a healer or a tank aren't doing anything wrong in almost all cases. The reality is you're wasting ppl's time by being a healer or tank for the majority of dungeons, yet someone y'all feel entitled to cry about a DPS not tanking the Blood Spawn (not you specifically, ppl in general when making similar complaints).
GoodFella146 wrote: »Yeah well most dungeons don't even need a tank so too bad
GoodFella146 wrote: »Yeah well some ppl may prefer to have 4 dps and finish quickly, not waste time with two players doing unnecessary things like tanking and healing. idk why it's such a big deal in easy dungeons
What's even worse is when a tank queues as a DPS.
I'm usually pretty tolerant, but it really bothers me when people que as a tank in the activity finder without even slotting a taunt.
This week I've been running in blackheart haven (94 completed runs in three days hehe) and I've queued as all three roles to get easy access. I do announce it in group chat and I ask if they want me to taunt or if they are doing quest. Usually we end up as 4dds and we run with no deaths. I don't think this is a problem.
Ok, let's roll with honesty for a second, if that is indeed the problem.ArcaneBlue wrote: »be honest about your role and intentions.
heartburnkid wrote: »Faster is better. Would you rather be in a group for 5 minutes or 25?
GoodFella146 wrote: »Yeah well most dungeons don't even need a tank so too bad
Disagree: do we talk normal or vet? Anyway you need always a Tank in dungeons.
I'm usually pretty tolerant, but it really bothers me when people que as a tank in the activity finder without even slotting a taunt.
heartburnkid wrote: »Faster is better. Would you rather be in a group for 5 minutes or 25?
heartburnkid wrote: »Faster is better. Would you rather be in a group for 5 minutes or 25?
I did not know that a tank doing the tank role adds 20 minutes, I will have to give you an insightful.
It isn't faster for the fake tank in my group because I will vote to kick them so they get a 15 minute ban from the activity finder.
heartburnkid wrote: »Faster is better. Would you rather be in a group for 5 minutes or 25?
I did not know that a tank doing the tank role adds 20 minutes, I will have to give you an insightful.
It isn't faster for the fake tank in my group because I will vote to kick them so they get a 15 minute ban from the activity finder.
it's been changed recently.
if i come in the dungeon with full medium armor at 17k health as the tank, and you instant kick me without a word, i do NOT get a 15min cooldown. i just get removed from dungeon, can queue again immediately, and get into a different group in 10 second.
i have no idea how long you have to wait to get your tank replacement tho.
if i get to the first boss why would i even be kicked? lol
if i get to the first boss why would i even be kicked? lol
I'm not sure if you are trolling?
I'm sure I will regret this because I think you know this; it is bosses that do the most damage and have the most health, so it is at bosses that squishy dd really want a tank to take the damage and to keep the boss in place so ground based dots are most effective.
Without a tank holding a boss the other players have to drop their rotation to play defensively, dodge-rolling forwards, blocking or self-healing are best, but what some people do when they are targeted by a boss is run away, which makes everyone's job harder. It is at bosses you notice whether you have a tank or not.