What did you expect, to have full BIS traits on all your gear after 1 hour? The transmutation system is meant to serve as a backup, it's still worthwhile to farm the content for the gear you want just now after ~30 runs you have a failsafe.
yea, that's exactly what people wants from MMO, lol! all BIS in few runs.
exeeter702 wrote: »nimander99 wrote: »nimander99 wrote: »I'm intensely frustrated that, as a crafter, I don't do any of the things that earn me these transmute stones... Coming soon to Crown Store, Transmute Stones. Bet ya anything.
As a crafter, what do you need transmute crystals for anyway? You need good traits only for combat gear. And once you transmute an item, it's bound to your account anyway. So I don't see why you'd need to transmute anything as a pure crafter.
Well I play the game my way, which means I enjoy it in a more single player aspect. I run all single player content and repeatable guild quests... I'm not just crafting all day long. Its what I do to support people in my guild. I like running around the world and tackling stuff I can tackle.
I'm sorry I don't meet your criteria for a proper ESO player... But I have gear I have crafted that I would love to re-trait. Excuse me for desiring a single player way of earning these "transmute stones"...
Sorry but i will say this with as much respect as possible. You dont have a stake in the discussion as it seems you have a complete misunderstanding of the intention of the system and for whom it was implemented for.
Nothing in regards to crafting or solo play necessitates the need for such optimized gear in the form of retraiting. Wether or not you feel that is relevant doesnt matter, its the simple truth of it. You can play how you want, it has nothing to do with criteria for being am "eso player". Player power in the form of best in slot gear is not just some self placed badge of honor or achievement, it is a very real very measurable gauge of player progression to alleviate the difficulty in pinnacle of end game challenges. Even the most demanding solo challenge in the game, veteran maelstrom arena, does not really ask much from players in the form of optimised gear at this point in the game.
You are talking in circles when you say you want to retrait gear you have crafted and feel entitled to that option. Any actual dedicated crafter would easily have the necessary resources to simply recraft said gear in your desired trait. Frankly speaking, using transmutation crystals on CRAFTED gear is an offensively gross waste of the currency, and no player who is in a position to actually benefit from perfect trait gear would be foolish enough to waste the crystals in such a way.
The currency is not for you as long as you insist on playing within your chosen bubble in the game. And there is 100 percent absolutely nothing wrong with that fact. When you do decide to participate in end game group activities, be grateful that you have a nice new system in place to help you out in getting that ideal drop that soo many of us over the last few years have not had the same opportunity of.
Now excuse me while i go queue up for COA for the 300th time.
Just because I don't do very much PVP and Dungeons doesn't mean I don't want to make my character as good as possible.
I have essentially, by the way I play, been cut off from a system I could have fun with.
Its a valid complaint I have
Mostly I farm and craft for my Guild.
Sometimes I PVP when the mood strike's
Sometimes I run a Dungeon or two.
Its a valid complaint I have
It's really not. You are asking to overkill your equipment far past the content you are doing. This change is primarily aimed at the hardcore crowd who do grind out vMA, PvP sets, or do vet trials on a regular basis. You are not the target audience here.
What's this 1 and 2 crystal garbage from vet dungeons and vet pledges? REALLY? Are you THAT sadistic ZoS? It's a rhetorical question, because the answers is blatantly obvious.
Perhaps now is a good time to take a respite from the ZoS insanity.
nimander99 wrote: »Its a valid complaint I have
It's really not. You are asking to overkill your equipment far past the content you are doing. This change is primarily aimed at the hardcore crowd who do grind out vMA, PvP sets, or do vet trials on a regular basis. You are not the target audience here.
I would actually take a more aggressive role of play style if I could transmute gear I have already saved when I heard re-traiting was going to be coming.
I managed to stash away quite a bit of gear that would completely change my style of play as a group effective tank in higher tier content. That was my entire hope for the system... Re-traiting non craftable gear.
And if this is any indicator of what Transmogrification is going to be like, I am very skeptical.
You think I do not have a valid complaint, I'll accept that. I believe I do. We will just have to agree to disagree.
Honestly. I think (and now hope) they will come to the Crown Store or Crates at this point...
exeeter702 wrote: »nimander99 wrote: »nimander99 wrote: »I'm intensely frustrated that, as a crafter, I don't do any of the things that earn me these transmute stones... Coming soon to Crown Store, Transmute Stones. Bet ya anything.
As a crafter, what do you need transmute crystals for anyway? You need good traits only for combat gear. And once you transmute an item, it's bound to your account anyway. So I don't see why you'd need to transmute anything as a pure crafter.
Well I play the game my way, which means I enjoy it in a more single player aspect. I run all single player content and repeatable guild quests... I'm not just crafting all day long. Its what I do to support people in my guild. I like running around the world and tackling stuff I can tackle.
I'm sorry I don't meet your criteria for a proper ESO player... But I have gear I have crafted that I would love to re-trait. Excuse me for desiring a single player way of earning these "transmute stones"...
Sorry but i will say this with as much respect as possible. You dont have a stake in the discussion as it seems you have a complete misunderstanding of the intention of the system and for whom it was implemented for.
Nothing in regards to crafting or solo play necessitates the need for such optimized gear in the form of retraiting. Wether or not you feel that is relevant doesnt matter, its the simple truth of it. You can play how you want, it has nothing to do with criteria for being am "eso player". Player power in the form of best in slot gear is not just some self placed badge of honor or achievement, it is a very real very measurable gauge of player progression to alleviate the difficulty in pinnacle of end game challenges. Even the most demanding solo challenge in the game, veteran maelstrom arena, does not really ask much from players in the form of optimised gear at this point in the game.
You are talking in circles when you say you want to retrait gear you have crafted and feel entitled to that option. Any actual dedicated crafter would easily have the necessary resources to simply recraft said gear in your desired trait. Frankly speaking, using transmutation crystals on CRAFTED gear is an offensively gross waste of the currency, and no player who is in a position to actually benefit from perfect trait gear would be foolish enough to waste the crystals in such a way.
The currency is not for you as long as you insist on playing within your chosen bubble in the game. And there is 100 percent absolutely nothing wrong with that fact. When you do decide to participate in end game group activities, be grateful that you have a nice new system in place to help you out in getting that ideal drop that soo many of us over the last few years have not had the same opportunity of.
Now excuse me while i go queue up for COA for the 300th time.
exeeter702 wrote: »nimander99 wrote: »nimander99 wrote: »I'm intensely frustrated that, as a crafter, I don't do any of the things that earn me these transmute stones... Coming soon to Crown Store, Transmute Stones. Bet ya anything.
As a crafter, what do you need transmute crystals for anyway? You need good traits only for combat gear. And once you transmute an item, it's bound to your account anyway. So I don't see why you'd need to transmute anything as a pure crafter.
Well I play the game my way, which means I enjoy it in a more single player aspect. I run all single player content and repeatable guild quests... I'm not just crafting all day long. Its what I do to support people in my guild. I like running around the world and tackling stuff I can tackle.
I'm sorry I don't meet your criteria for a proper ESO player... But I have gear I have crafted that I would love to re-trait. Excuse me for desiring a single player way of earning these "transmute stones"...
Sorry but i will say this with as much respect as possible. You dont have a stake in the discussion as it seems you have a complete misunderstanding of the intention of the system and for whom it was implemented for.
Nothing in regards to crafting or solo play necessitates the need for such optimized gear in the form of retraiting. Wether or not you feel that is relevant doesnt matter, its the simple truth of it. You can play how you want, it has nothing to do with criteria for being am "eso player". Player power in the form of best in slot gear is not just some self placed badge of honor or achievement, it is a very real very measurable gauge of player progression to alleviate the difficulty in pinnacle of end game challenges. Even the most demanding solo challenge in the game, veteran maelstrom arena, does not really ask much from players in the form of optimised gear at this point in the game.
You are talking in circles when you say you want to retrait gear you have crafted and feel entitled to that option. Any actual dedicated crafter would easily have the necessary resources to simply recraft said gear in your desired trait. Frankly speaking, using transmutation crystals on CRAFTED gear is an offensively gross waste of the currency, and no player who is in a position to actually benefit from perfect trait gear would be foolish enough to waste the crystals in such a way.
The currency is not for you as long as you insist on playing within your chosen bubble in the game. And there is 100 percent absolutely nothing wrong with that fact. When you do decide to participate in end game group activities, be grateful that you have a nice new system in place to help you out in getting that ideal drop that soo many of us over the last few years have not had the same opportunity of.
Now excuse me while i go queue up for COA for the 300th time.
While your chosen vision of worthy this and not worthy that and who has a stake in the discussion is all well and good in a strange kind of pre-ghosts dickensian or Modest Proposal vibe...
You are wrong. The current system seems also aimed at less than those who NEED the gear for end game pinnacle performance.
Why?
How can I dispute the claims of whatever burning bush informed you of its true intent?
E-v-I-d-e-n-c-e.
I gauge its intent not by reading entrails but by what it does.
1 - it provide crystals EVEN for normal dungeons and EVEN for serving... Neither of which are content available to and geared to those on the verge of pinnacle play.
Those running VCOA or even nCOA for the 50th time,much less 300th are likely not those who would NEED to run the normal levels of that and so the crystals drop for normal they are targeting someone else beyond those verging on pinnacle.
2 - Transmute was built to transform even crafted pieces and even overland drops and did not cut those out because "not needed" or "offensive/gross."
So if I judge intent by design choices made by the designers, it sure looks a lot more inclusive than the amnesia of the elite system your monocle and top hat wearing spirit guide told you it was meant to be.
exeeter702 wrote: »nimander99 wrote: »nimander99 wrote: »I'm intensely frustrated that, as a crafter, I don't do any of the things that earn me these transmute stones... Coming soon to Crown Store, Transmute Stones. Bet ya anything.
As a crafter, what do you need transmute crystals for anyway? You need good traits only for combat gear. And once you transmute an item, it's bound to your account anyway. So I don't see why you'd need to transmute anything as a pure crafter.
Well I play the game my way, which means I enjoy it in a more single player aspect. I run all single player content and repeatable guild quests... I'm not just crafting all day long. Its what I do to support people in my guild. I like running around the world and tackling stuff I can tackle.
I'm sorry I don't meet your criteria for a proper ESO player... But I have gear I have crafted that I would love to re-trait. Excuse me for desiring a single player way of earning these "transmute stones"...
Sorry but i will say this with as much respect as possible. You dont have a stake in the discussion as it seems you have a complete misunderstanding of the intention of the system and for whom it was implemented for.
Nothing in regards to crafting or solo play necessitates the need for such optimized gear in the form of retraiting. Wether or not you feel that is relevant doesnt matter, its the simple truth of it. You can play how you want, it has nothing to do with criteria for being am "eso player". Player power in the form of best in slot gear is not just some self placed badge of honor or achievement, it is a very real very measurable gauge of player progression to alleviate the difficulty in pinnacle of end game challenges. Even the most demanding solo challenge in the game, veteran maelstrom arena, does not really ask much from players in the form of optimised gear at this point in the game.
You are talking in circles when you say you want to retrait gear you have crafted and feel entitled to that option. Any actual dedicated crafter would easily have the necessary resources to simply recraft said gear in your desired trait. Frankly speaking, using transmutation crystals on CRAFTED gear is an offensively gross waste of the currency, and no player who is in a position to actually benefit from perfect trait gear would be foolish enough to waste the crystals in such a way.
The currency is not for you as long as you insist on playing within your chosen bubble in the game. And there is 100 percent absolutely nothing wrong with that fact. When you do decide to participate in end game group activities, be grateful that you have a nice new system in place to help you out in getting that ideal drop that soo many of us over the last few years have not had the same opportunity of.
Now excuse me while i go queue up for COA for the 300th time.
While your chosen vision of worthy this and not worthy that and who has a stake in the discussion is all well and good in a strange kind of pre-ghosts dickensian or Modest Proposal vibe...
You are wrong. The current system seems also aimed at less than those who NEED the gear for end game pinnacle performance.
Why?
How can I dispute the claims of whatever burning bush informed you of its true intent?
E-v-I-d-e-n-c-e.
I gauge its intent not by reading entrails but by what it does.
1 - it provide crystals EVEN for normal dungeons and EVEN for serving... Neither of which are content available to and geared to those on the verge of pinnacle play.
Those running VCOA or even nCOA for the 50th time,much less 300th are likely not those who would NEED to run the normal levels of that and so the crystals drop for normal they are targeting someone else beyond those verging on pinnacle.
2 - Transmute was built to transform even crafted pieces and even overland drops and did not cut those out because "not needed" or "offensive/gross."
So if I judge intent by design choices made by the designers, it sure looks a lot more inclusive than the amnesia of the elite system your monocle and top hat wearing spirit guide told you it was meant to be.
However it's worth pointing out that there is no form of crystal drop for overland play, at all.
World bosses, delves, quests and chests provide no crystals, implying that this system is only really intended for bind on pickup items, NOT bind on equip items.
Sure, it CAN be used for overland and crafted gear, but I feel that's because it would be a silly restriction to implement.
this is clearly designed to alleviate difficulties in acquiring optimally traited gear from dungeons, trials and pvp.
Integral1900 wrote: »Twenty vet dungeons including 18 pledges aaaaaaaaaannnnnnnnddddddd... still nothing... at least give me one per dungeon you stingy git of a system
That is weird. For vet pledges you are guaranteed to get a geode with at least 1 on there, mostly two or three.
I got say twice out of 15 dungeons or final boss in hard mode
exeeter702 wrote: »nimander99 wrote: »Its a valid complaint I have
It's really not. You are asking to overkill your equipment far past the content you are doing. This change is primarily aimed at the hardcore crowd who do grind out vMA, PvP sets, or do vet trials on a regular basis. You are not the target audience here.
I would actually take a more aggressive role of play style if I could transmute gear I have already saved when I heard re-traiting was going to be coming.
I managed to stash away quite a bit of gear that would completely change my style of play as a group effective tank in higher tier content. That was my entire hope for the system... Re-traiting non craftable gear.
And if this is any indicator of what Transmogrification is going to be like, I am very skeptical.
You think I do not have a valid complaint, I'll accept that. I believe I do. We will just have to agree to disagree.
Honestly. I think (and now hope) they will come to the Crown Store or Crates at this point...
This isnt a matter of opinion. Fundamentally and objectively, based on your self described chosen playstyle and content participation, you are not the intended target player for this transmutation currency system.
My other post was not a waste of words... you need to take the time and trully understand why you are completely misguided on this matter. I dont believe you actually read what myself and others are telling you. This has nothing whatsoever to do with elitism. Stop using that as some kind of deflector.
The fact that you "stashed quite a bit of gear" away demonstrstes your naivety on the subject to begin with. You are not understand what the intention of the trans system was for and who it was geared towards.
exeeter702 wrote: »nimander99 wrote: »nimander99 wrote: »I'm intensely frustrated that, as a crafter, I don't do any of the things that earn me these transmute stones... Coming soon to Crown Store, Transmute Stones. Bet ya anything.
As a crafter, what do you need transmute crystals for anyway? You need good traits only for combat gear. And once you transmute an item, it's bound to your account anyway. So I don't see why you'd need to transmute anything as a pure crafter.
Well I play the game my way, which means I enjoy it in a more single player aspect. I run all single player content and repeatable guild quests... I'm not just crafting all day long. Its what I do to support people in my guild. I like running around the world and tackling stuff I can tackle.
I'm sorry I don't meet your criteria for a proper ESO player... But I have gear I have crafted that I would love to re-trait. Excuse me for desiring a single player way of earning these "transmute stones"...
Sorry but i will say this with as much respect as possible. You dont have a stake in the discussion as it seems you have a complete misunderstanding of the intention of the system and for whom it was implemented for.
Nothing in regards to crafting or solo play necessitates the need for such optimized gear in the form of retraiting. Wether or not you feel that is relevant doesnt matter, its the simple truth of it. You can play how you want, it has nothing to do with criteria for being am "eso player". Player power in the form of best in slot gear is not just some self placed badge of honor or achievement, it is a very real very measurable gauge of player progression to alleviate the difficulty in pinnacle of end game challenges. Even the most demanding solo challenge in the game, veteran maelstrom arena, does not really ask much from players in the form of optimised gear at this point in the game.
You are talking in circles when you say you want to retrait gear you have crafted and feel entitled to that option. Any actual dedicated crafter would easily have the necessary resources to simply recraft said gear in your desired trait. Frankly speaking, using transmutation crystals on CRAFTED gear is an offensively gross waste of the currency, and no player who is in a position to actually benefit from perfect trait gear would be foolish enough to waste the crystals in such a way.
The currency is not for you as long as you insist on playing within your chosen bubble in the game. And there is 100 percent absolutely nothing wrong with that fact. When you do decide to participate in end game group activities, be grateful that you have a nice new system in place to help you out in getting that ideal drop that soo many of us over the last few years have not had the same opportunity of.
Now excuse me while i go queue up for COA for the 300th time.
While your chosen vision of worthy this and not worthy that and who has a stake in the discussion is all well and good in a strange kind of pre-ghosts dickensian or Modest Proposal vibe...
You are wrong. The current system seems also aimed at less than those who NEED the gear for end game pinnacle performance.
Why?
How can I dispute the claims of whatever burning bush informed you of its true intent?
E-v-I-d-e-n-c-e.
I gauge its intent not by reading entrails but by what it does.
1 - it provide crystals EVEN for normal dungeons and EVEN for serving... Neither of which are content available to and geared to those on the verge of pinnacle play.
Those running VCOA or even nCOA for the 50th time,much less 300th are likely not those who would NEED to run the normal levels of that and so the crystals drop for normal they are targeting someone else beyond those verging on pinnacle.
2 - Transmute was built to transform even crafted pieces and even overland drops and did not cut those out because "not needed" or "offensive/gross."
So if I judge intent by design choices made by the designers, it sure looks a lot more inclusive than the amnesia of the elite system your monocle and top hat wearing spirit guide told you it was meant to be.
However it's worth pointing out that there is no form of crystal drop for overland play, at all.
World bosses, delves, quests and chests provide no crystals, implying that this system is only really intended for bind on pickup items, NOT bind on equip items.
Sure, it CAN be used for overland and crafted gear, but I feel that's because it would be a silly restriction to implement.
this is clearly designed to alleviate difficulties in acquiring optimally traited gear from dungeons, trials and pvp.
nimander99 wrote: »exeeter702 wrote: »nimander99 wrote: »Its a valid complaint I have
It's really not. You are asking to overkill your equipment far past the content you are doing. This change is primarily aimed at the hardcore crowd who do grind out vMA, PvP sets, or do vet trials on a regular basis. You are not the target audience here.
I would actually take a more aggressive role of play style if I could transmute gear I have already saved when I heard re-traiting was going to be coming.
I managed to stash away quite a bit of gear that would completely change my style of play as a group effective tank in higher tier content. That was my entire hope for the system... Re-traiting non craftable gear.
And if this is any indicator of what Transmogrification is going to be like, I am very skeptical.
You think I do not have a valid complaint, I'll accept that. I believe I do. We will just have to agree to disagree.
Honestly. I think (and now hope) they will come to the Crown Store or Crates at this point...
This isnt a matter of opinion. Fundamentally and objectively, based on your self described chosen playstyle and content participation, you are not the intended target player for this transmutation currency system.
My other post was not a waste of words... you need to take the time and trully understand why you are completely misguided on this matter. I dont believe you actually read what myself and others are telling you. This has nothing whatsoever to do with elitism. Stop using that as some kind of deflector.
The fact that you "stashed quite a bit of gear" away demonstrstes your naivety on the subject to begin with. You are not understand what the intention of the trans system was for and who it was geared towards.
@Jamini I believe I understated my initial comment which led to a misunderstanding. My issue is time. When I play I have to make a choice, today in the two hours I have I will:
A: Trial Run
B: Veteran Dungeon or PVP
C: Craft/misc.
Mostly, in the last few months, I've had to just farm and PVE (which was why my initial comment, made out of frustration, was about how I've currently been playing. Not how I've always played), due to working multiple jobs, I know, not your problem etc.
I do try to run vMA, VDgns and vTrials. With my limited time I have to get lucky and find a trial group right away or it ain't gonna happen. When the game first launched I had nothing but free time. I investing all my free time into the game, hitting VR14 running dungeons PVP-ing all that.
So, I just wanted to set the record straight. I want to be able to compete in these aspects of the game. I deeply understand the frustration vMA... Like I said, I have a lot of gear I saved (for multiple characters) when I heard re-traiting was coming. Now, it will be ages before I get a chance just to re-trait one piece.
And why would you say I am naïve for saving weapons and gear I earned running vMA or other content for re-traiting?
What, exactly, am I not understanding about this system and why "its not for me"?
@STEVIL is also correct in his summation. All gear can be re-traited, crafted, overland, normal dundeon, veteran dungeon, pvp etc.
nimander99 wrote: »I do try to run vMA, VDgns and vTrials. With my limited time I have to get lucky and find a trial group right away or it ain't gonna happen. When the game first launched I had nothing but free time. I investing all my free time into the game, hitting VR14 running dungeons PVP-ing all that.
So, I just wanted to set the record straight. I want to be able to compete in these aspects of the game. I deeply understand the frustration vMA... Like I said, I have a lot of gear I saved (for multiple characters) when I heard re-traiting was coming. Now, it will be ages before I get a chance just to re-trait one piece.
And why would you say I am naïve for saving weapons and gear I earned running vMA or other content for re-traiting?
Got almost 90 crystals in a week without barely breaking a sweat. That's nearly 2 full conversions. The drop rate is decent.